The Angband Ladder: clouded, Edain Hador no-class by clouded

  [Sil 1.1.0 Character Dump]

 Name   clouded       Age       34       Str   2
 Sex    Male          Height   6'3       Dex   2
 Race   Edain         Weight   202       Con   4 =  3          +1
 House  Hador                            Gra   2

 Game Turn   20,062   Melee  (+18,3d7)   Melee       18 = 15  +2      +1
 Exp Pool       240   Bows    (+5,1d8)   Archery      5 =  0  +2  +3
 Total Exp   47,340   Armor [+14,6-23]   Evasion     14 = 15  +2  -3
 Burden       138.1                      Stealth     -2 =  0  +2  -4
 Max Burden   144.0   Health     -9:41   Perception   6 =  4  +2
 Depth         750'   Voice      28:28   Will        16 = 12  +2  +2
 Min Depth     750'                      Smithing     4 =  2  +2
 Light Radius     3                      Song        12 = 10  +2

 You are one of several children of a warrior. You are a credit to the
 family. You have brown eyes, wavy brown hair, and an average
 complexion.





  [Last Messages]

> The Young fire-drake breathes fire.
> You charge the Young fire-drake!
> The Young fire-drake claws you.
> You miss the Young fire-drake.
> The Young fire-drake misses you.
> You hit the Young fire-drake.
> The Young fire-drake breathes fire.
> You charge the Young fire-drake.
> The Young fire-drake misses you.
> You hit the Young fire-drake.
> The Young fire-drake claws you.
> You hit the Young fire-drake.
> The Young fire-drake bites you!
> You are enveloped in flames!
> You die.


  [Screenshot]

         
  #######
  ]..#..:
  .)d@...
  [..#...
  ####'##
     #/##


  [Equipment]

a) a Battle Axe of Nargothrond (-3,3d4) 3.9 lb
   It slays dragons and raukar.  It does extra damage when
   wielded with both hands.  
b) a Shortbow of Radiance (+0,1d7) 1.7 lb
   It fires shining arrows.  It can shoot arrows 12 squares
   (with your current strength).
c) a Marble Ring of Accuracy (+1)
d) a Marble Ring of Accuracy (+2)
e) an Obsidian Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
   constitution.  
f) a Brass Lantern of True Sight (with 5806 turns of light)
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
g) Studded Leather of Protection [-2,1d7]
   It cannot be harmed by the elements.  
h) a Cloak of Protection [+1,1d1]
   It cannot be harmed by the elements.  
i) The Kite Shield of Hador (-1) [+0,1d6]
   It provides resistance to cold and fire.  It cannot be harmed
   by the elements.  
j) a Great Helm of Defiance [-2,1d4] <+2>
   It improves your will by 2.  It provides resistance to fear.  
   
k) The Set of Gloves of Brethil (+1)
   It sustains your dexterity.  It cannot be harmed by the
   elements.  It grants you the ability: Throwing Mastery.  
l) a Pair of Greaves [+0,1d3]
m) 95 Arrows
   They can be shot 12 squares (with your current strength and bow).
n) 21 Arrows (+3)
   They can be shot 12 squares (with your current strength and bow).


  [Inventory]

a) 3 Mottled Herbs of Rage
b) a Thorny Herb of Healing
c) 2 Grey Herbs of Restoration
d) 3 Fragments of Lembas
e) 2 Flasks of oil
f) a Clear Potion of Miruvor
g) 2 Green Potions of Healing
h) 3 Cloudy Potions of Quickness
i) a Dark Blue Potion of Dexterity
j) 2 Shimmering Potions of Constitution
k) an Ashen Staff of Freedom (6 charges)
l) a Mahogany Staff of Sanctity (3 charges)
m) a Gnarled Staff of Understanding (2 charges)
n) a Silver Staff of Foes (4 charges)
o) a Yew Staff of Majesty (1 charge)
p) a Ruby Ring of Free Action
   It grants you freedom of movement.  
q) 3 Brass Lanterns (with 3000 turns of light)
r) a Bastard Sword of Doriath (-1,3d3) [+1] 3.6 lb
   It slays wolves and spiders.  It does extra damage when
   wielded with both hands.  
s) a Mithril Longsword (+2,2d5) [+1] 2.5 lb
   It cannot be harmed by the elements.  
t) 4 Throwing Axes (+0,2d4) {@t0} 6.0 lb
   It can be thrown effectively (8 squares).  
u) a Battle Axe of Gondolin (-3,3d4) 4.0 lb
   It slays orcs and trolls.  It does extra damage when wielded
   with both hands.  
v) a Mattock (-5,5d2) <+2> 13.5 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

clouded of the Edain
Entered Angband on 14 Oct 2012

    Turn     Depth    Note

       0     50 ft    (Weaponsmith)
       0     50 ft    (Power)
     580     50 ft    Made a Bastard Sword (-2,3d3) [+1]  3.1 lb
     621     50 ft    Made a Battle Axe (-3,3d4)  3.3 lb
   1,511    150 ft    (Keen Senses)
   2,420    250 ft    (Charge)
   6,325    350 ft    Slew Gorgol, the Butcher
   7,304    450 ft    (Blocking)
   7,304    450 ft    (Controlled Retreat)
   9,131    500 ft    Slew Othrod, the Orc Lord
  10,407    500 ft    Found The Set of Gloves of Brethil
  10,426    500 ft    (Inner Light)
  10,866    550 ft    Slew Ulfang the Black
  11,210    550 ft    Slew Uldor, the Accursed
  11,224    550 ft    killed Uldor in a corridor and lost 4 items when they 
                      dropped :( 
  11,739    550 ft    nether worms completely tore up this floor
  11,740    600 ft    (Hardiness)
  13,168    600 ft    eek, and Oathwraith
  13,168    600 ft    an
  14,304    650 ft    (Constitution)
  14,789    600 ft    Found the shortsword of Galadriel, but Nan just came 
                      down the stairs 
  14,789    600 ft    so I'll have to run
  16,209    650 ft    kite shield was ruined by a creeping horror I had to 
                      dance around 
  16,969    700 ft    Found the shield of Hador last floor
  17,181    700 ft    Found The Kite Shield of Hador (from 650 ft)
  17,194    700 ft    (Finesse)
  17,498    700 ft    Destroyed Duruin, Least of the Balrogs
  19,604    750 ft    Had an awful situation there
  19,604    750 ft    started the level and tons of stuff came to me
  19,604    750 ft    cats, troll guards, cave trolls, werewolves
  19,604    750 ft    had to use like 5 !liquor and !con and !dex aswell as 
                      two rage herbs 
  19,852    750 ft    (Song of Slaying)
  19,852    750 ft    (Song of Sharpness)

  20,062    750 ft    Slain by a Young fire-drake.
  20,062    750 ft    Died on 14 October 2012.




  ['Score' 015079938]


Posted on 14.10.2012 20:48
Last updated on 15.10.2012 00:17

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1174. on the Sil Ladder (of 2253)

Comments

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On 14.10.2012 20:48 clouded wrote:
More Edain warrior attempts, looking fairly good on this one, with a great coverage of slays on my weapons.

On 14.10.2012 20:49 clouded wrote:
Still really frail though.

On 14.10.2012 22:11 clouded wrote:
Well in one floor (at 500' now) I went from [+11,5-12] to [+11,7-20]. Should help me with the frailty!

On 14.10.2012 23:06 debo wrote:
I like the +1 melee bonus on Hador's house -- makes the decision between weapons a lot less finnicky :)



On 14.10.2012 23:08 clouded wrote:
(at 650')

Switched to a kite shield and have taken the point of con from will, I'm going to start needing it soon.

Serpent depth, bah. They are going to be a right pain.

On 14.10.2012 23:09 clouded wrote:
debo: Yes, that's why I went with them rather than Beor, who I think have a better affinity. I should maybe get finesse on this char, all my weapons are light and I doubt I'll be using heavy enough stuff for stun.

On 14.10.2012 23:36 clouded wrote:
Well well, guess what I found? The shield of Hador. Makes serpents a little less bad but I still can't kill them.

On 15.10.2012 00:17 clouded wrote:
God damn it. Fire-drake bit me for 3d21, I didn't realise they could do such melee. Really annoying.

On 15.10.2012 00:21 clouded wrote:
I probably could have won this, hmph.

On 15.10.2012 00:37 clouded wrote:
It always feels awful to die to a dragon, when they are so easy to avoid.

On 15.10.2012 00:43 HugoTheGreat2011 wrote:
The fire-drake bites can be very nasty. It is almost always better to avoid them, unless you have LOTS of HP or 3x Resistance.

On 15.10.2012 01:28 clouded wrote:
Agreed. It's yet another advantage of stealth to be able to steal the loot from right under dragon's noses. I was feeling ballsy because I had my Nargothrond axe, and it was guarding a nice mail and shield. Will definitely have to be more cautious in future attempts.

On 15.10.2012 13:15 debo wrote:
I rarely play characters with high will, so I'm always terrified they'll entrance me (even with free action). I don't think the young ones do that, though.

Those gloves are so cool!!! I want

On 15.10.2012 14:21 half wrote:
Don't mess with dragons! We are always eager to see dragons rack up some more kills, since they are such a canonically powerful foe, and you are rarely *forced* to face them. If you want to thwart these plans, it is probably easiest to just run when you see them.

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