The Angband Ladder: Daedalus, Sindar Doriath no-class by debo

  [Sil 1.1.0 Character Dump]

 Name   Daedalus      Age    4,604       Str   1
 Sex    Male          Height   6'5       Dex   2
 Race   Sindar        Weight   154       Con   4
 House  Doriath                          Gra   5

 Game Turn    5,556   Melee   (+9,1d6)   Melee        9 =  9  +2  -3  +1
 Exp Pool       276   Bows    (+0,0d0)   Archery      0 =  0  +2  -3  +1
 Total Exp   16,276   Armor  [+7,5-17]   Evasion      7 =  8  +2  -3
 Burden       109.0                      Stealth     -2 =  0  +2  -4
 Max Burden   120.0   Health      0:41   Perception  12 =  7  +5
 Depth         450'   Voice       5:49   Will         5 =  0  +5
 Min Depth     250'                      Smithing     5 =  0  +5
 Light Radius     2                      Song        12 =  6  +5      +1

 You have always loved Luthien, and when you heard Thingol agree that
 Beren could marry her if he brought back a Silmaril, you saw your
 chance: you'd just have to go and get two.





  [Last Messages]

> The Distended spider bites you.
> You have been poisoned.
> The Warg bites you...
> The Warg misses you.
> The Warg bites you...
> The Warg bites you!
> The Warg misses you.
> The Orc archer fires an arrow. <2x>
> The Warg bites you.
> *** LOW HITPOINT WARNING! ***
> The Warg bites you!
> *** LOW HITPOINT WARNING! ***
> You have been given a cut.
> You hit the Warg.
> You die.


  [Screenshot]

  ...M.##
  ...:.'C
  ...CC##
  ...@.# 
  ####C# 
     ... 
     ....


  [Equipment]

a) a Dagger (Poisoned) (+0,1d6) {@t1} 0.8 lb
   It is branded with venom.  It can be thrown effectively (8
   squares).  
b) (nothing)
c) (nothing)
d) (nothing)
e) (nothing)
f) a Brass Lantern (with 6289 turns of light)
g) a Mail Corslet (-1) [-3,2d4]
h) a Cloak [+1]
i) a Kite Shield (-2) [+0,1d6]
j) a Helm of Clarity [-1,1d2]
   It provides resistance to confusion, stunning, and 
   hallucination.  
k) a Set of Gloves
l) a Pair of Boots [+0,1d1]
m) 99 Arrows
   They can be shot by a bow.
n) (nothing)


  [Inventory]

a) a Dark Green Herb of Rage
b) 2 Fragments of Lembas
c) a Flask of oil
d) a Black Potion of Clarity
e) a Brown Potion of Slow Poison
f) a Smoky Potion of Quickness
g) a Dark Green Potion of Elemental Resistance
h) an Elm Staff of Sanctity (3 charges)
i) a Lesser Jewel
j) Leather Armour of Protection [-1,1d5]
   It cannot be harmed by the elements.  
k) a Shadow Cloak [+3] <+2> {@w1}
   It improves your stealth by 2.  It creates an unnatural
   darkness.  
l) 7 Spears (-1,1d9) {@t0} 21.0 lb
   It can be thrown effectively (4 squares).  It does extra
   damage when wielded with both hands.  It counts as a type of
   polearm.  
m) 3 Throwing Axes (+0,2d4) {@t2} 4.5 lb
   It can be thrown effectively (6 squares).  
n) a Quarterstaff of Gondolin (+0,2d3) [+2] 3.7 lb
   It slays orcs and trolls.  It requires both hands to wield it
   properly.  
o) a Shovel (-3,2d2) <+1> 6.6 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  


  [Notes]

Daeron of the Sindar
Entered Angband on 4 Oct 2012

    Turn     Depth    Note

       0     50 ft    (Song of Elbereth)
       0     50 ft    (Song of the Trees)
     816    100 ft    I honestly think I found a quarterstaff of gondolin
     816    100 ft    lol
     824    100 ft    (Throwing Mastery)
   1,429    150 ft    I keep forgetting I don't have stealth
   2,418    200 ft    Yup, it really is a quarterstaff of gondolin
   2,418    200 ft    What next? A wet noodle of Nargorthrand?
   2,541    250 ft    Why does Gorgol always show up when i'm mostly dead.
   2,541    250 ft    ?
   2,560    250 ft    OK. Stealth mode and staying put helped me there.
   2,685    250 ft    Throwing character with 1 Str = >_<
   3,444    300 ft    lol Gorgol is scared of my light + song
   3,444    300 ft    nyah nyah
   3,489    350 ft    I wish I could sharpen quarterstaves with my sword
   3,489    350 ft    To turn them into spears
   3,516    350 ft    YES 3 THROWING AXES BOOOYAAAA
   3,929    350 ft    God damn 1 str = shitty burden :/
   3,964    350 ft    Had to drop ?Thunder. Handy, but not that handy
   4,040    350 ft    (Blocking)
   4,044    350 ft    Took blocking to deal with +inf easterling archers
   4,104    400 ft    Oh I guess I could have just worn my mail corslet. Oh 
                      well 
   4,156    400 ft    lol. Wargs :/
   4,313    400 ft    OK, song of trees is pretty fun.
   4,345    400 ft    I'm getting curbstomped by _dragonflies_
   4,589    400 ft    New strategy. Sing elbereth. Block-block-block
   5,131    450 ft    (Lore-Keeper)
   5,131    450 ft    (Lore-Master)
   5,203    450 ft    1d6 poisoned dagger :D
   5,390    450 ft    After a while you just get used to the whole level 
                      chasing you :) 
   5,541    450 ft    This is sooooooooo boring

   5,555    450 ft    Slain by poison.
   5,555    450 ft    Died on 12 October 2012.




  ['Score' 009094444]


Posted on 11.10.2012 23:37
Last updated on 13.10.2012 01:04

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16. on the Competition No.129 Ladder (of 25)

Comments

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On 11.10.2012 23:37 debo wrote:
Decided to try the throwing mastery thing again, and it has resulted in one of my favorite Sil early-games so far.

Everything has been pretty skin-of-teeth. Now that I've got the hang of switching between Trees, Elbereth, and the Shadow Cloak, things are going a bit better. I could really use finesse, but I could really use a lot of things, so I'm trying to focus on building up Melee and Evasion. I'm sort of worried of what will happen when Elbereth loses its effect, but with Trees and the staff of Gondolin, I should be able to drum up enough light + fear (alternating) to keep things at bay.

I don't see how I'm going to survive Wargs, though. Eek :)

On 12.10.2012 00:12 Scatha wrote:
Wargs are smart enough to respect Elbereth. At some point another point or two in Song might be worthwhile?

The goal I have been unsuccessfully building towards with my attempts is weaving Elbereth with Mastery.

On 12.10.2012 00:18 debo wrote:
Heh. I've never had much luck with Mastery, so I wish you well in that.

I forgot Wargs are intelligent -- that definitely helps. White wolves were giving me nightmares at 150'.

I'll probably dump a couple more points in Song soon, but I would like Finesse to help with my throws. (Actually, tweaking Power so that it adds 1+ to the range of throwing weapons would be neat :D)

On 12.10.2012 00:18 debo wrote:
Or even having Charge stack with throwing, with a range boost -- makes sense that giving a running start to a throw would give you more oomph behind it.

On 12.10.2012 19:43 debo wrote:
Sing Trees -> throw everything -> sing Elbereth -> pick back up -> GOTO 1

I can't even count how many floors i've been forced off of :)

On 13.10.2012 01:04 debo wrote:
That was the slowest death ever. I ran out of voice, and basically stood in a hallway blocking for umpteen turns trying to scare things away so I could get to the stairs. Eventually I had 11 wargs, 10 orc warriors, Orcobal, 3 easterling warriors, and 4 orc archers all trying to get a piece of me.

I eventually got bored and waded out of the hallway trying to get to an alternate exit, where a distended spider killed me with poison lol

I don't think I'm smart enough for this competition, guys! Short of going archery, which isn't very exciting anymore :)

On 13.10.2012 01:05 debo wrote:
Should have mentioned that an orc captain disarmed me, too -- was forced to stab with my best throwing weapon.

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