The Angband Ladder: Brynhildr VII, Noldor Feanor no-class by WildKhaine

  [Sil 1.1.0 Character Dump]

 Name   Brynhildr VII Age      173       Str   3 =  2  +1
 Sex    Female        Height   6'2       Dex   7 =  5  +2
 Race   Noldor        Weight   168       Con   6 =  4  +2
 House  Feanor                           Gra   4 =  3  +1

 Game Turn   21,530   Melee  (+30,3d8)   Melee       30 = 25  +7  -3  +1
 Exp Pool     2,017   Bows   (+8,1d10)   Archery      8 =  0  +7      +1
 Total Exp   71,617   Armor [+20,9-27]   Evasion     20 = 14  +7  -1
 Burden       160.4                      Stealth      4 =  0  +7  -3
 Max Burden   172.8   Health     59:59   Perception  12 =  8  +4
 Depth         950'   Voice      41:41   Will        13 =  9  +4
 Min Depth     800'                      Smithing    14 =  9  +4      +1
 Light Radius     3                      Song         4 =  0  +4

 You awoke on the shores of lake Cuivienen. You have light grey eyes,
 straight auburn hair, and a fair complexion.






  [Equipment]

a) a Bastard Sword of the Feanorians (-2,3d4) [+1] <+1> 3.6 lb
   It increases your dexterity and grace by 1.  It makes you
   encounter more dangerous creatures (even when not worn).  It
   does extra damage when wielded with both hands.  
b) The Shortbow of Celegorm (+1,1d8) <-1> 2.0 lb
   It decreases your grace by 1.  It slays wolves, orcs, trolls, 
   and spiders.  It cannot be harmed by the elements.  It can
   shoot arrows 15 squares (with your current strength).
c) a Garnet Ring of Protection [+0,1d1]
d) a Golden Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
e) an Ivory Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
f) a Feanorian Lamp
g) The Mail Corslet of Fingon [-3,2d4] <+1>
   It increases your constitution and grace by 1.  It provides
   resistance to fear.  It cannot be harmed by the elements.  
h) a Cloak of Stealth [+2] <+2>
   It improves your stealth by 2.  
i) The Kite Shield of Hador (-1) [+0,1d6]
   It provides resistance to cold and fire.  It cannot be harmed
   by the elements.  
j) a Dwarf Mask [-1,1d3]
   It provides resistance to fire.  
k) a Set of Gauntlets of Strength [+0,1d1] <+1>
   It increases your strength by 1.  
l) a Pair of Greaves [+0,1d3]
m) 58 Arrows (+3)
   They can be shot 15 squares (with your current strength and bow).
n) 99 Arrows (Poisoned)
   They are branded with venom.  They can be shot 15 squares
   (with your current strength and bow).


  [Inventory]

a) 6 Russet Herbs of Sustenance
b) 4 Fragments of Lembas
c) 2 Clear Potions of Miruvor
d) a Murky Brown Potion of Orcish Liquor
e) 6 Brown Potions of Healing
f) 2 Dark Potions of Quickness
g) 2 Black Potions of Elemental Resistance
h) 2 Azure Potions of Strength
i) 5 Golden Potions of Dexterity
j) 4 Dark Green Potions of Constitution
k) an Elm Staff of Revelations (4 charges)
l) 2 Jet Rings of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
m) a Bronze Amulet of Preservation
   It sustains your constitution and grace.  It reduces your
   need for food.  It cannot be harmed by the elements.  
n) The Long Corslet of Amon Rudh (-1) [-4,2d6]
   It cannot be harmed by the elements.  It grants you the
   ability: Critical Resistance.  
o) The Leather Armour of Gorlim [+0,1d5]
   It causes you to panic in combat.  It cannot be harmed by the
   elements.  It grants you the ability: Exchange Places.  
p) a Set of Gauntlets of the Forge (-1) [+0,1d1] <+1>
   It improves your smithing by 1.  
q) a Pair of Boots of Speed [+0,1d1]
   It grants you the ability: Sprinting.  
r) The Shortsword 'Dagmor' (+2,1d8) [+1] <+1> 2.0 lb
   It increases your grace by 1.  It provides resistance to fear.
   It lights the dungeon around you.  It cannot be harmed by the
   elements.  
s) The Shortsword of Amrod (+1,1d7) [+1] <+2> 1.5 lb
   It improves your stealth and perception by 2.  It grants you 
   freedom of movement.  It cannot be harmed by the elements.  
t) The Deathblade 'Delmereth' (+3,1d9) [+1] <+2> 2.0 lb
   It improves your stealth by 2.  It drains life from your
   enemies.  It increases your hunger.  It cannot be harmed by
   the elements.  
u) The Greatsword 'Glend' (-1,3d6) [+1] <+1> 12.0 lb
   It increases your strength by 1.  It sustains your strength.  
   It cannot be harmed by the elements.  It requires both hands
   to wield it properly.  
v) a Shovel (-3,2d3) <+1> 4.0 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  


  [Notes]

Brynhildr VII of the Noldor
Entered Angband on 9 Oct 2012

    Turn     Depth    Note

       1     50 ft    Challenge: Disconnected stairs
   1,053    100 ft    (Armoursmith)
   1,053    100 ft    (Artistry)
   1,182    100 ft    Made a Pair of Greaves [+0,1d3]  8.7 lb
   1,313    100 ft    Made a Round Shield [+1,1d4]  6.9 lb
   1,444    100 ft    Made a Mail Corslet [-2,2d4]  32.3 lb
   3,487    300 ft    (Power)
   4,906    300 ft    (Jeweller)
   5,005    300 ft    Made a Garnet Ring of Protection [+0,1d1]  0.1 lb
   5,106    300 ft    Made a Garnet Ring of Protection [+0,1d1]  0.1 lb
   5,237    300 ft    Made a Cloak [+2]  3.1 lb
   5,368    300 ft    Made a Set of Gauntlets [+0,1d2]  3.5 lb
   6,786    400 ft    (Lore-Keeper)
   6,786    400 ft    (Lore-Master)
   6,801    400 ft    Slew Boldog, the Merciless
   6,801    400 ft    Found The Spear of Boldog
   7,594    400 ft    Made a Lesser Jewel  0.2 lb
   7,726    400 ft    Made a Great Helm [-1,1d4]  10.3 lb
   7,740    400 ft    Made a Beryl Ring of Hunger  0.1 lb
   8,396    450 ft    (Blocking)
   8,396    450 ft    (Heavy Armour Use)
   9,708    500 ft    Slew Othrod, the Orc Lord
  10,138    500 ft    Slew Gilim, the Giant of Eruman
  10,286    500 ft    Slew Ulfang the Black
  10,288    500 ft    Found The Leather Armour of Gorlim
  10,357    500 ft    (Inner Light)
  10,497    500 ft    Made a Bronze Amulet of Preservation  0.3 lb
  11,118    550 ft    Found The Shortbow of Celegorm
  11,358    550 ft    Destroyed Duruin, Least of the Balrogs
  12,185    600 ft    (Keen Senses)
  13,104    650 ft    (Hardiness)
  13,392    650 ft    Slew Nan, the Giant
  13,392    650 ft    Found The Greatsword 'Glend'
  13,506    650 ft    (Poison Resistance)
  13,568    650 ft    Found The Kite Shield of Hador
  13,619    650 ft    Found The Shortsword of Amrod
  15,778    750 ft    Found The Shortsword 'Dagmor'
  16,062    750 ft    Made a Dwarf Mask [-1,1d3]  11.1 lb
  16,213    750 ft    Made an Ivory Amulet of Constitution <+1>  0.3 lb
  16,624    750 ft    Destroyed Turkano, Balrog of the Hosts
  16,792    750 ft    Slew Tevildo, Prince of Cats
  16,824    750 ft    Slew Oikeroi, Guard of Tevildo
  16,919    750 ft    Found The Mail Corslet of Fingon
  16,961    750 ft    (Focused attack)
  16,961    750 ft    (Concentration)
  18,203    800 ft    Subdued The Deathblade 'Delmereth'
  18,203    800 ft    Found The Deathblade 'Delmereth'
  18,390    800 ft    Slew Dagorhir, the Elfbane
  18,746    800 ft    Slew Umuiyan, the Doorkeeper
  20,627    850 ft    Destroyed Vallach, Balrog of Sudden Flame
  21,202    900 ft    Found The Long Corslet of Amon Rudh

  [Challenges]

Disconnected stairs                          


  ['Score' 019078470]


Posted on 10.10.2012 08:05
Last updated on 11.10.2012 04:58

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777. on the Sil Ladder (of 2253)

Comments

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On 10.10.2012 08:05 WildKhaine wrote:
And here we go again. See how long this one lasts.

On 10.10.2012 08:52 WildKhaine wrote:
Probably get killed lugging that sword around but oh well, I like it.

On 10.10.2012 11:47 Philip wrote:
You'd get a lot more damage with Glend. I'm not sure if it would be worth losing Hador.
The Deathsword would be +27, 1d11. That's a lot of critical hits. With some stealth, assasination, cruel blow, opportunist and zone of control you'd get insane damage. You could also use Amrod in your offhand too, for extra stealth.

How much do you use the bow? I'm not sure it's worth it.

You might want to think about taking Focused attack and Concentration and pass every other turn for blocking bonuses, and for insane bonuses to melee.

My recommendation would be Death-sword + Amrod with Focused attack, Assasination and Cruel blow and passing a turn and assasinating the monster. Other things to do are trying with glend, for massive damage. Or perhaps just using the ring of protection instead of strength (which isn't giving you anything, you only use 3 of your strength with this weapon) or perhaps the parry gloves. Then taking Focused attack, concentration and passing every other turn for huge accuracy and good protection.

On 10.10.2012 11:59 Scatha wrote:
That is a nice bastard sword. My only comment would be that you're not getting your full Strength bonus with it as it isn't quite heavy enough, so you could be better switching out the Ring of Strength.

On 10.10.2012 12:18 WildKhaine wrote:
Thanks for the advice. Was using 'Glend' and forgot to switch out the +str ring when I switched to the bastard sword.

On 10.10.2012 22:56 WildKhaine wrote:
Doing better so far this time. Make actually make it down to Morgoth. Tried Focused Attack/Concentration and seems to working out quite well.

On 10.10.2012 22:58 WildKhaine wrote:
Might actually make it down to Morgoth. Friggin bad typing.

On 11.10.2012 04:58 WildKhaine wrote:
Well, almost there now. Don't know if I've got enough to take out Morgoth but should be fun finding out later.

On 11.10.2012 11:02 Scatha wrote:
I suspect you know, but just to point out that the aim of the game is not to kill Morgoth. Some very strong characters do manage this, but that's pretty much at the broken-the-game level; most have to be content with taking a Silmaril.

In any case, have fun!

On 11.10.2012 12:16 WildKhaine wrote:
Yeah. Would be nice to kill him but think I'll just content myself with trying to take the Silmaril. I'm pretty sure that'll be difficult enough.

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