[Sil 1.1.0 Character Dump]
Name Faeros Age 1,064 Str 3 = 2 +1
Sex Male Height 6'5 Dex 5
Race Noldor Weight 174 Con 7 = 4 +3
House Feanor Gra 3
Game Turn 10,865 Melee (+13,1d12) Melee 13 = 15 +5 -3 -4
Exp Pool 765 Bows (+0,1d8) Archery 0 = 0 +5 -2 -3
Total Exp 34,165 Armor [-5,6-19] Evasion -5 = 12 +5 +2 -24
Burden 92.7 Stealth -1 = 0 +5 -2 -4
Max Burden 172.8 Health -6:71 Perception 8 = 9 +3 -4
Depth 650' Voice 34:34 Will 3 = 4 +3 -4
Min Depth 450' Smithing 6 = 6 +3 -3
Light Radius 3 Song -1 = 0 +3 -4
You are the only child of an archer from the house of Feanor. You have
light grey eyes, wavy black hair, and a fair complexion.
[Last Messages]
> You can see again.
> The Cave troll is hit by falling debris.
> You can see again.
> The Ringrauko hits you!
> You are covered with frost!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Cave troll hits you...
> *** LOW HITPOINT WARNING! ***
> The Kemenrauko hits you!
> *** LOW HITPOINT WARNING! ***
> You can see again.
> The Ringrauko hits you...
> The Cave troll hits you!
> You die.
[Screenshot]
# +%
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..R::%#
%.~@:
#.RT###
#..##
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[Equipment]
a) a Trident of Nargothrond (-1,1d9) [+1] 5.0 lb
It slays dragons and raukar. It can be thrown effectively (4
squares). It does extra damage when wielded with both hands.
It counts as a type of polearm.
b) a Shortbow (+0,1d7) 1.2 lb
It can shoot arrows 12 squares (with your current strength).
c) a Beryl Ring of Protection [+0,1d1]
d) an Adamant Ring of Warmth
It provides resistance to cold.
e) (nothing)
f) a Brass Lantern (with 4471 turns of light)
g) Leather Armour [+0,1d5]
h) a Cloak [+2]
i) a Kite Shield of Frost (-2) [+0,1d7]
It provides resistance to fire.
j) a Great Helm of True Sight [-2,1d3]
It provides resistance to blindness and hallucination. It
grants you the ability to see invisible creatures.
k) a Set of Mithril Gauntlets of Strength [+0,1d1] <+1>
It increases your strength by 1. It cannot be harmed by the
elements.
l) a Pair of Boots [+1,1d2]
m) 20 Arrows of Piercing
They cut easily through armour. They can be shot 12 squares
(with your current strength and bow).
n) 32 Arrows (Poisoned)
They are branded with venom. They can be shot 12 squares
(with your current strength and bow).
[Inventory]
a) a Pale Green Herb of Rage
b) 4 Dark Green Herbs of Healing
c) 2 Mottled Herbs of Restoration
d) 4 Fragments of Lembas
e) 6 Murky Brown Potions of Orcish Liquor
f) 2 Sparkling Blue Potions of Clarity
g) a Golden Potion of Healing
h) a Brilliant Blue Potion of Voice
i) 3 Cloudy Potions of True Sight
j) a Violet Potion of Slow Poison
k) a Dark Green Potion of Quickness
l) an Emerald Potion of Elemental Resistance
m) 2 Brown Potions of Strength
n) 2 Shimmering Potions of Dexterity
o) a Yellow Potion of Constitution
p) 2 Crimson Potions of Grace
q) a Bronze Trumpet of Terror
r) 3 Wooden Torches (with 2000 turns of light)
s) a Helm [+0,1d3]
t) a Longsword of Gondolin (+0,2d5) [+1] 3.0 lb
It slays orcs and trolls.
u) a Longsword (+0,2d6) [+1] 2.4 lb
v) a Greatsword of Doriath (-1,3d6) [+1] 7.9 lb
It slays wolves and spiders. It requires both hands to wield
it properly.
w) 6 Throwing Axes (+0,2d4) 9.0 lb
It can be thrown effectively (9 squares).
[Notes]
Faeros of the Noldor
Entered Angband on 4 Oct 2012
Turn Depth Note
350 100 ft (Armoursmith)
350 100 ft (Artistry)
449 100 ft Made Leather Armour [+0,1d5] 5.9 lb
550 100 ft Made a Round Shield [+1,1d4] 4.6 lb
651 100 ft Made a Pair of Boots [+1,1d2] 1.9 lb
1,123 150 ft (Finesse)
1,392 150 ft Slew Gorgol, the Butcher
1,455 150 ft This build is insanity.
1,621 200 ft Violet mold :/
2,780 250 ft Made a Cloak [+2] 1.5 lb
2,892 250 ft Made a Helm [+0,1d3] 5.0 lb
2,995 250 ft Made a Set of Gloves [+0,1d1] 0.5 lb
3,198 300 ft Thank you HM!
3,429 350 ft FalseFloor
3,609 350 ft LOL TROLLS
3,609 350 ft Glaive of Gondolin + godly evasion at this floor = :)
3,800 350 ft 5d11 to a troll = LUDICROUS GIBS
4,440 400 ft 4 staves. Not one is sanc
4,440 400 ft And lamp of flickering shadows :(
5,196 450 ft HOLY CRAP
5,196 450 ft Flame trap dropped me to 1HP
5,196 450 ft And destroyed my Glaive of Gondolin :( :( :(
5,455 450 ft Slew Boldog, the Merciless
6,152 500 ft This lantern is driving me NUTS
6,152 500 ft (Lore-Keeper)
6,152 500 ft (Lore-Master)
6,152 500 ft Found The Spear of Boldog (from 450 ft)
6,222 500 ft Slew Othrod, the Orc Lord
6,304 500 ft (Blocking)
6,304 500 ft (Controlled Retreat)
6,849 500 ft Gilim and Ulfang both lining up to kill me
6,849 500 ft WHY can't I ever face 1 unique at a time :(
6,849 500 ft (Focused attack)
6,922 500 ft Fled the level
7,128 500 ft My lamp of shadows has 200 turns of oil :/
7,128 500 ft I hope it falls off when it runs out.
7,366 500 ft Fuck. It stays on when it's out of oil?!?!
7,439 500 ft (Curse Breaking)
7,440 500 ft Shitty :(
8,107 550 ft Gilim: The Rematch
8,174 550 ft Slew Gilim, the Giant of Eruman
8,191 550 ft TOO MUCH GOOD STUFF
8,501 550 ft Finally !Con!
8,544 550 ft I think I just cloned 45 arrows
9,054 550 ft Never realized how hard it is to rest without stealth
9,054 550 ft How is it that I even sleep noisily?
9,336 550 ft Jesus H christ finally found a lamp
9,556 600 ft Awesome slugfest with a lurking horror
9,556 600 ft Afraid? Just spam z till it wears off :)
9,680 600 ft 600' is like puberty
9,680 600 ft all kinds of holdovers from childhood
9,680 600 ft but all sorts of new experiences too
9,998 600 ft FUCK YA BITCHES
9,998 600 ft Mithril gauntlets of strength
10,012 600 ft Whoa shadows are tough
10,012 600 ft Protection means nothing
10,384 650 ft Focused attack works with throwing!!!!!!!!!!!
10,565 650 ft A very lucky giant hit me for 19 then 20 :/
10,719 650 ft Found The Longsword 'Orcrist'
10,720 650 ft I'm an apothecary!!
10,842 650 ft Ruh roh kemenrauko
10,865 650 ft Slain by a Cave troll.
10,865 650 ft Died on 05 October 2012.
['Score' 013089135]
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Posted on 5.10.2012 06:36
Last updated on 6.10.2012 01:11
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Comments
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On 5.10.2012 06:36 debo wrote: Trying out HM's artistry build for the first time. I threw in a bit of controlled retreat, clouded-style. First non-stealth build I ever loved!
Now I just have to find myself a +10 deathblade :P
I was thinking that this would be a crazy start with archery. Having this much evasion basically means you get what is functionally like point-blank archery for "free". Also, bows don't benefit _that_ much from artifice, so you could take Weaponsmith a bit later and make yourself something nice.
Evasion this high in the early game basically functions like stealth, in many ways -- stealth avoids things by not waking up monsters. With this build, I just don't get hit / hurt, so e.g. shadow spiders who I can't see still can't blind me, and I can just kite backwards until they die.
Fun stuff! Have no idea how the later floors will be... I need to buff melee big time.
On 5.10.2012 06:39 debo wrote: Also, getting hit by a violet mold at 200' has taught me that this build doesn't really need 4 Con. Maybe I'll take more Strength or Grace next time.
On 5.10.2012 11:33 Scatha wrote: Nice going. I find that it's only in the late game (around when dragons show up) that I find I want Con, and if you have a smith you can generally take care of that.
On 5.10.2012 14:14 debo wrote: Well, I was thinking about going for Will-based skills, but now I think it might be really cool to get Song of Staying with this build. I've never used that before, either.
I'd love to have Song of Sharpness too, but from what I remember of the requirements, those both have at least one other song as a prereq. Add minor themes, and that's a lot of XP into Song :/
On 5.10.2012 14:19 Scatha wrote: Sharpness and Staying both have Slaying as a possible pre-req, so that's not impossible.
On 5.10.2012 14:20 debo wrote: YES!! I remembered Staying having Trees or something as prereq, but I bet I'm thinking of Este.
On 5.10.2012 14:21 debo wrote: If I survive the next 200', this is going to be SO COOL
On 5.10.2012 14:31 Scatha wrote: Staying is Slaying or Trees; Este is Trees only (it might make sense to add a second pre-req to that, perhaps Freedom).
On 5.10.2012 15:40 HallucinationMushroom wrote: Are you killing everything? Make sure you are killing everything! I don't think I've ever tried controlled retreat. Maybe I'll give it a run soon. You've managed pretty good protection with that +20 evasion! Gut 'em up.
On 5.10.2012 15:41 debo wrote: I am indeed killing everything. Blocking + focus + controlled retreat is so freaking awesome.
That protection score may be misleading -- I think I passed a turn before doing the chardump, which added my blocking bonus to the score.
On 5.10.2012 17:59 Scatha wrote: I'm really happy with the way Controlled Retreat plays now, and glad you're enjoying it. For most of development CR didn't have the restriction about not moving the previous turn, which made it:
(a) kind of ridiculously good
(b) not actually that much fun -- it was too straightforward
The synergies with Blocking are a nice way of making the latter decently relevant. I like the choice between whether to block or just make another attack on the turns between retreating.
On 5.10.2012 19:21 debo wrote: I also like how focused attack can compensate for the melee penalty you get from the high-protection shields. I was going to ditch this kite shield until I remembered my effective melee score was actually 5 points higher :)
I can't wait to meet my first deathblade mwahaha
On 5.10.2012 19:27 Psi wrote: Ha. Didn't see you were doing an HM (c) build too. All the best!
On 5.10.2012 19:28 debo wrote: The guy makes one video and all of a sudden he's a star! It's a rough business, I tell ya :D
On 6.10.2012 01:11 debo wrote: That was a pretty legit death. I honestly didn't know what to do. I was tangling with a cave troll when 3 Sulrauko, 2 Ringrauko, and 2 Kemenrauko suddenly appeared out of the darkness. I fled for the stairs (using controlled retreat, of course) but have 2 Kemenrauko spam earthquakes just trapped me in a fuckfest, and I had no digger. I couldn't kill them.
It was the stun that killed me -- I think I probably should have drank !Clarity, maybe then I could have found a way out. But I had to heal every turn just to stop from dying, so...
How do people deal with Kemen? I usually sneak past them, but that's not an option without stealth. Even with finesse, a Nargothrand trident, and +26 focused attack, I couldn't really hurt it.
On 6.10.2012 01:13 debo wrote: Well I guess my melee wasn't +26 with a spear and being heavily stunned... :)
On 6.10.2012 01:14 debo wrote: What? I found orcrist????? I didn't even see it!!
Waaaaaaah
On 6.10.2012 10:12 clouded wrote: You need a big weapon or sharpness for them - they are critical resistant, else you probably just have to abandon a bunch because they create hell when they chase you. They are one of the most dangerous monsters in the game, in my opinion.
650ft is pretty early for them so it's not surprising you couldn't deal with them too well. Their native depth is where I really want sharpness, for those and ancient serpents too.
On 6.10.2012 11:38 Scatha wrote: I think a Trident of Nargothrond would count as a big enough weapon here. I'm pretty sure it should have been enough for you to kill one on its own, but perhaps not instantly. A big group has other problems. Did you try a herb of Rage?
On 6.10.2012 15:48 HallucinationMushroom wrote: They've got a cave troll...
On 8.10.2012 17:04 half wrote: I agree that big weapons are important, and that the trident of Nargothrond was probably big enough. My finesse type characters normally carry a greatsword or something for Kemenraukar, Sulraukar, molds, and other critical resistant things. Ideally this heavy swap weapon can also double as some other kind of swap (i.e. it has an occasionally useful special type)
On 8.10.2012 17:09 debo wrote: I was carrying the greatsword of doriath for just that reason, but I thought the slaying bonus would help AND I still got to use my shield. Perhaps I should have switched to the greatsword and eaten a herb of rage.
I'm not sure any of those things would have helped, though. I should have just run instead of using controlled-retreat. I don't think I've ever had more than one Kemenrauko earthquaking me before, so I didn't realize how dangerous it would be. It's like having Master Mystics falling from the sky :)
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