The Angband Ladder: Finrandir, Noldor Fingolfin no-class by HugoTheGreat2011

  [Sil 1.1.0 Character Dump]

 Name   Finrandir     Age    1,183       Str   4 =  3  +1
 Sex    Male          Height  6'11       Dex   3
 Race   Noldor        Weight   169       Con   4 =  5      -1
 House  Fingolfin                        Gra   3

 Game Turn   10,504   Melee (+17,3d11)   Melee       17 = 17  +3      -3
 Exp Pool     1,222   Bows   (-1,1d10)   Archery     -1 =  0  +3  +2  -6
 Total Exp   37,922          (-1,1d10)   Evasion     -5 = 16  +3  -1 -23
 Burden       137.6   Armor  [-5,5-17]   Stealth     -4 =  0  +3  -3  -4
 Max Burden   207.3                      Perception  -1 =  0  +3      -4
 Depth         650'   Health     -2:41   Will         7 =  7  +3      -3
 Min Depth     450'   Voice      34:34   Smithing    -1 =  0  +3      -4
 Light Radius     3                      Song        -1 =  0  +3      -4

 You are one of several children of an archer from the house of
 Fingolfin. You have light grey eyes, straight black hair, and a fair
 complexion.





  [Last Messages]

> The air is filled with an unearthly screeching.
> It touches you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You can see again.
> The air is filled with an unearthly screeching.
> It touches you.
> *** LOW HITPOINT WARNING! ***
> You wake up.
> The air is filled with an unearthly screeching.
> Your mind reels.
> You have been knocked out.
> You can see again.
> It touches you.
> You die.


  [Screenshot]

    '    
         
  %.%%%  
  ..W@%  
  %.H=%%%
  %|],%  
  %%%%%  


  [Equipment]

a) The Greatsword 'Glend' (-1,3d6) [+1] <+1> 12.0 lb
   It increases your strength by 1.  It sustains your strength.  
   It cannot be harmed by the elements.  It requires both hands
   to wield it properly.  
b) a Longbow of Quickness (+1,1d9) [-1] 3.5 lb
   It grants you the ability: Rapid Fire.  It can shoot arrows
   15 squares (with your current strength).
c) The Serpentine Ring of Barahir
   It provides resistance to poison.  It grants you freedom of
   movement.  It cannot be harmed by the elements.  It grants
   you the ability: Song of Este.  
d) an Amethyst Ring of Accuracy (+2)
e) a Driftwood Amulet of Adornment
f) a Feanorian Lamp
g) a Mail Corslet (-1) [-2,2d5]
h) a Cloak [+2]
i) (nothing)
j) a Mithril Helm of True Sight [-1,1d4]
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  It cannot
   be harmed by the elements.  
k) (nothing)
l) a Pair of Greaves of Free Action [+0,1d2]
   It grants you freedom of movement.  
m) 46 Arrows (+3)
   They can be shot 15 squares (with your current strength and bow).
n) (nothing)


  [Inventory]

a) 3 Dark Green Herbs of Rage
b) a Grey Herb of Healing
c) 2 Fragments of Lembas
d) a Sparkling Potion of Quickness
e) a Black Potion of Elemental Resistance
f) 3 Green Potions of Dexterity
g) a Birch Staff of Imprisonment (5 charges)
h) an Ivory Staff of Light (6 charges)
i) an Ashen Staff of Understanding (1 charge)
j) an Aspen Staff of Revelations (5 charges)
k) an Oak Staff of Treasures (2 charges)
l) a Jet Ring of Protection [+0,1d2]
m) a Brass Lantern of True Sight (with 4883 turns of light)
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
n) The Leather Armour of Gorlim [+0,1d5]
   It causes you to panic in combat.  It cannot be harmed by the
   elements.  It grants you the ability: Exchange Places.  
o) a Helm of Clarity [-1,1d2]
   It provides resistance to confusion, stunning, and 
   hallucination.  
p) The Shortsword of Amrod (+1,1d7) [+1] <+2> 1.5 lb
   It improves your stealth and perception by 2.  It grants you 
   freedom of movement.  It cannot be harmed by the elements.  
q) a Greatsword of Final Rest (-2,3d6) [+1] 5.3 lb
   It slays undead.  It grants you freedom of movement.  It
   requires both hands to wield it properly.  
r) a Throwing Axe (+0,2d4) 1.5 lb
   It can be thrown effectively (11 squares).  
s) a Battle Axe of Nargothrond (-3,3d4) 5.2 lb
   It slays dragons and raukar.  It does extra damage when
   wielded with both hands.  
t) a Great Axe (-3,4d4) 9.6 lb
   It requires both hands to wield it properly.  
u) a Mattock (-5,5d2) <+2> 12.5 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  
v) a Shortbow (+1,1d7) 1.0 lb
   It can shoot arrows 12 squares (with your current strength).


  [Notes]

Finrandir of the Noldor
Entered Angband on 1 Oct 2012

    Turn     Depth    Note

       4     50 ft    (Power)
     494    150 ft    (Dodging)
     550    150 ft    Found The Leather Armour of Gorlim
     550    150 ft    This Armor of Gorlim...Interesting.
     780    150 ft    (Sprinting)
   4,227    500 ft    Herb of Sickliness....Grrr!
   4,227    500 ft    Good thing I decided to go for 3-3-5-3 stats.
   4,398    500 ft    Slew Ulfang the Black
   4,407    500 ft    Found The Shortsword of Amrod
   4,410    500 ft    Ulfang drops Amrod and a Serpentine Ring...Ayo!
   4,459    500 ft    Currently at 500ft, and my min depth is still 200ft
   4,660    500 ft    Slew Othrod, the Orc Lord
   5,032    550 ft    (Inner Light)
   5,315    550 ft    (Hardiness)
   6,294    600 ft    Found The Serpentine Ring of Barahir (from 500 ft)
   8,389    650 ft    (Curse Breaking)
   9,439    650 ft    Slew Nan, the Giant
   9,442    650 ft    Found The Greatsword 'Glend'
   9,598    650 ft    Ah, a Feanorian Lamp at 650ft!
  10,111    650 ft    (Crowd Fighting)
  10,111    650 ft    I'm getting that Crowd Fighting!

  10,504    650 ft    Slain by a Shadow.
  10,504    650 ft    Died on 01 October 2012.




  ['Score' 013089496]


Posted on 2.10.2012 04:37

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1320. on the Sil Ladder (of 2253)

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On 2.10.2012 04:37 HugoTheGreat2011 wrote:
An epic character doomed after being knocked out endlessly by a Silent watcher.

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