The Angband Ladder: Archetyped, Noldor Fingolfin no-class by HugoTheGreat2011

  [Sil 1.1.0 Character Dump]

 Name   Archetyped    Age      723       Str   8 =  3  +1      +4
 Sex    Male          Height  6'11       Dex   5 =  4          +1
 Race   Noldor        Weight   163       Con   7 =  4  +2      +1
 House  Fingolfin                        Gra   2

 Game Turn   32,532   Melee (+25,5d10)   Melee       25 = 24  +5  -4
 Exp Pool     2,376   Bows   (+7,2d11)   Archery      7 =  0  +5  +1  +1
 Total Exp   93,176   Armor [+24,7-21]   Evasion     24 = 24  +5  -5
 Burden       514.1                      Stealth      1 =  0  +5  -4
 Max Burden   429.6   Health     44:71   Perception   2 =  0  +2
 Depth         950'   Voice      28:28   Will        15 = 12  +2      +1
 Min Depth       0'                      Smithing     5 =  0  +2  +3
 Light Radius     8                      Song         2 =  0  +2

 You are one of two children of a bard from the house of Fingolfin. You
 have light grey eyes, wavy black hair, and a fair complexion.






  [Equipment]

a) a Mattock (-5,5d2) <+2> 11.9 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  
b) a Dragon-horn Longbow of Doriath (+0,2d7) [-1] 4.2 lb
   It slays wolves and spiders.  It can shoot arrows 20 squares
   (with your current strength).
c) a Silver Ring of Accuracy (+3)
d) a Garnet Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
e) a Coral Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) a Mail Corslet of Resilience (-1) [-3,2d5] <+1>
   It increases your constitution by 1.  It cannot be harmed by
   the elements.  
h) a Cloak of Protection [+2,1d1]
   It cannot be harmed by the elements.  
i) (nothing)
j) a Great Helm of Brilliance [-2,1d4]
   It lights the dungeon around you.  
k) The Set of Gauntlets of Gamil Zirak (-1) [+0,1d2] <+3>
   It improves your smithing by 3.  It provides resistance to 
   fire.  It cannot be harmed by the elements.  
l) a Pair of Boots of Speed [-1,1d2]
   It grants you the ability: Sprinting.  
m) 29 Arrows {special}
   They can be shot 20 squares (with your current strength and bow).
n) 99 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).


  [Inventory]

a) 5 Thorny Herbs of Rage
b) 2 Wrinkled Herbs of Healing
c) 7 Fragments of Lembas
d) 6 Clear Potions of Miruvor
e) 4 Sky Blue Potions of Healing
f) 6 Dark Green Potions of Quickness
g) 2 Cloudy Potions of Strength
h) 9 Green Potions of Dexterity
i) 2 Grey Potions of Constitution
j) a Garnet Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
k) 2 Jet Rings of Frost
   It provides resistance to fire.  
l) a Turquoise Ring of Warmth
   It provides resistance to cold.  
m) a Silver Ring of Accuracy (+2)
n) a Driftwood Amulet of the Blessed Realm <+1>
   It increases your grace by 1.  It sustains your grace.  It 
   lights the dungeon around you.  
o) Galvorn Armour of Stealth [-1,2d5] <+2>
   It improves your stealth by 2.  It cannot be harmed by the
   elements.  
p) a Crown of True Sight [+0,1d1]
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  It cannot
   be harmed by the elements.  
q) The Massive Iron Crown of Morgoth
   It cannot be harmed by the elements.  
r) The Dagger of Nargil (+5,1d5) 0.5 lb
   It cuts easily through armour.  It can be thrown effectively
   (20 squares).  It cannot be harmed by the elements.  
s) The Shortsword 'Dagmor' (+2,1d8) [+1] <+1> 2.0 lb
   It increases your grace by 1.  It provides resistance to fear.
   It lights the dungeon around you.  It cannot be harmed by the
   elements.  
t) a Greatsword of Nargothrond (-2,3d6) [+1] 8.7 lb
   It slays dragons and raukar.  It requires both hands to wield
   it properly.  
u) a Great Axe of Hador's House (-3,4d6) 8.7 lb
   It grants you the ability: Follow-Through.  It requires both
   hands to wield it properly.  


  [Notes]

Archetyped of the Noldor
Entered Angband on 27 Sep 2012

    Turn     Depth    Note

       7     50 ft    (Power)
     604    100 ft    Oooh!  A Feanorian Lamp at 100ft!!
     724    150 ft    (Dodging)
   1,013    200 ft    (Sprinting)
   2,547    300 ft    Slew Gorgol, the Butcher
   2,582    300 ft    Found a Greatsword (Defender) (-1,3d5) [+2] at 300ft!
   2,582    300 ft    Good stuff!
   3,386    350 ft    Found The Dagger of Nargil
   4,113    400 ft    (Stun)
   5,877    400 ft    Slew Boldog, the Merciless
   6,138    400 ft    (Inner Light)
   7,213    450 ft    (Hardiness)
   7,317    450 ft    (Poison Resistance)
   7,656    500 ft    Slew Othrod, the Orc Lord
   7,742    500 ft    Slew Uldor, the Accursed
   7,796    500 ft    (Majesty)
   7,805    500 ft    Slew Ulfang the Black
   8,715    600 ft    (Critical Resistance)
   8,970    600 ft    (Crowd Fighting)
   9,224    600 ft    Found The Longsword 'Orcrist'
   9,270    600 ft    Slew Gilim, the Giant of Eruman
  10,592    700 ft    (Knock Back)
  10,709    650 ft    Destroyed Duruin, Least of the Balrogs
  12,527    800 ft    Found The Set of Gauntlets of Gamil Zirak
  12,792    800 ft    Found The Spear of Boldog (from 400 ft)
  13,288    700 ft    Destroyed Delthaur, Balrog of Terror
  14,842    750 ft    Destroyed Belegwath, Balrog of Shadow
  15,464    750 ft    (Curse Breaking)
  16,466    850 ft    Slew Umuiyan, the Doorkeeper
  16,749    850 ft    Slew Dagorhir, the Elfbane
  17,100    850 ft    Found The Pearl 'Nimphelos'
  17,395    950 ft    (Strength)
  17,900    950 ft    Slew Draugluin, Sire of Werewolves
  17,974    950 ft    (Charge)
  17,989    950 ft    Found The Wolf-Hame of Draugluin
  19,878    950 ft    Destroyed Vallach, Balrog of Sudden Flame
  20,633    900 ft    Destroyed Turkano, Balrog of the Hosts
  21,281    900 ft    Found The Shortsword 'Dagmor'
  21,291    900 ft    (Dexterity)
  22,406    950 ft    Slew Ancalagon the Black
  22,668    950 ft    Destroyed Lungorthin, Lord of Balrogs
  24,102    950 ft    (Constitution)
  24,964    950 ft    Destroying Orcrist... :(
  27,234    950 ft    Entered Cat Fortress
  27,266    950 ft    Slew Tevildo, Prince of Cats
  27,695    950 ft    Slew Oikeroi, Guard of Tevildo
  30,121    950 ft    Entered Ungoliant's lair
  30,324    950 ft    Slew Ungoliant, the Gloomweaver
  30,583    950 ft    Slew Shelob, Spider of Darkness
  31,547  1,000 ft    Entered Morgoth's throne room
  31,599  1,000 ft    Slew Thuringwethil, the Vampire Messenger
  31,602  1,000 ft    Destroyed Gothmog, High Captain of Balrogs
  31,728  1,000 ft    Found The Bat-Fell of Thuringwethil
  31,866  1,000 ft    Found The Massive Iron Crown of Morgoth
  32,425  1,000 ft    Cut a Silmaril from Morgoth's crown



  ['Score' 021367468]


Posted on 28.9.2012 05:00
Last updated on 28.9.2012 06:17

Download this dump

591. on the Sil Ladder (of 2253)

Related screenshots:
March of the Raukar (and Turkano)
Taking the Crown out of the Throne Room (spoiler)

Comments

Jump to latest

On 28.9.2012 05:00 HugoTheGreat2011 wrote:
A good character entirely based on Melee/Evasion/Will alone.

On 28.9.2012 06:17 HugoTheGreat2011 wrote:
This is it. I made my way to the Throne Room, and took the first Sil out and carried the Crown out of there, again! Time for the _epic_ run, hopefully with only Melee/Evasion/Will v1.1 style!

About the Throne Room:
I started by going to the Northwest room, and killed whatever was there. Soon, Gothmog came in to crash the party. Fair enough. He wasn't that bad. But, because this stupid Easterling spy was next to the staircase, I realized that I was already in trouble....Morgoth showed up along with an Unrelenting Horror and a nearby Great fire-drake. The Great fire-drake was taken care of. I knocked off the crown in the East area. But, because this is v1.1, Morgoth is even more aggresive without it. I got the first Sil out with !DEX, !STR, and a Battle Axe of Hador. Sil #1 out, great!

Then, I was thinking, "Why not take the crown?" I just remembered that I needed to get very high STR, about 8, to able to carry that crown. Unforunately, access to the crown was not easy because Morgoth created a huge mess. So, with !Quickness I carefully walked through the pits, tunneled, and took the Crown away and headed to the stairs.

Here I am, lugging this gigantic Crown....

Has anyone ever tried carrying the Crown out of the Throne Room in Sil v1.1 yet? ;)

On 28.9.2012 06:20 HugoTheGreat2011 wrote:
And by the way, this is the first time I managed to lug the Crown without Stealth.

As for Sil #1, I was able to get it without Song of Sharpness or any Sharpness weapons. :)

Let's see how this epic tale of ascending without Stealth pans out...

On 28.9.2012 06:28 HugoTheGreat2011 wrote:
Regarding the # of tries, it took me about 5 attempts with that Battle Axe.

On 28.9.2012 06:30 HugoTheGreat2011 wrote:
The Battle Axe is not in my inventory because I destroyed it to make room in the inventory. I have not yet attempted on Sil #2. The Battle Axe didn't shatter or anything like that. :)

On 28.9.2012 06:44 HugoTheGreat2011 wrote:
Did anyone notice that I destroyed all SEVEN _named_ unique Balrogs? I just did a head count. This is the first time I got all seven of them, in style. I feel like I accomplished something here.

Because I'm so elated with this character, I'm posting whatever comes to mind.

On 28.9.2012 07:35 clouded wrote:
Nice! Killing all the balrogs is awesome, I was hoping to see someone do that. You got them all on the way down too, I was thinking you would have to meet a few on the way up to do it.

On 28.9.2012 07:40 Fendell Orcbane wrote:
Nice..I was wondering if you could take the crown...now I know!

On 28.9.2012 15:15 HallucinationMushroom wrote:
Without fact checking... I think Psi had a heman character that lugged it all the way out! I could be wrong. I know I've lugged it out once before, simply to cut the silmarils out at 950'. I wasn't the first... I learned this from you or someone else... it never occured to me to try once I failed in my first attempt to lift it.

In any case though, I love the +25, 5d10! Too bad that charge doesn't still double damage... you would stand a chance to charge->kill Morgoth even without the opportunist strike.

On 2.10.2012 01:04 HugoTheGreat2011 wrote:
FYI: 'Archetyped' isn't dead yet. I'm postponing this guy until I get another v1.1 winning character to survive the throne room.

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