The Angband Ladder: Scooter, Grippli Ranger by jujuben

  [Halls of Mist 1.2.1 Character Dump]

 Name   Scooter       Level        20/20           CB  Base  RB  EB  Stat
 Sex    Male          Cur Exp      14708     STR: (+1)  13   -3  +0   10
 Race   Grippli       Max Exp      14708     MEM: (+1)  11   +1  +0   12
 Class  Ranger        Cur Depth       19     WIS: (+0)  13   +1  +0   14
 Title  Courser       Min Depth        9     DEX: (+1)  13   +2  +0   15
 Deity  None          Gold           625     CON: (+1)  12   +1  +0   13
                                             PRE: (-1)   7   +2  +0    9
 Wounds Vigor & Wit   Infra    0 squares
 Hits      -3 / 167   Spells   7 squares
 Mana       6 /  29
 Lore       0 /   1   Burden     84.7/90                Fighting       21 (+7)
 Reserves   0 /   2   Armor     [13,+31]                Shooting       26 (+1)
                      Blows       2/turn                Throwing       25 (+1)
                      Melee Damage   2d4                Magic Device       52%
                      Shots       1/turn                Saving Throw       69%
                      Thrown Damage   1*
                                                        Stealth      Excellent
 You are one of a spawning of dozens. Your parents      Perception         87%
 were Fishers. Your skin is smooth, and coloured red    Jumping            88%
 and brown, and your eyes are red.                      Alchemy            53%
                                                        Navigation         63%

  [Resists & Abilities]

  No  Blind:..............  Telepathy:..............      Speed:..............
  Free Actn:..............  See Invis:..............       Mana:..............
  Hold Life:..............  Invisible:..............     Health:..............
    Bravery:..............       Luck:..............   Spl. Dur:..............
  No Dsease:..............    Stealth:..............   Spl. Dam:..............
    No Stun:..............    Jumping:..............   Spl. Inf:..............
  No Poison:..............   Percptn.:..............      Taint:..............
     No Cut:..............  Infra-vsn:..............    Disrupt:..............
    No Conf:..............     Ambush:.......+......  Drn Items:..............
      Regen:..............      Blows:..............    Drn Exp:..............
  Fthr Fall:..............      Range:..............   Teleport:..............
      Light:.....*........  Mgt Throw:..............  Aggravate:..............

  Acid :18% ............+.  Dises:16% ............+.  Nethr:5%  ............+.
  Elec :8%  ............+.  Light:5%  ............+.  Chaos:5%  ............+.
  Fire :7%  ............+.  Dark :3%  ............+.
  Cold :15% ............+.  Sound:5%  ............+.
  Water:50% ......+.....+.  Shard:5%  ............+.
  Poisn:18% ............+.  Nexus:5%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            \} ="~(()] ]              \} ="~(()] ]              \} ="~(()] ]



  [Last Messages]

> Ouch.
> Hit.
> You are no longer bleeding.
> The 4-headed hydra casts a fearful illusion.
> You refuse to be frightened.
> Ouch.
> It commands you to return.
> The 4-headed hydra casts a fearful illusion.
> You feel wary.
> Ouch. <2x>
> You feel bolder now.
> Ouch.
> You suffer a nasty internal wound!
> *** YOU SUFFER A NASTY INTERNAL WOUND! ***
> You die.


  [Character Equipment]

a) a Mace (+6, 2d4)
b) a Grippli Bow (+0, x4, 7)
c) (nothing)
d) a Rhodonite Ring of Sustain Vigor
e) a Carved Oak Amulet of Protection from Skultgard
   It was dropped by Wormtongue, agent of Saruman on dungeon level 5.
f) an Enchanted Torch <1455>
g) Soft Leather Armor of Resist Water [4,+1]
   It was dropped by a Human mage on dungeon level 17.
h) a Fur Cloak of Ambush [2,+3] (+2)
   It was found in a closet on dungeon level 11.
i) a Small Metal Shield [3,+4]
j) a Hard Leather Cap [1,+2]
k) (nothing)
l) a Pair of Spiked Leather Boots [3,+4]


  [Character Inventory]

a) a Book of Magic Spells [Winter Witchcraft]
b) a Book of Magic Spells [Sorcerous Adjurations]
c) a Book of Magic Spells [Magick of the Rimewind]
d) a Book of Magic Spells [The Lore of the Hunter]
   It was dropped by a Black ogre on dungeon level 17.
e) a White Powder vial of Sleeping
f) 3 Golden Powder vials of Blinding Flash {25% off}
g) 12 Light Blue Powder vials of Freezing
h) a Brown Speckled Potion of Cure Serious Wounds
i) a Metallic Blue Potion of Detect Invisible
j) a Scroll titled "jocon fa fa" of Phase Door
k) 2 Scrolls titled "dok plu anha" of Remove Curse
l) 2 Scrolls titled "bot batbie" of Protection from Traps
m) 4 Scrolls titled "grebek ipta" of Summon Undead
n) a Scroll titled "tem fidti" of Summon Monster
o) 3 Scrolls titled "mi jonep gar" of Magic Mapping
p) 2 Scrolls titled "blusee refri" of Enchant Armor
q) a Copper-Plated Rod of Detect Force
r) a Magnesium Wand of Stun Burst (10 charges)
s) a Mulberry Staff of Cure Light Wounds (4 charges)
t) 2 Enchanted Torches <3000>
u) 19 Arrows (+0, 1d5, +0)
v) 16 Silver-Tipped Arrows (+0, 1d7, +0)


  [Home Inventory]

a) 3 Blue Mushrooms of Restore Strength
b) 4 Red Mushrooms of Restore Constitution
c) Soft Leather Armor [4,+0]
d) a Grippli Longspear (+0, 4d1)
e) a Rattikin Glaive of Deadly Strike (+3, 1d21)
   It was dropped by an Upper-class mage on dungeon level 5.
f) a Hunting Bow (+0, x3, 10)
g) 44 Tough Arrows (+0, 1d5, -2) {10% off}


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Uniques]

Elnora                               has been killed on level 3 
Wormtongue, agent of Saruman         has been killed on level 5 
Total: 2 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : no  (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : no  (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : no  (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : yes (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 24.9.2012 04:36

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16135. on the Ladder (of 19090)
47. on the Halls of Mist Ladder (of 59)
Second best for this player (

Comments

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On 24.9.2012 04:36 jujuben wrote:
Most successful so far. Had just gained the levels to start on Lore of the Hunter, killed a pack of water hounds and was resting up, when a 4 headed hydra and something invisible with "command you to return" came in from the next room and ganked me before I could scrape up the mana for tele. Probably should have retreated to a cleared room instead of resting on the corpses of my enemies.

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