The Angband Ladder: DagorBeret, Noldor Fingolfin no-class by HugoTheGreat2011

  [Sil 1.1.0 Character Dump]

 Name   DagorBeret    Age    4,593       Str   3
 Sex    Male          Height   7'2       Dex   4
 Race   Noldor        Weight   164       Con   4
 House  Fingolfin                        Gra   2

 Game Turn   17,693   Melee (+26,3d10)   Melee       26 = 20  +4  +1  +1
 Exp Pool     2,135   Bows    (+4,2d7)   Archery      4 =  0  +4  +2  -2
 Total Exp   54,935           (+4,2d7)   Evasion     20 = 17  +4  -1
 Burden       139.1   Armor [+20,5-15]   Stealth      1 =  0  +4  -3
 Max Burden   172.8                      Perception   2 =  0  +2
 Depth         850'   Health     -1:41   Will        13 = 10  +2      +1
 Min Depth     700'   Voice      28:28   Smithing     2 =  0  +2
 Light Radius     3                      Song         2 =  0  +2

 You are one of several children of a bard from the house of Fingolfin.
 You have light grey eyes, straight black hair, and a fair complexion.






  [Last Messages]

> The Greater werewolf misses you.
> You hit the Greater werewolf.
> The Greater werewolf claws you!
> You hit the Greater werewolf.
> The Greater werewolf flees in terror!
> The Greater werewolf is no longer stunned.
> You charge the Greater werewolf!
> You have slain the Greater werewolf.
> There is a wall in the way!
> The Ururauko hits you.
> You are enveloped in flames!
> You charge the Ururauko.
> The Ururauko hits you.
> You are enveloped in flames!
> You die.


  [Screenshot]

      ###
      #..
  #####R.
  ...@R..
  #####..
      #..
      ###


  [Equipment]

a) a Greatsword (-1,3d6) [+1] 5.5 lb
   It requires both hands to wield it properly.  
b) a Dragon-horn Longbow of Quickness (+0,2d7) [-1] 4.7 lb
   It grants you the ability: Rapid Fire.  It can shoot arrows
   20 squares (with your current strength).
c) a Beryl Ring of Accuracy (+2)
d) a Turquoise Ring of Frost
   It provides resistance to fire.  
e) an Obsidian Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
   constitution.  
f) a Brass Lantern of Brightness (with 3076 turns of light)
   It burns brightly, increasing your light radius by an
   additional square.  
g) Studded Leather [-1,1d7]
h) a Cloak of Warmth [+2]
   It provides resistance to cold.  
i) (nothing)
j) a Great Helm of True Sight [-1,1d2]
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
k) a Set of Gloves [+0,1d1]
l) The Pair of Greaves of the Helcaraxe [-1,1d3]
   It provides resistance to cold.  It sustains all your stats.  
   It cannot be harmed by the elements.  
m) 26 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).
n) 42 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).


  [Inventory]

a) a Mottled Herb of Healing
b) 3 Russet Herbs of Emptiness
c) 2 Fragments of Lembas
d) 5 Flasks of oil
e) 2 Black Potions of Healing
f) 3 Pale Green Potions of Slow Poison
g) 2 Crimson Potions of Quickness
h) a Dark Blue Potion of Elemental Resistance
i) 8 Azure Potions of Strength
j) 3 Brown Potions of Constitution
k) 2 Shimmering Potions of Grace
l) a Maple Staff of Light (6 charges)
m) a Maple Staff of Light (5 charges)
n) a Beech Staff of Revelations (6 charges)
o) an Ebony Staff of Treasures (2 charges)
p) a Silver Staff of Foes (4 charges)
q) a Pearl Ring of Free Action
   It grants you freedom of movement.  
r) a Golden Ring of Venom's End
   It provides resistance to poison.  
s) a Mail Corslet of Venom's End (-1) [-3,2d4]
   It provides resistance to poison.  
t) a Great Helm of Defiance [-1,1d3] <+2>
   It improves your will by 2.  It provides resistance to fear.  
   
u) The Pair of Boots of Taur-nu-Fuin [+1,1d1] <+2>
   It improves your stealth and perception by 2.  It cannot be
   harmed by the elements.  It grants you the ability: Master
   Hunter.  
v) a Greatsword of Nargothrond (-2,3d5) [+1] 7.2 lb
   It slays dragons and raukar.  It requires both hands to wield
   it properly.  


  [Notes]

DagorBeret of the Noldor
Entered Angband on 22 Sep 2012

    Turn     Depth    Note

       7     50 ft    (Power)
     516    150 ft    (Dodging)
     793    200 ft    (Sprinting)
   1,802    200 ft    Slew Gorgol, the Butcher
   4,487    550 ft    (Inner Light)
   4,757    450 ft    (Hardiness)
   5,242    450 ft    Slew Orcobal, Champion of the Orcs
   7,049    550 ft    Slew Ulfang the Black
   7,053    550 ft    Found The Pair of Boots of Taur-nu-Fuin
   7,611    550 ft    (Poison Resistance)
   7,623    550 ft    Slew Othrod, the Orc Lord
   9,255    550 ft    Slew Uldor, the Accursed
   9,589    550 ft    (Charge)
  10,283    650 ft    (Curse Breaking)
  10,283    650 ft    I have no time for cursed items...Getting Curse 
                      Breaking now! 
  10,420    650 ft    Slew Gilim, the Giant of Eruman
  10,661    650 ft    (Crowd Fighting)
  14,078    800 ft    (Critical Resistance)
  16,213    800 ft    (Stun)

  17,693    850 ft    Slain by an Ururauko.
  17,693    850 ft    Died on 22 September 2012.




  ['Score' 017082307]


Posted on 23.9.2012 00:29

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948. on the Sil Ladder (of 2253)

Comments

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On 23.9.2012 00:29 HugoTheGreat2011 wrote:
Had 21 HP + Ring of Frost and the Ururauko still managed the fatal blow.

On 23.9.2012 00:39 HugoTheGreat2011 wrote:
And yes, I am aware that I really needed a much heavier Greatsword to take full advantage of Charge + Stun. Maybe I should have waited until I had a much heavier weapon.

On 23.9.2012 02:38 debo wrote:
Hahaha you should start taking Rauko-bane, my friend :)

On 23.9.2012 02:39 debo wrote:
FYI Lore Keeper points out which items are sticky-cursed. Really handy, even if you don't get lore-master.

On 23.9.2012 02:47 HugoTheGreat2011 wrote:
Yeah, sticky-cursed weapons are annoying, if they end up on weapons not suited to my playstyle.

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