The Angband Ladder: clouded, Noldor Finarfin no-class by clouded

  [Sil 1.1.0 Character Dump]

 Name   clouded       Age    1,644       Str   3 =  2          +1
 Sex    Female        Height  5'10       Dex   7 =  4          +3
 Race   Noldor        Weight   156       Con   8 =  4          +4
 House  Finarfin                         Gra   3 =  4          -1

 Game Turn   13,923   Melee   (+9,5d5)   Melee        9 =  9  +7  -5  -2
 Exp Pool     1,232   Bows    (+9,0d0)   Archery      9 =  0  +7  +3  -1
 Total Exp   31,532   Armor [+13,3-10]   Evasion     13 =  7  +7  +1  -2
 Burden        73.6                      Stealth     20 = 13  +7  +2  -2
 Max Burden   172.8   Health      0:85   Perception  15 =  8  +3  +5  -1
 Depth         700'   Voice      34:34   Will         1 =  0  +3      -2
 Min Depth     550'                      Smithing     3 =  2  +3      -2
 Light Radius     1                      Song         1 =  0  +3      -2

 You are one of several children of a bard from the house of Finarfin.
 You have light grey eyes, straight golden hair, and a fair complexion.






  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Greater werewolf claws you!
> *** LOW HITPOINT WARNING! ***
> You have been given a cut.
> The Greater werewolf claws you.
> *** LOW HITPOINT WARNING! ***
> It burns your mouth and throat.
> You feel much better.
> You have no more Murky Brown Potions of Orcish Liquor (f).
> *** LOW HITPOINT WARNING! *** <2x>
> The Greater werewolf misses you. <2x>
> You clear the rubble.
> *** LOW HITPOINT WARNING! *** <2x>
> The Greater werewolf claws you.
> You die.


  [Screenshot]

         
         
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  ffC@#  
  %%%C.  
         
     C   


  [Equipment]

a) a Mattock (-5,5d2) <+2> 10.9 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  
b) (nothing)
c) a Turquoise Ring of Perception <+2>
   It improves your perception by 2.  
d) a Turquoise Ring of Perception <+3>
   It improves your perception by 3.  
e) an Obsidian Amulet of Constitution <+0> {con}
   It increases your constitution by 0.  It sustains your 
   constitution.  
f) a Brass Lantern of True Sight (with 6611 turns of light)
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
g) Leather Armour [-1,1d4]
h) a Shadow Cloak [+3] <+2>
   It improves your stealth by 2.  It creates an unnatural
   darkness.  
i) (nothing)
j) a Great Helm [-1,1d4]
k) a Set of Gloves of Archery <+3>
   It improves your archery by 3.  
l) a Pair of Boots of Softest Tread [+0,1d2] <+1>
   It improves your stealth by 1.  
m) 20 Arrows (Poisoned)
   They are branded with venom.  They can be shot by a bow.
n) The Arrow 'Dailir' (+11)
   It cannot be harmed by the elements.  It can be shot by a bow.
   


  [Inventory]

a) 2 Pale Herbs of Rage
b) a Wrinkled Herb of Sickness {400}
c) 2 Pieces of Dark Bread
d) 4 Fragments of Lembas
e) 2 Flasks of oil
f) 4 Cloudy Potions of Slow Poison
g) 4 Shimmering Potions of Quickness
h) 3 Sparkling Potions of Strength
i) 3 Yellow Potions of Dexterity
j) a Dark Potion of Disconnection
k) a Birch Staff of Sanctity (1 charge)
l) a Mahogany Staff of Self Knowledge (2 charges)
m) a Silver Ring of Dexterity <+0>
   It increases your dexterity by 0.  It sustains your dexterity.
   
n) a Chalcedony Ring of Frost {rF+}
   It provides resistance to fire.  
o) a Jet Ring of Accuracy (+1)
p) a Brass Lantern (with 5423 turns of light)
q) a Cloak [+2]
r) a Great Helm of Defiance [-2,1d3] <+3>
   It improves your will by 3.  It provides resistance to fear.  
   
s) a Shortsword (+0,1d8) [+1] 2.0 lb
t) a Spear of Final Rest (-1,1d9) {final rest} 3.0 lb
   It slays undead.  It can be thrown effectively (6 squares).  
   It grants you freedom of movement.  It does extra damage when
   wielded with both hands.  It counts as a type of polearm.  
u) a Sceptre of Power (-1,2d3) <+2> 5.0 lb
   It improves your will and song by 2.  


  [Notes]

clouded of the Noldor
Entered Angband on 18 Sep 2012

    Turn     Depth    Note

       0     50 ft    (Weaponsmith)
       0     50 ft    (Finesse)
       0     50 ft    (Keen Senses)
     913    100 ft    Made a Great Spear (-1,1d13) [+1]  4.1 lb
     973    100 ft    Made a Longsword (+0,2d5) [+1]  2.0 lb
   1,033    100 ft    Made a Mattock (-5,5d2) <+2>  10.9 lb
   1,799    200 ft    Slew Gorgol, the Butcher
   3,137    250 ft    I need to find some armour
   3,137    250 ft    archers are awful right now
   4,406    300 ft    (Focused attack)
   5,636    350 ft    (Assassination)
   5,957    350 ft    fucking sick of orc archers
   5,980    350 ft    (Cruel Blow)
   6,486    300 ft    still have no armour
   6,788    350 ft    found a cool sceptre of power
   7,072    350 ft    no more torches
   7,303    400 ft    (Subtlety)
   7,905    400 ft    Slew Boldog, the Merciless
   8,113    400 ft    finally found leather armour!
   8,711    450 ft    (Disguise)
   8,916    450 ft    4d15 and I rolled 9 :(
  11,551    600 ft    (Listen)
  12,245    600 ft    nice, a 2.0lb 1d8 short sword
  12,377    600 ft    (Dodging)
  12,377    600 ft    (Sprinting)
  12,414    600 ft    staff of summoning summoned orcobal's pack
  12,829    650 ft    (Dexterity)
  13,810    700 ft    woah, ring of perception +3
  13,916    700 ft    um where'd my miruvor go
  13,917    700 ft    well I'm fucked

  13,923    700 ft    Slain by a Greater werewolf.
  13,923    700 ft    Died on 18 September 2012.




  ['Score' 014086077]


Posted on 18.9.2012 20:21

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1240. on the Sil Ladder (of 2253)

Comments

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On 18.9.2012 20:21 clouded wrote:
Sucks to lose this character, bumped into a greater werewolf and ran the wrong way.

On 19.9.2012 09:44 Psi wrote:
That's a rather unusual distribution of skill points - was there a grand plan behind it?

On 19.9.2012 17:18 clouded wrote:
No, it was just a plain stabber character. Though I did have a halfhearted attempt at polearm stabbing which well, seemed vaguely okay but not really.

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