The Angband Ladder: Elusive, Noldor Feanor no-class by Psi

  [Sil 1.0.2 Character Dump]

 Name   Elusive       Age    4,347       Str   4 =  2  +2
 Sex    Male          Height   7'2       Dex  20 =  5 +13      +2
 Race   Noldor        Weight   171       Con   5 =  4  +1
 House  Feanor                           Gra  10 =  3  +3      +4

 Game Turn   60,978   Melee (+40,1d17)   Melee       40 = 18 +20  +4  -2
 Exp Pool     1,228         (+40,1d17)   Archery     22 =  0 +20  +1  +1
 Total Exp  111,828   Bows   (+22,0d0)   Evasion     42 = 20 +20  +2
 Burden        86.4   Armor  [+42,4-9]   Stealth     34 = 13 +20  +1
 Max Burden   207.3                      Perception  19 =  7 +10  +2
 Depth           0'   Health     49:49   Will        15 =  5 +10
 Min Depth       0'   Voice    123:123   Smithing    12 =  1 +10      +1
 Light Radius     8                      Song        16 =  6 +10

 They seek him here, they seek him there...







  [Last Messages]

> You have slain the Troll guard.
> You stealthily attack the Troll guard!!!!!!!!!!!!!!!!!!
> You have slain the Troll guard.
> You see a Shortsword of Brilliance (+0,1d8) [+1]. <2x>
> You stealthily attack the Troll guard!!!!!!!!!!!!!!!!!!
> You have slain the Troll guard.
> You see a Shortsword of Brilliance (+0,1d8) [+1].
> You stealthily attack the Troll guard!!!!!!!!!!!!!!!!
> You have slain the Troll guard.
> You see a Kite Shield of Wrath (-2) [+0,1d6].
> You see a Grey Herb of Healing.
> You feel more attuned to the world.
> You have 9 Shimmering Potions of Grace (g).
> You stealthily attack Carcharoth, the Jaws of Thirst!!!!!!!!!!!!!!
> You have slain Carcharoth, the Jaws of Thirst.


  [Screenshot]

  .......
  ~...#..
  ~~.....
  .~.@...
  .~~...#
  ..~~...
  ...~...


  [Equipment]

a) The Shortsword 'Critical Hit' (+3,1d9) [+1] <+1> 1.0 lb
   It increases your strength by 1.  It is branded with frost.  
   It cuts easily through armour.  It cannot be harmed by the
   elements.  
b) (nothing)
c) The Ring of Melee <+2>
   It increases your dexterity by 2.  It improves your damage
   sides by 2.  It cannot be harmed by the elements.  
d) The Ring of Combat <+2>
   It increases your dexterity by 2.  It improves your damage
   sides by 2.  It cannot be harmed by the elements.  
e) The Amulet of Utility <+2>
   It increases your grace by 2.  It improves your stealth and 
   perception by 2.  It reduces your need for food and lights
   the dungeon around you.  It grants you freedom of movement.  
   It cannot be harmed by the elements.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) The Leather Armour of Dexterity [+0,1d5] <+4>
   It increases your dexterity by 4.  It cannot be harmed by the
   elements.  
h) The Cloak of Tranquility [+2] <+3>
   It increases your dexterity by 3.  It provides resistance to 
   fear and stunning.  It cannot be harmed by the elements.  
i) (nothing)
j) The Dwarf Mask of Power (+1) [-1,1d2] <+1>
   It increases your strength, constitution, and grace by 1.  It
   provides resistance to cold, fire, and poison.  It cannot be
   harmed by the elements.  
k) The Set of Mithril Gauntlets of Damage [+0,1d1] <+3>
   It improves your damage sides by 3.  It cannot be harmed by
   the elements.  
l) The Pair of Leather Boots of Nimbleness [+0,1d1] <+2>
   It increases your dexterity by 2.  It grants you great speed.
   It cannot be harmed by the elements.  
m) (nothing)
n) (nothing)


  [Inventory]

a) 4 Russet Herbs of Sustenance
b) 3 Fragments of Lembas
c) 24 Clear Potions of Miruvor
d) 11 Green Potions of Strength
e) 13 Copper Speckled Potions of Dexterity
f) 12 Azure Potions of Constitution
g) 9 Shimmering Potions of Grace
h) an Ashen Staff of Revelations (0 charges)
i) an Oak Staff of Treasures (1 charge)
j) a Rosewood Staff of Recharging (0 charges)
k) The Helm of Secrets [-1,1d2] <+1>
   It increases your grace by 1.  It decreases your constitution
   by 1.  It cannot be harmed by the elements.  It grants you
   the ability: Lore-Master.  
l) The Bastard Sword 'Anguirel' (+3,3d3) [+1] 5.0 lb
   It cuts easily through armour.  It increases your hunger.  It
   cannot be harmed by the elements.  It does extra damage when
   wielded with both hands.  
m) a Mattock of Belegost (-5,5d2) <+3> 11.9 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  


  [Notes]

Elusive of the Noldor
Entered Angband on 8 Aug 2012

    Turn     Depth    Note

       0     50 ft    (Charge)
     705    100 ft    (Armoursmith)
     705    100 ft    (Enchantment)
   2,492    300 ft    (Keen Senses)
   3,162    350 ft    Found The Shortbow of Celegorm
   3,674    350 ft    Found The Bastard Sword 'Anguirel'
   3,714    350 ft    (Mind Over Body)
   4,155    400 ft    (Disguise)
   5,122    450 ft    (Jeweller)
   5,573    500 ft    Slew Orcobal, Champion of the Orcs
   5,862    600 ft    (Vanish)
   6,979    650 ft    (Artifice)
   7,178    600 ft    Slew Gilim, the Giant of Eruman
   7,688    600 ft    Made The Helm of Secrets
   9,787    700 ft    Found The Kite Shield of Fingolfin
  10,291    800 ft    (Dexterity)
  11,041    800 ft    (Inner Light)
  11,508    800 ft    Slew Tevildo, Prince of Cats
  11,529    800 ft    Slew Oikeroi, Guard of Tevildo
  11,778    800 ft    (Grace)
  11,965    800 ft    Slew Umuiyan, the Doorkeeper
  12,973    750 ft    Found The Set of Leather Gloves of Celebrimbor
  13,431    800 ft    (Finesse)
  13,766    800 ft    Found The Battle Axe 'Dramborleg'
  14,004    800 ft    Found The Shadow Cloak of Luthien
  15,694    900 ft    Slew Maeglin, Betrayer of Gondolin
  15,697    900 ft    Found The Galvorn Armour of Maeglin
  15,788    900 ft    (Weaponsmith)
  16,058    900 ft    Made The War Hammer of Duality
  17,004    900 ft    Made The War Hammer of Mastery
  18,147    900 ft    Slew Draugluin, Sire of Werewolves
  18,163    900 ft    Found The Wolf-Hame of Draugluin
  18,619    900 ft    Subdued The Deathblade 'Delmereth'
  18,619    900 ft    Found The Deathblade 'Delmereth'
  18,672    900 ft    Slew Dagorhir, the Elfbane
  18,848    900 ft    Found The Cloak of Maglor
  19,079    900 ft    Entered Gothmog's hall
  19,198    900 ft    Destroyed Gothmog, High Captain of Balrogs
  19,322    900 ft    Destroyed Lungorthin, the Balrog of White Fire
  19,400    900 ft    Found The Set of Gauntlets of Gamil Zirak
  19,565    900 ft    Found The Longsword 'Orcrist'
  19,700    900 ft    (Assassination)
  19,700    900 ft    (Cruel Blow)
  19,700    900 ft    (Subtlety)
  20,166    900 ft    Made The Amulet of Contemplation
  20,322    950 ft    (Eye for Detail)
  20,509    950 ft    Found The Great Axe of Nogrod
  22,519    850 ft    Made The Ring of Unhindered Blows
  22,788    800 ft    Found The Longsword 'Narsil'
  22,796    800 ft    Slew Scatha the Worm
  23,204    900 ft    Found The Greatsword of Saithnar
  23,309    900 ft    Finally a _Revelations!
  23,396    900 ft    Found The Dagger of Nargil
  24,093    850 ft    Made The Pair of Leather Boots of Haste
  24,414    900 ft    (Rapid Attack)
  24,758    900 ft    Made The Set of Gauntlets of Extra Power
  25,479    900 ft    Made The Dwarf Mask of Intimidation
  25,553    950 ft    Entered Hoard of the Worm of Greed
  25,686    950 ft    Slew Glaurung, the Deceiver
  26,401    900 ft    Made The Ring 'Target'
  27,004    900 ft    Made The Leather Armour of Melee
  27,795    950 ft    Slew Thuringwethil, the Vampire Messenger
  27,799    950 ft    Found The Bat-Fell of Thuringwethil
  28,044    950 ft    (Focused attack)
  28,576    950 ft    Made The Feanorian Lamp of Sight
  28,873    950 ft    Slew Ancalagon the Black
  29,154  1,000 ft    Entered Morgoth's throne room
  29,346  1,000 ft    Slew Gorthaur, Servant of Morgoth
  29,348  1,000 ft    Found The Long Corslet of Maedhros
  29,477  1,000 ft    (Dexterity)
  29,540  1,000 ft    Slew Ungoliant, the Gloomweaver
  29,770  1,000 ft    Found The Massive Iron Crown of Morgoth
  29,795  1,000 ft    Slew Morgoth, Lord of Darkness
  29,795  1,000 ft    Found The Mighty Hammer 'Grond'
  29,798  1,000 ft    Cut a Silmaril from Morgoth's crown
  30,060    950 ft    (Song of Aule)
  31,210    950 ft    Made The Cloak of Elusive
  31,913    950 ft    Made The Helm of Elusive
  32,154    950 ft    Entered the forge 'Orodruth'
  32,734    950 ft    Made The Pair of Leather Boots of Nimbleness
  34,369    900 ft    Entered Chambers of Thu
  35,217    900 ft    Made The Helm of Elusive
  35,880    900 ft    Made The Amulet of Grace
  38,193    900 ft    Made The Lesser Jewel of Much Grace
  38,951    900 ft    Made The Cloak of Grace
  40,529    850 ft    Made The Set of Mithril Gauntlets of Elusive
  41,823    850 ft    Made The Ring of Melee
  43,152    800 ft    Made The Cloak of Tranquility
  46,910    800 ft    Made The Ring of Combat
  51,890    800 ft    Made The Dwarf Mask of Power
  52,915    850 ft    Made The Amulet of Elusive
  53,058    800 ft    Entered Cat Fortress
  53,943    800 ft    Made The Leather Armour of Dexterity
  54,804    900 ft    Made The Amulet of Utility
  55,152    900 ft    Entered Ungoliant's lair
  56,682    850 ft    Made The Set of Mithril Gauntlets of Damage
  57,814    900 ft    Made The Shortsword 'Critical Hit'
  57,921    900 ft    21d17 for 202 damage :)
  58,814    600 ft    18d17 for 208!
  60,343     Gates    Entered The Gates of Angband
  60,512     Gates    20d17 for 209
  60,963     Gates    Slew Carcharoth, the Jaws of Thirst

  60,977     Gates    You escaped the Iron Hells on 09 August 2012.
  60,977     Gates    You brought back a Silmaril from Morgoth's crown!




  ['Score' 141139022]


Posted on 9.8.2012 14:03

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281. on the Sil Ladder (of 2253)

Comments

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On 9.8.2012 14:03 Psi wrote:
Just a bit of fun :)

On 9.8.2012 14:41 Scatha wrote:
Well, 209 damage, what can we say? :)

What did you use to kill Morgoth, since it seems 'Critical Hit' was forged an age after ...?

On 9.8.2012 15:07 Psi wrote:
I used Delmereth and I had an amulet with sharpness at the time.

On 9.8.2012 16:21 debo wrote:
Somebody get this elf a one-way ticket to Valinor... he's too dangerous to be in middle-earth :P

I was about to respond with a giant WTF when I saw that the real insanity began post-throne room. Still, WTF! hahaha

On 9.8.2012 16:23 debo wrote:
That grace/con trick on the identification helmet is really cute for smithing. I'm gonna steal that!

On 9.8.2012 16:38 Psi wrote:
Had to deliberately stop at one silmaril as smithing would have been too annoying on the way back up otherwise.

On 9.8.2012 19:05 HugoTheGreat2011 wrote:
That DEX of 20 is sexy!

On 11.8.2012 16:31 half wrote:
Crazy.

What was your peak Smithing skill?

On 11.8.2012 20:41 Psi wrote:
I got up to 61 for smithing. The masterpiece was around 80/81.


On 12.8.2012 13:08 half wrote:
Would you have been better off with a dagger? It is normally very difficult to do better with one, but maybe given your extra damage bonuses. You would have been on d14s instead of d17s, could have had Strength of zero (or lower!) instead of 4, and would have had slightly better criticals. I'm not sure.

On 12.8.2012 15:35 debo wrote:
Hmmmn... I just went into wizard mode and created an identical character w/ an identical shortsword at the same # of damage sides etc. Took a few swings at things, it was pretty fun.

Then I created a (+3, 1d7) sharpness+frosty dagger at 0.4lb. I sat next a cold drake and did focus-attack + assassination, and the game crashed! lol! (Maybe a buffer overrun on the number of '!'s next to my attack description? :D)

I was going to collect some data on what might be better on average (you can do this with math of course, but it's not as fun) but I lost all the stuff I made :) I'll try again later.

On 12.8.2012 16:37 Psi wrote:
From the maths, I think the shortsword is better than the dagger.

I could have had less strength by the end with a dagger, but I didn't switch to a stabby style until deep in the depths before which I was using Anguirel and charge for which the strength was key.

On 12.8.2012 16:47 Scatha wrote:
I quite enjoy the number crunching. ;)

Asymptotically the shortsword gets a d17 for hitting by 5, for an average of 3.6 damage sides per increase by 1 in melee. The dagger gets a d14 for hitting by 4.4, for an average 3.41 damage sides per marginal point in melee. So ignoring the ability to put points of Strength elsewhere, the shortsword is definitely better.

Say you managed to get 4 points in Dexterity instead of the 4 in Strength (I'll ignore the fact that you're at the stat cap). That's an extra 8 to hit (with Assassination). Using the shortsword, with Focused Attack against a sleeping foe, you'd average I think hitting by 88, for 335 damage sides. With the dagger it would be 96, for 342 damage sides. So I think the dagger might just win in that analysis. Of course in practice you couldn't turn those four points of Strength into Dexterity, and I guess the shortsword is slightly better.

On 15.8.2012 23:48 half wrote:
I can't believe that the stat cap has come into force!

Psi: did you know 20 was the limit? Did you take that into account?

On 16.8.2012 10:07 Psi wrote:
@half. I actually discovered the stat cap with Bredrimor when I created a smithing kit made of +Grace items.

This time I was aiming for 20 Dex, but actually overshot and hit 21, so went back and reforged an item or two (which is why I needed to put +Str on my weapon).

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