The Angband Ladder: HugoOfOurTime, Noldor Fingolfin no-class by HugoTheGreat2011

  [Sil 1.0.2 Character Dump]

 Name   HugoOfOurTime Age    3,236       Str   6 =  2          +4
 Sex    Male          Height   6'1       Dex   5 =  4  +1
 Race   Noldor        Weight   168       Con   9 =  5      -1  +5
 House  Fingolfin                        Gra   5 =  3  +1      +1

 Game Turn   39,516   Melee (+29,3d10)   Melee       29 = 22  +5  +1  +1
 Exp Pool     1,557   Bows    (+9,1d8)   Archery      9 =  0  +5  +3  +1
 Total Exp   98,757   Armor [+27,8-21]   Evasion     27 = 20  +5  +2
 Burden       136.7                      Stealth     13 = 10  +5  -2
 Max Burden   298.4   Health    -1:103   Perception   9 =  3  +5  +1
 Depth         650'   Voice      49:49   Will        18 = 12  +5      +1
 Min Depth       0'                      Smithing     5 =  0  +5
 Light Radius     8                      Song        15 = 10  +5

 You are the only child of a bard from the house of Fingolfin. You have
 light grey eyes, wavy black hair, and a fair complexion.






  [Last Messages]

> You feel weak for a moment, but it passes.
> You feel awkward for a moment, but it passes.
> You feel sickly for a moment, but it passes.
> You feel drained for a moment, but it passes.
> It claws you!
> *** LOW HITPOINT WARNING! ***
> You have been given a cut.
> It bites you!!
> *** LOW HITPOINT WARNING! ***
> You feel weak for a moment, but it passes.
> You feel awkward for a moment, but it passes.
> You feel sickly for a moment, but it passes.
> You feel drained for a moment, but it passes.
> It bites you!!
> You die.


  [Screenshot]

  _  ##  
    RRv  
   RRv#v#
   Sv@vvv
  . vRvvR
  ..R R##
  ..##]| 


  [Equipment]

a) a Greatsword (Avenger) (-1,3d6) [+1] 5.6 lb
   It grants you the ability: Riposte.  It requires both hands
   to wield it properly.  
b) a Shortbow of Radiance (+1,1d7) 1.3 lb
   It fires shining arrows.  It can shoot arrows 12 squares
   (with your current strength).
c) a Sapphire Ring of Accuracy (+2)
d) a Jet Ring of Strength <+0>
   It increases your strength by 0.  It sustains your strength.  
   
e) a Driftwood Amulet of the Blessed Realm <+1>
   It increases your grace by 1.  It sustains your grace.  It 
   lights the dungeon around you.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) Galvorn Armour of Permanence [+0,2d5]
   It sustains your strength and dexterity.  It cannot be harmed
   by the elements.  
h) a Cloak of Protection [+2,1d1]
   It cannot be harmed by the elements.  
i) (nothing)
j) a Dwarf Mask of True Sight [-1,1d3] <+1>
   It improves your perception by 1.  It provides resistance to 
   fire, blindness, and hallucination.  It grants you the
   ability to see invisible creatures.  
k) a Set of Leather Gloves of Dexterity [+0,1d1] <+1>
   It increases your dexterity by 1.  
l) a Pair of Steel Greaves of Free Action [+0,1d2]
   It grants you freedom of movement.  
m) 98 Arrows (Poisoned)
   They are branded with venom.  They can be shot 12 squares
   (with your current strength and bow).
n) 60 Arrows (+3)
   They can be shot 12 squares (with your current strength and bow).


  [Inventory]

a) 4 Russet Herbs of Rage
b) 11 Pale Green Herbs of Healing
c) 4 Flasks of oil
d) 3 Clear Potions of Miruvor
e) 5 Green Potions of Healing
f) 6 Yellow Potions of Quickness
g) 2 Crimson Potions of Strength
h) 3 Smoky Potions of Dexterity
i) a Dark Green Potion of Constitution
j) 3 Golden Potions of Grace
k) a Golden Staff of Revelations (6 charges)
l) a Turquoise Ring of Frost {ResistFire}
   It provides resistance to fire.  
m) 3 Pearl Rings of Warmth
   It provides resistance to cold.  
n) The Jewel 'Elessar' <+1>
   It increases your constitution by 1.  It speeds your
   regeneration (which also increases your hunger).  It cannot
   be harmed by the elements.  It grants you the ability: 
   Strength in Adversity.  
o) 2 Silmarils
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
p) The Long Corslet of Maedhros (-2) [-3,2d6]
   It provides resistance to fire and poison.  It cannot be
   harmed by the elements.  
q) The Shadow Cloak of Luthien [+4] <+4>
   It improves your stealth by 4.  It sustains your grace.  It 
   creates an unnatural darkness.  It cannot be harmed by the
   elements.  It grants you the ability: Song of Lorien.  
r) The Helm of Curufin (-1) [+0,1d2] <+2>
   It improves your stealth and perception by 2.  It provides
   resistance to confusion.  It draws powerful creatures to your
   level (even when not worn).  It cannot be harmed by the
   elements.  It grants you the ability: Listen.  
s) The Deathblade 'Delmereth' (+3,1d9) [+1] <+2> 2.0 lb
   It improves your stealth by 2.  It drains life from your
   enemies.  It increases your hunger.  It cannot be harmed by
   the elements.  
t) The Bastard Sword 'Anguirel' (+3,3d3) [+1] 5.0 lb
   It cuts easily through armour.  It increases your hunger.  It
   cannot be harmed by the elements.  It does extra damage when
   wielded with both hands.  
u) a Greatsword of Hador's House (-2,3d6) [+1] <+1> 6.0 lb
   It increases your strength by 1.  It grants you the ability: 
   Follow-Through.  It requires both hands to wield it properly.
   
v) a Mithril Longsword of Spider Slaying (+2,2d5) [+1] 1.7 lb
   It slays spiders.  It cannot be harmed by the elements.  
w) a Mattock of Belegost (-4,5d3) <+3> 13.2 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  


  [Notes]

HugoOfOurTime of the Noldor
Entered Angband on 7 Aug 2012

    Turn     Depth    Note

       5     50 ft    (Charge)
     184    100 ft    (Dodging)
     573    200 ft    (Sprinting)
   1,948    250 ft    Slew Gorgol, the Butcher
   2,381    400 ft    (Power)
   3,214    400 ft    (Keen Senses)
   3,975    400 ft    (Inner Light)
   4,192    400 ft    (Eye for Detail)
   4,585    400 ft    (Hardiness)
   6,042    500 ft    Slew Ulfang the Black
   6,358    500 ft    Slew Boldog, the Merciless
   8,230    600 ft    Found The Dagger of Azaghal (from 500 ft)
   8,267    600 ft    Destroying Azaghal...not suitable for my style
   8,358    600 ft    (Poison Resistance)
   8,512    600 ft    Found The Spear of Boldog (from 500 ft)
   9,123    600 ft    (Critical Resistance)
   9,545    650 ft    Found The Bastard Sword 'Anguirel'
  10,461    750 ft    (Stun)
  10,509    750 ft    Slew Umuiyan, the Doorkeeper
  10,783    750 ft    Found The Longsword 'Glamdring'
  12,594    800 ft    Found The Greatsword 'Calris'
  12,594    800 ft    Found Calris, I'm going to toss it...
  12,706    850 ft    Entered Cat Fortress
  13,640    850 ft    Found The Shadow Cloak of Luthien
  13,663    950 ft    (Constitution)
  14,193    950 ft    (Strength)
  15,077    950 ft    Destroyed Lungorthin, the Balrog of White Fire
  15,084    950 ft    Found The Long Corslet of Maedhros
  15,086    950 ft    (Majesty)
  16,268    950 ft    (Knock Back)
  16,358    950 ft    Found The Longbow 'Belthronding'
  16,924    900 ft    Slew Oikeroi, Guard of Tevildo
  17,897    900 ft    Slew Dagorhir, the Elfbane
  18,921    900 ft    (Dexterity)
  19,073    900 ft    Slew Tevildo, Prince of Cats
  19,104    900 ft    Subdued The Deathblade 'Delmereth'
  19,104    900 ft    Found The Deathblade 'Delmereth'
  19,157    900 ft    Found The Helm of Curufin
  19,508    900 ft    Found The Pearl 'Nimphelos'
  21,076    950 ft    Slew Thuringwethil, the Vampire Messenger
  21,087    950 ft    (Song of Slaying)
  21,087    950 ft    (Song of Sharpness)
  21,089    950 ft    Found The Bat-Fell of Thuringwethil
  21,358    900 ft    Found The Great Spear of Melkor
  21,358    900 ft    Found the Great Spear of Melkor...Bah
  21,361    900 ft    Found The Jewel 'Elessar'
  21,509    900 ft    Entered Hoard of the Worm of Greed
  22,055    900 ft    Slew Glaurung, the Deceiver
  27,850    950 ft    Slew Shelob, Spider of Darkness
  30,218    950 ft    (Disguise)
  30,218    950 ft    (Vanish)
  30,621  1,000 ft    Entered Morgoth's throne room
  31,140  1,000 ft    Slew Ancalagon the Black
  31,440  1,000 ft    Slew Gorthaur, Servant of Morgoth
  32,233  1,000 ft    Slew Ungoliant, the Gloomweaver
  33,012  1,000 ft    Found The Massive Iron Crown of Morgoth
  33,149  1,000 ft    Cut a Silmaril from Morgoth's crown
  33,777  1,000 ft    (Blocking)
  33,777  1,000 ft    (Heavy Armour Use)
  33,852  1,000 ft    (Strength in Adversity)
  34,799  1,000 ft    (Exchange Places)
  35,542  1,000 ft    Cut a Silmaril from Morgoth's crown
  35,767  1,000 ft    Cut a Silmaril from Morgoth's crown
  38,062    650 ft    Destroying Glamdring...
  38,908    650 ft    Slew Draugluin, Sire of Werewolves
  38,913    650 ft    Found The Wolf-Hame of Draugluin

  39,516    650 ft    Slain by a Vampire lord.
  39,516    650 ft    Died on 07 August 2012.




  ['Score' 027360484]


Posted on 7.8.2012 23:51
Last updated on 8.8.2012 02:57

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579. on the Sil Ladder (of 2253)

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Comments

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On 7.8.2012 23:51 HugoTheGreat2011 wrote:
A potential winner, melee-style.

Having Anguirrel under my belt definitely makes fights easier to handle.

On 8.8.2012 00:14 clouded wrote:
Damn, Anguirel is godly. Your guy looks pretty buff... Have you thought about using two weapon with Glamdring too? If you take parry you will get +8EV from your weapons doing that.

On 8.8.2012 00:25 Scatha wrote:
Point of information: Parry doesn't double the evasion bonus from your off-hand weapon. We're not entirely happen with how that works, but the alternative seems to be hard to balance so that it's decent without two-weapon fighting but not brokenly good with.

On 8.8.2012 00:43 HugoTheGreat2011 wrote:
Just got Song of Sharpness...

Song of Sharpness + Anguirrel = Dun dun dun!!

I'm ready to rock! Lots of foes are going down very quickly now. I just took out...Ms. Th, that Vampire daughter-of-witch Vampire Messenger.

Here's a song in my mind right this minute:
http://www.youtube.com/watch?v=G5C33lgBfC4

On 8.8.2012 00:44 HugoTheGreat2011 wrote:
About the parry, I haven't taken advantage of it. My current approach to use the Greatsword of Hador's House as my main, with Anguirrel as my secondary.

With an Evasion 28, I'm virtually unscratchable.

On 8.8.2012 01:07 HugoTheGreat2011 wrote:
Closing in on Morgoth.

I have over 5,000 EXP. Any suggestions on what to spend these on?!

On 8.8.2012 01:18 HugoTheGreat2011 wrote:
Getting closer. Now at 950ft...These 7,000 EXP have to go somewhere.

On 8.8.2012 01:37 HugoTheGreat2011 wrote:
Accumulated an extra >10,000 EXP.

Guess where these points are going? Disguise and Vanish!!!

Now, I really have an all powerful Elf with the following MAJOR skills:
Vanish
Stun
Knockback
Poison Resistance
Majesty
Critical Resistance
Song of Sharpness
STR (from Melee)
DEX (from Evasion)
CON (from Will)

And to top it off I also have:
11 !Miruvor
16 !Healing
10 Herbs of Healing
6 Herbs of Rage
3 !STR
10 !DEX
4 !CON
2 !GRA

...As well as:
Shadow Cloak of Luthien
Helm of Curufin
Delemereth
Glamdring
Greatsword (Avenger)
Greatsword of Hador's House
Mattock of Belegost

I think I've made a masterpiece of this character, like no other!

On 8.8.2012 01:38 HugoTheGreat2011 wrote:
Still have ~5,000 EXP leftover. Me wonders what to spend it on?

On 8.8.2012 02:00 HugoTheGreat2011 wrote:
Clear most of the Throne Room without too much trouble. A couple of Ancient Adamant Serpents were a nuisance but not enough to take me down. Right now, it's me vs. Morgoth alone, and that's it. I knocked off the crown in the Northeast corner. While, I lured him into the Northwest corner and kept him there. From the looks of this guy, I might actually have a chance at killing him. Any suggestions?

Having cleared the room, including Gorthaur and Ungoliant, my EXP surplus is now at almost 12,000!!!

Ugh, I really need to spend this points somewhere.

On 8.8.2012 02:57 HugoTheGreat2011 wrote:
It's over.

Killing Morgoth was still too hard as expected. I couldn't even knock off a star at all. So, I decided to all 3 Silmarils and run until I figure out a better way.

The rest of the journey was kind of easy until THIS (see screenshot) happened. I give up.

On 8.8.2012 03:11 HugoTheGreat2011 wrote:
For the record, I got trapped in small area with SEVEN Gwathraukar surrounding me at once.

On 8.8.2012 03:42 debo wrote:
Did you find any wands of majesty? Or try singing Elbereth? Even with the Majesty ability, using this together can get packs off your back.

That is one hell of an epic death screenshot :)

On 8.8.2012 03:52 HugoTheGreat2011 wrote:
*facepalms* I forgot about the Song of Elbereth. I think I'm done with my quest to kill Morgoth for a long time. :)

On 8.8.2012 04:21 debo wrote:
Do you ever take Crowd Fighting with these berserker-builds of yours?

On 8.8.2012 04:34 HugoTheGreat2011 wrote:
Usually I do pick up Crowd Fighting. This time, I didn't because was able to kill most monsters in 1-2 attacks before I even get surrounded.

On 8.8.2012 09:58 Psi wrote:
How did you set yourself up for Morgoth? I'd have thought that with charge, knockback, stun, sharpness and using Anguirel - with !Str, !Dex and !Quickness you'd have a fair chance of bringing him down by knocking him back the length of the main hall. Anguirel with no shield and 5 Str gives you 6d10 on a charge with less than 25% protection with the dual sharpness - that should trigger the knockback most of the time even without criticals.

On 8.8.2012 11:22 half wrote:
That is certainly an impressive death scene. A similar thing happened to my dwarf on his way up. The second Silmaril causes many many more wandering monsters, and the third makes you much less capable in combat. Since 1.0.2 the combined effect is really quite strong.

On 8.8.2012 23:07 HugoTheGreat2011 wrote:
Concerning preparation, I was equipped with Anguirrel with most armor, except for the shield, and the aforementioned stat potions and skills. My Melee and Evasion were ~30, with Anguirrel. However, when I initiated the fight I was having trouble attacking Morgoth. Morgoth would recover SO fast after each hit, even with Anguirrel + Knockback + Stun. I couldn't even knock off a star. The hit dice was capped at 3d9, even at higher STR. I didn't use the STR and CON right away because I was running low. I kept forgetting to use SoSharpness. I even forgot about getting Unwavering Voice and Rapid Attack. I didn't bother with Opportunist, because I wanted to legitimately kill Morgoth. I didn't want Smithing because I wanted to kill Morgoth w/o Smithing. I also took out the first Sil before taking on him. Eventually, I decided to take ALL 3 out, and of course that just made the fight even more difficult. Oh well.

That's the story. I'm definitely taking a break from Sil, unless I have a better Morgoth-killing strategy, be it more Damage rings or something REALLY strong from Smithing.

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