The Angband Ladder: Combat Alpha, Shadow-Fairy Necromancer by Djabanete

  [Chengband 0.0.92 Character Dump]

                          Name  : Combat Alpha

 Sex      : Male             Age               266   STR :       5
 Race     : Shadow-Fairy     Height             82   INT :   18/71
 Class    : Necromancer      Weight             96   WIS :      12
 Magic    : Necromancy       Social Class        7   Dex :   18/20  18/30
                             Align         Chaotic   CON :      15
                                                     Chr :      14     15

                             Hit point     66/  66   Fighting   : Fair
                             SP (Mana)     66/  66   Bows/Throw : Poor
 Blows/Round           0+0                           SavingThrow: Very Good
 AverageDmg/Rnd       nil!   Level              11   Stealth    : Superb
                             Experience       1009   Perception : Very Good
 Shooting         (-18,+0)   Max Exp          1009   Searching  : Fair
 Multiplier          x0.00   Exp to Adv       1189   Disarming  : Very Good
 Shots/Round          0.00   Gold             1130   MagicDevice: Superb
                                                     SpellPower : +0%
 AC                 [0,+6]   Time      Day 1 20:45   DevicePower: +0%
 Speed                (+0)   Play time    00:32:39   Infravision: 40 feet


                         (Character Background)
          You are the first child of a Shadow-Fairy Ranger.  You have
          brown eyes, straight pure white hair that barely covers
          your shoulders, and a pale complexion.


          ...Now, you are exploring level 9 of Angband.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Shadow-Fairy  STR :      8 -2 -2  1  0      5         .............
 Class : Necromancer   INT :  18/31  2  3 -1  0  18/71         ...s.........
 Level : 11            WIS :     12  2  0 -2  0     12         .............
 Hits  : 66/66         Dex :     17  1  1  2  0  18/30  18/20  .............
 Mana  : 66/66         CON :     17 -1 -1  0  0     15         .............
                       Chr :     13  0  1  1  0     15     14  .............
            =  ~                     =  ~                         =  ~
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .............    Sound : .............    Speed     : .............
 Elec  : .............    Nether: .............    FreeAction: .............
 Fire  : .............    Nexus : .............    SeeInvisi.: .............
 Cold  : ............+    Chaos : .............    Hold Life : .............
 Poison: .............    Disnch: .............    Warning   : .............
 Light : .............v   Fear  : .............    SlowDigest: .............
 Dark  : .............    Reflct: .............    Regene.   : .............
 Shard : .............    AuFire: .............    Levitation: ............+
 Blind : .............    AuElec: .............    Perm Lite : .............
 Conf  : .............    AuCold: .............    Cursed    : .............

                                   =  ~                           =  ~
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .............    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .............
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .............
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : ...+.........    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .............    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ALWAYS
 Vanilla Town:       ON
 Arena Levels:       ENABLED
 No Selling:         ENABLED


  [Recall Depth]

    Angband         : level  10


  [Quest Information]

< Completed Quest >
  Nothing.

< Failed Quest >
  Nothing.


  [Defeated Monsters]

You have defeated 98 enemies including 1 unique monster in total.

< Unique monsters top 1 >
  Fang, Farmer Maggot's dog                (level   2)


  [Virtues]

Your alighnment : Chaotic

You are neutral to Knowledge.
You are neutral to Mysticism.
You are somewhat virtuous in Sacrifice.
You are neutral to Unlife.
You have sinned against Honour.
You are neutral to Diligence.
You are somewhat virtuous in Valour.
You are somewhat virtuous in Justice.


  [Character Equipment]

a) (nothing)
b) (nothing)
c) (nothing)
d) a Ring of Sustain Intelligence
e) (nothing)
f) (nothing)
g) a Wooden Torch (with 1479 turns of light)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)


  [Character Inventory]

a) a Necromancy Spellbook [Stench of Death] {@m1}
b) 7 Rations of Food
c) a Flask of oil
d) a Potion of Speed
e) a Dark Blue Potion {tried}
f) a Red Potion
g) a Bronze Potion
h) a Metallic Red Potion
i) a Scroll titled "he proktab"
j) a Wand of Slow Monster {3}
k) a Wand of Confuse Monster {1}
l) a Wand of Magic Missile {4}
m) a Wand of Wonder {1}
n) a Staff of Object Location {1}
o) a Serpent Ring {cursed}
p) a Wooden Torch (with 2500 turns of light)
q) 8 Wooden Torches (with 2500 turns of light)
r) 13 Flight Arrows (1d3)


  [Check Sum: "0771eab786bfbdb9ec"]


Posted on 31.7.2012 09:46

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18008. on the Ladder (of 19090)
474. on the Chengband Ladder (of 491)
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Comments

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On 31.7.2012 09:47 Djabanete wrote:
[XP 10][Depth 11]
Killing weak monsters with Cold Touch. A bit of luck needed for Farmer
Maggot's dogs. Repeatedly mugged by Smeagol. "Summon Rat" scumming
produces a few tasty Skaven, but eventually a Rock Mole almost kills me ---
keep diving. Scary moment: inattention leads to getting outflanked by
Novice Rangers while at low HP. (When is this class not at low HP?) Used up
remaining Scrolls of Phase Door in fruitless effort to escape. Application of
Wand of Slow Monster delays two Novice Rangers. Mad dash for a corridor
while at 0 hp, in sight of a Novice Ranger who kindly refrains from killing
me. Another one, at full health, lurks in the corridor --- lucky shot from
Wand of Wonder does him in, healing me back to 56 HP. What *was* that?
Return, kill Novice Rangers, kill more Skaven. Topped out at depth 10,
begin return journey.

First impressions of class: Probably not balanced for no-pets play. Plays
like a warrior with super low HP who can't fight when out of mana. (Minor
typo: "Maledicter" class title should be "Maledictor".) Low expectations for
future success --- how to handle anything that's not intimidated by a
2d6+10 melee attack? Still, interesting class idea, and deliberately avoiding
spell spoilers --- I'd like to discover the spells myself. Speaking of
discovering, had to find out myself by experiment (3 or 4 trials) that the
Necro's casting stat is INT :)

On 31.7.2012 14:59 chris wrote:
Keep some rat things nearby at all times ...

On 31.7.2012 19:44 Djabanete wrote:
ARGH! I died already! A Dark Elven Mage made short work of me by staying out of melee range --- I wasted my one chance to hit him in melee by using Poison Touch, not knowing he was resistant.

As for the Rat Things... well, I was trying to play in no-pets mode, so that plan wouldn't have worked very well. In fact I was refraining from casting Summon Bats because I was scared of having Mongbats appear; I decided to wait until I got back to town.

On 31.7.2012 20:32 chris wrote:
Ah, No Pets will be hard as pets are one of the main powers of the Necromancer. The other being their touches, of course, but those probably aren't powerful enough to rely on solely, at least not early on (Vampiric Touch is great if you can live that long).

Of course, summoning pets as foes for drops and xp always interests me. You can target a distant location before summoning, but that doesn't always work.

On 1.8.2012 05:59 Djabanete wrote:
Yeah, summon farming is something I tried to do. I also tried Spider farming with my current Beastmaster, but I ran into the same problem: I almost got killed doing it. Is there something I don't know about how summoning works? My Beastmaster was at depth 2, and got one batch of Wood Spiders, two batches of Cave Spiders (which is what I was expecting), and one Giant Spider that trounced me before I cast Phase Door. Isn't the Giant Spider a bit out of depth? What are the odds?

I wasn't aware you could attempt to summon at a distance --- how does that work?

Anyway, I thought the Necro might benefit from some kind of "Spectral Hand" spell that could extend the range of touch spells, possibly while incurring some sort of drawback (though I'm drawing a blank on what that could be). I wouldn't want to completely reverse an intended drawback of the Necro, but it would be good to somehow bring another dimension to gameplay, and the flavor would be really good. I'll see if I can think of a more detailed idea for this.

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