The Angband Ladder: Amrod, Noldor Feanor no-class by <strda221@student.otago.ac.nz>

  [Sil 1.0.2 Character Dump]

 Name   Amrod         Age    3,348       Str   3 =  2  +1
 Sex    Male          Height   6'8       Dex   7 =  5  +1      +1
 Race   Noldor        Weight   159       Con   6 =  4  +1      +1
 House  Feanor                           Gra   3

 Game Turn   33,027   Melee  (+27,3d6)   Melee       27 = 17  +7  +2  +1
 Exp Pool     1,462   Bows   (+8,1d14)   Archery      8 =  0  +7      +1
 Total Exp   79,362   Armor [+22,8-26]   Evasion     22 = 16  +7  -1
 Burden        93.5                      Stealth     24 = 16  +7  +1
 Max Burden   172.8   Health     59:59   Perception  11 =  7  +3  +1
 Depth           0'   Voice      34:34   Will        16 = 13  +3
 Min Depth       0'                      Smithing     4 =  0  +3      +1
 Light Radius     6                      Song        12 =  9  +3

 You are one of several children of an archer from the house of Feanor.
 You have light blue eyes, straight black hair, and a fair complexion.






  [Last Messages]

> The ceiling collapses!
> You nimbly dodge the falling rock!
> You have picked the lock.
> Your grace returns to normal.
> You feel yourself moving faster!
> You have a Green Potion of Quickness (h).
> You exchange places with Carcharoth, the Jaws of Thirst.
> It attacks you as you slip past.
> Carcharoth, the Jaws of Thirst misses you. <2x>
> Your constitution returns to normal.
> Carcharoth, the Jaws of Thirst misses you.
> You hear a door burst open!
> Carcharoth, the Jaws of Thirst misses you. <2x>
> Your dexterity returns to normal.
> Carcharoth, the Jaws of Thirst misses you. <2x>


  [Screenshot]

  .......
  ~...#..
  ~~.....
  .~.@...
  .~~...#
  ..~~...
  ...~...


  [Equipment]

a) The Bastard Sword 'Anguirel' (+3,3d3) [+1] 5.0 lb
   It cuts easily through armour.  It increases your hunger.  It
   cannot be harmed by the elements.  It does extra damage when
   wielded with both hands.  
b) The Longbow 'Belthronding' (+1,1d11) [-1] <+1> 3.0 lb
   It improves your perception by 1.  It cannot be harmed by the
   elements.  It can shoot arrows 20 squares (with your current
   strength).
c) a Turquoise Ring of Protection [+0,1d2]
d) an Amethyst Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
e) a Sea Shell Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) a Mail Corslet of Protection (-1) [-2,2d6]
   It cannot be harmed by the elements.  
h) a Shadow Cloak [+2] <+2>
   It improves your stealth by 2.  It creates an unnatural
   darkness.  
i) a Round Shield [+0,1d4]
j) a Helm of Clarity [-1,1d2]
   It provides resistance to confusion, stunning, and 
   hallucination.  
k) a Set of Gauntlets of Power [+0,1d2] <+1>
   It increases your strength by 1.  
l) a Pair of Leather Boots of Softest Tread [+0,1d2] <+3>
   It improves your stealth by 3.  
m) 18 Arrows of Piercing
   They cut easily through armour.  They can be shot 20 squares
   (with your current strength and bow).
n) 20 Arrows (Poisoned)
   They are branded with venom.  They can be shot 20 squares
   (with your current strength and bow).


  [Inventory]

a) 8 Wrinkled Herbs of Rage
b) 2 Black Herbs of Healing
c) 3 Strips of Dried Meat
d) a Fragment of Lembas
e) 9 Murky Brown Potions of Orcish Liquor
f) 6 Brown Potions of Healing
g) 5 Brilliant Blue Potions of Voice
h) a Green Potion of Quickness
i) a Cloudy Potion of Elemental Resistance
j) 2 Pale Green Potions of Strength
k) 5 Yellow Potions of Dexterity
l) a Dark Potion of Constitution
m) 2 Azure Potions of Grace
n) a Walnut Staff of Revelations (0 charges)
o) a Birch Staff of Recharging (0 charges)
p) a Jet Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
q) a Beryl Ring of Frost
   It provides resistance to fire.  
r) an Emerald Ring of Warmth
   It provides resistance to cold.  
s) The Set of Gauntlets of Gamil Zirak (-1) [+0,1d2] <+3>
   It improves your smithing by 3.  It provides resistance to 
   fire.  It cannot be harmed by the elements.  
t) The Longsword 'Orcrist' (+2,2d5) [+2] <+2> 3.3 lb
   It improves your perception by 2.  It slays orcs and trolls.  
   It cannot be harmed by the elements.  
u) a Shovel (-3,2d2) <+1> 4.0 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  


  [Notes]

Amrod of the Noldor
Entered Angband on 4 Jul 2012

    Turn     Depth    Note

   1,690    150 ft    (Hardiness)
   2,784    200 ft    (Disguise)
   3,103    200 ft    (Charge)
   3,421    250 ft    (Dodging)
   4,159    300 ft    Slew Gorgol, the Butcher
   4,381    300 ft    (Sprinting)
   6,165    350 ft    (Vanish)
   7,519    400 ft    (Curse Breaking)
   7,678    400 ft    Slew Orcobal, Champion of the Orcs
   7,994    400 ft    Found The Longsword 'Orcrist'
   8,621    400 ft    (Lore-Keeper)
  10,126    450 ft    (Lore-Master)
  10,164    550 ft    (Exchange Places)
  10,937    500 ft    Slew Othrond, the Orc Lord
  11,918    500 ft    Slew Uldor, the Accursed
  13,463    600 ft    Slew Ulfang the Black
  14,597    600 ft    (Dexterity)
  14,861    600 ft    Found The Bastard Sword 'Anguirel'
  16,153    600 ft    (Critical Resistance)
  16,596    650 ft    Found The Dagger 'Angrist'
  17,029    650 ft    Slew Gilim, the Giant of Eruman
  17,029    650 ft    Found The Longbow 'Belthronding'
  17,038    650 ft    (Song of the Trees)
  18,354    700 ft    (Song of Este)
  20,150    800 ft    (Constitution)
  20,774    750 ft    Found The Set of Gauntlets of Gamil Zirak
  21,032    750 ft    Slew Umuiyan, the Doorkeeper
  22,728    900 ft    Entered Gothmog's hall
  23,791    900 ft    Slew Maeglin, Betrayer of Gondolin
  23,791    900 ft    Found The Galvorn Armour of Maeglin
  24,151    900 ft    Slew Tevildo, Prince of Cats
  25,523    900 ft    Slew Dagorhir, the Elfbane
  28,716    950 ft    (Keen Senses)
  28,769  1,000 ft    Entered Morgoth's throne room
  29,004  1,000 ft    Found The Massive Iron Crown of Morgoth
  29,009  1,000 ft    Cut a Silmaril from Morgoth's crown
  30,782    500 ft    (Mind Over Body)
  32,969     Gates    Entered The Gates of Angband

  33,026     Gates    You escaped the Iron Hells on 05 July 2012.
  33,026     Gates    You brought back a Silmaril from Morgoth's crown!




  ['Score' 041166973]


Posted on 4.7.2012 15:27

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505. on the Sil Ladder (of 2253)

Comments

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On 4.7.2012 15:27 strda221@student.otago.ac.nz wrote:
First winner. Used Angrist to get the silmaril out - was amused at what happened when I tried to use that dagger to get the next jewel (very appropriate).

On 4.7.2012 21:43 Scatha wrote:
Congratulations on the win -- and I'm happy to hear about the recreation of a certain scene in the throne room.

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