The Angband Ladder: Arthia, Noldor Fingolfin no-class by Nomad

  [Sil 1.0.2 Character Dump]

 Name   Arthia        Age    2,534       Str   4 =  2  +1      +1
 Sex    Female        Height    6'       Dex   9 =  4  +1      +4
 Race   Noldor        Weight   146       Con   8 =  5  +2      +1
 House  Fingolfin                        Gra   5 =  3  +2

 Game Turn   28,615   Melee (+32,2d10)   Melee       32 = 20  +9  +2  +1
 Exp Pool     1,848   Bows    (+9,1d9)   Archery      9 =  0  +9  -1  +1
 Total Exp   80,248   Armor [+24,7-23]   Evasion     24 = 10  +9  +5
 Burden       118.5                      Stealth     18 = 11  +9  -2
 Max Burden   207.3   Health     -7:85   Perception  15 = 10  +5
 Depth         1000'  Voice      49:49   Will        26 = 17  +5  +3  +1
 Min Depth     1000'                     Smithing     5 =  0  +5
 Light Radius     3                      Song         5 =  0  +5

 You are the only child of a bard from the house of Fingolfin. You have
 light blue eyes, wavy black hair, and a fair complexion.






  [Last Messages]

> The Unrelenting horror is hit by falling debris.
> You hit Morgoth, Lord of Darkness!
> The Unrelenting horror misses you.
> Morgoth, Lord of Darkness hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Unrelenting horror looks into your eyes.
> You are unafraid.
> You fall into a pit!
> *** LOW HITPOINT WARNING! ***
> You miss it.
> The Unrelenting horror bites you.
> You have been poisoned.
> Morgoth, Lord of Darkness hits you.
> You die.


  [Screenshot]

   #  ^ S
  ,# :   
  ,:S:## 
   ':@V: 
  ##:HH#:
  #  ^:: 
  ##^### 


  [Equipment]

a) The Longsword 'Aranruth' (+3,2d6) [+3] <+3> 4.0 lb
   It improves your will by 3.  It provides resistance to fear.  
   It draws powerful creatures to your level (even when not worn).
   It cannot be harmed by the elements.  
b) a Shortbow of Radiance (+0,1d8) 1.0 lb
   It fires shining arrows.  It can shoot arrows 13 squares
   (with your current strength).
c) a Bloodstone Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
d) a Chalcedony Ring of Dexterity <+0>
   It increases your dexterity by 0.  It sustains your dexterity.
   
e) a Driftwood Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
f) a Brass Lantern of Brightness (with 2053 turns of light)
   It burns brightly, increasing your light radius by an
   additional square.  
g) The Mail Corslet of Fingon [-3,2d4] <+1>
   It increases your constitution and grace by 1.  It provides
   resistance to fear.  It cannot be harmed by the elements.  
h) a Cloak of Stealth [+2] <+2>
   It improves your stealth by 2.  
i) The Kite Shield of Hador (-1) [+0,1d6]
   It provides resistance to cold and fire.  It cannot be harmed
   by the elements.  
j) a Jewelled Crown of Grace <+1>
   It increases your grace by 1.  It cannot be harmed by the
   elements.  
k) a Set of Leather Gloves of Dexterity [+0,1d1] <+1>
   It increases your dexterity by 1.  
l) a Pair of Leather Boots of Free Action [+0,1d2]
   It grants you freedom of movement.  
m) 77 Arrows (+3)
   They can be shot 13 squares (with your current strength and bow).
n) 24 Arrows (Poisoned)
   They are branded with venom.  They can be shot 13 squares
   (with your current strength and bow).


  [Inventory]

a) 6 Thorny Herbs of Rage
b) 8 Russet Herbs of Sustenance
c) a Mottled Herb of Healing
d) a Grey Herb of Restoration
e) a Fragment of Lembas
f) 10 Flasks of oil
g) 3 Clear Potions of Miruvor
h) 3 Dark Potions of Quickness
i) 3 Vermilion Potions of Dexterity
j) 3 Green Potions of Grace
k) a Silver Staff of Light (5 charges)
l) a Yew Staff of Treasures (3 charges)
m) a Yew Staff of Treasures (1 charge)
n) a Maple Staff of Majesty (6 charges)
o) a Set of Leather Gloves of Power [+0,1d1] <+1>
   It increases your strength by 1.  
p) The Longsword 'Glamdring' (+3,2d5) [+3] <+3> 3.3 lb
   It improves your will by 3.  It slays orcs, trolls, dragons, 
   and raukar.  It cannot be harmed by the elements.  
q) a Greatsword (-2,3d5) [+1] 6.1 lb
   It requires both hands to wield it properly.  
r) a Mattock of Belegost (-5,5d2) <+3> 10.9 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  


  [Notes]

Arthia of the Noldor
Entered Angband on 19 May 2012

    Turn     Depth    Note

       2     50 ft    (Charge)
   1,272    150 ft    (Dodging)
   1,918    200 ft    Slew Gorgol, the Butcher
   3,027    300 ft    (Sprinting)
   3,649    350 ft    (Disguise)
   4,439    350 ft    (Inner Light)
   5,810    400 ft    (Lore-Keeper)
   6,519    400 ft    (Lore-Master)
   6,519    400 ft    Found The Kite Shield of Hador (from 350 ft)
   7,984    450 ft    (Vanish)
   8,739    500 ft    Slew Othrond, the Orc Lord
   8,902    500 ft    Slew Uldor, the Accursed
   9,237    500 ft    Slew Ulfang the Black
   9,258    500 ft    (Knock Back)
  10,303    550 ft    (Blocking)
  10,597    550 ft    Found The Longsword 'Glamdring'
  10,868    600 ft    (Heavy Armour Use)
  11,561    600 ft    (Hardiness)
  12,508    600 ft    Found The Longsword 'Orcrist'
  12,649    600 ft    (Poison Resistance)
  17,929    750 ft    (Constitution)
  18,824    750 ft    Found The Shortsword of Amrod
  20,288    750 ft    (Dexterity)
  22,427    850 ft    Slew Scatha the Worm
  23,190    850 ft    Found The Mail Corslet of Fingon
  24,060    900 ft    (Parry)
  24,970    950 ft    (Riposte)
  25,017    950 ft    Slew Oikeroi, Guard of Tevildo
  25,075    950 ft    Slew Tevildo, Prince of Cats
  25,457    950 ft    Destroyed Lungorthin, the Balrog of White Fire
  26,286  1,000 ft    Entered Morgoth's throne room
  26,554  1,000 ft    (Strength)
  26,650  1,000 ft    Slew Gorthaur, Servant of Morgoth
  26,650  1,000 ft    Found The Longsword 'Aranruth'
  27,037  1,000 ft    Found The Dagger of Azaghal
  27,062  1,000 ft    Destroyed Gothmog, High Captain of Balrogs
  27,119  1,000 ft    Slew Smaug the Golden
  27,314  1,000 ft    Found The Set of Gauntlets of Gamil Zirak
  27,337  1,000 ft    (Crowd Fighting)
  27,393  1,000 ft    Found The Kite Shield of Fingolfin
  27,976  1,000 ft    Found The Massive Iron Crown of Morgoth

  28,615  1,000 ft    Slain by Morgoth, Lord of Darkness.
  28,615  1,000 ft    Died on 19 May 2012.




  ['Score' 020071385]


Posted on 19.5.2012 19:08
Last updated on 19.5.2012 23:32

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654. on the Sil Ladder (of 2253)

Comments

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On 19.5.2012 19:08 Nomad wrote:
It took until 550' to find a decent weapon, but now this game is starting to shape up. And now I've got to start deciding where to spend EXP next, having picked up all the skills on my to-do list. I'm usually tempted to mess about with Smithing, but I don't think I'm going to bother with that this game.

On 19.5.2012 21:00 jujuben wrote:
Looks pretty good. I know it might not mesh too well with heavy armor, but with Glamdring, Hador and blocking, parry/riposte looks awfully tempting to me.

On 19.5.2012 23:32 Nomad wrote:
Well, that was an exercise in frustration. Got the crown with no real trouble, but was completely unable to prise a Silmaril out of it. What's the best tactic there?

On 20.5.2012 00:00 HugoTheGreat2011 wrote:
Getting the Song of Sharpness would help, for sure!

On 20.5.2012 00:01 Scatha wrote:
Sorry about the frustration. We've come to the conclusion that the first Silmaril is probably a little too hard to get out, and the protection value on the crown will be toned back in the next release.

Here, you probably could have succeeded with Aranruth, but you needed a lucky damage roll against an unlucky protection roll from the crown. I'm not sure how many attempts you'd need on average. How long did you try for?

Your mattock plus a potion of Strength might also have been enough. Alternatively with the Song of Sharpness it becomes relatively easy (but that's quite an experience investment).

On 20.5.2012 00:17 Nomad wrote:
> How long did you try for?

Hard to say, since I was key-spamming a bit, but I'd estimate well over a hundred attempts, trying both Aranruth and the mattock + !STR combination. I was watching the combat rolls for a while and most of the time I was a good 20+ points shy of success.

Think I might just invest some EXP in Sharpness next time...

On 20.5.2012 00:31 Scatha wrote:
Thanks, that's useful data. Your kind of character should certainly find it possible to free a Silmaril (but perhaps not all three) without anything extraordinary, so this reinforces the the evidence that it's a bit too hard at present. It certainly shouldn't be mandatory to get Song of Sharpness

The current plan is just to drop the crown protection, but other possibilities include increasing the variance on the crown protection or increasing the likelihood of finding a weapon with some kind of sharpness (you saw none).

On 20.5.2012 00:49 Nomad wrote:
I think the lowest I saw the crown score on a protection roll was 38, and most of the time it was averaging close to 50, whereas my damage roll with the mattock was 23+5d7, and with Aranruth 32+2d10.

On 20.5.2012 00:57 Scatha wrote:
The crown has [20d4] protection, so an average of 50 is right.

I think you've misunderstood the attack numbers slightly. With Aranruth your attack is (+32, 2d10). This means you have (+32) to hit (which will help you get criticals) and do 2d10 damage (plus an extra d10 for each critical). You would have expected around three criticals on the crown, for 5d10 damage, but would sometimes have managed four. Details of the combat system are in the manual.

On 20.5.2012 01:07 Nomad wrote:
Ack, yes, I'm getting my combat systems confused; playing too many different games with different systems...

On 4.6.2012 14:41 half wrote:
That is an impressive final screenshot. Ouch.

As Scatha said, we are making the first Silmaril a bit easier to cut out in the new version. You did try the right things though. One other possibility would be to carry it up the stairs and try the cutting in relative safety. You could have got up to Strength 9 which was probably enough to let you drag it away.

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