The Angband Ladder: T-Mick, Noldor Feanor no-class by T-Mick

  [Sil 1.0.2 Character Dump]

 Name   T-Mick        Age    2,829       Str   3
 Sex    Male          Height  6'10       Dex   4
 Race   Noldor        Weight   160       Con   4
 House  Feanor                           Gra   3

 Game Turn    9,643   Melee  (+16,2d9)   Melee       16 = 12  +4  -1  +1
 Exp Pool       775   Bows    (+4,1d8)   Archery      4 =  0  +4  -1  +1
 Total Exp   25,375   Armor [+12,4-12]   Evasion     12 = 10  +4  -2
 Burden       125.5                      Stealth      5 =  0  +4  +1
 Max Burden   172.8   Health     -8:41   Perception  12 =  7  +3  +2
 Depth         550'   Voice      34:34   Will         8 =  5  +3
 Min Depth     400'                      Smithing     4 =  0  +3      +1
 Light Radius     2                      Song         7 =  4  +3

 You are the only child of a warrior from the house of Feanor. You have
 light grey eyes, wavy black hair, and a fair complexion.






  [Last Messages]

> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You hit the Creeping horror.
> You miss the Creeping horror.
> The Creeping horror lets out a terrible cry.
> You are terrified!
> You are too afraid to attack the Creeping horror! <2x>
> There is a wall in the way!
> You have found a trap.
> You feel bolder now.
> You miss the Creeping horror.
> The Creeping horror claws you!
> You are covered in acid!
> Your Pair of Leather Boots is damaged!
> You die.


  [Screenshot]

  ###^..%
  ....#..
  ...#.% 
  ...@# .
  ###.H.#
    %.. #
    %   .


  [Equipment]

a) a Longsword (+0,2d6) [+1] 3.0 lb
b) a Shortbow (+0,1d7) 1.5 lb
   It can shoot arrows 12 squares (with your current strength).
c) a Jet Ring of Perception <+1>
   It improves your perception by 1.  
d) a Jet Ring of Perception <+1>
   It improves your perception by 1.  
e) (nothing)
f) a Brass Lantern (with 2173 turns of light)
g) Leather Armour [-1,1d4]
h) a Cloak of Stealth [+1] <+3>
   It improves your stealth by 3.  
i) a Kite Shield (-1) [-1,1d6]
j) a Helm [-1,1d1]
k) a Set of Gauntlets [+0,1d1]
l) a Pair of Leather Boots [-1]
m) 98 Arrows
   They can be shot 12 squares (with your current strength and bow).
n) The Arrow 'Dailir' (+11)
   It cannot be harmed by the elements.  It can be shot 12
   squares (with your current strength and bow).


  [Inventory]

a) 2 Russet Herbs of Rage
b) a Grey Herb of Sustenance
c) a Dark Green Herb of Healing
d) a Piece of Dark Bread
e) a Strip of Dried Meat
f) 2 Fragments of Lembas
g) 2 Flasks of oil
h) a Clear Potion of Miruvor
i) 3 Murky Brown Potions of Orcish Liquor
j) an Emerald Potion of Clarity
k) a Dark Green Potion of True Sight
l) a Silver Trumpet of Thunder
m) a Maple Staff of Majesty (7 charges)
n) a Mahogany Staff of Warding (3 charges)
o) an Adamant Ring of Sustenance
   It reduces your need for food.  
p) 2 Brass Lanterns (with 3000 turns of light)
q) a Round Shield [+0,1d3]
r) The Shortsword of Amrod (+1,1d7) [+1] <+2> 1.5 lb
   It improves your stealth and perception by 2.  It grants you 
   freedom of movement.  It cannot be harmed by the elements.  
s) a Longsword of Brilliance (+0,2d5) [+1] 3.4 lb
   It lights the dungeon around you.  
t) a Bastard Sword of Final Rest (-2,3d3) [+1] 3.9 lb
   It slays undead.  It does extra damage when wielded with both
   hands.  
u) 7 Spears (-1,1d9) 21.0 lb
   It can be thrown effectively (6 squares).  It does extra
   damage when wielded with both hands.  It counts as a type of
   polearm.  
v) a Battle Axe of Wolf Slaying (-3,3d4) 5.4 lb
   It slays wolves.  It does extra damage when wielded with both
   hands.  
w) a Mattock (-5,5d3) <+2> 11.8 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  



  ['Score' 011090357]


Posted on 12.5.2012 04:58
Last updated on 16.6.2012 04:06

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1529. on the Sil Ladder (of 2253)

Comments

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On 12.5.2012 04:58 T-Mick wrote:
Best depth so far. Actually got to get my melee pretty high. Higher than any of my others anyway. Didn't think a Rauko would be so tough. Also, I didn't check to see what a Rauko was until after I died.

On 12.5.2012 13:16 Scatha wrote:
You couldn't see it all of the time (this is governed by Perception, but there are things which can help), and when you can't your melee and evasion are halved, which will have made this a lot nastier.

On 12.5.2012 13:29 HugoTheGreat2011 wrote:
Getting a Brass Lantern/Helm of True Sight would help with this too.

On 16.6.2012 04:06 T-Mick wrote:
Could have avoided this death. I had every safety-net you could ask for, but didn't use them. This is a prevailing problem that prevents me from winning rogue-likes. After all, I may need that herb for later!

On 16.6.2012 04:07 T-Mick wrote:
That's weird...

Guess I shouldn't name all my characters the same.

On 16.6.2012 04:09 T-Mick wrote:
Anyway, I probably wouldn't have made it further. I was retreating into a horrifying vault, with drakes and a some thing with 3 heads and bodies.

On 16.6.2012 07:15 HugoTheGreat2011 wrote:
Creeping Horrors are nasty. As soon as you spot one, start running away and get out of their LOS.

On 16.6.2012 09:35 smithfield wrote:
I gace the same problem hording items. But Sil is helping me get over that. My motto in Sil is if I feel uncomfortable in a situation, start chugging potions, or whatever you have that might help. Learn that it was overkill rather than get killed. The pace is so quick, that I am still finding stuff faster than I use it. Good pacing.

On 16.6.2012 09:37 smithfield wrote:
:s/gace/have

On 16.6.2012 09:57 Scatha wrote:
Nice try.

Same named characters are okay, but you have to check the "don't overwrite this" box on the character dump.

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