The Angband Ladder: Numbarfor, Noldor Feanor no-class by HugoTheGreat2011

  [Sil 1.0.2 Character Dump]

 Name   Numbarfor     Age    4,137       Str   8 =  2  +2      +4
 Sex    Male          Height   6'5       Dex   6 =  5          +1
 Race   Noldor        Weight   168       Con   6 =  4  +2
 House  Feanor                           Gra   4 =  3  +1

 Game Turn   34,858   Melee (+23,4d14)   Melee       23 = 20  +6  -3
 Exp Pool       648   Bows    (+7,1d9)   Archery      7 =  0  +6      +1
 Total Exp   85,048   Armor [+25,6-14]   Evasion     25 = 20  +6  -1
 Burden       154.8                      Stealth     17 = 11  +6
 Max Burden   429.6   Health     -6:59   Perception  13 =  7  +4  +2
 Depth         1000'  Voice      60:82   Will        13 =  9  +4
 Min Depth     1000'                     Smithing     5 =  0  +4      +1
 Light Radius     4                      Song        14 = 10  +4

 You are the only child of a bard from the house of Feanor. You have
 light green eyes, straight black hair, and a fair complexion.






  [Last Messages]

> Morgoth, Lord of Darkness hits you.
> You charge Morgoth, Lord of Darkness.
> Morgoth, Lord of Darkness misses you.
> You miss Morgoth, Lord of Darkness.
> Morgoth, Lord of Darkness misses you.
> You hit Morgoth, Lord of Darkness.
> You feel stronger.
> You have 5 Violet Potions of Strength (l).
> Morgoth, Lord of Darkness slams his hammer into the ground.
> You are pummeled with debris!
> Morgoth, Lord of Darkness misses you.
> There is a pile of rubble in the way!
> You end your song.
> Morgoth, Lord of Darkness hits you.
> You die.


  [Screenshot]

         
    ## # 
  ..##%.:
  ...@V..
  %......
  ..##...
  . ##...


  [Equipment]

a) a Great Axe of Wolf Slaying (-3,4d5) 11.3 lb
   It slays wolves.  It requires both hands to wield it
   properly.  
b) a Shortbow of Doriath (+0,1d7) 1.5 lb
   It slays wolves and spiders.  It can shoot arrows 13 squares
   (with your current strength).
c) an Emerald Ring of Damage <+1>
   It improves your damage sides by 1.  
d) a Bloodstone Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
e) a Sea Shell Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
f) a Feanorian Lamp of Brightness
   It burns brightly, increasing your light radius by an
   additional square.  
g) The Mail Corslet of Fingon [-3,2d4] <+1>
   It increases your constitution and grace by 1.  It provides
   resistance to fear.  It cannot be harmed by the elements.  
h) a Cloak of Warmth [+2]
   It provides resistance to cold.  
i) (nothing)
j) a Jewelled Crown of True Sight [+0,1d1] <+2>
   It improves your perception by 2.  It provides resistance to 
   blindness and hallucination.  It grants you the ability to
   see invisible creatures.  It cannot be harmed by the
   elements.  
k) a Set of Gauntlets of Power [+0,1d1] <+1>
   It increases your strength by 1.  
l) a Pair of Leather Boots of Softest Tread [+0,1d2] <+3>
   It improves your stealth by 3.  
m) 74 Arrows (Poisoned)
   They are branded with venom.  They can be shot 13 squares
   (with your current strength and bow).
n) 34 Arrows of Piercing
   They cut easily through armour.  They can be shot 13 squares
   (with your current strength and bow).


  [Inventory]

a) 6 Pale Green Herbs of Rage
b) 10 Russet Herbs of Healing
c) 3 Wrinkled Herbs of Restoration
d) 8 Fragments of Lembas
e) 5 Clear Potions of Miruvor
f) 9 Murky Brown Potions of Orcish Liquor
g) 6 Pale Green Potions of Healing
h) 10 Brilliant Blue Potions of Voice
i) 6 Sparkling Potions of Slow Poison
j) 9 Sky Blue Potions of Quickness
k) 4 Copper Speckled Potions of Elemental Resistance
l) 5 Violet Potions of Strength
m) 5 Green Potions of Dexterity
n) 2 Yellow Potions of Constitution
o) a Yew Staff of Freedom (6 charges)
p) a Yew Staff of Freedom (5 charges)
q) a Runed Staff of Foes (4 charges)
r) a Ruby Ring of Frost
   It provides resistance to fire.  
s) a Mail Corslet of Permanence (-1) [-3,2d4]
   It sustains your strength and dexterity.  It cannot be harmed
   by the elements.  
t) The Deathblade 'Delmereth' (+3,1d9) [+1] <+2> 2.0 lb
   It improves your stealth by 2.  It drains life from your
   enemies.  It increases your hunger.  It cannot be harmed by
   the elements.  
u) a Greatsword of Hador's House (-2,3d6) [+1] <+1> 6.0 lb
   It increases your strength by 1.  It grants you the ability: 
   Follow-Through.  It requires both hands to wield it properly.
   
v) a Greatsword (Defender) (-2,3d5) [+2] 6.9 lb
   It cannot be harmed by the elements.  It requires both hands
   to wield it properly.  
w) a Mattock of Belegost (-5,5d2) <+3> 9.5 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  


  [Notes]

Numbarfor of the Noldor
Entered Angband on 23 Apr 2012

    Turn     Depth    Note

       8     50 ft    (Charge)
     283    100 ft    (Dodging)
   1,245    200 ft    (Sprinting)
   1,633    200 ft    Slew Gorgol, the Butcher
   2,519    350 ft    (Disguise)
   4,034    400 ft    (Vanish)
   4,752    400 ft    (Inner Light)
   5,634    400 ft    (Lore-Keeper)
   6,233    450 ft    Slew Othrond, the Orc Lord
   6,238    450 ft    Found The Mail Corslet of Fingon
   6,504    550 ft    (Lore-Master)
   6,672    550 ft    Slew Uldor, the Accursed
   6,855    550 ft    Slew Gilim, the Giant of Eruman
   7,201    650 ft    (Hardiness)
   7,492    700 ft    (Poison Resistance)
   9,926    900 ft    (Dexterity)
  12,753    850 ft    Slew Tevildo, Prince of Cats
  13,839    950 ft    (Power)
  14,152    950 ft    Destroyed Lungorthin, the Balrog of White Fire
  15,749    950 ft    (Knock Back)
  17,660    950 ft    Slew Dagorhir, the Elfbane
  17,679    950 ft    (Stun)
  20,082    950 ft    Slew Draugluin, Sire of Werewolves
  20,082    950 ft    Found The Wolf-Hame of Draugluin
  20,617    950 ft    (Song of Slaying)
  20,617    950 ft    (Song of Sharpness)
  21,007    950 ft    Slew Thuringwethil, the Vampire Messenger
  21,007    950 ft    Found The Bat-Fell of Thuringwethil
  24,672    900 ft    (Strength)
  25,771    900 ft    Subdued The Deathblade 'Delmereth'
  25,771    900 ft    Found The Deathblade 'Delmereth'
  25,981    900 ft    Slew Oikeroi, Guard of Tevildo
  30,484  1,000 ft    Entered Morgoth's throne room
  30,484  1,000 ft    (Majesty)
  31,311  1,000 ft    Slew Glaurung, the Deceiver
  32,033  1,000 ft    (Crowd Fighting)
  32,081  1,000 ft    Slew Gorthaur, Servant of Morgoth
  33,213  1,000 ft    Found The Massive Iron Crown of Morgoth
  34,208  1,000 ft    (Unwavering Voice)

  34,858  1,000 ft    Slain by Morgoth, Lord of Darkness.
  34,858  1,000 ft    Died on 30 April 2012.




  ['Score' 020065142]


Posted on 23.4.2012 23:36
Last updated on 1.5.2012 04:51

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705. on the Sil Ladder (of 2253)

Comments

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On 23.4.2012 23:36 HugoTheGreat2011 wrote:
Another super-diver at its best... made it to 900ft in 9,444 game turns! Pretty scary already! And not powerful enough to take out troublesome Greater Werewolves, Troll Guards, etc. And certainly not as powerful as my 'Perseverance' character. With this 'Numbarfor' character, I intend to do some Smithing...but will do that only after I get my Melee and Evasion to 20+. We'll see how this goes...

On 1.5.2012 02:55 HugoTheGreat2011 wrote:
Continuing on with my crazy venture...

At 11,000 game turns, I'm currently at 950ft (also max depth), while the minimum depth is only 450ft...

On 1.5.2012 04:18 HugoTheGreat2011 wrote:
Here I go again - Another Morgoth kill attempt, but WITHOUT Opportunist:

Pre-Morgoth inventory:
10 Herbs of Rage
10 Herbs of Healing
10 !Miruvor
6 !Healing
11 !Quickness
9 !Voice (for SoSharpness)
9 !STR
10 !DEX
8 !CON

I got my hands on a Mattock of Belegost, which is good, in case I get stuck with Morgoth's 'granite' earthquakes.

My current food status is 'normal.' Neither 'Hungry' nor 'Full/Gorged' I think the 'Hungry' status is more ideal.

This time I don't have Opportunist, because I wanted this character to NOT have Opportunist.

I only have 1 source of Sharpness - Song of Sharpness. I wished I had the Greatsword of Saitnar by now...

I wonder what to put my EXP points on...maybe put those on Will for Majesty...Hmm.

If all goes all, I might have a chance to kill off Morgoth.

On 1.5.2012 04:51 HugoTheGreat2011 wrote:
Sigh...This one is going down too. The most # of stars I could knock out with Charge + Knockback (WITHOUT Opportunist) is about 3-4. Grr.... I did try clearing out the walls with the Mattock of Belegost. But, that stupid Morgoth kept on unleashing his Hammer way too many times, ruining my chances. I give up with killing this guy....

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