The Angband Ladder: Merchant, Human no-class by <andrewdoull@hotmail.com>

                 [Sangband 0.9.9, beta 11c Character Dump]

       Merchant          Age    :             20  STR:      17
     the Gardener        Height :         170 cm  INT:      17
                         Weight :          55 kg  WIS:      15
Gender : Female                                   DEX:       9
Race   : Human            Slayer of a level 19    CON:      16
Realm  : Nature Magic        Zombified lion       CHR:      12

Max Hit Points      124  Power                37  Max Mana           22
Cur Hit Points       -1  Score                50  Cur Mana            9

       (Melee)           Unspent Exp         192         (Missile)
Blows/Round           2  Gold               8934  Shots/Round         0
+ to Skill            8                           + to Skill          0
Deadliness (%)       42  Max Depth        Lev 14  Deadliness (%)     10

                          (Character Abilities)
Melee     : Very Good  Saving Throw: Very Good  Magic Device: Poor
Shooting  : Very Bad   Stealth     : Poor       Dodging     : Fair
Throwing  : Bad        Perception  : Excellent  Fame        : Mentioned
Digging   : Bad        Disarming   : Poor       Infra-Vision: 0 meters

   Speed       : -2
   Armour      : 27
   Kills       : 1668
   Time Elapsed: 7 days, 13 hours, 36 minutes   (756703 turns)


  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust
Stlth:.............        STR:     17 .............     17
Invis:.............        INT:     17 ...s.........     17
Aware:.............        WIS:     11 ...s........4     15
Disar:.............        DEX:      9 .............      9
Devic:.............        CON:     16 .............     16
Speed:.............        CHR:     12 ...s.........     12

      abcdefghijkl@                           abcdefghijkl@
Infra:.............                     NFuel:.............
Tunnl:.............                     Steal:.............
Save :.............                     NoMag:.............
Mana :.............                     Telep:.............
Light:.....2.......                     Aggra:.............
                                        Drain:.............

                                        Curse:.............

      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :............. Light:............. Food :.............
Elec :............. Dark :............. Feath:.............
Fire :......+...... Sound:............. Shine:.............
Cold :..+.......... Shard:............. Regen:.............
Pois :............. Nexus:............. ESP  :.............
Fear :............. Nethr:............. SeeIn:.............
Blind:............. Chaos:............. FrAct:.............
Confu:............. Disen:............. HLife:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Clay golem misses you.
> The Clay golem hits you.
> *** LOW HITPOINT WARNING! ***
> The Clay golem hits you.
> *** LOW HITPOINT WARNING! ***
> The Clay golem hits you!
> *** LOW HITPOINT WARNING! ***
> You can move again.
> The Clay golem hits you!
> *** LOW HITPOINT WARNING! ***
> The Clay golem hits you!
> You die.
> Illegal response to a 'yes/no' question.
> Replace existing file ./lib/user/Merchant.txt?  y <2x>


  [Skills]

Swordsmanship     :  20%
Clubbing          :  21%
Jousting          :  30%
Spellcasting      :  34%
Magical Power     :  39%
Nature Lore       :  42%
Perception        :  33%
Stealth           :  30%
Dodging           :  32%
Spell Resistance  :  32%

You have joined Yavanna's Fellowship.


  [Character Equipment]

a Pike (1d13) (+8,+9) [5,+0] {25% off}
a Topaz Ring of Resist Cold
a Carnelian Ring of Sustain Mind {10% off}
a Brass Lantern [2] <Fuel: 8379>
Soft Leather Armour of Resist Fire [4,+3] {Wormtongue, Agent of Saruman}
a Cloak [1,+5]
a Wicker Shield [2,-2]
a Metal Cap [3,+2] {Grishnakh, the Hill Orc}
a Set of Leather Gloves [1,-1]
a Pair of Hard Leather Boots [3,+1]


  [Character Inventory]

2 Books of Nature [Call of the Wild] {@G1@m1@b1}
2 Books of Nature [Communion with Nature] {@G2@m2@b2}
13 Flasks of oil
5 Oily Yellow Potions of Speed
11 Azure Potions of Cure Serious Wounds
13 Scrolls titled "trolta fu" of Phase Door
3 Scrolls titled "nih snik rog" of Teleportation
5 Scrolls titled "bytple paysee" of Word of Recall
3 Scrolls titled "quamic mungmi" of Learn Magic
3 Scrolls titled "botnih erezun" of Detect Invisible
a Magnesium Rod of Door/Stair Location
a Sequoia Staff of Detect Invisible (26 charges)
a Diamond Ring of Resist Fire
Rusty Chain Mail (-4) [14,-5]
a Broad Sword (2d5) (+6,+6)
a Short Bow (x2) (+0,+0)
a chunk of Copper


  [Home Inventory]

2 Books of Nature [Call of the Wild] {@G1@m1@b1}
2 Books of Nature [Communion with Nature] {@G2@m2@b2}
2 Books of Nature [Book of Combat] {50% off}
a Metallic Purple Potion of Restore Experience
2 Scrolls titled "bytple paysee" of Word of Recall
2 Scrolls titled "botti nelgcre" of Identify
3 Scrolls titled "ulksna micomp" of *Identify*
a Poplar Staff of Perception (11 charges)
a Poplar Staff of Perception (8 charges)
a Poplar Staff of Perception (8 charges)


  [Special advantages and disadvantages]
You were rolled up 435481 times before being accepted.


Posted on 2.4.2003 17:37
Last updated on 2.4.2003 17:57

Download this dump

228. on the Sangband Ladder (of 287)

Comments

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On 2.4.2003 17:37 andrewdoull@hotmail.com wrote:
Not much to comment on so far... very close call in a quest for 14 zombiefied lions. Had killed 7 of them, but got trapped between one and a were-rat with supplies running out. Recalled at that point, and tried teleporting (Using scrolls to a safe-haven) and kept ending up beside other zombiefied lions. Dropped to 8 hp, with poison, cuts and disease and no healing left before getting out of there....

On 2.4.2003 17:57 andrewdoull@hotmail.com wrote:
Apparently clay golems can gaze to paralyze...


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