The Angband Ladder: Teiglor, Naugrim Nogrod no-class by HugoTheGreat2011

  [Sil 1.0.2 Character Dump]

 Name   Teiglor       Age      154       Str   3 =  2          +1
 Sex    Male          Height   4'3       Dex   2 =  3          -1
 Race   Naugrim       Weight   160       Con   6 =  4  +1      +1
 House  Nogrod                           Gra   2 =  3          -1

 Game Turn   20,253   Melee (+16,3d11)   Melee       16 = 14  +2  +1  -1
 Exp Pool     1,478   Bows    (+3,0d0)   Archery      3 =  0  +2  +4  -3
 Total Exp   43,078   Armor [+13,4-10]   Evasion     13 = 13  +2      -2
 Burden       122.8                      Stealth     10 = 11  +2  -1  -2
 Max Burden   172.8   Health     -9:59   Perception  10 =  7  +2  +3  -2
 Depth         750'   Voice      28:28   Will         6 =  5  +2  +1  -2
 Min Depth     750'                      Smithing    10 =  8  +2
 Light Radius     2                      Song         0 =  0  +2      -2

 You are the only child of a Dwarven Craftsman. You are a credit to the
 family. You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.





  [Last Messages]

> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You have been given a cut.
> The Cat warrior claws you...
> *** LOW HITPOINT WARNING! ***
> The Cat warrior misses you.
> The Young cold-drake bites you!
> *** LOW HITPOINT WARNING! ***
> The Cat warrior claws you...
> *** LOW HITPOINT WARNING! ***
> The Cat warrior claws you!!
> *** LOW HITPOINT WARNING! ***
> You have been given a cut.
> The Cat warrior claws you!!
> You die.


  [Screenshot]

         
       # 
    %#f%#
    #@f. 
    #df. 
    #f.  
         


  [Equipment]

a) The Battle Axe of Hurin (-3,3d8) <+1> 4.5 lb
   It increases your constitution by 1.  It improves your will
   by 1.  It slays trolls.  It provides resistance to fear.  It
   cannot be harmed by the elements.  It grants you the ability: 
   Song of Slaying.  It does extra damage when wielded with both
   hands.  
b) (nothing)
c) a Chalcedony Ring of Accuracy (+2)
d) a Chalcedony Ring of Accuracy (+2)
e) an Amber Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
   constitution.  
f) a Brass Lantern of True Sight (with 2975 turns of light)
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
g) Leather Armour [-1,1d4]
h) a Cloak [+2]
i) (nothing)
j) a Great Helm of True Sight [-1,1d3] <+3>
   It improves your perception by 3.  It provides resistance to 
   blindness and hallucination.  It grants you the ability to
   see invisible creatures.  
k) a Set of Gauntlets [+0,1d1]
l) a Pair of Leather Boots of Free Action [+0,1d2]
   It grants you freedom of movement.  
m) 17 Arrows (Poisoned)
   They are branded with venom.  They can be shot by a bow.
n) 47 Arrows (+3)
   They can be shot by a bow.


  [Inventory]

a) 5 Dark Green Herbs of Rage
b) 2 Mottled Herbs of Healing
c) 4 Pieces of Dark Bread
d) 7 Flasks of oil
e) 3 Murky Brown Potions of Orcish Liquor
f) 5 Yellow Potions of Slow Poison
g) 6 Azure Potions of Quickness
h) a Vermilion Potion of Elemental Resistance
i) 4 Sparkling Potions of Strength
j) 4 Brilliant Blue Potions of Dexterity
k) 3 Copper Speckled Potions of Constitution
l) a Birch Staff of Freedom (8 charges)
m) a Sapphire Ring of Venom's End
   It provides resistance to poison.  
n) a Mail Corslet (-1) [-3,2d4]
o) a Round Shield of Protection [+0,1d4]
   It cannot be harmed by the elements.  
p) a Mithril Helm [-1,1d2]
   It cannot be harmed by the elements.  
q) The Pair of Steel Greaves of Orodreth [-1,1d2] <+1>
   It increases your dexterity by 1.  It provides resistance to 
   fire.  It cannot be harmed by the elements.  
r) a Longsword (+1,2d5) [+1] 3.0 lb
s) a Battle Axe of Dragon Slaying (-2,3d4) 3.2 lb
   It slays dragons.  It does extra damage when wielded with
   both hands.  
t) a Mattock (-5,5d2) <+2> 13.9 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Teiglor of the Naugrim
Entered Angband on 14 Apr 2012

    Turn     Depth    Note

   2,051    100 ft    (Jeweller)
   2,051    100 ft    (Armoursmith)
   2,051    100 ft    (Enchantment)
   2,958    150 ft    Slew Gorgol, the Butcher
   3,406    200 ft    (Charge)
   4,282    250 ft    (Dodging)
   5,094    350 ft    (Sprinting)
   6,984    450 ft    (Disguise)
   7,222    450 ft    (Vanish)
   7,782    350 ft    Slew Boldog, the Merciless
  11,704    500 ft    (Keen Senses)
  13,207    550 ft    (Inner Light)
  14,824    600 ft    Found The Spear of Boldog (from 350 ft)
  14,828    600 ft    (Lore-Keeper)
  15,685    600 ft    (Lore-Master)
  16,933    650 ft    Found The Pair of Steel Greaves of Orodreth
  19,292    750 ft    Found The Battle Axe of Hurin

  20,253    750 ft    Slain by a Cat warrior.
  20,253    750 ft    Died on 15 April 2012.




  ['Score' 015079747]


Posted on 15.4.2012 04:29
Last updated on 15.4.2012 07:32

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1175. on the Sil Ladder (of 2253)

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On 15.4.2012 04:29 HugoTheGreat2011 wrote:
My recent Nogrod installment, and an interesting one too.

Although this was intended to be a Smithing character, I had bad luck finding forges. After making my two Rings of Accuracy (+2) at 100ft, I didn't find another forge since, probably because I was getting inpatient or was getting chased out by Wargs, etc..

In the meantime, I recently upped my Stealth like a madman. At one point, at 450ft, I had a close call with Wargs, Orcobal & his co., a Giant, and whatnot chasing me all over the level. And then, in the nick of time, with 8 Skill points for Stealth + Disguise, I picked up Vanish. Shortly after, all of these foes went 'unwary' wandered elsewhere. Whew!

Currently, I'm standing near this upwards shaft, leading to 350ft. I might as well take it!

On 15.4.2012 05:32 HugoTheGreat2011 wrote:
Currently at 750ft. Working on upping my Melee and Evasion as high as possible. Melee is at 20 already. I need to increase that Evasion, to 20, at least.

Still haven't found another forge. :/ Even if I don't get to find forge, I'm happy with this guy anyways.

Besides, I just found the Battle Axe of Hurin, the perfect companion for a Dwarven character in Sil.

*Me wants to play some Beethoven tunes right now....*

On 15.4.2012 07:32 HugoTheGreat2011 wrote:
This one went downhill rather quickly after a cat warrior started 'calling out' while I was trying to scavenge goodies near an unwary young cold-drake. Ugh...

Now, I am left with my last remaining alive high-level character, Hugo Bloke...

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