The Angband Ladder: Power-Out @, Noldor Feanor no-class by HugoTheGreat2011

  [Sil 1.0.2 Character Dump]

 Name   Power-Out @   Age    2,814       Str   3 =  2          +1
 Sex    Male          Height  6'10       Dex   5
 Race   Noldor        Weight   166       Con   5 =  4          +1
 House  Feanor                           Gra   2 =  3          -1

 Game Turn   20,805   Melee (+18,3d10)   Melee       18 = 15  +5  -1  -1
 Exp Pool       286   Bows    (+4,1d9)   Archery      4 =  0  +5      -1
 Total Exp   47,186   Armor [+15,5-15]   Evasion     15 = 14  +5  -2  -2
 Burden       142.2                      Stealth     10 = 11  +5  -4  -2
 Max Burden   172.8   Health     -4:49   Perception   1 =  0  +2  +1  -2
 Depth         750'   Voice      28:28   Will         7 =  7  +2      -2
 Min Depth     750'                      Smithing     1 =  0  +2      -1
 Light Radius     2                      Song         0 =  0  +2      -2

 You are one of several children of a warrior from the house of Feanor.
 You have light grey eyes, wavy black hair, and a fair complexion.






  [Last Messages]

> The Greater werewolf misses you.
> The Greater werewolf claws you!
> You strike out at everything around you!
> You hit the Greater werewolf.
> You hit the Cave troll! <2x>
> You miss the Greater werewolf.
> You hit the Greater werewolf.
> You have slain the Greater werewolf.
> The Cave troll hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Cave troll hits you.
> *** LOW HITPOINT WARNING! ***
> The Greater werewolf claws you.
> You die.


  [Screenshot]

         
         
   ######
   #C@.. 
   'TTC! 
  ###..  
    ##   


  [Equipment]

a) a Greatsword (Defender) (-1,3d5) [+2] 5.9 lb
   It cannot be harmed by the elements.  It requires both hands
   to wield it properly.  
b) a Shortbow of Radiance (+0,1d7) 1.7 lb
   It fires shining arrows.  It can shoot arrows 13 squares
   (with your current strength).
c) an Onyx Ring of Damage <+1>
   It improves your damage sides by 1.  
d) a Marble Ring of Accuracy (+1)
e) an Ivory Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
   constitution.  
f) a Brass Lantern (with 6415 turns of light)
g) a Mail Corslet of Permanence (-1) [-3,2d4]
   It sustains your strength and dexterity.  It cannot be harmed
   by the elements.  
h) a Cloak [+2]
i) (nothing)
j) a Great Helm of True Sight [-2,1d4] <+1>
   It improves your perception by 1.  It provides resistance to 
   blindness and hallucination.  It grants you the ability to
   see invisible creatures.  
k) (nothing)
l) a Pair of Steel Greaves of Free Action [-1,1d2]
   It grants you freedom of movement.  
m) 37 Arrows (Poisoned)
   They are branded with venom.  They can be shot 13 squares
   (with your current strength and bow).
n) (nothing)


  [Inventory]

a) 3 Pale Herbs of Rage
b) 2 Pale Green Herbs of Sustenance
c) a Yellow Herb of Restoration
d) a Piece of Dark Bread
e) 2 Murky Brown Potions of Orcish Liquor
f) 6 Yellow Potions of Clarity
g) 5 Shimmering Potions of True Sight
h) 5 Sky Blue Potions of Slow Poison
i) 2 Golden Potions of Quickness
j) 2 Green Potions of Strength
k) 7 Vermilion Potions of Dexterity
l) 2 Emerald Potions of Constitution
m) a Bright Orange Potion of Grace
n) an Aspen Staff of Freedom (5 charges)
o) a Gnarled Staff of Light (5 charges)
p) a Yew Staff of Revelations (2 charges)
q) a Brass Lantern (with 3000 turns of light)
r) The Long Corslet of Maedhros (-2) [-3,2d6]
   It provides resistance to fire and poison.  It cannot be
   harmed by the elements.  
s) a Deathblade (+0,1d9) [+1] 2.6 lb
   It cannot be harmed by the elements.  
t) The Longsword 'Narsil' (+0,2d6) [+2] 2.5 lb
   It provides resistance to cold and fire.  It lights the
   dungeon around you.  It cannot be harmed by the elements.  
u) a Mattock (-5,5d3) <+2> 14.0 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Power-Out @ of the Noldor
Entered Angband on 26 Mar 2012

    Turn     Depth    Note

      10     50 ft    (Charge)
     257    100 ft    (Dodging)
   1,046    150 ft    Slew Gorgol, the Butcher
   1,086    150 ft    (Sprinting)
   1,344    250 ft    (Disguise)
   4,047    300 ft    (Power)
   5,651    350 ft    (Vanish)
   7,520    400 ft    Slew Boldog, the Merciless
   8,667    450 ft    (Dexterity)
   8,861    450 ft    Found The Spear of Boldog (from 400 ft)
   9,665    450 ft    Slew Uldor, the Accursed
   9,813    450 ft    (Inner Light)
  10,807    500 ft    Slew Othrond, the Orc Lord
  10,813    500 ft    Found The Longsword 'Narsil'
  11,168    500 ft    (Finesse)
  11,353    500 ft    Slew Gilim, the Giant of Eruman
  12,904    550 ft    (Subtlety)
  13,590    550 ft    Slew Orcobal, Champion of the Orcs
  14,239    600 ft    (Hardiness)
  15,360    600 ft    (Poison Resistance)
  18,814    700 ft    (Stun)
  20,676    750 ft    Found The Long Corslet of Maedhros (from 700 ft)

  20,805    750 ft    Slain by a Greater werewolf.
  20,805    750 ft    Died on 26 March 2012.




  ['Score' 015079195]


Posted on 27.3.2012 02:35

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1179. on the Sil Ladder (of 2253)

Comments

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On 27.3.2012 02:35 HugoTheGreat2011 wrote:
Futile attempt at a stealth character. I had to use the heavy armor to protect against STR/DEX or Fire/Poison.

On 27.3.2012 11:07 Fendell Orcbane wrote:
You should invest in exchange places too. It can be a life saver.

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