The Angband Ladder: Siluva, Noldor Feanor no-class by Jungle_Boy

  [Sil 1.0.1 Character Dump]

 Name   Siluva        Age    2,660       Str   6 =  3  +3
 Sex    Male          Height   6'8       Dex   5
 Race   Noldor        Weight   153       Con   3
 House  Feanor                           Gra   3 =  2  +1

 Game Turn   16,599   Melee (+13,3d13)   Melee       13 =  9  +5  -2  +1
 Exp Pool       122   Bows   (+5,1d12)   Archery      5 =  0  +5  -1  +1
 Total Exp   42,522   Armor [+24,7-16]   Evasion     24 = 20  +5  -1
 Burden       129.3                      Stealth      3 =  0  +5  -2
 Max Burden   298.4   Health     -4:34   Perception  13 =  7  +3  +3
 Depth         700'   Voice      34:34   Will         9 =  6  +3
 Min Depth     650'                      Smithing     9 =  5  +3      +1
 Light Radius     4                      Song         5 =  2  +3

 You are the only child of a warrior from the house of Feanor. You have
 light grey eyes, straight black hair, and a fair complexion.






  [Last Messages]

> You miss it. <2x>
> The Creeping horror misses you.
> You miss it.
> You hit the Creeping horror.
> You miss the Creeping horror.
> You miss it.
> The Creeping horror claws you.
> You are covered in acid!
> Your Cloak of Protection is unaffected!
> You miss it.
> You miss the Creeping horror.
> It claws you!
> You are covered in acid!
> Your Set of Gauntlets of Power is damaged!
> You die.


  [Screenshot]

  f  s   
         
    %####
   MH@   
    %%###
         
         


  [Equipment]

a) The Greatsword 'Glend' (-1,3d6) [+1] <+1> 12.0 lb
   It increases your strength by 1.  It sustains your strength.  
   It cannot be harmed by the elements.  It requires both hands
   to wield it properly.  
b) a Longbow of Himring (+0,1d9) [-1] 3.0 lb
   It slays orcs and trolls.  It can shoot arrows 18 squares
   (with your current strength).
c) a Silver Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
d) an Onyx Ring of Protection [+0,1d2]
e) a Coral Amulet of the Blessed Realm <+1>
   It increases your grace by 1.  It sustains your grace.  It 
   lights the dungeon around you.  
f) a Brass Lantern of Brightness (with 6281 turns of light)
   It burns brightly, increasing your light radius by an
   additional square.  
g) Leather Armour [+0,1d5]
h) a Cloak of Protection [+1,1d1]
   It cannot be harmed by the elements.  
i) (nothing)
j) a Great Helm of True Sight [-1,1d4] <+3>
   It improves your perception by 3.  It provides resistance to 
   blindness and hallucination.  It grants you the ability to
   see invisible creatures.  
k) a Set of Gauntlets of Power (-1) [-1,1d1] <+1>
   It increases your strength by 1.  
l) a Pair of Leather Boots of Free Action [-1,1d2]
   It grants you freedom of movement.  
m) 45 Arrows (+3)
   They can be shot 18 squares (with your current strength and bow).
n) (nothing)


  [Inventory]

a) a Russet Herb of Rage
b) a Dark Green Herb of Healing
c) a Mottled Herb of Restoration
d) 3 Fragments of Lembas
e) 2 Flasks of oil
f) 2 Clear Potions of Miruvor
g) 12 Murky Brown Potions of Orcish Liquor
h) 2 Dark Green Potions of Voice
i) 2 Golden Potions of Quickness
j) a Crimson Potion of Elemental Resistance
k) 3 Vermilion Potions of Strength
l) 5 Green Potions of Dexterity
m) a Willow Staff of Slumber (6 charges)
n) a Yew Staff of Majesty (7 charges)
o) a Silver Staff of Recharging (6 charges)
p) an Onyx Ring of Protection [+0,1d2]
q) a Mail Corslet (-1) [-3,2d5]
r) The Round Shield of Angrod [+0,1d4]
   It provides resistance to fire, confusion, and stunning.  It
   cannot be harmed by the elements.  
s) The Kite Shield of Hador (-1) [+0,1d6]
   It provides resistance to cold and fire.  It cannot be harmed
   by the elements.  
t) a Set of Leather Gloves of the Forge <+2>
   It improves your smithing by 2.  
u) The Shortsword of Amrod (+1,1d7) [+1] <+2> 1.5 lb
   It improves your stealth and perception by 2.  It grants you 
   freedom of movement.  It cannot be harmed by the elements.  
v) a Longsword (+0,2d6) [+1] 3.3 lb
w) a Mattock (-7,6d2) <+2> 9.3 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Siluva of the Noldor
Entered Angband on 7 Feb 2012

    Turn     Depth    Note

       9     50 ft    (Power)
       9     50 ft    (Charge)
       9     50 ft    (Dodging)
     864     50 ft    (Weaponsmith)
   2,838    150 ft    (Armoursmith)
   3,382    150 ft    Slew Gorgol, the Butcher
   6,857    350 ft    (Lore-Keeper)
   6,857    350 ft    (Lore-Master)
   8,198    450 ft    (Keen Senses)
   8,983    450 ft    (Hardiness)
   9,577    450 ft    (Song of Elbereth)
   9,689    450 ft    Slew Othrond, the Orc Lord
  10,805    500 ft    (Parry)
  10,805    500 ft    (Riposte)
  11,865    500 ft    Slew Ulfang the Black
  12,722    550 ft    Found The Round Shield of Angrod
  12,821    550 ft    Slew Orcobal, Champion of the Orcs
  13,394    550 ft    Slew Gilim, the Giant of Eruman
  14,644    600 ft    Found The Kite Shield of Hador
  15,040    600 ft    (Enchantment)
  15,643    650 ft    Slew Nan, the Giant
  15,643    650 ft    Found The Greatsword 'Glend'
  16,172    650 ft    Found The Shortsword of Amrod

  16,599    700 ft    Slain by a Creeping horror.
  16,599    700 ft    Died on 07 February 2012.




  ['Score' 014083401]


Posted on 23.2.2012 16:07

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1262. on the Sil Ladder (of 2253)

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On 23.2.2012 16:08 Jungle_Boy wrote:
I've been experimenting with some high evasion characters. I really like riposte. They seem to start out well but the tricky part is knowing when to branch out and what to branch out into.

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