The Angband Ladder: Turgon, Noldor Fingolfin no-class by Gorbad

  [Sil 1.0.2 Character Dump]

 Name   Turgon        Age    3,193       Str   2
 Sex    Male          Height   7'8       Dex   4 =  4  +1  -1
 Race   Noldor        Weight   153       Con   5
 House  Fingolfin                        Gra  -2 =  3  -1  -4

 Game Turn   16,748   Melee (+15,2d11)   Melee       15 = 14  +4  -3
 Exp Pool     3,983   Bows   (+4,1d10)   Archery      4 =  1  +4  -2  +1
 Total Exp   34,583   Armor [+12,5-18]   Evasion     12 = 12  +4  -4
 Burden       179.7                      Stealth      6 =  7  +4  -5
 Max Burden   144.0   Health     37:49   Perception   3 =  1  -2  +4
 Depth         650'   Voice      13:13   Will         1 =  2  -2      +1
 Min Depth     650'                      Smithing     1 =  0  -2  +3
 Light Radius     3                      Song         2 =  4  -2

    ...that Turgon the terrible towering in anger
       a pathway clove with pale falchion
       from swirling slaughter...





  [Equipment]

a) a Glaive (+0,2d8) [+1] 7.5 lb
   It requires both hands to wield it properly.  It counts as a
   type of polearm.  
b) The Shortbow of Celegorm (+1,1d8) <-1> 2.0 lb
   It decreases your grace by 1.  It slays wolves, orcs, trolls, 
   and spiders.  It cannot be harmed by the elements.  It can
   shoot arrows 15 squares (with your current strength).
c) a Ruby Ring of Perception <+2>
   It improves your perception by 2.  
d) an Amethyst Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
e) a Silver Amulet
f) a Brass Lantern of Brightness (with 4933 turns of light)
   It burns brightly, increasing your light radius by an
   additional square.  
g) a Long Corslet (-2) [-4,2d5] {special}
h) a Cloak [+2]
i) (nothing)
j) a Great Helm of True Sight [-2,1d3] <+2>
   It improves your perception by 2.  It provides resistance to 
   blindness and hallucination.  It grants you the ability to
   see invisible creatures.  
k) The Set of Gauntlets of Gamil Zirak (-1) [+0,1d2] <+3>
   It improves your smithing by 3.  It provides resistance to 
   fire.  It cannot be harmed by the elements.  
l) a Pair of Steel Greaves of Free Action [-1,1d3]
   It grants you freedom of movement.  
m) 44 Arrows (Poisoned)
   They are branded with venom.  They can be shot 15 squares
   (with your current strength and bow).
n) 96 Arrows
   They can be shot 15 squares (with your current strength and bow).


  [Inventory]

a) 4 Fragments of Lembas
b) 3 Wrinkled Herbs {tried}
c) a Sparkling Potion of Slow Poison
d) 6 Azure Potions of Quickness
e) 3 Emerald Potions of Strength
f) 4 Yellow Potions of Constitution
g) an Ivory Staff of Sanctity
h) a Silver Staff of Understanding {empty}
i) a Runed Staff of Self Knowledge
j) a Runed Staff of Self Knowledge
k) an Oak Staff {Trap?, tried}
l) an Adamant Ring of Evasion [+2]
m) a Bronze Ring of Protection [+0,1d2]
n) an Onyx Ring {Sustenance}
o) an Ivory Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
   constitution.  
p) a Lesser Jewel of True Sight
   It provides resistance to blindness and hallucination.  It
   grants you the ability to see invisible creatures.  
q) a Long Corslet (-2) [-4,2d6]
r) a Helm of Defiance [-1,1d2] <+3>
   It improves your will by 3.  It provides resistance to fear.  
   
s) a Pair of Leather Boots of Softest Tread [+0,1d1] <+3>
   It improves your stealth by 3.  
t) a Throwing Axe (+0,2d5) {special} 1.5 lb
u) a Shovel (-3,2d2) <+1> 6.1 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  
v) a Longbow of Radiance (+0,1d9) [-1] 3.4 lb
   It fires shining arrows.  It can shoot arrows 16 squares
   (with your current strength).
w) 40 Arrows (+3)
   They can be shot 15 squares (with your current strength and bow).


  [Notes]

Turgon of the Noldor
Entered Angband on 20 Feb 2012

    Turn     Depth    Note

       1     50 ft    (Song of Slaying)
     348    100 ft    (Charge)
   1,985    200 ft    Slew Gorgol, the Butcher
   1,988    200 ft    (Dodging)
   2,346    200 ft    (Careful Shot)
   2,982    250 ft    (Sprinting)
   4,647    250 ft    (Power)
   6,474    350 ft    Found The Set of Gauntlets of Gamil Zirak
   6,706    350 ft    (Stun)
   9,986    400 ft    (Flanking)
  12,310    500 ft    Slew Ulfang the Black
  13,854    550 ft    (Disguise)
  13,854    550 ft    (Exchange Places)
  14,136    550 ft    Found The Shortbow of Celegorm
  16,656    650 ft    Slew Gilim, the Giant of Eruman



  ['Score' 013083252]


Posted on 21.2.2012 17:07

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23. on the Competition No.118 Ladder (of 36)

Comments

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On 21.2.2012 17:07 Gorbad wrote:
Decision time... what to drop?

The Corslet I'm wearing is 2d5, but {special} (It's not Venom's End, so probably Permanence), the other one is 2d6....

On 21.2.2012 17:14 Gorbad wrote:
Will probably ditch Celegorm's bow as soon as I find a potion of Grace, and use the Longbow of Radiance, to have more Voice.

And probably work up to Lore-Master while I'm at it.

On 21.2.2012 17:15 HallucinationMushroom wrote:
It could be wrath, or have you seen one of those yet this game? I would go for the 2d6 armor but that's just me.

On 21.2.2012 17:36 Gorbad wrote:
Leaning towards the 2d6, as I have a Ring of Dex and a few potions of Str. Wrath I *think* I would have noticed, I've been wearing it for a while.

On 22.2.2012 01:04 HugoTheGreat2011 wrote:
Check to see if the majority of monsters are 'aggresive.' That's one way to tell if that's Long Corslet has wrath or not.

On 22.2.2012 02:17 Gorbad wrote:
Used a charge of Self Knowledge, found the Amulet is grace, and the armor Permanence, so away it goes (with a small tinge of regret).

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