The Angband Ladder: Gunar, Noldor Fingolfin no-class by Fendell Orcbane

  [Sil 1.0.1 Character Dump]

 Name   Gunar         Age    4,338       Str   2 =  1          +1
 Sex    Male          Height   6'9       Dex   3 =  4          -1
 Race   Noldor        Weight   155       Con   7 =  6          +1
 House  Fingolfin                        Gra   1 =  2          -1

 Game Turn   21,561   Melee (+17,2d12)   Melee       17 = 17  +3  -3
 Exp Pool       336   Bows   (+6,1d11)   Archery      6 =  2  +3      +1
 Total Exp   50,436   Armor [+19,6-12]   Evasion     19 = 12  +3  +4
 Burden       113.3                      Stealth     18 =  5  +3 +10
 Max Burden   144.0   Health      0:71   Perception   9 =  8  +1
 Depth         950'   Voice      24:24   Will        11 =  9  +1      +1
 Min Depth     800'                      Smithing     1 =  0  +1
 Light Radius     2                      Song         4 =  3  +1

 You are the only child of a smith from the house of Fingolfin. You
 have light grey eyes, straight black hair, and a fair complexion.






  [Last Messages]

> It hits you!
> You hear a door burst open!
> The Young fire-drake breathes fire.
> Your Ashen Staff of Light (5 charges) (n) was destroyed!
> The Young fire-drake claws you.
> You miss the Young fire-drake.
> The Young fire-drake misses you.
> You hit the Young fire-drake.
> The Young fire-drake misses you.
> You miss the Young fire-drake.
> The Young fire-drake misses you.
> You burst into a furious rage!
> You have 2 Black Herbs of Rage (a).
> The Young fire-drake claws you!
> You die.


  [Screenshot]

         
         
  ###### 
    R@d  
  ###%%#%
         
         


  [Equipment]

a) a Halberd of Dragon Slaying (-3,2d10) [+1] 6.0 lb
   It slays dragons.  It requires both hands to wield it
   properly.  It counts as a type of polearm.  
b) a Longbow (+0,1d9) [-1] 2.7 lb
   It can shoot arrows 16 squares (with your current strength).
c) an Emerald Ring of Protection [+0,1d2]
d) a Ruby Ring of Evasion [+1]
e) an Amber Amulet of Preservation
   It sustains your constitution and grace.  It reduces your
   need for food.  It cannot be harmed by the elements.  
f) a Brass Lantern (with 3299 turns of light)
g) The Leather Armour of Caranthir [+1,1d4] <+4>
   It improves your stealth by 4.  It creates an unnatural
   darkness.  It cannot be harmed by the elements.  
h) a Shadow Cloak of Stealth [+4] <+4>
   It improves your stealth by 4.  It creates an unnatural
   darkness.  
i) (nothing)
j) a Dwarf Mask of Brilliance [-2,1d3]
   It provides resistance to fire.  It lights the dungeon around
   you.  
k) a Set of Mithril Gauntlets [+0,1d1]
   It cannot be harmed by the elements.  
l) a Pair of Leather Boots of Softest Tread [+0,1d1] <+3>
   It improves your stealth by 3.  
m) 49 Arrows (+3)
   They can be shot 16 squares (with your current strength and bow).
n) 7 Arrows of Piercing
   They cut easily through armour.  They can be shot 16 squares
   (with your current strength and bow).


  [Inventory]

a) 2 Black Herbs of Rage
b) 2 Pale Green Herbs of Restoration
c) 3 Pieces of Dark Bread
d) a Fragment of Lembas
e) a Clear Potion of Miruvor
f) 2 Murky Brown Potions of Orcish Liquor
g) 7 Sky Blue Potions of Slow Poison
h) 5 Grey Potions of Quickness
i) a Brown Potion of Elemental Resistance
j) a Sparkling Blue Potion of Dexterity
k) a Golden Potion of Grace
l) a Silver Trumpet of Terror
m) a Bronze Trumpet of Blasting
n) a Willow Staff of Revelations (2 charges)
o) an Elm Staff of Foes (1 charge)
p) The Mail Corslet of Durin (-1) [-3,3d3]
   It provides resistance to cold and fire.  It speeds your
   regeneration (which also increases your hunger).  It cannot
   be harmed by the elements.  
q) a Kite Shield of Protection (-1) [+0,1d7]
   It cannot be harmed by the elements.  
r) The Dagger of Azaghal (+1,1d6) 1.0 lb
   It slays dragons.  It provides resistance to fire and fear.  
   It can be thrown effectively (9 squares).  It cannot be
   harmed by the elements.  
s) The Longsword 'Narsil' (+0,2d6) [+2] 2.5 lb
   It provides resistance to cold and fire.  It lights the
   dungeon around you.  It cannot be harmed by the elements.  
t) a Shovel (-3,3d1) <+1> 5.0 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  


  [Notes]

Gunar of the Noldor
Entered Angband on 8 Feb 2012

    Turn     Depth    Note

       0     50 ft    (Charge)
     632    100 ft    (Dodging)
   1,549    150 ft    (Lore-Keeper)
   4,310    300 ft    (Sprinting)
   4,728    350 ft    (Clarity)
   5,018    350 ft    (Inner Light)
   8,337    400 ft    (Lore-Master)
   8,652    400 ft    (Song of Elbereth)
   9,619    400 ft    (Finesse)
   9,823    400 ft    Found The Longsword 'Narsil'
  10,405    450 ft    (Disguise)
  11,761    500 ft    (Hardiness)
  11,803    500 ft    Slew Orcobal, Champion of the Orcs
  11,942    500 ft    Found The Leather Armour of Caranthir
  12,241    500 ft    (Keen Senses)
  12,260    500 ft    Slew Gilim, the Giant of Eruman
  12,885    550 ft    (Follow-Through)
  13,206    550 ft    Slew Uldor, the Accursed
  14,573    600 ft    (Poison Resistance)
  15,940    650 ft    (Whirlwind Attack)
  15,955    650 ft    Found The Dagger of Azaghal
  16,054    650 ft    Found The Shortsword of Amrod
  17,909    750 ft    (Careful Shot)
  20,660    900 ft    (Assassination)
  20,757    900 ft    Found The Mail Corslet of Durin
  21,204    950 ft    (Listen)

  21,561    950 ft    Slain by a Young fire-drake.
  21,561    950 ft    Died on 10 February 2012.




  ['Score' 019078439]


Posted on 10.2.2012 02:01
Last updated on 11.2.2012 03:59

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779. on the Sil Ladder (of 2253)

Comments

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On 10.2.2012 02:01 Fendell Orcbane wrote:
I'm feeling good about this character...pumping evasion up makes taking on giants pretty easy, because while they hit hard...they don't hit often.

On 10.2.2012 03:37 ewan wrote:
Right. And you're stealthy enough that they can't find you in the first place :).

On 10.2.2012 03:39 Fendell Orcbane wrote:
Ewan: Good point...now I need a permanent light source,cause all of my stealth gear makes everything dark around me : (

On 10.2.2012 04:12 Fendell Orcbane wrote:
Yep this is my best character so far....

On 10.2.2012 04:31 Fendell Orcbane wrote:
I hate how acid can destroy your equipment...

On 10.2.2012 07:32 Fendell Orcbane wrote:
I had a close call with a spider of Gorgorath,two greater werewolves and cat warriors. I was caught in a web btw when I was surrounded and attacked. lucky for me I had a lot of potions on me so I managed to survive and get into a corridor and kill all of my attackers. I've gotten into a few bad spots but I've been lucky enough to have the right buffs for each occasion.

On 10.2.2012 15:45 HallucinationMushroom wrote:
Looking good.


On 10.2.2012 20:48 Fendell Orcbane wrote:
Hmm, this character is a lot more powerful than he seems on paper. I can knock a vampire out in one blow...if they are unaware. I can also knock a Red R out in one shot too. but I'm still being careful. I found the mail of Durin but its too heavy...I don't know if I should keep it. Opinions?

On 10.2.2012 23:29 ewan wrote:
I would carry it as a swap if needed, and dump some of those staves to avoid the weight penalty; also that halberd.

On 11.2.2012 00:25 Scatha wrote:
Glad to see you picked up Assassination -- I thought it sounded good with such serious stealth gear.

On the other side from ewan, I would probably keep the halberd as a big damage weapon for when you need to kill heavily protected or critical resistant enemies. I think that's marginally more important than the swap armour? (But they're both nice.)

On 11.2.2012 03:59 Fendell Orcbane wrote:
Goddamnit!!! I got killed by a dragon...I eat a herb of rage and I though that it would have given me more hps...I was resisting fire(dwarf mask). Plus the dragon was down ***. What happened? Do dragons always do the same amount of breath damage? Oh well at least I made some real progress and I can see that my template is pretty good. Its just hard to tell what is good character wise. Honestly the last young firedrake when down really easy...I don't know why I had so much trouble with this one.
I guess it clawed me, but like I said I thought that with the extra hit points from the rage herb I would have been fine....a grey R was right behind me too...but I thought that I could have taken them on...oh well.

On 11.2.2012 11:42 half wrote:
The claw attack is (+18, 3d11) which is really quite powerful, hitting you almost half the time, and doing 4d11 on this occasion. You were probably a bit unlucky to miss twice and to have a critical against you (since having a high dice attack is a proxy for weapon weight for monster critical chances, it is quite rare for 3dX monsters to get criticals), but then again when you die, it is normally a period of poor luck.

Also, I should clarify that Sil doesn't use the old D&D convention of dragon breath doing damage equal to their current HP. Young fire drakes breathe for 16d4, but get two less dice of damage for each extra square you are away from them.

Dragons are very tough, but easy to flee from so I'd often advise this -- it did seem like you had a good chance with that Halberd and Dwarf Mask though. The ideal places to fight territorial monsters are near a corner that you can duck around as they won't pursue you.

On 11.2.2012 12:53 Scatha wrote:
This does indeed look like you were a bit unlucky. Part of the strategy of the game is gauging when you can safeguard even against very bad luck or when your best option is to count on things going your way.

By the way (you may know this), items which boost your Con (like herbs of rage) increase your current health in proportion to the increase in your maximum health. So you get more benefit out of them if you use them early in a fight before you are seriously injured.

On 11.2.2012 21:22 Fendell Orcbane wrote:
I didn't realize that the hp boost was related to the CON boost....Honestly I don't feel too bad about this death, because it was the result of me doing something kinda dumb. I tend to feel crappy about deaths when they are the result of random things happening...like wandering monsters of crebains out of the blue.
At least now I have a build that I KNOW works pretty well.

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