The Angband Ladder: Power Baron, Noldor Fingolfin no-class by HugoTheGreat2011

  [Sil 1.0.1 Character Dump]

 Name   Power Baron   Age    3,689       Str   4
 Sex    Male          Height   7'3       Dex   4 =  3  +1
 Race   Noldor        Weight   170       Con   3
 House  Fingolfin                        Gra   3 =  2  +1

 Game Turn   21,550   Melee (+22,3d10)   Melee       22 = 21  +4  -4  +1
 Exp Pool       148   Bows    (+3,1d9)   Archery      3 =  0  +4  -2  +1
 Total Exp   50,748   Armor [+20,6-20]   Evasion     20 = 18  +4  -2
 Burden       143.1                      Stealth      0 =  0  +4  -4
 Max Burden   207.3   Health     -1:34   Perception   7 =  1  +3  +3
 Depth         850'   Voice      34:34   Will        11 =  7  +3      +1
 Min Depth     800'                      Smithing     3 =  0  +3
 Light Radius     4                      Song         3 =  0  +3

 You are the only child of a bard from the house of Fingolfin. You have
 light grey eyes, straight black hair, and a fair complexion.






  [Last Messages]

> You charge the Spider of Gorgoroth!
> You have slain the Spider of Gorgoroth.
> Illegal command for character sheet!
> You were wearing a Dwarf Mask of Defiance [-2,1d2] <+3> (t).
> You are wearing a Crown of True Sight [+0,1d1] <+3> (j).
> You have no room for a Shortbow (+1,1d8).
> There is a pile of rubble in the way! <2x>
> You have no room for a Shortbow (+1,1d8).
> There is a wall in the way!
> You have no room for a Green Potion.
> You see no more Green Potions {tried}.
> The Young fire-drake misses you.
> The Young fire-drake breathes fire.
> The Spider of Gorgoroth dies.
> You die.


  [Screenshot]

        #
  ###'# #
    # #  
    #@#..
    #....
    #.d..
    #:.].


  [Equipment]

a) a Greatsword of Brilliance (-2,3d5) [+1] 6.6 lb
   It lights the dungeon around you.  It requires both hands to
   wield it properly.  
b) a Shortbow of Doriath (+0,1d8) 1.6 lb
   It slays wolves and spiders.  It can shoot arrows 13 squares
   (with your current strength).
c) an Adamant Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
d) an Emerald Ring of Evasion [+1]
e) a Crystal Amulet of the Blessed Realm <+1>
   It increases your grace by 1.  It sustains your grace.  It 
   lights the dungeon around you.  
f) a Brass Lantern (with 1392 turns of light)
g) a Long Corslet of Protection (-2) [-4,2d7]
   It cannot be harmed by the elements.  
h) a Cloak of Warmth [+1]
   It provides resistance to cold.  
i) (nothing)
j) a Crown of True Sight [+0,1d1] <+3>
   It improves your perception by 3.  It provides resistance to 
   blindness and hallucination.  It grants you the ability to
   see invisible creatures.  It cannot be harmed by the
   elements.  
k) a Set of Gauntlets [-1,1d2]
l) a Pair of Steel Greaves of Free Action [+0,1d2]
   It grants you freedom of movement.  
m) 61 Arrows (Poisoned)
   They are branded with venom.  They can be shot 13 squares
   (with your current strength and bow).
n) 24 Arrows of Piercing
   They cut easily through armour.  They can be shot 13 squares
   (with your current strength and bow).


  [Inventory]

a) 3 Russet Herbs of Rage
b) a Grey Herb of Sustenance
c) 2 Fragments of Lembas
d) 4 Flasks of oil
e) a Clear Potion of Miruvor
f) 2 Murky Brown Potions of Orcish Liquor
g) 5 Smoky Potions of Slow Poison
h) 8 Pale Green Potions of Quickness
i) an Emerald Potion of Elemental Resistance
j) 2 Crimson Potions of Strength
k) 2 Copper Speckled Potions of Dexterity
l) a Beech Staff of Light (6 charges)
m) a Beech Staff of Light (5 charges)
n) a Gnarled Staff of Sanctity (2 charges)
o) an Elm Staff of Self Knowledge (2 charges)
p) a Driftwood Amulet of Regeneration
   It speeds your regeneration (which also increases your hunger).
   
q) Galvorn Armour [-1,2d4]
   It cannot be harmed by the elements.  
r) a Helm of Brilliance [-1,1d2]
   It lights the dungeon around you.  
s) a Dwarf Mask of Defiance [-2,1d2] <+3>
   It improves your will by 3.  It provides resistance to fire 
   and fear.  
t) The Dagger of Nargil (+5,1d5) 0.5 lb
   It cuts easily through armour.  It can be thrown effectively
   (16 squares).  It cannot be harmed by the elements.  
u) a Greatsword of Dragon Slaying (-2,3d5) [+1] 7.5 lb
   It slays dragons.  It requires both hands to wield it
   properly.  
v) a Mattock (-7,6d2) <+2> 13.6 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Power Baron of the Noldor
Entered Angband on 5 Feb 2012

    Turn     Depth    Note

      50     50 ft    (Charge)
   2,028    150 ft    (Dodging)
   2,592    200 ft    (Sprinting)
   6,621    300 ft    Slew Gorgol, the Butcher
   6,784    350 ft    (Inner Light)
   8,368    400 ft    (Hardiness)
   8,530    400 ft    (Poison Resistance)
   8,729    400 ft    Slew Uldor, the Accursed
   9,057    400 ft    (Clarity)
  10,133    400 ft    (Knock Back)
  10,621    500 ft    (Power)
  14,122    500 ft    Slew Gilim, the Giant of Eruman
  15,870    600 ft    Found The Dagger of Nargil (from 500 ft)

  21,550    850 ft    Slain by a Young fire-drake.
  21,550    850 ft    Died on 05 February 2012.




  ['Score' 017078450]


Posted on 5.2.2012 23:06
Last updated on 5.2.2012 23:33

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973. on the Sil Ladder (of 2253)

Comments

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On 5.2.2012 23:06 HugoTheGreat2011 wrote:
I'm on a roll with this one...

On 5.2.2012 23:33 HugoTheGreat2011 wrote:
Stumbled into an area with a Spider of Gorgoroth and a Young fire-drake. The Young fire-drake instakilled me with its fire breath before I had a chance to react and swap on the Dwarf Mask. My HP went down from 34 to -1 in one hit... *grumbles*

On 5.2.2012 23:56 Scatha wrote:
It seems that you had a turn to put on the dwarf mask -- instead you used this to step away from the dragon, which I can also understand, but the fire resistance might have been even more crucial.

On 6.2.2012 00:42 HugoTheGreat2011 wrote:
I see what you mean. The fire resistance would have saved me here.

Note to self: Upon first encounter of any fire-drake, put on fire resistance FIRST, then step away.

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