The Angband Ladder: Tarodrethwe, Noldor Fingolfin no-class by HugoTheGreat2011

  [Sil 1.0.1 Character Dump]

 Name   Tarodrethwe   Age    3,793       Str   4
 Sex    Male          Height   7'4       Dex   3
 Race   Noldor        Weight   183       Con   4 =  3  +1
 House  Fingolfin                        Gra   2

 Game Turn   21,644   Melee  (+19,2d9)   Melee       19 = 18  +3  -3  +1
 Exp Pool     3,368   Bows    (+2,1d8)   Archery      2 =  0  +3  -2  +1
 Total Exp   48,668   Armor [+19,8-24]   Evasion     19 = 16  +3
 Burden       133.7                      Stealth     -2 =  0  +3  -5
 Max Burden   207.3   Health     -5:41   Perception   9 =  7  +2
 Depth         800'   Voice      28:28   Will        10 =  7  +2      +1
 Min Depth     800'                      Smithing     4 =  0  +2  +2
 Light Radius     4                      Song         2 =  0  +2

 You are one of several children of an archer from the house of
 Fingolfin. You have light grey eyes, straight black hair, and a fair
 complexion.





  [Last Messages]

> You miss the Ururauko.
> The Ururauko hits you.
> You are enveloped in flames!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You feel much better.
> You have no more Violet Potions of Healing (d).
> The Ururauko hits you.
> You are enveloped in flames!
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You hit the Ururauko.
> The Ururauko hits you!
> You are enveloped in flames!
> You die.


  [Screenshot]

  ##%#'%%
    '    
  #%# ]  
    #@R  
    %    
    %###'
         


  [Equipment]

a) a Longsword of Brilliance (+0,2d5) [+1] 3.2 lb
   It lights the dungeon around you.  
b) a Shortbow of Radiance (+1,1d7) 1.5 lb
   It fires shining arrows.  It can shoot arrows 12 squares
   (with your current strength).
c) a Ruby Ring of Sustenance
   It reduces your need for food.  
d) an Adamant Ring of Evasion [+2]
e) a Silver Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
f) a Brass Lantern of Brightness (with 2207 turns of light)
   It burns brightly, increasing your light radius by an
   additional square.  
g) a Mail Corslet of Venom's End [-3,2d5]
   It provides resistance to poison.  
h) a Cloak of Protection [+2,1d1]
   It cannot be harmed by the elements.  
i) a Kite Shield of Frost (-2) [+0,1d6]
   It provides resistance to fire.  
j) a Great Helm of Clarity [-2,1d3]
   It provides resistance to confusion, stunning, and 
   hallucination.  
k) a Set of Gauntlets of the Forge (-1) [+0,1d1] <+2>
   It improves your smithing by 2.  
l) a Pair of Leather Boots [+0,1d2]
m) 19 Arrows (Poisoned)
   They are branded with venom.  They can be shot 12 squares
   (with your current strength and bow).
n) 37 Arrows of Piercing
   They cut easily through armour.  They can be shot 12 squares
   (with your current strength and bow).


  [Inventory]

a) 2 Yellow Herbs of Rage
b) a Thorny Herb of Restoration
c) 2 Flasks of oil
d) 4 Dark Green Potions of Slow Poison
e) 2 Copper Speckled Potions of Quickness
f) 5 Brown Potions of Strength
g) a Black Potion of Dexterity
h) a Silver Staff of Light (7 charges)
i) a Silver Staff of Light (3 charges)
j) a Twisted Staff of Treasures (0 charges)
k) a Pearl Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
l) a Bloodstone Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
m) a Silver Ring of Warmth
   It provides resistance to cold.  
n) a Sapphire Ring of Damage <+1>
   It improves your damage sides by 1.  
o) a Cloak of Stealth [+1] <+1>
   It improves your stealth by 1.  
p) a Mithril Shield of Deflection (-1) [+2,1d6]
   It cannot be harmed by the elements.  
q) The Greatsword 'Glend' (-1,3d6) [+1] <+1> 12.0 lb
   It increases your strength by 1.  It sustains your strength.  
   It cannot be harmed by the elements.  It requires both hands
   to wield it properly.  
r) a Greatsword (Defender) (-2,3d6) [+2] 7.6 lb
   It cannot be harmed by the elements.  It requires both hands
   to wield it properly.  
s) a Spear of Dragon Slaying (-1,1d9) 3.0 lb
   It slays dragons.  It can be thrown effectively (8 squares).  
   It does extra damage when wielded with both hands.  It counts
   as a type of polearm.  
t) a Mattock (-6,6d2) <+2> 13.5 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Tarodrethwe of the Noldor
Entered Angband on 5 Feb 2012

    Turn     Depth    Note

      25     50 ft    (Charge)
     663    100 ft    (Dodging)
   1,102    150 ft    (Sprinting)
   1,120    150 ft    Slew Gorgol, the Butcher
   3,671    250 ft    (Power)
   7,408    350 ft    (Inner Light)
   7,408    350 ft    (Clarity)
   9,773    450 ft    (Hardiness)
  10,153    450 ft    (Poison Resistance)
  13,162    600 ft    Slew Gilim, the Giant of Eruman
  14,862    550 ft    Slew Nan, the Giant
  14,906    550 ft    Found The Greatsword 'Glend'
  15,166    550 ft    Slew Othrond, the Orc Lord
  18,563    700 ft    (Lore-Keeper)
  19,326    700 ft    (Lore-Master)
  21,013    750 ft    (Knock Back)
  21,521    800 ft    Slew Tevildo, Prince of Cats
  21,538    800 ft    Slew Oikeroi, Guard of Tevildo

  21,644    800 ft    Slain by an Ururauko.
  21,644    800 ft    Died on 05 February 2012.




  ['Score' 016078356]


Posted on 5.2.2012 12:22

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1065. on the Sil Ladder (of 2253)

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On 5.2.2012 12:22 HugoTheGreat2011 wrote:
Tried to keep the stupid Ururauko away from me, but I couldn't do it without Fire resistance from the shield. Ugh..

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