The Angband Ladder: Andorwe, Noldor Fingolfin no-class by HugoTheGreat2011

  [Sil 1.0.1 Character Dump]

 Name   Andorwe       Age      248       Str   5 =  4  +1
 Sex    Male          Height  6'10       Dex   3
 Race   Noldor        Weight   170       Con   3
 House  Fingolfin                        Gra   2

 Game Turn   16,808   Melee (+20,3d12)   Melee       20 = 17  +3  -1  +1
 Exp Pool     1,799   Bows   (+4,1d11)   Archery      4 =  0  +3      +1
 Total Exp   41,499   Armor [+18,6-16]   Evasion     18 = 16  +3  -1
 Burden       136.1                      Stealth     -1 =  0  +3  -4
 Max Burden   248.7   Health    -13:34   Perception   3 =  0  +2  +1
 Depth         700'   Voice      28:28   Will        10 =  7  +2      +1
 Min Depth     650'                      Smithing     5 =  0  +2  +3
 Light Radius     3                      Song         2 =  0  +2

 You are one of two children of a bard from the house of Fingolfin. You
 have light grey eyes, wavy black hair, and a fair complexion.






  [Last Messages]

> You have no more Onyx Rings (q).
> You have a Silver Ring {Resist Cold} (r).
> The Ringrauko misses you.
> You charge the Ringrauko.
> You have destroyed the Ringrauko.
> Inscribing a Jade Ring.
> You have no room for a Shimmering Potion of Slow Poison.
> There is a wall in the way!
> You hit the Young fire-drake.
> The Young fire-drake misses you.
> You hit the Young fire-drake.
> The Young fire-drake claws you.
> You hit the Young fire-drake.
> The Young fire-drake breathes fire.
> You die.


  [Screenshot]

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  [Equipment]

a) The Greatsword 'Glend' (-1,3d6) [+1] <+1> 12.0 lb
   It increases your strength by 1.  It sustains your strength.  
   It cannot be harmed by the elements.  It requires both hands
   to wield it properly.  
b) a Longbow of Doriath (+0,1d9) [-1] 2.8 lb
   It slays wolves and spiders.  It can shoot arrows 16 squares
   (with your current strength).
c) a Topaz Ring of Evasion [+1]
d) an Adamant Ring of Accuracy (+1)
e) a Ruby Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
   constitution.  
f) a Brass Lantern of Brightness (with 5896 turns of light)
   It burns brightly, increasing your light radius by an
   additional square.  
g) a Mail Corslet of Permanence (-1) [-3,2d5]
   It sustains your strength and dexterity.  It cannot be harmed
   by the elements.  
h) a Cloak [+2]
i) (nothing)
j) a Helm of True Sight [-1,1d2] <+1>
   It improves your perception by 1.  It provides resistance to 
   blindness and hallucination.  It grants you the ability to
   see invisible creatures.  
k) a Set of Mithril Gauntlets of the Forge [+0,1d2] <+3>
   It improves your smithing by 3.  It cannot be harmed by the
   elements.  
l) a Pair of Leather Boots of Free Action [+0,1d1]
   It grants you freedom of movement.  
m) 99 Arrows (Poisoned)
   They are branded with venom.  They can be shot 16 squares
   (with your current strength and bow).
n) 48 Arrows (Poisoned)
   They are branded with venom.  They can be shot 16 squares
   (with your current strength and bow).


  [Inventory]

a) 6 Pale Green Herbs of Rage
b) a Russet Herb of Healing
c) a Fragment of Lembas
d) 2 Flasks of oil
e) a Murky Brown Potion of Orcish Liquor
f) a Black Potion of Healing
g) 4 Pale Green Potions of Quickness
h) 3 Dark Green Potions of Strength
i) 2 Crimson Potions of Dexterity
j) a Brilliant Blue Potion of Constitution
k) a Golden Staff of Sanctity (3 charges)
l) a Golden Staff of Sanctity (2 charges)
m) an Ivory Staff of Revelations (3 charges)
n) an Ashen Staff of Majesty (7 charges)
o) a Walnut Staff of Self Knowledge (0 charges)
p) a Silver Ring of Warmth {Resist Cold}
   It provides resistance to cold.  
q) a Jade Ring of Venom's End {Resist Poison}
   It provides resistance to poison.  
r) a Driftwood Amulet of the Blessed Realm <+1>
   It increases your grace by 1.  It sustains your grace.  It 
   lights the dungeon around you.  
s) a Mithril Shield (-1) [+0,1d6]
   It cannot be harmed by the elements.  
t) a Dwarf Mask [-2,1d2]
   It provides resistance to fire.  
u) The Broken Sword of Amras (+1,1d5) <+2> 1.0 lb
   It improves your stealth and perception by 2.  It is branded
   with flame.  It provides resistance to fire.  It cannot be
   harmed by the elements.  
v) a Mattock (-7,6d2) <+2> 13.4 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Andorwe of the Noldor
Entered Angband on 29 Jan 2012

    Turn     Depth    Note

      30     50 ft    (Power)
     986    150 ft    (Charge)
   1,387    150 ft    (Dodging)
   1,858    200 ft    (Sprinting)
   4,956    400 ft    (Inner Light)
   6,678    450 ft    Slew Othrond, the Orc Lord
   7,613    450 ft    Slew Uldor, the Accursed
   9,088    400 ft    (Hardiness)
   9,341    400 ft    Found The Broken Sword of Amras
  10,389    450 ft    (Poison Resistance)
  10,505    450 ft    Slew Orcobal, Champion of the Orcs
  11,882    500 ft    Slew Ulfang the Black
  12,582    500 ft    Slew Gilim, the Giant of Eruman
  13,611    550 ft    Slew Nan, the Giant
  13,614    550 ft    Found The Greatsword 'Glend'
  15,509    650 ft    (Channeling)
  16,395    700 ft    (Clarity)

  16,808    700 ft    Slain by a Young fire-drake.
  16,808    700 ft    Died on 30 January 2012.




  ['Score' 014083192]


Posted on 30.1.2012 06:46
Last updated on 30.1.2012 07:03

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1267. on the Sil Ladder (of 2253)

Comments

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On 30.1.2012 06:46 HugoTheGreat2011 wrote:
Another one on the rise, and worth posting. Currently at 600ft, with enough Melee to take out anything getting in my way. I could up that Evasion higher. So far, I've collected Amras' Broken Sword and the Greatsword 'Glend' as artifacts. By the way, is the Broken Sword artifact worth keeping?

On 30.1.2012 07:03 HugoTheGreat2011 wrote:
The young fire-drake breathed fire on me in point blank range, bringing my HP from 23 to -13 in one shot, without fire resistance. Wow. I should have used the Dwarf Mask right away. But instead, I got so (over)confident that I decided to take on this turd without fire resistance. Bad move.

On 30.1.2012 07:05 HugoTheGreat2011 wrote:
Moreover, I didn't take the precaution of buffing up the HP, nope. I've got to learn my lesson, these days.

On 30.1.2012 13:13 Scatha wrote:
"Never laugh at live dragons!"

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