The Angband Ladder: Taldur, Noldor Fingolfin no-class by Fendell Orcbane

  [Sil 1.0.1 Character Dump]

 Name   Taldur        Age    4,288       Str   3 =  2  +1
 Sex    Male          Height   6'8       Dex   4 =  4  +1  -1
 Race   Noldor        Weight   174       Con   5
 House  Fingolfin                        Gra   2 =  3      -1

 Game Turn   12,149   Melee  (+12,4d4)   Melee       12 = 13  +4  -5
 Exp Pool     1,591   Bows   (+6,1d11)   Archery      6 =  4  +4  -3  +1
 Total Exp   26,091   Armor  [+5,8-22]   Evasion      5 =  7  +4  -6
 Burden       135.3                      Stealth     -2 =  4  +4  -2  -8
 Max Burden   172.8   Health     -6:49   Perception  10 =  7  +2  +1
 Depth         600'   Voice      28:28   Will         6 =  3  +2      +1
 Min Depth     500'   Song    Elbereth   Smithing     4 =  2  +2
 Light Radius     2                      Song         6 =  4  +2

 You are the only child of a warrior from the house of Fingolfin. You
 have light grey eyes, wavy brown hair, and a fair complexion.






  [Last Messages]

> Your Pair of Leather Boots of Softest Tread is damaged!
> It bites you...
> It touches you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> It bites you!!
> You have been severly poisoned.
> You begin a song to the Queen of the Stars.
> *** LOW HITPOINT WARNING! ***
> It bites you...
> *** LOW HITPOINT WARNING! ***
> It claws you...
> *** LOW HITPOINT WARNING! ***
> It touches you.
> You die.


  [Screenshot]

         
         
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  %sM@H  
  # %CWC 
  #      
  #      


  [Equipment]

a) a War Hammer of Gondolin (-2,4d1) <+1> 5.7 lb
   It increases your dexterity by 1.  It slays dragons and 
   raukar.  It does extra damage when wielded with both hands.  
b) a Longbow (+0,1d9) [-1] 2.9 lb
   It can shoot arrows 16 squares (with your current strength).
c) a Bronze Ring of Protection [+0,1d2]
d) a Chalcedony Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
e) a Golden Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
   constitution.  
f) a Brass Lantern (with 4593 turns of light)
g) a Mail Corslet (-1) [-3,2d4]
h) a Cloak of Protection [+1,1d1]
   It cannot be harmed by the elements.  
i) The Kite Shield of Hador (-1) [+0,1d6]
   It provides resistance to cold and fire.  It cannot be harmed
   by the elements.  
j) a Great Helm of True Sight [-2,1d3] <+1>
   It improves your perception by 1.  It provides resistance to 
   blindness and hallucination.  It grants you the ability to
   see invisible creatures.  
k) a Set of Gauntlets (-1) [+0,1d1]
l) a Pair of Leather Boots of Softest Tread [-1,1d1] <+3>
   It improves your stealth by 3.  
m) 33 Arrows
   They can be shot 16 squares (with your current strength and bow).
n) (nothing)


  [Inventory]

a) a Grey Herb of Sustenance
b) 2 Pale Herbs of Terror
c) a Fragment of Lembas
d) 3 Bright Orange Potions of Slow Poison
e) a Wooden Torch (with 2000 turns of light)
f) a Brass Lantern (with 3000 turns of light)
g) a Mithril Shield (-1) [+0,1d6]
   It cannot be harmed by the elements.  
h) a Pair of Steel Greaves [-1,1d2]
i) a Dagger (Poisoned) (+0,1d5) 0.8 lb
   It is branded with venom.  It can be thrown effectively (12
   squares).  
j) a Shortsword (+0,1d7) [+1] 1.5 lb
k) a Longsword (Defender) (+0,2d5) [+2] 2.4 lb
   It cannot be harmed by the elements.  
l) a Greatsword (-2,3d5) [+1] 4.6 lb
   It requires both hands to wield it properly.  
m) 4 Spears (-1,1d9) 12.0 lb
   It can be thrown effectively (6 squares).  It does extra
   damage when wielded with both hands.  It counts as a type of
   polearm.  
n) 5 Throwing Axes (+0,2d4) 7.5 lb
   It can be thrown effectively (9 squares).  
o) a Battle Axe of Orc Slaying (-3,3d4) 3.8 lb
   It slays orcs.  It does extra damage when wielded with both
   hands.  
p) a Mattock of Belegost (-6,6d3) <+3> 11.5 lb
   It improves your tunneling by 3.  It requires both hands to
   wield it properly.  


  [Notes]

Taldur of the Noldor
Entered Angband on 22 Jan 2012

    Turn     Depth    Note

       0     50 ft    (Song of Elbereth)
   2,651    200 ft    (Finesse)
   3,633    200 ft    (Zone of Control)
   4,972    250 ft    (Lore-Keeper)
   6,933    350 ft    (Focused attack)
   8,440    400 ft    (Lore-Master)
   8,594    400 ft    (Channeling)
   8,781    500 ft    (Crowd Fighting)
  11,393    550 ft    Found The Kite Shield of Hador

  12,149    600 ft    Slain by a Shadow.
  12,149    600 ft    Died on 23 January 2012.




  ['Score' 012087851]


Posted on 23.1.2012 06:51
Last updated on 23.1.2012 09:42

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1446. on the Sil Ladder (of 2253)

Comments

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On 23.1.2012 06:51 Fendell Orcbane wrote:
So far so good. I'm using a mix of ability trees but mostly focusing on combat abilities. Lets see how this works out.

On 23.1.2012 09:42 Fendell Orcbane wrote:
I couldn't see what was hitting me...I think I got pretty deep this time...I'm still working on a good mix of skills.

On 23.1.2012 11:59 Scatha wrote:
You were killed by a Shadow, which is a black 'W' (so can look as though the square is empty, but you can (sometimes -- it's also 'invisible') see it by (l)ooking). It's possible that you also couldn't see the horror because of the darkness.

Elbereth often takes a few rounds to reliably take effect, so it can be good to start singing as soon as things look like they might take a nasty turn rather than wait until you're on low health already.

On 23.1.2012 19:49 Fendell Orcbane wrote:
Oh I usually start singing when things are headed south...but things just happened too fast...or maybe I was just too deep? Maybe I'm just too used to playing with escapes? Who knows.

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