The Angband Ladder: Excalibur, Noldor Finarfin no-class by HugoTheGreat2011

  [Sil 1.0.1 Character Dump]

 Name   Excalibur     Age    3,019       Str   3
 Sex    Male          Height    7'       Dex   6 =  4      -1  +3
 Race   Noldor        Weight   169       Con   3
 House  Finarfin                         Gra   3

 Game Turn    6,726   Melee  (+11,2d8)   Melee       11 =  9  +6  -3  -1
 Exp Pool     1,072   Bows    (+2,1d8)   Archery      2 =  0  +6  -3  -1
 Total Exp   16,172   Armor  [+7,6-20]   Evasion      7 =  7  +6  -4  -2
 Burden       153.5                      Stealth     -2 =  0  +6  -6  -2
 Max Burden   172.8   Health      0:34   Perception  10 =  7  +3  +1  -1
 Depth         450'   Voice      34:34   Will         1 =  0  +3      -2
 Min Depth     300'                      Smithing     1 =  0  +3      -2
 Light Radius     2                      Song         1 =  0  +3      -2

 You are one of two children of a bard from the house of Finarfin. You
 have light blue eyes, straight golden hair, and a fair complexion.






  [Last Messages]

> You feel more agile.
> You have no more Brown Potions of Dexterity (g).
> *** LOW HITPOINT WARNING! ***
> You hit the Distended spider!
> You have slain the Distended spider.
> *** LOW HITPOINT WARNING! ***
> The Distended spider bites you.
> You have been further poisoned.
> *** LOW HITPOINT WARNING! ***
> It burns your mouth and throat.
> You have been stunned.
> You feel better.
> You have no more Murky Brown Potions of Orcish Liquor (d).
> *** LOW HITPOINT WARNING! *** <4x>
> You die.


  [Screenshot]

       #o
       #M
   #####.
    '@...
   ##....
    #....
    #!...


  [Equipment]

a) a Longsword of Wolf Slaying (+0,2d5) [+1] 3.5 lb
   It slays wolves.  
b) a Shortbow (+0,1d7) 1.2 lb
   It can shoot arrows 12 squares (with your current strength).
c) (nothing)
d) a Jade Ring of Perception <+1>
   It improves your perception by 1.  
e) a Bronze Amulet of Constitution <+0> {Sustain con}
   It increases your constitution by 0.  It sustains your 
   constitution.  
f) a Brass Lantern (with 2095 turns of light)
g) a Long Corslet (-2) [-4,2d5]
h) (nothing)
i) a Round Shield of Deflection [+2,1d3]
   It cannot be harmed by the elements.  
j) a Great Helm [-2,1d4]
k) a Set of Gauntlets (-1) [+0,1d1]
l) a Pair of Steel Greaves [-1,1d2]
m) 45 Arrows
   They can be shot 12 squares (with your current strength and bow).
n) (nothing)


  [Inventory]

a) 2 Wrinkled Herbs of Rage
b) 2 Fragments of Lembas
c) 3 Flasks of oil
d) a Dark Green Potion of Clarity
e) 3 Crimson Potions of True Sight
f) 4 Grey Potions of Slow Poison
g) a Cloudy Potion of Quickness
h) a Walnut Staff of Sanctity (2 charges)
i) a Golden Staff of Majesty (4 charges)
j) a Mahogany Staff of Self Knowledge (2 charges)
k) a Mahogany Staff of Self Knowledge (1 charge)
l) a Mahogany Staff of Self Knowledge (1 charge)
m) a Wooden Torch (with 2998 turns of light)
n) 4 Wooden Torches (with 2000 turns of light)
o) a Wooden Torch (with 1187 turns of light)
p) a Wooden Torch (with 3 turns of light)
q) Studded Leather of Protection [-2,1d7]
   It cannot be harmed by the elements.  
r) a Kite Shield (-2) [-1,1d6]
s) The Spear of Boldog (+0,1d10) 5.0 lb
   It slays wolves.  It provides resistance to fear.  It can be
   thrown effectively (4 squares).  It cannot be harmed by the
   elements.  It does extra damage when wielded with both hands.
   It counts as a type of polearm.  
t) a Glaive of Final Rest (+0,2d8) [+1] 6.1 lb
   It slays undead.  It requires both hands to wield it
   properly.  It counts as a type of polearm.  


  [Notes]

Excalibur of the Noldor
Entered Angband on 19 Jan 2012

    Turn     Depth    Note

      12     50 ft    (Charge)
     306    100 ft    (Dodging)
   1,618    200 ft    (Sprinting)
   2,507    300 ft    (Focused attack)
   3,103    300 ft    (Lore-Keeper)
   3,702    400 ft    (Orc-Bane)
   3,848    400 ft    Slew Boldog, the Merciless
   4,268    350 ft    (Concentration)

   6,725    450 ft    Slain by poison.
   6,725    450 ft    Died on 19 January 2012.




  ['Score' 009093274]


Posted on 20.1.2012 01:06

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1755. on the Sil Ladder (of 2253)

Comments

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On 20.1.2012 01:06 HugoTheGreat2011 wrote:
My attempt at being a 'lore-master' melee character. Was doing well until I got trapped between two distended spiders with only 1 Orcish Liquor left.

By the way, what is the best race to pick for the 'Bane' ability? I chose Orcs because it would help me get rid of them right away.

On 20.1.2012 01:11 HugoTheGreat2011 wrote:
Note that I was eventually able to free myself by killing one of the two Distended spiders. After that, I used the last Orcish Liquor and it was too late.

And no, I didn't use the Potions of Slow Poison because they were unidentified at the time of death. Maybe I should have used those, when I had nothing to lose.

On 20.1.2012 02:16 debo wrote:
In the early game, I assume any non-murky-brown potions that I've picked up the most of to be slow poison :)

On 20.1.2012 11:33 half wrote:
Debo's assumption is a good one. It is a good idea to identify it early, which means drinking candidate potions while poisoned. How to get poisoned? There are a number of ways, including drinking other potions.

As for Bane, it really depend upon the character and how far you are likely to get. If you character is naturally weak against wolves, for example, you might want to become Wolfbane. If you don't get very far usually, don't get something like Raukobane.

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