The Angband Ladder: Halas, Hobbit Rogue by Mikael

  [NPPAngband 0.5.3 Character Dump]

 Name   Halas                             Self RB CB  EB   Best
 Sex    Female         Age      28 STR:  18/97 -2 +2  +2 18/117
 Race   Hobbit         Height   33 INT! 18/100 +2 +1  +1 18/140
 Class  Rogue          Weight   50 WIS:  18/71 +1 -2  +3  18/91
 Title  Rogue          Status    6 DEX:  18/97 +3 +3 +13 18/***
 HP     724/724                    CON:  18/93 +2 +1  +3 18/153
 SP     227/227        Level    43 CHR:  18/79 +1 -1  +3 18/109

 GameTurn     2098018  Armor  [38,+123] Saving Throw        95%
 PlayerTurn    255234  Fight  (+43,+27) Stealth          Heroic
 Cur Exp      2653765  Melee  (+53,+42) Fighting      Legendary
 Max Exp      2653765  Shoot  (+67,+43) Shooting      Legendary
 Adv Exp       181235  Blows     5/turn Disarming          100%
 MaxDepth     3150 ft  Shots     2/turn Magic Device        105
 Gold           21828  Speed        +13 Perception       1 in 6
 Burden       172 lbs  Infra      90 ft Searching           49%
 % Burden         57%

 You are one of several children of a Hobbit Burglar. You are a
 credit to the family. You have brown eyes, straight red hair,
 and an average complexion.


  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) ++  + +  +++
      |}=="~[()]]]               |}=="~[()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: ......2......        Str:  .............
 Int: .1...........        Int:  .s...........
 Wis: .........3...        Wis:  .............
 Dex: 41....2...42.        Dex:  ss.........s.
 Con: .1..2........        Con:  ........s....
 Chr: .........3...        Chr:  ...........s.
      abcdefghijkl@              abcdefghijkl@ 
 Acid:+.....+.+.+..        Blind:............. 
 Elec:......+.+....        Confu:......+..+... 
 Fire:....+.+.+..+.        Sound:......+...... 
 Cold:......+......        Shard:............. 
 Pois:........+....        Nexus:.+.....+..... 
 Fear:.+....+......        Nethr:............. 
 Lite:.....+.......        Chaos:............. 
 Dark:+....+.......        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.+.........+.        Stea.:.+.....+...+.
Feath:........+..+.        Sear.:.+...........
PLite:........+..+.        Infra:.............
Regen:.+......+..+.        Aggr.:.............
Telep:.............        Speed:+++....+.....
Invis:.....+..+....        Blows:.............
FrAct:+.........++.        Shots:.............
HLife:.....+.....++        Might:.+...........
      abcdefghijkl@              abcdefghijkl@
      |}=="~[()]]]               |}=="~[()]]] 

  [Character Equipment]

a) The Dagger 'Angrist' (2d7) (+10,+15) [+5] (+4)
   It increases your dexterity by 4.  It increases your speed by
   4.  It slays orcs, trolls, and all evil creatures.  It is
   branded with acid.  It provides resistance to acid and dark.  
   It sustains your dexterity.  It can be thrown effectively.  
   It grants you immunity to paralysis.  It cannot be harmed by
   the elements.  It gives you 5 attacks per turn.  
   
   It was a reward for your exploits at a depth of 2000 ft.
b) The Sling of Brandinde (x3) (+11,+15) (+1)
   It increases your intelligence, dexterity, and constitution
   by 1.  It increases your stealth, searching, speed, and 
   shooting power by 1.  It provides resistance to fear and 
   nexus.  It sustains your intelligence and dexterity.  It 
   slows your metabolism and speeds your regeneration.  It
   cannot be harmed by the elements.  
   It was dropped by a Lesser titan at a depth of 2250 ft.
c) a Mithril Ring of Speed (+5)
   It increases your speed by 5.  
   It was dropped by a Lesser titan at a depth of 2250 ft.
d) a Gold Ring of Slaying (+12,+10)
e) The Amulet of Carlammas (+2)
   It increases your constitution by 2.  It provides resistance
   to fire.  It activates for protection from evil every
   225+d225 turns.  It cannot be harmed by the elements.  
   It was dropped by a Greater basilisk at a depth of 2900 ft.
f) The Arkenstone of Thrain
   It provides resistance to light, dark, and life draining.  It 
   lights the dungeon around you.  It grants you the ability to
   see invisible things.  It activates for detection every
   30+d30 turns.  It cannot be harmed by the elements.  
   It was dropped by The Phoenix at a depth of 2900 ft.
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.  It provides
   resistance to acid, lightning, fire, cold, fear, confusion, 
   and sound.  It cannot be harmed by the elements.  
   It was dropped by a Spirit naga at a depth of 1650 ft.
h) The Cloak 'Colannon' [1,+15] (+3)
   It increases your stealth and speed by 3.  It provides
   resistance to nexus.  It activates for teleport every 45
   turns.  It cannot be harmed by the elements.  
   It was a reward for your exploits at a depth of 500 ft.
i) The Large Leather Shield of Lonwen [4,+24]
   It provides resistance to acid, lightning, fire, and poison.  
   It sustains your constitution.  It makes you fall like a
   feather, lights the dungeon around you, and speeds your
   regeneration.  It grants you the ability to see invisible
   things.  It cannot be harmed by the elements.  
   It was dropped by a Master lich at a depth of 1900 ft.
j) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides
   resistance to confusion.  It cannot be harmed by the
   elements.  
   It was dropped by an Uruk at a depth of 600 ft.
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
   It increases your dexterity by 4.  It provides resistance to 
   acid.  It grants you immunity to paralysis.  It activates for
   a magical arrow (150) every 30+d30 turns.  It cannot be
   harmed by the elements.  
   It was dropped by a Dracolich at a depth of 3150 ft.
l) The Pair of Metal Shod Boots 'Silir' [6,+17] (+2)
   It increases your dexterity by 2.  It increases your stealth
   by 2.  It provides resistance to fire and life draining.  It
   sustains your dexterity and charisma.  It slows your
   metabolism, makes you fall like a feather, lights the dungeon
   around you, and speeds your regeneration.  It grants you 
   immunity to paralysis.  It makes you native to terrains made
   of forest.  It cannot be harmed by the elements.  
   It was a reward for your exploits at a depth of 2150 ft.


  [Character Equipment -- Quiver]

n) an Iron Shot of Slay Undead (1d4) (+10,+8)
   It slays undead.  
o) 22 Iron Shots of Slay Dragon (1d4) (+5,+9)
   It slays dragons.  
p) 21 Iron Shots of Flame (1d4) (+6,+5)
   It is branded with fire.  It cannot be harmed by fire.  
q) 22 Iron Shots of Frost (1d4) (+6,+7) {40% off}
   It is branded with frost.  It cannot be harmed by cold.  
r) 17 Mithril Shots of Wounding (2d4) (+19,+16)
   It cannot be harmed by acid.  
s) 20 Mithril Shots of Flame (2d4) (+18,+12)
   It is branded with fire.  It cannot be harmed by acid or fire.
   
t) 18 Mithril Shots of Wounding (2d4) (+18,+15)
   It cannot be harmed by acid.  
u) a Mithril Shot (2d4) (+12,+13)
   It cannot be harmed by acid.  
   It was dropped by Ji Indur Dawndeath at a depth of 2900 ft.
v) 24 Mithril Shots (2d4) (+12,+12)
   It cannot be harmed by acid.  
   They were dropped by Ji Indur Dawndeath at a depth of 2900 ft.
   
w) 12 Mithril Shots (2d4) (+10,+9)
   It cannot be harmed by acid.  
   They were dropped by Scatha the Worm at a depth of 2350 ft.


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1!d!k!v, 10% off}
b) a Book of Magic Spells [Conjurings and Tricks] (Fireproof) {@m2!d!k!v}
   It cannot be harmed by fire.  
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3!d!k!v, 10% off}
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4, 75% off}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5!d!k!v}
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Raal's Tome of Destruction]
   It cannot be harmed by the elements.  
g) a Book of Magic Spells [Mordenkainen's Escapes] {@m6}
   It cannot be harmed by the elements.  
h) 10 Violet Potions of Heroism {@q1}
i) 18 Pink Potions of Cure Critical Wounds
j) 4 Azure Potions of Healing
k) a Sparkling Gold Potion of Enlightenment
l) 2 Scrolls titled "he lechulk" of Teleportation {40% off}
m) 7 Scrolls titled "tueox la" of Holy Chant {@r1, 25% off}
n) 4 Tantalum Rods of Recall {@z0!*!z}
   It cannot be harmed by electricity.  
o) 2 Lead-Plated Rods of Detection {@z1}
   It cannot be harmed by electricity.  

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)    + +++  ++++           
       !?=~[(]]||//\}{                 !?=~[(]]||//\}{         
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ..1.2...................  Str:  ........................
 Int:  ..1.........2...........  Int:  .....s......s...........
 Wis:  ..1..3....2.............  Wis:  ..........s.............
 Dex:  ..1..33..2..............  Dex:  .....s......s...........
 Con:  ..1.......22............  Con:  ..........ss............
 Chr:  ..1.23..................  Chr:  .....ss.................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ....+.+...+++........... Blind: ............+...........
 Elec: ....+++......+.......... Confu: ........................
 Fire: ....+++....+............ Sound: ........................
 Cold: ....++......+........... Shard: ....+++.....+...........
 Pois: ..+.....+............... Nexus: ....+.++................
 Fear: ..........+.+........... Nethr: ........................
 Lite: ........................ Chaos: ........................
 Dark: ..+.........+........... Disen: ........+...............
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: .....+.................. Stea.: ..+..++....+++..........
Feath: ......++...+............ Sear.: ........................
PLite: ......+...+++........... Infra: ........................
Regen: ...........+............ Aggr.: ........................
Telep: ........................ Speed: ........................
Invis: .........+..++.......... Blows: .........+..............
FrAct: ........................ Shots: ........................
HLife: ........................ Might: .............+..........
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       !?=~[(]]||//\}{                 !?=~[(]]||//\}{

  [Home Inventory]

a) a Cyan Potion of *Healing*
b) a Scroll titled "botag muring" of Mass Banishment
c) The Ring of Barahir (+1)
   It increases all your stats by 1.  It increases your stealth
   by 1.  It provides resistance to poison and dark.  It cannot
   be harmed by the elements.  
   It was dropped by an Ethereal dragon at a depth of 2950 ft.
d) The Phial of Galadriel
   It lights the dungeon around you.  It activates for
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
   It was dropped by Beorn, the Shape-Changer at a depth of 1500 ft.
e) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides
   resistance to acid, lightning, fire, cold, shards, and nexus.
   It cannot be harmed by the elements.  
   It was dropped by a Mature gold dragon at a depth of 2900 ft.
f) The Soft Studded Leather 'Arangweng' (+4,+4) [5,+27] (+3)
   It increases your wisdom, dexterity, and charisma by 3.  It
   increases your stealth by 3.  It provides resistance to 
   lightning, fire, cold, and shards.  It sustains your 
   intelligence, dexterity, and charisma.  It slows your
   metabolism.  It cannot be harmed by the elements.  
   It was dropped by Radagast the Brown at a depth of 2900 ft.
g) The Set of Leather Gloves of Hyaren (+8,+8) [1,+23] (+3)
   It increases your dexterity by 3.  It increases your stealth
   by 3.  It provides resistance to acid, lightning, fire, 
   shards, and nexus.  It sustains your charisma.  It makes you
   fall like a feather and lights the dungeon around you.  It
   cannot be harmed by the elements.  
   It was dropped by a Dracolich at a depth of 2900 ft.
h) a Pair of Soft Leather Boots of Stability [2,-2]
   It provides resistance to nexus.  It makes you fall like a
   feather.  
i) The Well-balanced Dagger of Rilia (2d4) (+4,+3)
   It slays orcs.  It is branded with poison.  It provides
   resistance to poison and disenchantment.  It can be thrown
   hard and fast.  It activates for stinking cloud (12) every
   4+d4 turns.  It cannot be harmed by the elements.  It gives
   you 5 attacks per turn.  
   
   It was dropped by a Lesser titan at a depth of 2250 ft.
j) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2)
   It increases your dexterity by 2.  It increases your attack
   speed by 2.  It slays animals, undead, and all evil creatures.
   It grants you the ability to see invisible things.  It cannot
   be harmed by the elements.  It gives you 7 attacks per turn.  
   
   
   It was dropped by an Ancient green dragon at a depth of 2950 ft.
k) The Great Axe 'Briathar' (4d4) (+14,+17) [+5] (+2)
   It increases your wisdom and constitution by 2.  It increases
   your tunneling by 2.  It slays animals, orcs, trolls, and all
   evil creatures.  It is branded with electricity.  It provides
   resistance to acid and fear.  It sustains your wisdom and 
   constitution.  It is blessed by the gods and lights the
   dungeon around you.  It cannot be harmed by the elements.  It
   gives you 4 attacks per turn.  
   
   It was dropped by an Elder vampire at a depth of 2350 ft.
l) The Lochaber Axe 'Araharath' (3d8) (+6,+18) (+2)
   It increases your constitution by 2.  It increases your 
   stealth by 2.  It slays animals.  It is branded with acid.  
   It provides resistance to acid and fire.  It sustains your 
   constitution.  It makes you fall like a feather, lights the
   dungeon around you, and speeds your regeneration.  It cannot
   be harmed by the elements.  It gives you 4 attacks per turn.  
   
   
   It was dropped by an Elder vampire at a depth of 2350 ft.
m) The Mace 'Arcarel' (2d5) (+17,+21) [+1] (+2)
   It increases your intelligence by 2.  It increases your 
   stealth and tunneling by 2.  It slays animals, orcs, trolls, 
   demons, undead, and all evil creatures.  It is branded with 
   electricity and frost.  It provides resistance to acid, cold, 
   fear, dark, blindness, and shards.  It sustains your 
   intelligence and dexterity.  It lights the dungeon around you.
   It grants you the ability to see invisible things.  It cannot
   be harmed by the elements.  It gives you 5 attacks per turn.  
   
   
   It was dropped by a Lesser titan at a depth of 2250 ft.
n) The Sling 'Galad' (x4) (+9,+8) (+2)
   It increases your stealth and shooting power by 2.  It
   provides resistance to lightning.  It grants you the ability
   to see invisible things.  It cannot be harmed by the
   elements.  
   It was a reward for your exploits at a depth of 600 ft.
o) 29 Mithril Arrows of Acid (3d4) (+10,+11)
   It is branded with acid.  It cannot be harmed by acid or fire.
   
   They were dropped by Akhorahil the Blind at a depth of 3050 ft.

Halas the Hobbit Rogue
Began the quest to kill Morgoth on 09/27/2011 at 10:06 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    18518|   100 |  5  | Reached level 5
|    31475|   100 |  7  | Killed Grip, Farmer Maggot's dog
|    33647|   100 |  8  | Quest: Killed 12 Kobold archers
|    75104|   200 | 10  | Reached level 10
|    84484|   200 | 11  | Quest: Killed 10 Baby black dragons
|    91319|   150 | 11  | Killed Fang, Farmer Maggot's dog
|   159537|   150 | 12  | Killed Wolf, Farmer Maggot's dog
|   172501|    50 | 12  | Killed Smeagol
|   200280|   250 | 12  | Killed Lagduf, the Snaga
|   254627|   300 | 13  | Killed Bullroarer the Hobbit
|   258699|  Town | 13  | Killed Lotho Pimple
|   297370|   300 | 13  | Found The Well-balanced Dagger 'Nimthanc'
|   314396|   350 | 15  | Reached level 15
|   317032|   350 | 19  | Quest: Killed 17 Earth hounds
|   318907|   350 | 19  | Killed Orfax, Son of Boldor
|   329245|   350 | 19  | Killed Mughash the Kobold Lord
|   338570|   450 | 20  | Reached level 20
|   366048|   500 | 21  | Quest: Cleared out an orc pit.
|   371079|   500 | 21  | Killed Wormtongue, Agent of Saruman
|   374541| Quest | 21  | Reward: Cloak 'Colannon'
|   389127|   600 | 21  | Found The Metal Cap of Thengel
|   396096|   600 | 21  | Quest: Cleared out an orc pit.
|   396449| Quest | 21  | Reward: Sling 'Galad'
|   460573|   600 | 23  | Killed Shagrat, the Orc Captain
|   486670|   650 | 24  | Killed Boldor, King of the Yeeks
|   490533|   650 | 24  | Killed Golfimbul, the Hill Orc Chief
|   492760|   650 | 24  | Killed Grishnakh, the Hill Orc
|   506492|   650 | 24  | Found The Rapier 'Forasgil'
|   527562|   750 | 24  | Returned Cloak 'Nelendi' to the Adventurer's 
|  continued...   |     |  Guild. 
|   566188|   900 | 25  | Reached level 25
|   602867|   900 | 27  | Quest: Killed 19 Young chromatic dragons
|   642252|  1050 | 28  | Quest: Destroyed 18 Plasma vortices
|   642938| Quest | 28  | Reward: Cloak of Thorongil
|   678778|  1050 | 28  | Killed Khim, Son of Mim
|   706685|  1200 | 29  | Quest: Destroyed 15 Vampires
|   711356|  1200 | 29  | Killed Ugluk, the Uruk
|   722766|  1300 | 29  | Killed Gorbag, the Orc Captain
|   737200|  1350 | 30  | Reached level 30
|   758640|  1350 | 30  | Quest: Killed 28 Law drakes
|   777586|  1400 | 30  | Killed Nar, the Dwarf
|   793747|  1500 | 30  | Killed Angamaite of Umbar
|   805853|  1500 | 30  | Killed Beorn, the Shape-Changer
|   806066|  1500 | 30  | Found The Phial of Galadriel
|   829117|  1500 | 31  | Killed Mim, Betrayer of Turin
|   830303|  1500 | 31  | Quest: Killed 15 Manticores
|   835035|  1500 | 31  | Found The Battle Axe 'Lotharang'
|   841625|  1650 | 31  | Killed Ulfast, Son of Ulfang
|   865749|  1650 | 31  | Destroyed Draebor, the Imp
|   871320|  1650 | 31  | Killed Ulwarth, Son of Ulfang
|   910964|  1650 | 32  | Found The Metal Brigandine Armour of the Rohirrim
|   911295|  1650 | 32  | Quest: Killed 21 Ancient black dragons
|   920733|  1650 | 32  | Killed Lokkak, the Ogre Chieftain
|   983096|  1800 | 33  | Quest: Destroyed 19 Vampire lords
|  1030754|  1800 | 33  | Killed Ibun, Son of Mim
|  1066314|  1850 | 33  | Killed Ufthak of Cirith Ungol
|  1066683|  1850 | 33  | Found The Set of Gauntlets 'Paurnimmen'
|  1093926|  1800 | 33  | Killed Azog, King of the Uruk-hai
|  1101466|  1800 | 34  | Killed Bert the Stone Troll
|  1706423|  1900 | 35  | Reached level 35
|  1743576|  1900 | 36  | Quest: Destroyed 20 Master liches
|  1745114|  1900 | 36  | Killed Bolg, Son of Azog
|  1746872|  1900 | 36  | Found The Large Leather Shield of Lonwen
|  1784211|  2000 | 36  | Found The Full Plate Armour of Isildur
|  1798885|  2000 | 37  | Killed Lorgan, Chief of the Easterlings
|  1803250|  2000 | 37  | Quest: Destroyed 21 Vampire lords
|  1806182| Quest | 37  | Reward: Dagger 'Angrist'
|  1813546|  2000 | 37  | Killed Maglor, Son of Feanor
|  1885593|  2100 | 37  | Found The Well-balanced Dagger 'Dethanc'
|  1886340|  2100 | 37  | Killed Sangahyando of Umbar
|  1897517|  2100 | 37  | Found The Well-balanced Dagger 'Narthanc'
|  1916710|  2150 | 39  | Quest: Killed 24 10-headed hydras
|  1917861|  2150 | 39  | Killed Medusa, the Gorgon
|  1918934| Quest | 39  | Reward: Pair of Metal Shod Boots 'Silir'
|  1923601|  2150 | 39  | Killed Gorlim, Betrayer of Barahir
|  1924780|  2150 | 39  | Killed Uldor the Accursed
|  1930443|  2150 | 39  | Destroyed Waldern, King of Water
|  1932790|  2150 | 39  | Killed Kavlax the Many-Headed
|  1933265|  2150 | 39  | Destroyed Ariel, Queen of Air
|  1938726|  2150 | 39  | Killed Maedhros, Son of Feanor
|  1939510|  2150 | 39  | Killed Castamir the Usurper
|  1944027|  2150 | 40  | Reached level 40
|  1946722|  2150 | 40  | Destroyed Quaker, Master of Earth
|  1949375|  2100 | 40  | Killed Rogrog the Black Troll
|  1952720|  2100 | 40  | Destroyed Uvatha the Horseman
|  1968797|  2250 | 40  | Found The Large Leather Shield of Celegorm
|  1969643|  2250 | 40  | Found The Mace 'Arcarel'
|  1971335|  2250 | 40  | Found The Long Sword 'Anguirel'
|  1972285|  2250 | 40  | Found The Sling of Brandinde
|  1987615|  2250 | 41  | Found The Star of Elendil
|  1988258|  2250 | 41  | Killed Itangast the Fire Drake
|  1989241|  2250 | 41  | Found The Well-balanced Dagger of Rilia
|  1991749|  2250 | 41  | Quest: Killed 23 Lesser titans
|  1992893| Quest | 41  | Reward: Large Metal Shield of Anarion
|  1998066|  2350 | 41  | Killed The Queen Ant
|  2002671|  2350 | 41  | Found The Lochaber Axe 'Araharath'
|  2004287|  2350 | 41  | Found The Large Leather Shield of the Haradrim
|  2006688|  2350 | 41  | Killed Scatha the Worm
|  2010248|  2350 | 41  | Quest: Destroyed 23 Elder vampires
|  2010455|  2350 | 41  | Found The Great Axe 'Briathar'
|  2011588| Quest | 41  | Reward: Set of Leather Gloves 'Cammithrim'
|  2018323|  2900 | 41  | Destroyed Ji Indur Dawndeath
|  2021037|  2900 | 42  | Found The Chain Mail of Arvedui
|  2022684|  2900 | 42  | Found The Scythe 'Avavir'
|  2025567|  2900 | 42  | Found The Amulet of Carlammas
|  2027961|  2900 | 42  | Found The Set of Leather Gloves of Hyaren
|  2031809|  2900 | 42  | Killed Radagast the Brown
|  2031815|  2900 | 42  | Found The Soft Studded Leather 'Arangweng'
|  2032312|  2900 | 42  | Killed The Phoenix
|  2032383|  2900 | 42  | Found The Arkenstone of Thrain
|  2037360|  2950 | 42  | Killed Ar-Pharazon the Golden
|  2041474|  2950 | 42  | Destroyed Vargo, Tyrant of Fire
|  2042228|  2950 | 42  | Killed Smaug the Golden
|  2042337|  2950 | 42  | Found The Scimitar 'Haradekket'
|  2083915|  2950 | 42  | Found The Ring of Barahir
|  2084472|  2950 | 43  | Killed Shelob, Spider of Darkness
|  2087470|  3050 | 43  | Destroyed Akhorahil the Blind
|  2095957|  3150 | 43  | Found The Set of Cesti of Fingolfin
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : no  (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Generate connected stairs             : yes (adult_conected_stairs)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player_ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: no  (adult_birth_money)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 15.1.2012 17:50
Last updated on 3.2.2012 11:52

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7618. on the Ladder (of 19090)
172. on the NPPAngband Ladder (of 438)
11. for this player (

Comments

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On 15.1.2012 17:50 Mikael wrote:
Playing NPP for the first time after a year off. Just got interesting with the sling I just got.

Probably I need to get FA and the basic resistances covered before taking on the vault quest.

On 23.1.2012 23:22 Mikael wrote:
Next is a Vampire Lord quest. Do I have the resists? Planning to use my Slay Undead shots.

On 24.1.2012 15:24 nppangband wrote:
I don't think your character should have too much trouble with that one. You might run into trouble if you take on several at once, but one at a time they shouldn't be much trouble. Your ammo might run out before you kill them all, though.

On 24.1.2012 16:45 Shinedog wrote:
You could use some gold at brand some iron shots and hope you get fire, which will also be useful against the vampire lords.

On 24.1.2012 16:46 Shinedog wrote:
Sorry-missed the Lightening shots. Take those with you too and you should be fine if you use up all of the Slay Undead shots.

On 28.1.2012 12:59 Mikael wrote:
The Vampire Lords turned out to be quite easy with fire branded shots. Now a couple of Master Liches are next. I think I will stay around 1800 to increase stats before taking them on. I would also like a sustain on dex before taking them on, since they can lower dex and teleport to. Maybe a should carry some restore potions instead?

On 28.1.2012 16:58 Mikael wrote:
The Master Lich quest - done. Got poison resistance and better stats. Vampire Lords here I come!

On 29.1.2012 00:31 Mikael wrote:
Completed an Hydra-quest. Killed Medusa in the process. Next quest is a Lesser Titan group.

Wonder why the Silir boots are too heavy for me? If I boost up the strength a bit, will that help?

On 29.1.2012 02:52 nppangband wrote:
What do you mean too heavy? ARmor can be too heavy, but I don't recall that with boots. What message do you get?

Lesser Titans will be MUCH harder, btw.

On 29.1.2012 13:05 Mikael wrote:
Yeah, I was under the same impression too. I couldn't wear the full plate of Isildur, earlier on, and that's understandable. The boots give me "the weight of your armor encumbers your movement". But is doesn't seem to really affect anything. My speed stays the same as do my to-hits.

On 29.1.2012 14:00 nppangband wrote:
It isn't specifically the boots. It is weight of all your armor combined (armor, shield, gloves, helm, boots, and cloak. For a rogue, that can't exceed 35 pounds. The penalty is to your maximum mana, 1 point for every pound exceeding 35. Those boots are pretty nice, and almost definitely worth the penalty.

On 29.1.2012 14:01 nppangband wrote:
Of course, now that I explained it, I realize the message the game gives doesn't explain what is happening & needs to be changed.

On 29.1.2012 23:15 Mikael wrote:
Okay, I see. I thought there was some weight limit on each individual armor type. Thanks for the clarification. Killing all those lesser titans produced a lot of artificats :). Galadriel swapped for Elendil. I would like the shards/blindness resist on Arcarel, but I think I need the +4 speed/dex and acid brand on my current weapon.

On 30.1.2012 03:01 Shinedog wrote:
You probably also want to swap Brandide in for Galad. Also, Raals is not that helpful for a Rouge. You would probably be better off selling it or leaving it at home.

On 30.1.2012 20:45 Shinedog wrote:
You might also consider giving up on taking additional quests. The quests will get more and more dangerous and will consume lots of rsources. This character could drop down to DL 90-98 and level up the rest of the way there. The drops and gear down there will be much better.

On 3.2.2012 00:01 Mikael wrote:
Doing pretty well. Would like some resist disenchantment now. Killed Pallando the Blue Wizard. Is he a unique specific to NPP?

On 3.2.2012 01:11 Shinedog wrote:
See if you can find a Ring of Damage to replace the ring of Intelligence. More HP or more damage will help more than the extra mana.

Pallando is a recent addition to NPP.

On 3.2.2012 01:15 nppangband wrote:
You are doing well. Speed is good for that depth, and you only have a couple more resistances to hold.

Pallando was brought into NPP about 4 years ago. A couple months ago I got permission to introduce several of the NPP ainur into Vanilla as a replacement for the angels. I don't remember if Pallando was one of them or not.

On 3.2.2012 11:52 Mikael wrote:
Thanks for all the tips. Replaced the Int-ring with Slaying. I have to sets of gloves, both with ToHit & ToDam plusses and I have a hard time choosing. Will go for Fingolfin for now.

On 3.2.2012 12:53 Mikael wrote:
Dead to a 13-headed hydra. Got hallucinated and blinded. What are the proper actions to defend against hallucination?

Will play the same class and race again, but now with random artifacts and no quests. I will try to dive faster into the dungeon.

On 3.2.2012 12:55 Mikael wrote:
It would be great if there was a dump created automatically when you die. I am often to dissapointed at that time to make a file dump :). Great game by the way.

On 3.2.2012 15:34 nppangband wrote:
I need to find some way to warn the player about 13 headed hydras. They are considerably more dangerous than 14 headed hydras, and even the learnean hydra. Also be very wary of Azathoth as well. He is almost as dangerous as Morgoth, but he appears 2000' feet eariler. Those two kill an awful lot of players who make it to the deeper parts of the dungeon.

On 3.2.2012 16:33 Shinedog wrote:
Hydras are always worth a TO. I never fight them anymore. Chaos resist protects against hallucination.

On 3.2.2012 17:13 nppangband wrote:
The healing potions a character uses at that depth (healing, life, and *HEALING*) would also get rid of the halucinations.

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