The Angband Ladder: Lilyfoot, Elf Ranger by ewan

  [Quickband 2.0.5 Character Dump]

 Name   Lilyfoot                          Self RB CB  EB   Best
 Sex    Male           Age     113 STR:     17 -1 +2  +0     18
 Race   Elf            Height   64 INT:     11 +2 +2  +0     15
 Class  Ranger         Weight   93 WIS:     13 +1 +1  +0     15
 Title  Courser        Status   44 DEX:     16 +1 +1  +0     18
 HP     -2/168                     CON:     16 -2 +1  +0     15
 SP     3/20           Level    19 CHR:     10 +1 +0  +0     11

 GameTurn       35007  Armor     [7,+7] Saving Throw        55%
 PlayerTurn      4196  Fight    (+3,+3) Stealth            Good
 Cur Exp         3989  Melee    (+6,+8) Fighting         Superb
 Max Exp         3989  Shoot    (+3,+0) Shooting         Heroic
 Adv Exp          211  Blows     2/turn Disarming            5%
 MaxDepth      250 ft  Shots     1/turn Magic Device         59
 Gold            1404  Speed         +1 Perception      1 in 22
 Burden       122 lbs  Infra      50 ft Searching           32%
 % Burden         61%

 You are one of several children of a Nandorin Archer. You have
 light grey eyes, straight blond hair, and a fair complexion.



  [Last Messages]

> You hit the Giant fruit fly.
> You have slain the Giant fruit fly.
> The Giant fruit fly nips you.
> You hit the Giant fruit fly.
> You have slain the Giant fruit fly.
> The Giant fruit fly nips you.
> You hit the Giant fruit fly.
> You have slain the Giant fruit fly.
> The Giant fruit fly nips you.
> The Giant fruit fly misses you.
> The Giant fruit fly nips you!
> You hit the Giant fruit fly.
> You have slain the Giant fruit fly.
> The Giant fruit fly nips you!
> You die.

Killed by a Giant fruit fly.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)             
      \} = ~(                    \} = ~(     
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  ............s
 Con: .............        Con:  .............
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
 Acid:.............        Blind:............. 
 Elec:.............        Confu:............. 
 Fire:...+.........        Sound:............. 
 Cold:.............        Shard:............. 
 Pois:.............        Nexus:............. 
 Fear:.............        Nethr:............. 
 Lite:............+        Chaos:............. 
 Dark:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.............        Stea.:.............
Feath:.............        Sear.:.............
PLite:.............        Infra:.............
Regen:.............        Aggr.:.............
Telep:.............        Speed:.............
Invis:.............        Blows:.............
FrAct:.............        Shots:.............
HLife:.............        Might:.............
      abcdefghijkl@              abcdefghijkl@
      \} = ~(                    \} = ~(      

  [Character Equipment]

a) a Lucerne Hammer (2d5) (+3,+5)
   It gives you 2 attacks per turn.  
   
   It was dropped by Shagrat, the Orc Captain at a depth of 250 ft.
b) a Long Bow (x3) (+0,+0)
c) (nothing)
d) a Zircon Ring of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.
   
e) (nothing)
f) a Brass Lantern (14280 turns)
   It cannot be harmed by fire.  
g) Hard Studded Leather (-1) [7,+1]
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)


  [Character Equipment -- Quiver]

n) 10 Arrows (1d4) (+5,+5)
   They were dropped by Lagduf, the Snaga at a depth of 250 ft.
o) 3 Arrows (1d4) (+0,+0)
p) 30 Rounded Pebbles (1d2) (+0,+0)


  [Character Inventory]

a) a Book of Druid Spells [Call of the Wild]
b) 6 Rations of Food
c) a Sparkling Red Potion of Speed
d) a Magenta Potion of Neutralize Poison
e) a Green Speckled Potion of Resist Electricity
f) 2 Scrolls titled "glencre nihbu" of Word of Recall
g) 2 Scrolls titled "oxyer vivevs" of Trap/Door Destruction
h) a Scroll titled "blaadok sahyd" of *Remove Curse*
   It was dropped by a Cave orc at a depth of 250 ft.
i) a Gold-Plated Rod of Trap Location
j) a Tin Rod of Light
k) a Shesham Staff of Slow Monsters (6 charges)
l) a Fluorite Ring of Protection [+9]
m) a Pair of Hard Leather Boots [3,+4]
   It was dropped by Nar, the Dwarf at a depth of 250 ft.
n) a Short Sword (1d7) (+2,+2)
   It gives you 2 attacks per turn.  
   
o) a Broad Sword (2d5) (+4,+4)
   It gives you 2 attacks per turn.  
   
   It was dropped by Nar, the Dwarf at a depth of 250 ft.
p) a Bastard Sword (3d4) (+5,+5)
   It gives you 2 attacks per turn.  
   
   It was dropped by Brodda, the Easterling at a depth of 250 ft.
   
q) a Bastard Sword (3d4) (+5,+4)
   It gives you 2 attacks per turn.  
   

[Your Home Is Empty]

Lilyfoot the Elf Ranger
Began the quest to kill Saruman on 12/21/2011 at 09:13 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|      954|   150 |  5  | Reached level 5
|    10865|   250 | 10  | Reached level 10
|    10865|   250 | 13  | Killed Shagrat, the Orc Captain
|    11607|   250 | 13  | Holy cow.  Even at level 8, straight to level 13 
|  continued...   |     |  for killing Shagrat! 
|    11607|   250 | 13  | Archery and phase door really can work wonders.
|    17461|   250 | 15  | Reached level 15
|    22992|   250 | 17  | Killed Lagduf, the Snaga
|    25634|   250 | 17  | Killed Fang, Farmer Maggot's dog
|    31705|   250 | 19  | Killed Brodda, the Easterling
|    34530|   250 | 19  | Killed Nar, the Dwarf
============================================================
|    35007|   250 | 19  | Killed by a Giant fruit fly.
|    35007|   250 | 19  | Killed on 12/25/2011 at 10:51 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : yes (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable store services                : no  (adult_no_store_services)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 26.12.2011 04:19
Last updated on 26.12.2011 05:46

Download this dump

7. on the Competition No.115 Ladder (of 11)

Comments

Jump to latest

On 26.12.2011 04:19 ewan wrote:
Might be OK for an early experience per turn entry.

On 26.12.2011 05:46 ewan wrote:
OK, *that* was dumb. Well, mostly over-eager and taking the usual risks but not having them pay off this time. But still dumb.

On 26.12.2011 06:26 Malak Darkhunter wrote:
It's frustrating to get killed trying to get that 1 last blow in, I've killed 3 or 4 characters so far doing that, I got a bad habit of risking it, even with dozens of escape scrolls.....

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