The Angband Ladder: Tarn, High-Elf Warrior by Nomad

  [Angband-v4 4.0-dev Character Dump]

 Name   Tarn                                     Self  RB  CB  EB   Best
 Sex    Male         Age            123   STR:  18/51  +1  +3  +2 18/111
 Race   High-Elf     Height          91   INT:     11  +3  -2  +3     15
 Class  Warrior      Weight         131   WIS:     13  -1  -2  +6     16
 Title  Commando     Social  Well-liked   DEX! 18/100  +3  +2  +6 18/210
 HP     -82/385      Maximize         Y   CON:     17  +1  +2  +0  18/20
 SP     0/0                               CHR:     11  +5  -1  +3     18

 Level               31   Armor    [61,+44]     Saving Throw         71%
 Cur Exp         289467   Fight   (+22,+20)     Stealth             Fair
 Max Exp         290061   Melee   (+32,+30)     Fighting       Legendary
 Adv Exp         300000   Shoot    (+22,+0)     Shooting       Legendary
 MaxDepth   2850' (L57)   Blows    5.0/turn     Disarming            67%
 Game Turns      432550   Shots      1/turn     Magic Device          61
 Standard Turns   43413   Infra       40 ft     Perception       1 in 19
 Resting Turns     6077   Speed      Normal     Searching            32%
 Gold             83134   Burden  175.0 lbs

 You are the only child of a Vanyarin Ranger.  You have light grey
 eyes, straight black hair, and a fair complexion.



rAcid:........+.... Nexus:...........+.
rElec:.....+..+.... Nethr:.............
rFire:........+.... Chaos:.............
rCold:......+.+.... Disen:.............
rPois:...+......... Feath:..........+..
rLite:...+...+....+ pFear:+...........+
rDark:............. pBlnd:.............
Sound:............. pConf:...+.........
Shard:............. pStun:.............

Light:.....+....... Tunn.:...+.........
Regen:....+........ Speed:.............
  ESP:............. Blows:.............
Invis:+....+......+ Shots:.............
FrAct:.....+....++. Might:.............
HLife:...+......... S.Dig:.............
Stea.:.......+..... ImpHP:.............
Sear.:..........+..  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> the Nexus vortex misses you.
> the Winged Horror claws you.
> the Winged Horror misses you.
> the Winged Horror bites you.
> You keep hold of your life force!
> the Winged Horror misses you.
> the Winged Horror claws you.
> the Winged Horror misses you.
> the Winged Horror bites you.
> You feel your life slipping away!
> You have been given a bad cut.
> the Winged Horror bites you.
> You keep hold of your life force!
> The Phoenix breathes fire.
> You die.

Killed by The Phoenix.

  [Character Equipment]

a) a Ruby Halberd (Holy Avenger) (3d7) (+10,+10) <+2, +1>
     Found lying on the floor in a vault at 1350 feet (level 27).
     
     +2 wisdom.
     +1 intelligence.
     Slays evil creatures, undead, demons.
     Branded with weak flames.
     Provides protection from fear.
     Can be destroyed by acid, fire.
     Sustains constitution.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     5.0 blows/round.
     With +1 STR and +0 DEX you would get 5.2 blows
     Average damage/round: 291.5 vs. evil creatures, 291.5 vs.
     creatures not resistant to fire, 358.5 vs. undead, 358.5 vs.
     demons, and 224 vs. others.
     
     
b) a Light Crossbow of Agility (x3) (+0,+0) <+2>
     Bought from a store.
     
     +2 dexterity.
     Can be destroyed by acid, fire.
     
     
c) a Ring of Damage (+0,+9)
     Dropped by a Ghoul at 2800 feet (level 56).
     
     Can be destroyed by electricity.
     
     
d) the Ring 'Egilwaer' <+4>
     Found lying on the floor at 200 feet (level 4).
     
     +4 wisdom, tunneling.
     Provides resistance to poison, light.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  
     
     
e) an Amulet of Regeneration
     Found lying on the floor at 2000 feet (level 40).
     
     Speeds regeneration.  
     
     
f) the Arkenstone of Ithil [+3] <+2> {FA,rElec}
     Found lying on the floor at 100 feet (level 2).
     
     +2 strength, intelligence, light radius.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it maps the entire level and detects nearby
     objects, traps, doors, and stairs.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 87.3%
     
     
g) Augmented Chain Mail of Resist Cold (-2) [42,-6]
     Found lying on the floor at 1750 feet (level 35).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     Can be destroyed by acid.
     
     
h) a Cloak of Aman [1,+14] <+2>
     Dropped by Mughash the Kobold Lord at 2850 feet (level 57).
     
     +2 stealth.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     
i) a Buckler of Resistance [1,+8]
     Bought from a store.
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     
j) a Full Helm of Beauty [9,+12] <+3>
     Dropped by a Dark elven sorcerer at 2650 feet (level 53).
     
     +3 charisma.
     Can be destroyed by acid.
     Sustains charisma.
     
     
k) a Set of Gloves of Thievery (+3,+4) [1,+0] <+3, +4>
     Found lying on the floor in a vault at 2050 feet (level 41).
     
     +4 dexterity.
     +15% to searching.
     Can be destroyed by acid, fire.
     Feather Falling.  Prevents paralysis.  
     
     
l) a Pair of Greaves of Stability [7,-2]
     Found lying on the floor at 2050 feet (level 41).
     
     Provides resistance to nexus.
     Can be destroyed by acid, fire.
     Prevents paralysis.  
     
     


  [Character Quiver]

n) 29 Bolts of Venom (1d5) (+2,+2)
     Bought from a store.
     
     Slays evil creatures.
     Branded with venom.
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 25.7 vs. evil creatures, 30.9 vs. creatures
     not resistant to poison, and 15.4 vs. others.
     25% chance of breaking upon contact.
     
     
o) 30 Bolts of Slay Animal (1d5) (+1,+6)
     Bought from a store.
     
     Slays animals.
     Can be destroyed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 46.3 vs. animals, and 27.8 vs. others.
     25% chance of breaking upon contact.
     
     
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 3 Pieces of Elvish Waybread
     
b) 8 Potions of Cure Critical Wounds
     Can be destroyed by cold.
     
     
c) 7 Potions of Healing {!q}
     Can be destroyed by cold.
     
     
d) a Potion of Speed
     Can be destroyed by cold.
     
     
e) 26 Scrolls of Phase Door
     Can be destroyed by acid, fire.
     
     
f) 11 Scrolls of Teleportation {!r}
     Can be destroyed by acid, fire.
     
     
g) a Scroll of Teleport Level {!r}
     Dropped by a Ghoul at 2050 feet (level 41).
     
     Can be destroyed by acid, fire.
     
     
h) a Scroll of Banishment {!r}
     Can be destroyed by acid, fire.
     
     
i) 8 Scrolls of Identify {@r4}
     Can be destroyed by acid, fire.
     
     
j) 8 Scrolls of Word of Recall {!*}
     Can be destroyed by acid, fire.
     
     
k) 2 Rods of Trap Location {@z1}
     Can be destroyed by electricity.
     
     
l) a Rod of Detection {@z7}
     Found lying on the floor of a special room at 2850 feet (level
     57).
     
     Cannot be harmed by electricity.
     
     
m) 4 Wands of Teleport Other (18 charges) {!d}
     Can be destroyed by electricity.
     
     
n) a Wand of Dragon's Flame (3 charges)
     Found lying on the floor at 2850 feet (level 57).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     
o) 3 Staves of Teleportation (19 charges) {!u}
     Can be destroyed by acid, fire.
     
     
p) a Staff of Speed (5 charges) {!u}
     Found lying on the floor at 2850 feet (level 57).
     
     Can be destroyed by acid, fire.
     
     
q) 3 Staves of Identify (22 charges) {@u4}
     Can be destroyed by acid, fire.
     
     


  [Home Inventory]

a) a Potion of *Healing* {!q}
     Bought from a store.
     
     Can be destroyed by cold.
     
     It can be thrown at creatures with damaging effect.
     
     
b) 2 Staves of Teleportation (12 charges) {!u}
     Can be destroyed by acid, fire.
     
     
c) a Staff of Speed (5 charges) {!u}
     Dropped by a Young multi-hued dragon at 2750 feet (level 55).
     
     Can be destroyed by acid, fire.
     
     
d) 2 Staves of Identify (18 charges) {@u4}
     Can be destroyed by acid, fire.
     
     
e) a Ring of Strength <+3>
     Found lying on the floor at 1900 feet (level 38).
     
     +3 strength.
     Can be destroyed by electricity.
     Sustains strength.
     
     
f) a Ring of Dexterity <+5>
     Bought from a store.
     
     +5 dexterity.
     Can be destroyed by electricity.
     Sustains dexterity.
     
     
g) a Lochaber Axe of Flame (3d8) (+3,+9)
     Found lying on the floor in a pit at 2650 feet (level 53).
     
     Slays giants.
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by fire.
     Can be destroyed by acid.
     
     Combat info:
     5.0 blows/round.
     With +2 STR and +0 DEX you would get 5.2 blows
     Average damage/round: 378 vs. giants, 378 vs. creatures not
     resistant to fire, and 227 vs. others.
     
     
h) 36 Arrows of Venom (1d4) (+3,+10)
     Bought from a store.
     
     Branded with venom.
     Can be destroyed by acid, fire.
     
     
i) 26 Arrows of Slay Demon (1d4) (+0,+0)
     Dropped by a Young blue dragon at 2850 feet (level 57).
     
     Slays demons.
     Can be destroyed by acid, fire.
     
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5347     50'    2   Reached level 2
     10413    150'    3   Reached level 3
     14790    200'    3   Killed Fang, Farmer Maggot's dog
     14790    200'    4   Reached level 4
     22868    100'    5   Reached level 5
     31149    300'    6   Reached level 6
     31300    300'    7   Reached level 7
     39258    300'    7   Killed Grip, Farmer Maggot's dog
     40112    300'    8   Reached level 8
     70503    100'    9   Reached level 9
     73842    100'    9   Found the Arkenstone of Ithil
     73892    100'    9   -- Note: Arkenstone. On level 2. Whut?
    102088    200'    9   Found the Ring 'Egilwaer'
    102098    200'    9   -- Note: ...Okay, this is just stupid.
    117227    200'    9   Killed Sméagol
    119536    200'   10   Reached level 10
    135204    400'   11   Reached level 11
    143580    750'   12   Reached level 12
    146237    750'   13   Reached level 13
    150772    750'   14   Reached level 14
    161938    800'   15   Reached level 15
    164560    800'   16   Reached level 16
    168565    800'   16   Killed Bullroarer the Hobbit
    174682    850'   17   Reached level 17
    175032    850'   17   Killed Grishnákh, the Hill Orc
    185786    850'   18   Reached level 18
    189982    850'   18   Killed Wormtongue, Agent of Saruman
    192082    850'   19   Reached level 19
    204398    950'   20   Reached level 20
    208910   1050'   20   Killed Ufthak of Cirith Ungol
    213120   1050'   20   Killed Nár, the Dwarf
    213120   1050'   21   Reached level 21
    219413   1100'   21   Killed Boldor, King of the Yeeks
    222120   1150'   21   -- Note: lesser vault
    222740   1150'   22   Reached level 22
    223295   1150'   22   Killed Gorbag, the Orc Captain
    227877   1250'   23   Reached level 23
    237813   1300'   24   Reached level 24
    241592   1350'   24   -- Note: medium vault
    246490   1350'   24   Killed Shagrat, the Orc Captain
    246543   1350'   25   Reached level 25
    258869   1400'   26   Reached level 26
    274594   1500'   26   Killed Lagduf, the Snaga
    286883   1600'   27   Reached level 27
    295277   1700'   27   Killed Sangahyando of Umbar
    309568   1800'   27   Killed Ulwarth, Son of Ulfang
    310241   1800'   28   Reached level 28
    310385   1800'   28   Killed Bill the Stone Troll
    322944   1900'   28   Killed Uldor the Accursed
    327541   1900'   29   Reached level 29
    341349   2050'   29   -- Note: a medium vault, plus an anxious feeling
    342531   2050'   29   Killed Golfimbul, the Hill Orc Chief
    346906   2050'   29   Killed Angamaitë of Umbar
    353474   2050'   30   Reached level 30
    356443   2050'   30   Killed Khîm, Son of Mîm
    386917   2250'   31   Reached level 31
    395106   2400'   31   Killed Uglúk, the Uruk
    399269   2450'   31   Killed Mîm, Betrayer of Turin
    404204   2650'   31   -- Note: some kind of nest; "terribly dangerous"
feeling
    406745   2650'   31   -- Note: serpent nest; guess that wasn't the danger
    406787   2650'   31   -- Note: looks like there might be a second pit too
    424041   2850'   31   Killed Mughash the Kobold Lord
    425745   2850'   31   -- Note: rod of detection
    429503      0'   31   -- Note: aargh no C*W at the alchemist!
    430248   2850'   31   Killed Brodda, the Easterling


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : yes (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 4.12.2011 01:16
Last updated on 5.12.2011 02:08

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11306. on the Ladder (of 19090)
14. on the Angband-v4 Ladder (of 21)
20. for this player (

Comments

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On 4.12.2011 01:16 Nomad wrote:
I already felt like I was cheating after I found the randart Arkenstone at 100'. Now the RNG is just making fun of me.

Obviously I'm still going to die a stupidly early death, but now it's going to be so much more embarrassing...

On 4.12.2011 19:51 Nomad wrote:
Had a few narrow escapes early on because the awesome artefact finds made me play it like a late game character when I didn't have the damage/AC/HP to back it up. Looking pretty good now; just found a great ego weapon in a vault (Holy Avenger halberd 3d7 with bonus weak fire brand) and I've had some luck with gain-one-lose-one potions, so my damage is quite decent. I need to find a source of rCold now, but otherwise I've got the main things covered.

On 4.12.2011 23:42 Nomad wrote:
This is now the furthest I've got in v4. Danger level's getting nasty again; it's very easy to underestimate how much damage you're going to take in what would be fairly trivial melee in Vanilla. Groups of monsters, even quite weak ones, are still very dangerous, and uniques are lethal at depth and beyond. Had to chug ptions like mad to clear a medium vault at 2050'.

On the plus side, I've now got everything essential covered except pBlind. Next priority, finding some speed and hopefully a source of ESP.

On 5.12.2011 01:05 Nomad wrote:
Still alive, and past the halfway mark now. Starting to get a lot of nervous/anxious level feelings and having to bail a lot of the time.

On 5.12.2011 02:08 Nomad wrote:
...I have no idea what the hell just happened. Stepped towards a corner, Phoenix appeared, summoned it's kin, and I was insta-dead before I could do anything. :/ Bah.

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