The Angband Ladder: Andi, Human Warrior by caruso

  [Angband 3.3.0 Character Dump]

 Name   Andi                                     Self  RB  CB  EB   Best
 Sex    Neuter       Age             18   STR:     17  +0  +5  +0  18/40
 Race   Human        Height          86   INT:     10  +0  -2  +0      8
 Class  Warrior      Weight         250   WIS:     10  +0  -2  +0      8
 Title  Swashbuckler Social     Unknown   Dex:     18  +0  +2  +0  18/20     17
 HP     -3/169       Maximize         Y   CON:     14  +0  +2  +0     16
 SP     0/0                               CHR:     10  +0  -1  +0      9

 Level               17   Armor    [26,+10]     Saving Throw         36%
 Cur Exp           2818   Fight    (+15,+6)     Stealth              Bad
 Max Exp           2818   Melee    (+15,+6)     Fighting          Superb
 Adv Exp           2900   Shoot    (+15,+0)     Shooting          Superb
 MaxDepth    750' (L15)   Blows    3.7/turn     Disarming            40%
 Game Turns      199521   Shots      1/turn     Magic Device          29
 Standard Turns   20224   Infra        0 ft     Perception       1 in 38
 Resting Turns     1253   Speed           2     Searching            14%
 Gold              1710   Burden  109.7 lbs

 You are one of several children of a Serf.  You are a credit to the
 family.  You have brown eyes, straight auburn hair, and an average
 complexion.


rAcid:............. Nexus:.............
rElec:......+...... Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:...+.........
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:............. Tunn.:.............
Regen:............. Speed:..+..........
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:.............
Stea.:...+......... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> The Mirkwood spider bites you.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> You feel yourself moving faster!
> You have a Potion of Speed (b).
> *** LOW HITPOINT WARNING! ***
> You faint from the lack of food.
> You are paralysed!
> You can move again.
> The Mirkwood spider misses you.
> The Mirkwood spider bites you.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> The Mirkwood spider bites you.
> You die.

Killed by a Mirkwood spider.

  [Character Equipment]

a) a Main Gauche (1d5) (+0,+0)
     Bought from a store.
     
     Combat info:
     3.7 blows/round.
     With +1 STR and +0 DEX you would get 3.8 blows
     With +0 STR and +3 DEX you would get 4.0 blows
     Average damage/round: 33.6.
     
b) a Sling (x2) (+0,+0)
     Found lying on the floor at 100 feet (level 2).
     
     
     
c) a Ring of Teleportation <+2>
     Found lying on the floor at 400 feet (level 8).
     
     +2 speed.
     Induces random teleportation.  
     
d) a Ring of the Dog (+2,+3) [-6] <-1>
     Found lying on the floor at 500 feet (level 10).
     
     -1 stealth.
     Provides protection from fear.
     
e) (nothing)
f) a Lantern (9212 turns)
     Dropped by a Kobold archer at 400 feet (level 8).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
g) Blue Dragon Scale Mail (-2) [12,+12]
     Found under some rubble at 450 feet (level 9).
     
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak [1,+0]
     Bought from a store.
     
     
     
i) a Small Metal Shield [5,+2]
     Bought from a store.
     
     
     
j) a Metal Cap [3,-1]
     Bought from a store.
     
     
     
k) a Set of Gauntlets [3,+0]
     Bought from a store.
     
     
     
l) a Pair of Leather Boots [2,+2]
     Bought from a store.
     
     
     


  [Character Quiver]

n) 45 Iron Shots (1d4) (+0,+0)
     Found lying on the floor at 200 feet (level 4).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 5.
     25% chance of breaking upon contact.
     
o) 21 Bolts (1d5) (+0,+0)
     Found lying on the floor at 250 feet (level 5).
     
     
     
p) 22 Arrows (1d4) (+0,+0)
     Found lying on the floor at 200 feet (level 4).
     
     
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 5 Flasks of oil
     Branded with flames.
     
b) a Potion of Speed
     Dropped by a Scout at 450 feet (level 9).
     
     
     
c) 2 Potions of Resist Cold
     
     
d) a Potion of Resist Poison
     Dropped by a Cave orc at 450 feet (level 9).
     
     
     
e) 2 Scrolls of Phase Door
     
     
f) a Scroll of Light {@r6}
     Dropped by a Snaga at 600 feet (level 12).
     
     
     
g) a Scroll of Blessing
     Dropped by an Orc shaman at 450 feet (level 9).
     
     
     
h) a Rod of Door/Stair Location {@z8}
     Found lying on the floor at 400 feet (level 8).
     
     
     
i) 2 Rods of Trap Location {@z5}
     
     
j) a Rod of Disarming
     Found lying on the floor at 500 feet (level 10).
     
     
     
k) 2 Wands of Magic Missile (20 charges)
     
     
l) a Wand of Sleep Monster (20 charges)
     Found lying on the floor at 450 feet (level 9).
     
     
     
m) a Staff of Slow Monsters (9 charges)
     Dropped by a Master yeek at 650 feet (level 13).
     
     
     
n) a Staff of Light (13 charges) {@u6}
     Dropped by a Blue ooze at 400 feet (level 8).
     
     
     
o) a Ring of Open Wounds
     Dropped by a Bandit at 500 feet (level 10).
     
     Impairs hitpoint recovery.  
     
p) 2 Rings of Searching <+1>
     +5% to searching.
     
q) a Ring of Feather Falling
     Found lying on the floor at 250 feet (level 5).
     
     Feather Falling.  
     
r) a Ring of Slow Digestion
     Found lying on the floor at 650 feet (level 13).
     
     Slows your metabolism.  
     
s) a Flail (2d6) (+5,+2)
     Dropped by Mughash the Kobold Lord at 400 feet (level 8).
     
     Combat info:
     1.3 blows/round.
     With +3 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +3 DEX you would get 1.6 blows
     Average damage/round: 20.7.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4934     50'    2   Reached level 2
      8527     50'    3   Reached level 3
     23171     50'    4   Reached level 4
     30908    100'    5   Reached level 5
     31951    100'    6   Reached level 6
     37208    100'    6   Killed Fang, Farmer Maggot's dog
     37208    100'    7   Reached level 7
     57478    150'    8   Reached level 8
     57673    150'    9   Reached level 9
     63980    200'   10   Reached level 10
     72391    200'   10   Killed Grip, Farmer Maggot's dog
     74646    200'   11   Reached level 11
    109897    250'   12   Reached level 12
    132513    400'   13   Reached level 13
    148672    400'   14   Reached level 14
    150850    400'   14   Killed Mughash the Kobold Lord
    157819    400'   15   Reached level 15
    176941    450'   16   Reached level 16
    192066    550'   17   Reached level 17


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : yes (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 18.8.2011 16:59

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17. on the Competition No.107 Ladder (of 20)

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On 18.8.2011 16:59 caruso wrote:
My first roguelike competition, my first human warrior, my first ironman and only my second Vanilla Angband character so far. I wanted to come as far as possible instead of winning as fast as possible.

Because of a miscalculation of mine I spent all my money on weapons and armour. It worked out surprisingly well, only the lack of means of Detect Invisible was disasterous. I *hate* playing hide-and-seek with ghosts! I had at least three encounters with Glutton Ghosts who ate many of my rations and most of my mushrooms, and of course the RNG decided to generate no more rations thenceforward. After I had drunk all my healing potions (about 20) as emergency rations and got stat-drained by a poltergeist, I didn't care anymore: What use is a dragon scale mail if your character keeps fainting all the time?

Should I ever play ironman again I'll bring scrolls of Detect Invisible and try to face ghosts in open rooms.

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