The Angband Ladder: Andi, Human Warrior by <william.hamakerQ@verizon.net>

  [Angband 3.3.0 Character Dump]

 Name   Andi                                     Self  RB  CB  EB   Best
 Sex    Neuter       Age             18   STR:     17  +0  +5  +0  18/40
 Race   Human        Height          86   INT:      9  +0  -2  +0      7
 Class  Warrior      Weight         250   WIS:     11  +0  -2  +3     12
 Title  Myrmidon     Social       Known   DEX:  18/35  +0  +2  +0  18/55
 HP     -2/273       Maximize         Y   CON:     15  +0  +2  +0     17
 SP     0/0                               CHR:      7  +0  -1  +0      6

 Level               26   Armor    [49,+19]     Saving Throw         45%
 Cur Exp          19807   Fight     (+3,+3)     Stealth             Poor
 Max Exp          19807   Melee   (+10,+11)     Fighting          Heroic
 Adv Exp          25000   Shoot     (+4,+1)     Shooting          Heroic
 MaxDepth    900' (L18)   Blows    1.6/turn     Disarming            51%
 Game Turns      425932   Shots      1/turn     Magic Device          36
 Standard Turns   41850   Infra        0 ft     Perception       1 in 38
 Resting Turns     4861   Speed      Normal     Searching            14%
 Gold              3587   Burden  157.2 lbs

 You are one of several children of a Serf.  You are a credit to the
 family.  You have brown eyes, straight auburn hair, and an average
 complexion.


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:+............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:............. Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:+............ Shots:.............
FrAct:............. Might:.............
HLife:............. S.Dig:....+........
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Orc shaman hits you.
> *** LOW HITPOINT WARNING! ***
> The Orc shaman misses you.
> The Snaga hits you.
> *** LOW HITPOINT WARNING! ***
> The Hill orc is no longer afraid.
> You smite the Hill orc.
> The Hill orc misses you.
> The Black orc hits you.
> *** LOW HITPOINT WARNING! ***
> The Black orc misses you.
> The Orc shaman misses you.
> The Orc shaman hits you.
> You die.

Killed by an Orc shaman.

  [Character Equipment]

a) a Lead-Filled Mace (Holy Avenger) (4d3) (+7,+8) [+1] <+3>
     Dropped by Bullroarer the Hobbit at 400 feet (level 8).
     
     +3 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains intelligence.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.6 blows/round.
     With +2 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 47.8 vs. evil creatures, 61.9 vs. undead,
     61.9 vs. demons, and 33.5 vs. others.
     
b) a Sling (x2) (+1,+1)
     Found lying on the floor at 100 feet (level 2).
     
     
     
c) (nothing)
d) (nothing)
e) an Amulet of Slow Digestion
     Bought from a store.
     
     Slows your metabolism.  
     
f) a Lantern (8590 turns)
     Found lying on the floor at 750 feet (level 15).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
g) Augmented Chain Mail (-2) [42,+1]
     Dropped by a Brown yeek at 650 feet (level 13).
     
     
     
h) a Cloak [1,+1]
     Found lying on the floor at 400 feet (level 8).
     
     
     
i) (nothing)
j) a Metal Cap [3,+3]
     Found lying on the floor at 750 feet (level 15).
     
     
     
k) a Set of Leather Gloves [1,+7]
     Found lying on the floor at 450 feet (level 9).
     
     
     
l) a Pair of Leather Boots [2,+3]
     Dropped by N�r, the Dwarf at 900 feet (level 18).
     
     
     


  [Character Quiver]

n) 25 Iron Shots (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 7.
     25% chance of breaking upon contact.
     
o) 23 Rounded Pebbles (1d2) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 5.
     25% chance of breaking upon contact.
     
p) 15 Rounded Pebbles (1d2) (+2,+3)
     Dropped by a Brown yeek at 650 feet (level 13).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 11.1.
     25% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 21 Rations of Food
     
     
b) 2 Flasks of oil
     Branded with flames.
     
c) 3 Potions of Heroism
     
     
d) 3 Potions of Berserk Strength
     
     
e) a Potion of Intellect
     Found lying on the floor at 900 feet (level 18).
     
     
     
f) 3 Scrolls of Summon Monster
     Found lying on the floor at 900 feet (level 18).
     
     
     
g) 4 Scrolls of Satisfy Hunger
     Bought from a store.
     
     
     
h) a Rod of Light {@z3}
     Found lying on the floor at 550 feet (level 11).
     
     
     
i) 4 Wands of Light (10 charges) {@a3}
     
     
j) 2 Wands of Stone to Mud (10 charges)
     Dropped by a Brown yeek at 650 feet (level 13).
     
     
     
k) 2 Staves of Confuse Monsters (16 charges)
     Found lying on the floor at 750 feet (level 15).
     
     
     
l) a Staff of Detect Invisible (7 charges)
     Dropped by an Acolyte at 550 feet (level 11).
     
     
     
m) a Staff of Curing (4 charges)
     Found under some rubble at 900 feet (level 18).
     
     
     
n) a Ring of Resist Cold
     Found lying on the floor at 700 feet (level 14).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
o) a Ring of the Dog (+1,+1) [-4] <-1>
     Found lying on the floor at 850 feet (level 17).
     
     -1 stealth.
     Provides protection from fear.
     
p) a Ring of Protection [+9]
     Dropped by a Guardian naga at 850 feet (level 17).
     
     
     
q) a Ring of Escaping <+4>
     Dropped by an Ogre at 850 feet (level 17).
     
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
r) an Amulet of Inertia <-1>
     Found lying on the floor at 800 feet (level 16).
     
     -1 speed.
     Prevents paralysis.  
     
s) an Amulet of Infravision <+3>
     Found lying on the floor at 850 feet (level 17).
     
     +3 infravision.
     
t) 11 Wooden Torches (5000 turns)
     Radius 2 light, reduced when running out of fuel.
u) a Spear (1d6) (+2,+6)
     Found lying on the floor at 400 feet (level 8).
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +1 DEX you would get 3.7 blows
     Average damage/round: 42.6.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      6166     50'    2   Reached level 2
     11053     50'    3   Reached level 3
     14898     50'    4   Reached level 4
     22289     50'    5   Reached level 5
     33301     50'    6   Reached level 6
     35723     50'    7   Reached level 7
     44620    100'    8   Reached level 8
     44813    100'    8   Killed Grip, Farmer Maggot's dog
     55551    100'    9   Reached level 9
     57582    100'   10   Reached level 10
     59585    100'   11   Reached level 11
     62432    100'   12   Reached level 12
     67860    150'   12   Killed Fang, Farmer Maggot's dog
     69561    150'   13   Reached level 13
    112229    250'   14   Reached level 14
    135536    400'   15   Reached level 15
    138921    400'   15   Killed Bullroarer the Hobbit
    153236    450'   16   Reached level 16
    157433    450'   16   Killed Mughash the Kobold Lord
    183709    500'   17   Reached level 17
    184110    500'   17   Killed Golfimbul, the Hill Orc Chief
    190049    500'   17   Killed Lagduf, the Snaga
    192071    500'   18   Reached level 18
    211301    600'   18   Killed Brodda, the Easterling
    222328    600'   19   Reached level 19
    231894    600'   20   Reached level 20
    241509    600'   21   Reached level 21
    255629    600'   22   Reached level 22
    272262    600'   23   Reached level 23
    293227    600'   24   Reached level 24
    317862    600'   25   Reached level 25
    327503    650'   25   Killed Boldor, King of the Yeeks
    378319    800'   26   Reached level 26
    399318    850'   26   Killed Ufthak of Cirith Ungol
    402494    850'   26   Killed Ulfast, Son of Ulfang
    421215    900'   26   Killed Nar, the Dwarf


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : yes (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 7.8.2011 15:27
Last updated on 8.8.2011 03:32

Download this dump

13. on the Competition No.107 Ladder (of 20)

Comments

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On 7.8.2011 15:27 william.hamakerQ@verizon.net wrote:
Having just barely beaten broda I doubt I'll last much longer. So what do you all buy when you are starting in town?

On 8.8.2011 03:32 william.hamakerQ@verizon.net wrote:
No potions or phase doors left after fight with Nar and of course I hit a summon monster trap shortly after. No escape.

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