The Angband Ladder: Vorrik, Gnome Rogue by Ycombinator

  [Angband v3.3.0 Character Dump]

 Name   Vorrik                                  Self  RB  CB  EB   Best
 Sex    Male         Age             59   STR:     17  -1  +2  +0     18
 Race   Gnome        Height          40   INT:     13  +2  +1  +0     16
 Class  Rogue        Weight          96   WIS:     10  +0  -2  +0      8
 Title  Footpad      Social     Outcast   DEX:     15  +2  +3  +0  18/20
 HP     -3/145       Maximize         Y   CON:     17  +1  +1  +0  18/10
 SP     13/14                             CHR:     10  -2  -1  +0      7

 Level               14   Armor    [18,+45]     Saving Throw         55%
 Cur Exp           1849   Fight     (+4,+2)     Stealth           Superb
 Max Exp           1849   Melee     (+9,+4)     Fighting          Superb
 Adv Exp           2100   Shoot     (+4,+0)     Shooting          Superb
 MaxDepth    750' (L15)   Blows    1.1/turn     Disarming            77%
 Game Turns       97524   Shots      1/turn     Magic Device          70
 Standard Turns    9607   Infra       40 ft     Perception        1 in 3
 Resting Turns      616   Speed          -4     Searching            48%
 Gold              2982   Burden  128.4 lbs

 You are one of several children of a Gnome Beggar.  You are a credit
 to the family.  You have brown eyes, straight red hair, and an average
 complexion.


rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. Feath:.............
rLite:............. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:............. Tunn.:.............
Regen:............. Speed:..+..........
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:............+ Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:...+.........  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> The Hill orc misses you.
> The Hill orc hits you.
> The Hill orc misses you.
> The Hill orc hits you.
> The Hill orc misses you.
> The Hill orc hits you.
> The Apprentice tries to cast a spell, but fails.
> The Apprentice casts a phase door.
> The Hill orc hits you.
> The Hill orc misses you.
> The Hill orc hits you.
> You feel much better.
> You have 3 Dark Blue Potions of Cure Light Wounds (d).
> The Hill orc hits you.
> You die.

Killed by a Hill orc.

  [Character Equipment]

a) an Awl-Pike of Slay Evil (1d8) (+5,+2)
     Dropped by Bullroarer the Hobbit at 250 feet (level 5).
     
     Slays evil creatures.
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 15.9 vs. evil creatures, and 10.4 vs.
     others.
     
b) a Sling (x2) (+0,+0)
     Found lying on the floor at 250 feet (level 5).
     
     
     
c) a Tiger Eye Ring of Teleportation <+2>
     Dropped by a Cutpurse at 400 feet (level 8).
     
     +2 speed.
     Induces random teleportation.  
     
d) a Lapis Lazuli Ring of Searching <+2>
     Found lying on the floor at 400 feet (level 8).
     
     +10% to searching.
     
e) (nothing)
f) a Lantern (9798 turns)
     Found lying on the floor at 450 feet (level 9).
     
     Cannot be harmed by fire.
     
     Radius 2 light.
g) a Robe [2,+6]
     Dropped by a Gallant at 550 feet (level 11).
     
     
     
h) (nothing)
i) a Small Metal Shield [5,-1]
     Bought from a store.
     
     
     
j) an Iron Helm [7,-2]
     Bought from a store.
     
     
     
k) (nothing)
l) a Pair of Iron Shod Boots [4,+0]
     Dropped by a Cutpurse at 400 feet (level 8).
     
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 20 Arrows (1d4) (+0,+0)
     Found lying on the floor at 150 feet (level 3).
     
     
     
o) 20 Bolts (1d5) (+0,+0)
     
     
p) 12 Rounded Pebbles (1d2) (+3,+3)
     Dropped by a Master yeek at 650 feet (level 13).
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 9.
     25% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
     An inheritance from your family.
     
     
     
b) 2 Rations of Food
     
     
c) 3 White Spotted Mushrooms of Stoneskin
     
     
d) 3 Dark Blue Potions of Cure Light Wounds
     
     
e) a Gloopy Green Potion of Neutralize Poison
     
     
f) 5 Vermilion Potions of Resist Heat
     
     
g) a Platinum Rod of Door/Stair Location (charging)
     Found lying on the floor at 650 feet (level 13).
     
     
     
h) a Cast Iron Rod of Curing
     Found lying on the floor at 700 feet (level 14).
     
     
     
i) a Copper-Plated Rod of Light
     Found lying on the floor at 450 feet (level 9).
     
     
     
j) a Silver Wand of Stinking Cloud (0 charges)
     Found lying on the floor at 250 feet (level 5).
     
     
     
k) a Tin Wand of Slow Monster (8 charges)
     Found lying on the floor at 550 feet (level 11).
     
     
     
l) a Zinc-Plated Wand of Confuse Monster (15 charges)
     Found lying on the floor at 400 feet (level 8).
     
     
     
m) 3 Chromium Wands of Sleep Monster (39 charges)
     
     
n) 2 Banyan Staves of Detect Invisible (29 charges)
     
     
o) a Cottonwood Staff of Curing (5 charges)
     Found lying on the floor at 550 feet (level 11).
     
     
     
p) 2 Cedar Staves of Light (26 charges)
     
     
q) an Oak Staff of Identify (11 charges)
     Found lying on the floor at 650 feet (level 13).
     
     
     
r) a Topaz Ring of Slow Digestion
     Dropped by a Kobold shaman at 450 feet (level 9).
     
     Slows your metabolism.  
     
s) a Cutlass (1d8) (+6,+4)
     Found lying on the floor at 650 feet (level 13).
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 12.7.
     
t) a Scimitar of Slay Animal (4d2) (+5,+1)
     Found lying on the floor at 700 feet (level 14).
     
     Slays animals.
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 18.3 vs. animals, and 10.9 vs. others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3874    100'    2   Reached level 2
      5856    200'    3   Reached level 3
      6883    200'    4   Reached level 4
     16893    150'    5   Reached level 5
     18496    150'    5   Killed Fang, Farmer Maggot's dog
     20012    150'    6   Reached level 6
     26011    250'    7   Reached level 7
     26399    250'    7   Killed Bullroarer the Hobbit
     26399    250'    8   Reached level 8
     35123    350'    9   Reached level 9
     44890    450'   10   Reached level 10
     57454    450'   10   Killed Mughash the Kobold Lord
     57454    450'   11   Reached level 11
     65310    550'   12   Reached level 12
     71443    650'   13   Reached level 13
     77275    700'   14   Reached level 14


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : yes (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 2.8.2011 22:56

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17412. on the Ladder (of 18973)
6081. on the Angband Ladder (of 6502)
27. for this player (

Comments

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On 2.8.2011 22:56 Ycombinator wrote:
Back to playing Angband after a long pause. First 3.3.0 character.
Went upstairs and landed in the middle of the room full of orcs (Lagduf's company) and apprentices. Quite a few of them woke up immediately. No escape scrolls, not even phase door, and very limited healing. I've tried to wait for =Teleport to kick in, chewing on the stoneskin mushroom, but to no avail. There were 3-4 very similar close calls (and by "close" I mean 1 hp left) before that on my uninterrupted journey down to dlvl 15 and back to dlvl 9 (I've used starting ?Recall on dlvl 3 fleeing from Maggot's dog and had no money to buy a new one). So this one's luck had finally run out.
I've lost some Angband skill in the past few months indeed, but it feels like RNG was withholding consumables...

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