The Angband Ladder: Nimble Flying Dagger, Hobbit Weaponmaster by chris

  [Chengband 0.0.47 Character Dump]

                          Name  : Nimble Flying Dagger

 Sex      : Male             Age                24   STR :   18/30
 Race     : Hobbit           Height             41   INT :      12
 Class    : Weaponmaster     Weight             68   WIS :      10
 Subspec  : Daggers          Social Class       99   DEX :  18/120
 Spec     : Ninjatos         Align            Evil   CON :      15
                                                     CHR :      13

 Right hand       (-9,+23)   Hit point     -5/ 230   Fighting   : Superb
 Left hand       (-10,+13)   SP (Mana)      0/   0   Bows/Throw : Superb
 Blows/Round           4+4                           SavingThrow: Superb
 AverageDmg/Rnd     112+72   Level              27   Stealth    : Superb
                             Experience      44656
 Shooting         (-13,+0)   Max Exp         45277   Perception : Excellent
 Multiplier          x0.00   Exp to Adv      49000   Searching  : Excellent
 Shots/Round          0.00   Gold            33293   Disarming  : Superb
                                                     MagicDevice: Superb
 AC               [28,+73]   Time     Day 52 11:07
 Speed                (+2)   Play time    02:34:53   Infra-Vision: 40 feet


                         (Character Background)
          You are one of several children of a Hobbit Clan Elder.
          You are a well liked child.  You have blue eyes, straight
          brown hair, and a very fair complexion.


          ...You were killed by an Emperor wight in the quest 'The
          Barrow Downs'.

                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Hobbit        STR :  18/30 -2  3 -1  0  18/30         .............
 Class : Weaponmaster  INT :     11  1 -1  1  0     12         .............
 Level : 27            WIS :     11  1 -1 -1  0     10         .............
 Hits  : -5/230        DEX :  18/40  3  1  2  2 18/120         ........2....
 Mana  : 0/0           CON :     17  2  1 -1 -4     15         .............
                       CHR :     13  1  0 -1  0     13         .............
              "                        "                            "
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .....+.......    Sound : .............    Speed     : ........+....
 Elec  : .......+.....    Nether: .............    FreeAction: ..........+..
 Fire  : ....+........    Nexus : .............    SeeInvisi.: ......+..+...
 Cold  : .............    Chaos : .............    Hold Life : ............+
 Poison: .............    Disnch: .............    Warning   : .............
 Light : ...........+.    Fear  : .............    SlowDigest: .............
 Dark  : .............    Reflct: .............    Regene.   : .............
 Shard : .............    AuFire: .............    Levitation: ...........+.
 Blind : ......+..+...    AuElec: .......+.....    Perm Lite : .............
 Conf  : .............    AuCold: .............    Cursed    : .............

                                     "                              "
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .............    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ........+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .........+...
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .......+.....
 Vampiric  : ...    Sust Dex  : .............    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............


  [Last Messages]

> The Emperor wight touches you.
> You feel your life slipping away!
> The Emperor wight gets zapped!
> Your Ninjato (1d9) (+8,+9) {!s!d!k} comes back to you.
> Your Ninjato (1d9) (+7,+10) {!s!d!k} comes back to you.
> The Emperor wight misses you.
> The Emperor wight hits you.
> The Emperor wight gets zapped!
> The Emperor wight misses you.
> The Emperor wight touches you.
> You keep hold of your life force!
> The Emperor wight gets zapped!
> Your Ninjato (1d9) (+8,+9) {!s!d!k} comes back to you.
> Your Ninjato (1d9) (+7,+10) {!s!d!k} comes back to you.
> The Emperor wight hits you.
> The Emperor wight gets zapped!
> The Emperor wight hits you.
> The Emperor wight gets zapped!
> The Emperor wight misses you.
> The Emperor wight touches you.
> You feel your life slipping away!
> The Emperor wight gets zapped!
> The Emperor wight points at you, incanting terribly!
> *** LOW HITPOINT WARNING! *** Press Space to continue.
> Your Ninjato (1d9) (+8,+9) {!s!d!k} comes back to you.
> Your Ninjato (1d9) (+7,+10) {!s!d!k} comes back to you.
> *** LOW HITPOINT WARNING! ***
> The Emperor wight casts a nether bolt.
> You feel your life slipping away!
> Yes?
> Goodbye, Flying Dagger!


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level  22
    Yeek cave       : level   5


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level 12
  Mughash the Kobold Lord                  (Dungeon level:   2) - level 23
  Hobbes the Tiger                         (Dungeon level:   4) - level 23
  Mauhur, the Orc Captain                  (Dungeon level:   6) - level 23
  Grishnakh, the Hill Orc                  (Dungeon level:   8) - level 23
  Ulfast, Son of Ulfang                    (Dungeon level:  10) - level 23
  Orc Camp                                 (Danger  level:  15) - level 23
  The Sewer                                (Danger  level:  15) - level 23
  Gorbag, the Orc Captain                  (Dungeon level:  12) - level 24
  Meng Huo, the King of Southerings        (Dungeon level:  14) - level 24
  Shagrat, the Orc Captain                 (Dungeon level:  16) - level 24
  Bolg, Son of Azog                        (Dungeon level:  18) - level 25
  Hagen, Son of Alberich                   (Dungeon level:  20) - level 25
  The Ultimate Dungeon Cleaner             (Dungeon level:  22) - level 25
  Doom Quest 1                             (Danger  level:  15) - level 26

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 26
  The Vault                                (Danger  level:  30) - level 26


 Arena:  0 Victory


  [Defeated Monsters]

You have defeated 1728 enemies including 19 unique monsters in total.

< Unique monsters top 10 >
  The Ultimate Dungeon Cleaner             (level  28)
  Hagen, Son of Alberich                   (level  24)
  Bolg, Son of Azog                        (level  20)
  Gorbag, the Orc Captain                  (level  18)
  Shagrat, the Orc Captain                 (level  18)
  Meng Huo, the King of Southerings        (level  18)
  Ulfast, Son of Ulfang                    (level  16)
  Lady Zhurong, the Avater of Flame Spirit (level  14)
  Golfimbul, the Hill Orc Chief            (level  12)
  Mauhur, the Orc Captain                  (level  12)


  [Virtues]

Your alighnment : Evil

You are the living embodiment of Temperance.
You have sinned against Justice.
You have sinned against Valour.
You are somewhat virtuous in Harmony.
You have strayed from the path of Sacrifice.
You are an arch-enemy of Honour.
You are an arch-enemy of Compassion.
You are a champion of Patience.


  [Character Equipment]

a) a Ninjato (1d9) (+8,+9) {!s!d!k}
b) a Ninjato (1d9) (+7,+10) {!s!d!k}
c) (nothing)
d) a Ring of Damage (+11)
e) a Ring of Flames [+6] {Fi}
f) an Amulet of Resist Acid {Ac}
g) a Feanorian Lamp of Immortal Eye {Bl;Si}
h) The Double Ring Mail 'Electrostatic Barrier' (-2) [15,+8] {El;Te[E, .}
i) a Cloak of Thievery [1,+4] (+2 to speed) {SpDxSl}
j) an Iron Helm of Seeing [5,+4] (+3 to searching) {Sr;Bl;Si}
k) a Set of Leather Gloves of Free Action [1,+7] {Fa}
l) a Pair of Metal Shod Boots of Levitation [6,+6] {Li;Lv}


  [Character Inventory]

a) 30 Potions of Cure Critical Wounds
b) 29 Scrolls of Teleportation {90% off}
c) 2 Scrolls of Word of Recall {50% off}
d) 3 Rods of Trap Location {@z1!s!d!k}
e) 2 Rods of Illumination {@z5!s!d!k}
f) 2 Wands of Stone to Mud (23 charges) {@am!s!d!k}
g) 7 Staffs of Perception (7x 19 charges) {@u1!s!k}
h) a Ninjato (1d9) (+7,+10) {!s!d!k}


  [Home Inventory]

 ( page 1 )
a) 4 Rations of Food {@E1}
b) 11 Potions of Speed {!k!q}
c) 2 Potions of Resist Heat {!q!k}
d) a Potion of Resist Cold {!q!k}
e) a Potion of Healing {!k!q}
f) 20 Scrolls of Phase Door {25% off}
g) 9 Scrolls of Remove Curse
h) 3 Scrolls of Treasure Detection
i) a Rod of Door/Stair Location {@z2!s!d!k!!}
j) a Rod of Disarming {@zd!s!d!k}
k) a Wand of Teleport Other (12 charges) {@at!s!d!k}
l) a Staff of Object Location (12 charges)

 ( page 2 )
a) a Staff of Object Location (7 charges)
b) a Staff of Curing (8 charges)
c) a Ring of Resist Cold
d) a Ring of See Invisible {Si}
e) a Ring of Confusion Resistance
f) a Pair of Hard Leather Boots of Jumping [3,+4]
g) a Pick (1d3) (+0,+0) (+1) {Dg}
h) 99 Bolts (1d5) (+0,+0) {@f1=g}
i) 9 Bolts (1d5) (+0,+0) {@f1=g}


  [Check Sum: "070477b445c3e9ccec"]


Posted on 28.7.2011 04:24
Last updated on 28.7.2011 16:36

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13770. on the Ladder (of 18973)
346. on the Chengband Ladder (of 491)
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Comments

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On 28.7.2011 04:28 chris wrote:
[CL4:DL0] 00:27
A new completely untested release (0.0.46) is up, and I am now testing it out, time permitting.

Nimble Hobbit for stealth and dex. Ninjatos for 1d9 throwing power. Now, the problem: How to find one? I must confess, I'm not beyond scumming early on. It took 20 minutes to dig out 10k gold and another 7 for the BM to finally stock one on Day 17. Judicious use of macros sped things up considerably, and Farmer was kind enough to give me a shooter so I can power up in The Sewer, which is next. But while I still had my macros handy, I farmed the scroll shop for 5k worth of enchantments: (+8,+9) is pretty good.

So, a totally cheesy early start, but I have my weapon! Now, the only thing is, I don't dare throw it :)

On 28.7.2011 04:34 chris wrote:
Well, at CL15, let's say I have my dex up to 18/100. Let's also say I scum another Ninjato. Then, assuming my Flying Dagger posture, I would have a 78% return rate, which I guess *is* worth the risk. Better make it 3 ninjatos, just to be safe.

Then, damage would be 3*(2d9 + 9) = 57 per toss, or 114. Or maybe if I get my strength up too, 4*(2d9 + 9) = 76 per toss or 152.

I better get cracking!


On 28.7.2011 04:38 chris wrote:
Hmm... I don't think Weaponmasters should have a 15lb min weight restriction (This wasn't done intentionally, just copy and paste coding). I changed it to be the same as Warriors, Rangers, Paladins, Samurai, and lots more, at 7lb (for 0.0.47). Weaponsmiths have the 15lb min weight, but that class favors heavy stuff intentionally and is the only class with such a high restriction.

On 28.7.2011 04:38 kingvictory2003 wrote:
That's a mighty fearsome killed unique monsters list!!




XD

On 28.7.2011 05:37 chris wrote:
[CL24:DL12] 01:16
Day 33 brings Ninjato #2. However, a lack of two handed wielding bonus knocks me down to just 3 attacks, despite an awesome 18/120 Dex. 18/20 str gives 4 blows. 18/40 gives 5. I really wanted to start picking Con, but I guess that will have to wait for CL35 :P

Time for some Flying Daggers!

On 28.7.2011 05:42 chris wrote:
Hmmm ... Now that I think about it some more, the Shadow Stance will really help when daggers fail to return. Normally, a mob would just blockade you from your weapons, but even bare handed you could retrieve them. Nice.

Well, time for bed. Flying Daggers will have to wait for tomorrow.

On 28.7.2011 16:45 chris wrote:
Killed by a bug. Looks like throwing an object at a monster standing on a tree will never attempt to hit the monster. I didn't notice at the time and just thought Emperor Wights were tough!

I fixed the bug. Throwing never allowed you to hit a monster in a wall, or on a forest. Shooting always allowed this, and I can only assume this was a bug.

Anyway, I played with throwing daggers a bit and it is useful, though very frustrating. Failure to return is a *huge* biff, and happens quite a bit more than you would expect. For a ninjato-master, it is virtually impossible to get an adequate supply of weapons, even with resorting to town scumming (17 days on average to get one). So, probably, you should master in daggers if you want to go this route. Or pick a character with better melee than a nimble hobbit and focus less on throwing, more on dual wielding.

The Ultimate Dungeon Cleaner was especially brutal, as it will squish the objects that fail to hit. I managed to kill it, despite about 8 failed return tosses, and me down to 5hp once, and 20-40hp a couple of times. Lots of weaponless teleportation on my part, combined with walking around to re-engage from a direction that would not induce breakage. Luring, phasing, sprinting to pick up my weapons. It was harsh! A dagger master could just have 20 or so daggers on them, all minimally enchanted, though the damage would not be so good. (Daggers with +5 damage and 4 attacks would only toss for 40hp each.)

On 28.7.2011 16:51 chris wrote:
Oh, never mind. The 'v' throwing code works ... I made the bug when I copied and changed the code so that I could streamline it just for the dagger master. My bad ...

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