The Angband Ladder: Tinker Bell, Shadow Fairy Mage by Shinedog

  [Oangband 1.1.0u Character Dump]

 Name    : Tinker Bell     Age                   211 Str          9       10
 Sex     : Female          Height                233 INT      18/50
 Race    : Shadow Fairy    Weight                 38 WIS         14
 Class   : Mage            Social Class            1 Dex          5       12
                                                     CON         13
                                                     CHR         11

 Max Hit Points       83   Level                20   Max SP (Mana)        43
 Cur Hit Points       83   Experience         8745   Cur SP (Mana)        32
                           Max Exp            8745
        (Fighting)         Exp to Adv.        9100          (Shooting)
 Blows/Round           2   Gold               3589   Shots/Round         1.0
 + to Skill            6   Max Depth            25   + to Skill            5
 Deadliness (%)       10   Base AC/+ To AC  15/ 18
                           Game Turn        388916

 Fighting    : Bad         Stealth     : Excellent   Disarming   : Fair
 Bows/Throw  : Poor        Perception  : Fair        Magic Device: Excellent
 Saving Throw: Very Good   Searching   : Fair        Infravision : 12 meters

                            (Character Background)
          You are one of several children of a Shadow-Fairy Fighter.
          You have green eyes, straight grey-white hairthat flows
          down to your waist, and a pearly complexion.
          


  [Resistances and Powers]

      abcdefghijkl@            abcdefghijkl@
  Acid.............   0% Blind:.............
  Elec+............  45% Confu:.............   0%
  Fire.............   0% Sound:.............   0%
  Cold..+..........  45% Shard:.............   0%
  Pois.............   0% Nexus:.............   0%
  Fear.............      Nethr:.............   0%
  Lite............- -30% Chaos:.............   0%
  Dark.............   0% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:....+........
Feath:.............      Stea.:.............
PLite:.............      Sear.:.............
Regen:.............      Infra:.............
Telep:.............      Tunn.:.............
Invis:.............      Speed:.............
FrAct:...+.........      Might:.............
HLife:.............      Shots:.............


  [Specialty Abilities]

Clarity 
Heighten Magic 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl@
Str:     16  -2  -4   0     10      9     .............
Int:     16   2   3   2  18/50            ............2
Wis:     10   2   0   2     14            ............2
Dex:     10   1   1   0     12      5     .............
Con:     16  -1  -2   0     13            .............
Chr:     10   0   1   0     11            .............

  [Character Equipment]

a) a Sabre of Shocking (1d7) (+9,+2)
b) a Long Bow of Velocity (x3) (+8,+24)
c) a Quartz Ring of Resist Cold
d) a Rhodonite Ring of Free Action
e) a Bead Amulet of Magical Item Mastery (+1)
f) a Brass Lantern (with 8624 turns of light)
g) Hard Studded Leather (Dwarven) (-1) [12,+17]
h) a Cloak [1,+0]
l) a Pair of Soft Leather Boots [2,+3]

         [Quiver]
n) 41 Arrows of Frost (1d6) (+4,+4)
o) 38 Arrows (1d7) (+2,+1)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) 2 Rations of Food
e) 3 Flasks of oil
f) a Tawny Potion of Heroism {25% off}
g) a Tyrian Purple Potion of Cure Critical Wounds
h) a Scroll titled "neruni qurbyt" of Phase Door {25% off}
i) 4 Scrolls titled "flitere oxy" of Teleportation
j) 4 Scrolls titled "botglen byt" of Teleport Level
k) 2 Scrolls titled "micpot cosrok" of Word of Recall
l) a Scroll titled "trirok bie" of Recharging
m) 2 Scrolls titled "tuecos hyd" of Blessing
n) a Tin-Plated Wand of Stone to Mud (14 charges)
o) a Tungsten Wand of Lightning Bolts (7 charges)
p) a Mallorn Staff of Object Location (0 charges)
q) a Tanzanite Ring of Deadliness (+11)


  [Home Inventory]

a) a Puce Potion of Healing
b) a Scroll titled "esh creri" of Remove Curse


Tinker Bell the Shadow Fairy Mage
Began the quest to kill Morgoth on 06/15/2011 at 04:29 PM

============================================================
                        CHAR.
|   TURN  |  LOCATION  |LEVEL| EVENT
============================================================
|    11459| Level   1  |  2  | Gained the Clarity specialty.
|    20227| Level   3  |  5  | Reached level 5
|    47037| Level   3  | 10  | Reached level 10
|    79932| Level   9  | 12  | Destroyed Joel Pomerantz, the Skeleton
|    82637|       Town | 12  | Killed Bill Ferny
|   164073| Level  11  | 15  | Reached level 15
|   188301| Level   2  | 15  | Killed Lotho Pimple
|   200476| Level   5  | 15  | Killed Bullroarer the Hobbit
|   204466| Level   7  | 15  | Killed Smeagol
|   357936| Level  23  | 20  | Reached level 20
|   359776| Level  24  | 20  | Gained the Heighten Magic specialty.
============================================================
|   388916|       Town | 20  |  Still alive
============================================================

  [Options]

Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 23.6.2011 22:19
Last updated on 24.6.2011 00:14

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11. on the Competition No.105 Ladder (of 28)

Comments

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On 23.6.2011 22:19 Shinedog wrote:
Third try. Does the dwarven armor give FA in O? These are really tough to keep alive. Also, there isn't much in the way of attack spells in the first three books, especially compared to NPP or even V. Anyway, lots of running away.

On 24.6.2011 00:14 Shinedog wrote:
A decent bow and ring of free action. Now I can actually cause damage with something other than magic. Does the Dwarven armor provide Free Action?

On 24.6.2011 06:30 Philip wrote:
Dwarven armor provides extra AC and the armor is lighter, but no Free action. BTW, the fact that you can kill something with something other than magic (or devices) doesn't mean you should.

On 24.6.2011 07:12 Shinedog wrote:
Thanks. Run away and try again is the strategy for this very delicate little magician. Kind of like a gnome mage in V, but even more fragile.

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