The Angband Ladder: Thog, Half-Orc Berserker by Antoine

  [Quickband 2.0.2 Character Dump]

 Name   Thog                              Self RB CB  EB   Best
 Sex    Male           Age      15 Str:     15 +2 +5  +0  18/40 18/30
 Race   Half-Orc       Height   66 INT:     11 -1 -5  +0      5
 Class  Berserker      Weight  150 WIS:     10 +0 -5  +0      5
 Title  Wolf's-head    Status   39 Dex:     18 +0 +1  +0  18/10    12
 HP     -7/208                     CON:     12 +1 +3  +0     16
 RAGE   5              Level    23 CHR:     14 -4 -5  +3      8

 GameTurn      226864  Armor     [8,+3] Saving Throw        10%
 PlayerTurn     27868  Fight    (+2,+4) Stealth        Terrible
 Cur Exp         7088  Melee    (+6,+9) Fighting      Legendary
 Max Exp         7157  Shoot    (+2,+0) Shooting           Good
 Adv Exp          742  Blows     2/turn Disarming            1%
 MaxDepth      400 ft  Shots     0/turn Magic Device          5
 Gold             857  Speed         +3 Perception      1 in 35
 Burden        93 lbs  Infra      50 ft Searching           14%
 % Burden         35%

 Your father was an Orc, but it is unacknowledged. You are the
 adopted child of a Guildsman. You are a credit to the family.
 You have hazel eyes, straight auburn hair, and a dark
 complexion.

  [Last Messages]

> The Homunculus hits you.
> The Death quasit bites you.
> You feel very clumsy.
> The Death quasit claws you.
> You are no longer stunned.
> The Death quasit bites you.
> You feel very clumsy.
> The Death quasit claws you.
> The Death quasit scratches you.
> It hits you!
> You are more poisoned!
> It hits you!
> You are more poisoned!
> The Death quasit bites you!
> You die.

Killed by a Death quasit.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)     +       
      \ =="~  )]]                \ =="~  )]] 
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: .............        Con:  .............
 Chr: ....3........        Chr:  ....s........
      abcdefghijkl@              abcdefghijkl@  complexion.
 Acid:.............        Blind:.............  complexion.
 Elec:.............        Confu:.............  complexion.
 Fire:.............        Sound:.............  complexion.
 Cold:.............        Shard:.............  complexion.
 Pois:.............        Nexus:.............  complexion.
 Fear:............+        Nethr:.............  complexion.
 Lite:.............        Chaos:.............  complexion.
 Dark:............+        Disen:.............  complexion.
      abcdefghijkl@              abcdefghijkl@  complexion.
S.Dig:...+.........        Stea.:............. complexion.
Feath:..+..........        Sear.:............. complexion.
PLite:.............        Infra:............. complexion.
Regen:.............        Aggr.:............+ complexion.
Telep:.............        Speed:............. complexion.
Invis:.............        Blows:............. complexion.
FrAct:.............        Shots:............. complexion.
HLife:.............        Might:............. complexion.
      abcdefghijkl@              abcdefghijkl@ complexion.
      \ =="~  )]]                \ =="~  )]]   complexion.

  [Character Equipment]

a) a Morning Star (2d6) (+4,+5)
   It gives you 2 attacks per turn.  
   
   It was dropped by Brodda, the Easterling at a depth of 150 ft.
   
b) (nothing)
c) a Beryl Ring of Feather Falling
   It makes you fall like a feather.  
d) a Moonstone Ring of Slow Digestion
   It slows your metabolism.  
e) a Sea Shell Amulet of Charisma (+3)
   It increases your charisma by 3.  It sustains your charisma.  
   
f) a Brass Lantern (4775 turns)
   It cannot be harmed by fire.  
g) (nothing)
h) (nothing)
i) a Large Metal Shield [5,+3]
   It was lying on the floor at a depth of 300 ft.
j) a Hard Leather Cap [2,-1]
k) a Set of Leather Gloves [1,+1]
l) (nothing)


  [Character Equipment -- Quiver]

n) 22 Bolts (1d5) (+0,+0)
o) 20 Arrows (1d4) (+0,+0)
p) 23 Arrows (1d4) (+0,+0)


  [Character Inventory]

a) a Talisman [Barbarian Fetish]
   It cannot be harmed by the elements.  
b) a Talisman [Ancestral Totem]
   It cannot be harmed by the elements.  
c) 6 Rations of Food
d) 3 Pieces of Elvish Waybread
e) 3 Flasks of oil
f) 3 Tangerine Potions of Resist Heat
g) 2 Metallic Red Potions of Resist Cold
   It cannot be harmed by cold.  
h) an Orange Speckled Potion of Heroism
i) 5 Sparkling Gold Potions of Cure Light Wounds
j) a Violet Speckled Potion of Cure Critical Wounds
k) a Titanium Rod of Trap Location (charging)
l) a Runed Rod of Illumination
   It was lying on the floor at a depth of 300 ft.
m) a Bronze Wand of Clone Monster (6 charges)
n) a Titanium Wand of Disarming (7 charges)
   It was lying on the floor at a depth of 300 ft.
o) a Chromium Wand of Lightning Bolts (9 charges)
p) a Maple Staff of Detect Evil (13 charges)
   It was lying on the floor at a depth of 300 ft.
q) a Fir Staff of Cure Light Wounds (10 charges)
r) a Zircon Ring of Aggravate Monster {cursed}
   It aggravates creatures around you and is cursed.  
s) a Small Metal Shield [3,+4]
   It was dropped by Lotho Pimple in the town.

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       !                               !                       
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ........................ Blind: ........................
 Elec: ........................ Confu: ........................
 Fire: ........................ Sound: ........................
 Cold: ........................ Shard: ........................
 Pois: ........................ Nexus: ........................
 Fear: ........................ Nethr: ........................
 Lite: ........................ Chaos: ........................
 Dark: ........................ Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ........................ Stea.: ........................
Feath: ........................ Sear.: ........................
PLite: ........................ Infra: ........................
Regen: ........................ Aggr.: ........................
Telep: ........................ Speed: ........................
Invis: ........................ Blows: ........................
FrAct: ........................ Shots: ........................
HLife: ........................ Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       !                               !

  [Home Inventory]

a) a Viscous Pink Potion of Healing
   It was lying on the floor at a depth of 200 ft.

Thog the Half-Orc Berserker
Began the quest to kill Saruman on 05/24/2011 at 08:13 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|      841|   150 |  5  | Reached level 5
|     8852|   150 | 10  | Reached level 10
|     8930|   150 | 10  | Killed Wolf, Farmer Maggot's dog
|    32730|   150 | 12  | Killed Brodda, the Easterling
|    32745|   150 | 12  | Killed Fang, Farmer Maggot's dog
|    37859|   250 | 15  | Reached level 15
|    40603|  Town | 15  | Killed Lotho Pimple
|    53616|   200 | 18  | Killed Orfax, Son of Boldor
|   213992|   300 | 20  | Reached level 20
============================================================
|   226864|   300 | 23  | Killed by a Death quasit.
|   226864|   300 | 23  | Killed on 05/25/2011 at 09:15 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable store services                : no  (adult_no_store_services)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 21.5.2011 12:01
Last updated on 25.5.2011 11:17

Download this dump

15580. on the Ladder (of 19097)
100. on the Quickband Ladder (of 119)
17. for this player (

Comments

Jump to latest

On 21.5.2011 12:01 Antoine wrote:
Go Berserker... run into the dungeon, slaughter monsters, and have fun until you get surrounded by aggravated monsters and have no means of teleport

On 24.5.2011 10:35 Antoine wrote:
thog smash talky man!

On 25.5.2011 11:17 Antoine wrote:
Where did all those demons come from? Would have been ok if stairs had not caved in

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