The Angband Ladder: Commander Steel, Steam-Mecha Officer by <ap.bezemer.@freeler.nl>

  [Steamband 0.2.1 Character Dump]

 Name   Commander Steel                          Self  RB  CB  EB   Best
 Sex    Male              Age       129   STR:  18/27 +15  +5  +3 18/257
 Race   Steam-Mecha       Height     25   INT:  18/36  -7  -1  +2     16
 Class  Officer           Weight   -100   WIS:     12  -7  -1  +2      6
 Title  Major             Status     21   DEX:     18  +5  +2  +4 18/110
 HP     -4/483            Maximize    Y   CON:  18/17 +10  +2  +5 18/187
 SP     27/28             Preserve    Y   CHR:     18  -5  +0  +5     18

 Level           18       Armor     [30,+26]     Saving Throw     Superb
 Cur Exp       7493       Fight    (+22,+32)     Stealth             Bad
 Max Exp       7493       Melee    (+27,+44)     Fighting      Legendary
 Adv Exp       8280       Shoot     (+28,+3)     Shooting      Legendary
                          Blows       5/turn     Disarming          Good
 Gold         65267       Shots       1/turn     Magic Device       Fair
                                                 Perception         Poor
 Burden   116.4 lbs       Infra        40 ft     Searching          Fair

     You are a robot. You are made from iron. You were once a
     man.  You have silver disks for eyes, an angular torso, and
     an cylindrical head.



  [Last Messages]

> You failed to use the tool properly.
> It Shocks you.
> It crushes you.
> It blinks away.
> It mumbles.
> You are hit by lightning!
> It crushes you.
> It mumbles.
> It starts moving faster.
> It makes a high pitched shriek.
> You feel a sudden stirring nearby!
> It Shocks you. <2x>
> You feel very weak for a moment, but the feeling passes.
> It Shocks you.
> You die.


  [Character Equipment]

a) a Dagger (Martian) (1d4) (+5,+12) (+1 to speed)
     It provides resistance to sound.
b) a .38 Revolver (x2) (+6,+3)
c) an Engagement Ring of Damage (+12)
d) a Tortoise Shell Ring of Searching (+2)
e) a Bronze Amulet of Charisma (+1)
f) a Brass Lantern (with 1990 turns of light)
     It provides light (radius 2) when fueled.
g) a Tin Torso [10,+5] (+1)
h) a Cloak [1,+4]
i) a Large Leather Shield [4,+8]
j) a Tin Head [5,+0] (+1) {10% off}
k) a Pair of Tin Arms [5,+2] (+1)
l) a Pair of Tin Legs [5,+0] (+1) {10% off}


  [Character Inventory]

a) 11 Pieces of Waybread
b) 4 Flasks of oil
c) 15 "Nickel Gyrometer" Mechanisms of Teleportation
d) 3 "Silver-Plated Seismophone" Mechanisms of Word of Recall
e) 12 "Ringing Anemophone" Mechanisms of Identify
f) 2 "Magnesium Aerophone" Mechanisms of Trap Creation
g) a Mithril-Plated Ray Gun of Confuse Monster (11 charges)
h) a Tin-Plated Ray Gun of Toxic Orb (11 charges)
i) an Ashen Tool of Perception (14 charges)
j) a Sycamore Tool of Curing (6 charges)
k) a Fancy Silk Vest [3,+0] (+1)
l) an Awl-Pike (1d8) (+3,+3)
m) 32 Hollow-point pistol bullets (2d13) (+0,+0)


  [Home Inventory]

a) A Note Home
b) Homoeopathy


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 2.2.2003 18:58

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16641. on the Ladder (of 19090)
244. on the Steamband Ladder (of 319)

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On 2.2.2003 18:58 ap.bezemer.@freeler.nl wrote:
Keep dying when i'm blind ): But there will be a commander steelII

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