The Angband Ladder: Nimbaran, Dwarf Warrior by Quendus
[Angband 3.1.2v2 Character Dump]
Name Nimbaran Self RB CB EB Best
Sex Female Age 44 STR: 17 +2 +5 +4 18/100
Race Dwarf Height 46 INT: 10 -3 -2 +0 5
Class Warrior Weight 117 WIS: 11 +2 -2 +2 13
Title Commando Social Role model DEX: 18/54 -2 +2 +6 18/114
HP -107/440 Maximize Y CON: 16 +2 +2 +0 18/20
SP 2/2 CHR: 16 -3 -1 +4 16
Level 33 Armor [21,+74] Saving Throw 61%
Cur Exp 329639 Fight (+16,+12) Stealth Fair
Max Exp 329639 Melee (+29,+24) Fighting Legendary
Adv Exp 330000 Shoot (+29,+15) Shooting Heroic
MaxDepth 1800' (L36) Blows 4/turn Disarming 63%
Game Turns 931223 Shots 1/turn Magic Device 48
Player Turns 89576 Infra 80 ft Perception 1 in 38
Active Turns 84662 Speed -3 Searching 21%
Gold 159033 Burden 257.9 lbs
You are the only child of a Dwarven Warrior. You are a credit to the
family. You have dark brown eyes, straight black hair, a three foot
beard, and a dark complexion.
rAcid:......+.+.... rConf:......+......
rElec:......+++.... Sound:.............
rFire:......+++.... Shard:.............
rCold:......+.+.... Nexus:.............
rPois:............. Nethr:.............
rFear:.........+..+ Chaos:.............
rLite:............. Disen:.............
rDark:+............ S.Dig:.............
rBlnd:............+ Feath:.............
Light:+....+...+... Aggrv:.............
Regen:.......+..... Stea.:......+......
ESP:+............ Sear.:.............
Invis:+............ Infra:....+.......+
FrAct:+..........+. Tunn.:............+
HLife:.......+..... Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
Fear:............. Might:.............
[Last Messages]
> You have slain the Cave orc.
> The Ancient green dragon wakes up.
> You combine 24 Bolts (1d5) (+0,+0) in your quiver (n).
> The Cave orc wakes up.
> You combine 28 Bolts (1d5) (+0,+0) in your quiver (n).
> The Ancient green dragon pushes past the Cave orc.
> The Cave orc wakes up.
> The Ancient green dragon breathes gas.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You are poisoned!
> The Cave orc wakes up.
> *** LOW HITPOINT WARNING! ***
> The Ancient green dragon breathes gas.
> You die.
Killed by an Ancient green dragon.
[Character Equipment]
a) a Lance of Gondolin (2d8) (+13,+12)
Slays demons, orcs, trolls, dragons.
Provides resistance to dark.
Cannot be harmed by acid, fire.
Prevents paralysis. Grants telepathy. Grants the ability to see
invisible things.
Combat info:
4 blows/round.
With an additional 6 strength and 1 dex you would get 5 blows
With an additional 0 strength and 2 dex you would get 5 blows
Average damage/hit: 57.1 vs. demons, 57.1 vs. orcs, 57.1 vs.
trolls, 57.1 vs. dragons, and 36.4 vs. others.
Radius 1 light.
b) a Heavy Crossbow of Power (x4) (+13,+15)
c) a Ring of Dexterity (+2)
+2 dexterity.
Sustains dexterity.
d) a Ring of Dexterity (+4)
+4 dexterity.
Sustains dexterity.
e) an Amulet of Infravision (+3)
+3 infravision.
f) a Lantern of Brightness (12041 turns)
Cannot be harmed by fire.
Radius 3 light.
g) Leather Scale Mail of Elvenkind [10,+16] (+3 stealth)
+3 stealth.
Provides resistance to acid, lightning, fire, cold, confusion.
Cannot be harmed by acid, electricity, fire, cold.
h) The Cloak of Lombar [1,+29] (+2)
+2 charisma.
Provides resistance to lightning, fire.
Cannot be harmed by acid, electricity, fire, cold.
Speeds regeneration. Sustains your life force.
When aimed, it creates a frost bolt with damage 12d8.
Takes 39 to 68 turns to recharge at your current speed.
Your chance of success is 92.8%
i) a Wicker Shield of Resistance [2,+7]
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
j) an Iron Crown of Lordliness [0,+7] (+2)
+2 wisdom, charisma.
Provides resistance to fear.
Cannot be harmed by acid, electricity, fire, cold.
Sustains wisdom, charisma.
Radius 1 light.
k) a Set of Caestus of Power (+4,+6) [2,+7] (+4)
+4 strength.
l) a Pair of Steel Shod Boots of Free Action [6,+1]
Prevents paralysis.
[Character Quiver]
n) 28 Bolts (1d5) (+0,+0)
Combat info:
Hits targets up to 140 feet away.
Average damage/hit: 73.4.
25% chance of breaking upon contact.
o) 23 Bolts (1d5) (+4,+3)
Combat info:
Hits targets up to 140 feet away.
Average damage/hit: 85.6.
25% chance of breaking upon contact.
p) 20 Bolts (1d5) (+5,+4)
Combat info:
Hits targets up to 140 feet away.
Average damage/hit: 90.6.
25% chance of breaking upon contact.
q) 24 Bolts (1d5) (+4,+6)
Combat info:
Hits targets up to 140 feet away.
Average damage/hit: 97.9.
25% chance of breaking upon contact.
r) 23 Bolts of Slay Giant (1d5) (+6,+8)
Slays giants.
Combat info:
Hits targets up to 140 feet away.
Average damage/hit: 321.3 vs. giants, and 107.1 vs. others.
25% chance of breaking upon contact.
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)
[Character Inventory]
a) 2 Mushrooms of Emergency
b) 5 Flasks of oil
Branded with flames.
c) 15 Potions of Cure Critical Wounds
d) a Potion of Speed
e) 2 Potions of Heroism
f) 7 Scrolls of Phase Door
g) 14 Scrolls of Teleportation
h) 13 Scrolls of Satisfy Hunger
i) a Rod of Detection (charging)
Cannot be harmed by electricity.
j) a Rod of Curing
Cannot be harmed by electricity.
k) 2 Rods of Recall {!z}
Cannot be harmed by electricity.
l) a Staff of Teleportation (5 charges)
m) 3 Staves of Identify (39 charges)
n) a Ring of Damage (+0,+11)
o) an Amulet of Charisma (+2)
+2 charisma.
Sustains charisma.
p) a Flail (Defender) (2d6) (+11,+6) [+4] (+2 stealth)
+2 stealth.
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
Sustains intelligence.
Feather Falling. Speeds regeneration. Prevents paralysis.
Grants the ability to see invisible things.
Combat info:
5 blows/round.
With an additional 3 strength and 4 dex you would get 6 blows
Average damage/hit: 26.2.
q) a Lead-Filled Mace of Slay Evil (4d3) (+10,+7)
Slays evil creatures.
Combat info:
4 blows/round.
With an additional 3 strength and 0 dex you would get 5 blows
With an additional 0 strength and 1 dex you would get 5 blows
Average damage/hit: 37.2 vs. evil creatures, and 28.5 vs. others.
r) a Maul of *Slay Dragon* (4d4) (+9,+7) (+2)
+2 constitution.
*Slays* dragons.
Provides resistance to fear.
Combat info:
4 blows/round.
With an additional 4 strength and 0 dex you would get 5 blows
With an additional 0 strength and 1 dex you would get 5 blows
Average damage/hit: 74.9 vs. dragons, and 30.9 vs. others.
s) a Shovel of Earthquakes (1d2) (+11,+16) (+5)
+5 strength, tunneling.
Branded with acid.
Combat info:
5 blows/round.
With an additional 0 strength and 1 dex you would get 6 blows
Average damage/hit: 38.8 vs. creatures not resistant to acid, and
35.6 vs. others.
Sometimes creates earthquakes on impact.
t) a Heavy Crossbow of Power (x4) (+11,+15)
[Home Inventory]
a) 4 Potions of Healing
b) 2 Potions of Restore Strength
c) a Potion of Restore Intelligence
d) 2 Potions of Restore Wisdom
e) a Potion of Restore Dexterity
f) a Potion of Restore Constitution
g) a Potion of Restore Charisma
h) 4 Potions of Restore Life Levels
i) a Potion of Enlightenment
j) a Potion of True Seeing
k) 3 Scrolls of Summon Monster
l) a Scroll of Recharging
m) 3 Scrolls of Deep Descent
n) a Ring of Strength (+2)
+2 strength.
Sustains strength.
o) a Ring of Damage (+0,+10)
p) Hard Leather Armour of Elvenkind [8,+12] (+2 stealth)
+2 stealth.
Provides resistance to acid, lightning, fire, cold, poison.
Cannot be harmed by acid, electricity, fire, cold.
q) The Cloak of Airian (+7,+5) [1,+8]
Cannot be harmed by acid, electricity, fire, cold.
r) a Cloak of Protection [1,+10]
Provides resistance to shards.
Cannot be harmed by acid, electricity, fire, cold.
s) The Bastard Sword of Ossir (3d4) (+9,+12)
Slays evil creatures.
Provides immunity to cold.
Provides resistance to light, dark.
Cannot be harmed by acid, electricity, fire, cold.
Combat info:
5 blows/round.
With an additional 1 strength and 4 dex you would get 6 blows
Average damage/hit: 41 vs. evil creatures, and 33 vs. others.
t) The Shovel of Anwengor (3d2) (+16,+18) [+7] (+2)
+2 strength, tunneling.
*Slays* demons.
Branded with venom.
Provides resistance to lightning.
Cannot be harmed by acid, electricity, fire, cold.
Sustains dexterity, constitution.
Blessed by the gods.
Combat info:
5 blows/round.
With an additional 0 strength and 1 dex you would get 6 blows
Average damage/hit: 47.5 vs. creatures not resistant to poison, 57
vs. demons, and 37.9 vs. others.
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
1 0' 1 Began the quest to destroy Morgoth.
3612 50' 2 Reached level 2
9975 100' 3 Reached level 3
12828 100' 3 Killed Fang, Farmer Maggot's dog
12828 100' 4 Reached level 4
17641 200' 5 Reached level 5
18421 200' 6 Reached level 6
20131 200' 7 Reached level 7
43843 100' 8 Reached level 8
56666 300' 9 Reached level 9
60052 300' 10 Reached level 10
80940 400' 11 Reached level 11
85326 400' 11 Killed Mughash the Kobold Lord
86843 400' 12 Reached level 12
87793 400' 12 Killed Bullroarer the Hobbit
100690 400' 13 Reached level 13
108427 650' 14 Reached level 14
108937 650' 14 Killed Lagduf, the Snaga
110674 650' 15 Reached level 15
117774 700' 16 Reached level 16
125858 700' 17 Reached level 17
131263 750' 18 Reached level 18
136422 750' 19 Reached level 19
136832 750' 19 Killed Smeagol
146500 750' 19 Killed Grishnakh, the Hill Orc
147173 750' 20 Reached level 20
154354 750' 20 Killed Orfax, Son of Boldor
162084 750' 20 Killed Wormtongue, Agent of Saruman
173071 800' 20 Killed Brodda, the Easterling
177821 800' 21 Reached level 21
178663 800' 21 Killed Ufthak of Cirith Ungol
198771 800' 21 Killed Ulfast, Son of Ulfang
204863 800' 22 Reached level 22
258125 900' 23 Reached level 23
289248 950' 24 Reached level 24
294284 950' 24 Killed Grip, Farmer Maggot's dog
303149 950' 25 Reached level 25
345087 1050' 25 Killed Nar, the Dwarf
356515 1050' 25 Killed Lugdush, the Uruk
356787 1050' 26 Reached level 26
377126 0' 26 Killed Farmer Maggot
395886 1100' 26 Killed Gorbag, the Orc Captain
431226 1100' 27 Reached level 27
491132 1150' 27 Killed Angamaite of Umbar
494585 1150' 27 Killed Golfimbul, the Hill Orc Chief
498465 1150' 27 Killed Shagrat, the Orc Captain
503076 1150' 28 Reached level 28
529733 1150' 28 Killed Ugluk, the Uruk
533527 1200' 28 Killed Bolg, Son of Azog
567283 1250' 28 Killed Khim, Son of Mim
577914 1300' 28 Killed Sangahyando of Umbar
594880 1300' 28 Killed Ulwarth, Son of Ulfang
606916 1300' 29 Reached level 29
647343 1350' 29 Killed Ibun, Son of Mim
692963 1550' 29 Killed Beorn, the Shape-Changer
715491 1600' 30 Reached level 30
722780 1600' 30 Found The Cloak of Lombar
748278 1700' 30 Killed Boldor, King of the Yeeks
751479 1700' 31 Reached level 31
811683 1700' 31 Found The Cloak of Airian
829570 0' 32 Reached level 32
829570 0' 33 Reached level 33
838591 1900' 33 Found The Bastard Sword of Ossir
886897 1800' 33 Found The Shovel of Anwengor
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : yes (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses : yes (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
|
Posted on 24.7.2010 16:45
10731. on the Ladder (of 19322)
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