The Angband Ladder: Nimbaran, Dwarf Warrior by Quendus
[Angband 3.1.2v2 Character Dump] Name Nimbaran Self RB CB EB Best Sex Female Age 44 STR: 17 +2 +5 +4 18/100 Race Dwarf Height 46 INT: 10 -3 -2 +0 5 Class Warrior Weight 117 WIS: 11 +2 -2 +2 13 Title Commando Social Role model DEX: 18/54 -2 +2 +6 18/114 HP -107/440 Maximize Y CON: 16 +2 +2 +0 18/20 SP 2/2 CHR: 16 -3 -1 +4 16 Level 33 Armor [21,+74] Saving Throw 61% Cur Exp 329639 Fight (+16,+12) Stealth Fair Max Exp 329639 Melee (+29,+24) Fighting Legendary Adv Exp 330000 Shoot (+29,+15) Shooting Heroic MaxDepth 1800' (L36) Blows 4/turn Disarming 63% Game Turns 931223 Shots 1/turn Magic Device 48 Player Turns 89576 Infra 80 ft Perception 1 in 38 Active Turns 84662 Speed -3 Searching 21% Gold 159033 Burden 257.9 lbs You are the only child of a Dwarven Warrior. You are a credit to the family. You have dark brown eyes, straight black hair, a three foot beard, and a dark complexion. rAcid:......+.+.... rConf:......+...... rElec:......+++.... Sound:............. rFire:......+++.... Shard:............. rCold:......+.+.... Nexus:............. rPois:............. Nethr:............. rFear:.........+..+ Chaos:............. rLite:............. Disen:............. rDark:+............ S.Dig:............. rBlnd:............+ Feath:............. Light:+....+...+... Aggrv:............. Regen:.......+..... Stea.:......+...... ESP:+............ Sear.:............. Invis:+............ Infra:....+.......+ FrAct:+..........+. Tunn.:............+ HLife:.......+..... Speed:............. ImpHP:............. Blows:............. ImpSP:............. Shots:............. Fear:............. Might:............. [Last Messages] > You have slain the Cave orc. > The Ancient green dragon wakes up. > You combine 24 Bolts (1d5) (+0,+0) in your quiver (n). > The Cave orc wakes up. > You combine 28 Bolts (1d5) (+0,+0) in your quiver (n). > The Ancient green dragon pushes past the Cave orc. > The Cave orc wakes up. > The Ancient green dragon breathes gas. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You are poisoned! > The Cave orc wakes up. > *** LOW HITPOINT WARNING! *** > The Ancient green dragon breathes gas. > You die. Killed by an Ancient green dragon. [Character Equipment] a) a Lance of Gondolin (2d8) (+13,+12) Slays demons, orcs, trolls, dragons. Provides resistance to dark. Cannot be harmed by acid, fire. Prevents paralysis. Grants telepathy. Grants the ability to see invisible things. Combat info: 4 blows/round. With an additional 6 strength and 1 dex you would get 5 blows With an additional 0 strength and 2 dex you would get 5 blows Average damage/hit: 57.1 vs. demons, 57.1 vs. orcs, 57.1 vs. trolls, 57.1 vs. dragons, and 36.4 vs. others. Radius 1 light. b) a Heavy Crossbow of Power (x4) (+13,+15) c) a Ring of Dexterity (+2) +2 dexterity. Sustains dexterity. d) a Ring of Dexterity (+4) +4 dexterity. Sustains dexterity. e) an Amulet of Infravision (+3) +3 infravision. f) a Lantern of Brightness (12041 turns) Cannot be harmed by fire. Radius 3 light. g) Leather Scale Mail of Elvenkind [10,+16] (+3 stealth) +3 stealth. Provides resistance to acid, lightning, fire, cold, confusion. Cannot be harmed by acid, electricity, fire, cold. h) The Cloak of Lombar [1,+29] (+2) +2 charisma. Provides resistance to lightning, fire. Cannot be harmed by acid, electricity, fire, cold. Speeds regeneration. Sustains your life force. When aimed, it creates a frost bolt with damage 12d8. Takes 39 to 68 turns to recharge at your current speed. Your chance of success is 92.8% i) a Wicker Shield of Resistance [2,+7] Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. j) an Iron Crown of Lordliness [0,+7] (+2) +2 wisdom, charisma. Provides resistance to fear. Cannot be harmed by acid, electricity, fire, cold. Sustains wisdom, charisma. Radius 1 light. k) a Set of Caestus of Power (+4,+6) [2,+7] (+4) +4 strength. l) a Pair of Steel Shod Boots of Free Action [6,+1] Prevents paralysis. [Character Quiver] n) 28 Bolts (1d5) (+0,+0) Combat info: Hits targets up to 140 feet away. Average damage/hit: 73.4. 25% chance of breaking upon contact. o) 23 Bolts (1d5) (+4,+3) Combat info: Hits targets up to 140 feet away. Average damage/hit: 85.6. 25% chance of breaking upon contact. p) 20 Bolts (1d5) (+5,+4) Combat info: Hits targets up to 140 feet away. Average damage/hit: 90.6. 25% chance of breaking upon contact. q) 24 Bolts (1d5) (+4,+6) Combat info: Hits targets up to 140 feet away. Average damage/hit: 97.9. 25% chance of breaking upon contact. r) 23 Bolts of Slay Giant (1d5) (+6,+8) Slays giants. Combat info: Hits targets up to 140 feet away. Average damage/hit: 321.3 vs. giants, and 107.1 vs. others. 25% chance of breaking upon contact. s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Character Inventory] a) 2 Mushrooms of Emergency b) 5 Flasks of oil Branded with flames. c) 15 Potions of Cure Critical Wounds d) a Potion of Speed e) 2 Potions of Heroism f) 7 Scrolls of Phase Door g) 14 Scrolls of Teleportation h) 13 Scrolls of Satisfy Hunger i) a Rod of Detection (charging) Cannot be harmed by electricity. j) a Rod of Curing Cannot be harmed by electricity. k) 2 Rods of Recall {!z} Cannot be harmed by electricity. l) a Staff of Teleportation (5 charges) m) 3 Staves of Identify (39 charges) n) a Ring of Damage (+0,+11) o) an Amulet of Charisma (+2) +2 charisma. Sustains charisma. p) a Flail (Defender) (2d6) (+11,+6) [+4] (+2 stealth) +2 stealth. Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. Sustains intelligence. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 5 blows/round. With an additional 3 strength and 4 dex you would get 6 blows Average damage/hit: 26.2. q) a Lead-Filled Mace of Slay Evil (4d3) (+10,+7) Slays evil creatures. Combat info: 4 blows/round. With an additional 3 strength and 0 dex you would get 5 blows With an additional 0 strength and 1 dex you would get 5 blows Average damage/hit: 37.2 vs. evil creatures, and 28.5 vs. others. r) a Maul of *Slay Dragon* (4d4) (+9,+7) (+2) +2 constitution. *Slays* dragons. Provides resistance to fear. Combat info: 4 blows/round. With an additional 4 strength and 0 dex you would get 5 blows With an additional 0 strength and 1 dex you would get 5 blows Average damage/hit: 74.9 vs. dragons, and 30.9 vs. others. s) a Shovel of Earthquakes (1d2) (+11,+16) (+5) +5 strength, tunneling. Branded with acid. Combat info: 5 blows/round. With an additional 0 strength and 1 dex you would get 6 blows Average damage/hit: 38.8 vs. creatures not resistant to acid, and 35.6 vs. others. Sometimes creates earthquakes on impact. t) a Heavy Crossbow of Power (x4) (+11,+15) [Home Inventory] a) 4 Potions of Healing b) 2 Potions of Restore Strength c) a Potion of Restore Intelligence d) 2 Potions of Restore Wisdom e) a Potion of Restore Dexterity f) a Potion of Restore Constitution g) a Potion of Restore Charisma h) 4 Potions of Restore Life Levels i) a Potion of Enlightenment j) a Potion of True Seeing k) 3 Scrolls of Summon Monster l) a Scroll of Recharging m) 3 Scrolls of Deep Descent n) a Ring of Strength (+2) +2 strength. Sustains strength. o) a Ring of Damage (+0,+10) p) Hard Leather Armour of Elvenkind [8,+12] (+2 stealth) +2 stealth. Provides resistance to acid, lightning, fire, cold, poison. Cannot be harmed by acid, electricity, fire, cold. q) The Cloak of Airian (+7,+5) [1,+8] Cannot be harmed by acid, electricity, fire, cold. r) a Cloak of Protection [1,+10] Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. s) The Bastard Sword of Ossir (3d4) (+9,+12) Slays evil creatures. Provides immunity to cold. Provides resistance to light, dark. Cannot be harmed by acid, electricity, fire, cold. Combat info: 5 blows/round. With an additional 1 strength and 4 dex you would get 6 blows Average damage/hit: 41 vs. evil creatures, and 33 vs. others. t) The Shovel of Anwengor (3d2) (+16,+18) [+7] (+2) +2 strength, tunneling. *Slays* demons. Branded with venom. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. Sustains dexterity, constitution. Blessed by the gods. Combat info: 5 blows/round. With an additional 0 strength and 1 dex you would get 6 blows Average damage/hit: 47.5 vs. creatures not resistant to poison, 57 vs. demons, and 37.9 vs. others. ============================================================ CHAR. | TURN | DEPTH |LEVEL| EVENT ============================================================ 1 0' 1 Began the quest to destroy Morgoth. 3612 50' 2 Reached level 2 9975 100' 3 Reached level 3 12828 100' 3 Killed Fang, Farmer Maggot's dog 12828 100' 4 Reached level 4 17641 200' 5 Reached level 5 18421 200' 6 Reached level 6 20131 200' 7 Reached level 7 43843 100' 8 Reached level 8 56666 300' 9 Reached level 9 60052 300' 10 Reached level 10 80940 400' 11 Reached level 11 85326 400' 11 Killed Mughash the Kobold Lord 86843 400' 12 Reached level 12 87793 400' 12 Killed Bullroarer the Hobbit 100690 400' 13 Reached level 13 108427 650' 14 Reached level 14 108937 650' 14 Killed Lagduf, the Snaga 110674 650' 15 Reached level 15 117774 700' 16 Reached level 16 125858 700' 17 Reached level 17 131263 750' 18 Reached level 18 136422 750' 19 Reached level 19 136832 750' 19 Killed Smeagol 146500 750' 19 Killed Grishnakh, the Hill Orc 147173 750' 20 Reached level 20 154354 750' 20 Killed Orfax, Son of Boldor 162084 750' 20 Killed Wormtongue, Agent of Saruman 173071 800' 20 Killed Brodda, the Easterling 177821 800' 21 Reached level 21 178663 800' 21 Killed Ufthak of Cirith Ungol 198771 800' 21 Killed Ulfast, Son of Ulfang 204863 800' 22 Reached level 22 258125 900' 23 Reached level 23 289248 950' 24 Reached level 24 294284 950' 24 Killed Grip, Farmer Maggot's dog 303149 950' 25 Reached level 25 345087 1050' 25 Killed Nar, the Dwarf 356515 1050' 25 Killed Lugdush, the Uruk 356787 1050' 26 Reached level 26 377126 0' 26 Killed Farmer Maggot 395886 1100' 26 Killed Gorbag, the Orc Captain 431226 1100' 27 Reached level 27 491132 1150' 27 Killed Angamaite of Umbar 494585 1150' 27 Killed Golfimbul, the Hill Orc Chief 498465 1150' 27 Killed Shagrat, the Orc Captain 503076 1150' 28 Reached level 28 529733 1150' 28 Killed Ugluk, the Uruk 533527 1200' 28 Killed Bolg, Son of Azog 567283 1250' 28 Killed Khim, Son of Mim 577914 1300' 28 Killed Sangahyando of Umbar 594880 1300' 28 Killed Ulwarth, Son of Ulfang 606916 1300' 29 Reached level 29 647343 1350' 29 Killed Ibun, Son of Mim 692963 1550' 29 Killed Beorn, the Shape-Changer 715491 1600' 30 Reached level 30 722780 1600' 30 Found The Cloak of Lombar 748278 1700' 30 Killed Boldor, King of the Yeeks 751479 1700' 31 Reached level 31 811683 1700' 31 Found The Cloak of Airian 829570 0' 32 Reached level 32 829570 0' 33 Reached level 33 838591 1900' 33 Found The Bastard Sword of Ossir 886897 1800' 33 Found The Shovel of Anwengor [Options] Maximize effect of race/class bonuses : yes (adult_maximize) Randomize some of the artifacts (beta) : yes (adult_randarts) Restrict the use of stairs/recall : no (adult_ironman) Restrict the use of stores/home : no (adult_no_stores) Restrict creation of artifacts : no (adult_no_artifacts) Don't stack objects on the floor : no (adult_no_stacking) Lose artifacts when leaving level : no (adult_no_preserve) Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : yes (adult_ai_sound) Adult: Monsters chase recent locations : yes (adult_ai_smell) Adult: Monsters act smarter in groups : yes (adult_ai_packs) Adult: Monsters learn from their mistakes : yes (adult_ai_learn) Adult: Monsters exploit players weaknesses : yes (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 24.7.2010 16:45
10557. on the Ladder (of 19090)
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