The Angband Ladder: Gimli, Dwarf Gimli Stonewright by Xandor Tik'Roth

  [FuryBand 5.1.0 Character Sheet]

 Name  : Gimli                  Age                 49       STR!     37       
 Sex   : Male                   Height              48       INT:     26       
 Race  : Dwarf Gimli            Weight             140       WIS!     36       
 Class : Stonewright            Social Class        98       DEX!     39       
 Body  : Player                                              CON!     38       
 God   : Aule the Smith                                      CHR!     25       
                                                                               
 + To Melee Hit          87 Level             33    Hit Points      804/   804 
 + To Melee Damage       56 Experience    669005    Spell Points    142/   142 
 + To Ranged Hit         50 Max Exp       669005    Sanity          500/   500 
 + To Ranged Damage      19 Exp to Adv.   673750    Piety                 4735 
   AC                 46+97 Gold          418185    Speed            Fast (+5) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[50]Perception  : Excellent    Blows/Round:  9         
 Bows/Throw  : Heroic       Searching   : Excellent    Shots/Round:  2         
 Saving Throw: Fair         Disarming   : Fair         Damg./Round:  18d5+504  
 Stealth     : Superb       Magic Device: Heroic       Infra-Vision: 120 feet  
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of two children of a Dwarven  King.   You are a          
          well liked child.   You have dark brown eyes,  straight              
          brown hair,  a two foot-long beard,  and a dark complexion.          
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ALWAYS
 Arena Levels:         ON
 Only One Town:        OFF
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Cirith Ungol: Level 50 (2500')
        Maze: Level 37 (1850')
        Orc Cave: Level 22 (1100')
        The Old Forest: Level 25 (1250')
        The Land Of Rhun: Level 28 (1400')
        The Withered Heath: Level 30 (1500')

 Your body is a Player.
 You are currently on level 28 of The Land Of Rhun.
 You have defeated 4398 enemies.
 You saved 32 princesses.
 You found 2 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 4th Quelle of the 2890th year of the third age.
 You have been adventuring for 18 days.

                    adefkmnopsuxz{|@            
        SlayEvil  : .............+..            
        SlayUndead: +............+..            
        SlayMaia  : +............+..            
        Elec Brand: +...............            
        Fire Brand: .............+..            
        Pois.Brand: +...............            
        Dark Brand: +...............            
        Sust Str  : ........++......            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ...+....++......            
        Sust Con  : ........+++.....            
        Sust Chr  : ................            
        Free Act  : .+......+.+.....            
        Hold Life : ........+......+            
        Blessed   : .............+..            
        Reflect   : ................            
        No Stun   : .....+..........            
        Protection: ................            
        Imm Acid  : ...+*.++.+......            
        Res Elec  : ...+............            
        Res Fire  : ...++...........            
        Res Cold  : ..++.....+......            
        Res Pois  : ....+...........            
        Res Fear  : ....+.+..+.....+            
        Res Light : ..........+.....            
        Res Dark  : .........+......            
        Res Blind : ...............+            
        Res Conf  : ...............+            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : ................            
        Res Nexus : .........+......            
        Res Chaos : ................            
        Res Disen : ..+.............            
        Acid Aura : ....+...........            
        Fire Aura : ........+.......            
        Levitate  : ........+.......            
        Climb     : ...........+...+            
        Light     : .....+....+.....            
        Digestion : ..+......+......            
        Invisible : ........+.......            
        Add Str   : 2........3......            
        Add Int   : .......2........            
        Add Wis   : ....3..2........            
        Add Dex   : .3.5..3.43......            
        Add Con   : .........3......            
        Add Stlth.: .31....2........            
        Add Search: .....4.....4....            
        Add Infra : .3.........4....            
        Add Speed : ......32........            
        Add Blows : ..1.............            
        Add Luck  : .....4..........            
        Tunneling : ...........4....            
        Acidproof : ++++.+++++++.+..            
        Elecproof : ++++.+++++++....            
        Fireproof : ++++.+++++++.+..            
        Coldproof : ++++.+++++++....            
        Activate  : ..+..+.+..+.....            
        Auto Curse: ........+.......            
        Hvy Curse : ........+.......            
        Orc    ESP: .+..............            

Skills (points left: 0)
 - Combat                                        38.827 [0.700]
          - Weaponmastery                        39.500 [0.800]
                   . Axe-mastery                 37.800 [1.600]
 - Sneakiness                                    10.785 [1.100]
          . Stealth                              06.400 [0.500]
          . Disarming                            10.300 [0.900]
 - Powers                                        02.323 [0.900]
          . Devices                              26.100 [1.050]
          . Power                                00.000 [0.700]
 - Spirituality                                  08.200 [1.000]
          . Prayer                               16.000 [1.500]
          . Mindcraft                            00.000 [0.600]
 - Monster-lore                                  00.000 [0.500]
          . Construction                         38.000 [1.000]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Perfect casting
 * Spread blows
 * Tree walking


  [Fates]

You are fated to meet a Hunting hawk of Julian on level 1.
You are fated to meet a Mangy-looking leper on level 1.


  [Character Equipment]

a) The Crusader Axe of Oimladhon (2d5) (+17,+11) (+2)
        It increases your strength by 2.  It hits with electricity and dark.  
    It poisons your foes.  It strikes at demons with holy wrath.  It
    strikes at undead with holy wrath.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying in a vault on level 29 of The Withered Heath.
d) The Long Bow of Legolas (x6) (+17,+19) (+3)
    It
    increases your dexterity, stealth and infravision by 3.  It provides
    resistance to paralysis.  It allows you to sense the presence of orcs.
    It fires missiles with extra might.  It fires missiles excessively
    fast.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
e) The Ring of Teled (+1 attack) {100% off}
    It can be activated
    for spinning around every 50+d25 turns if it is being worn.  It
    increases your stealth and attack speed by 1.  It provides resistance 
    to cold and disenchantment.  It slows your metabolism.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You stole it from the Jewelry Shop.
f) an Elemental Ring of Dexterity (+5)
    It increases your dexterity by 5.  
    It sustains your dexterity.  It provides resistance to acid, 
    electricity, fire and cold.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
k) a Mini-Axe of Aule [10,+0] (+3)
m) The Phial of Galadriel (+4)
    It can be activated for light area
    (dam 2d15) every 10+d10 turns if it is being worn.  It provides light
    (radius 3) forever.  It prevents stuns.  It increases your searching
     and luck by 4.  It cannot be harmed by acid, cold, lightning or fire.
    
    It was given to you as a reward.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed
     by 3.  It provides resistance to fear, acid and shards.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) The Cloak 'Holcolleth' [1,+4] (+2)
    It can be activated
    for sleep nearby monsters every 55 turns if it is being worn.  It
    increases your intelligence, wisdom, stealth and speed by 2.  It
    provides resistance to acid.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
p) The Maiashield of Gothmog [13,+13] (+4) {cursed}
    It increases your 
    dexterity by 4.  It makes you invisible.  It sustains your strength, 
    dexterity and constitution.  It provides resistance to paralysis and 
    life draining.  It allows you to levitate.  It produces a fiery
    sheath.  It is heavily cursed.  It can re-curse itself.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 16 of Mirkwood.
s) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you
    the power of berserk if it is being worn.  It increases your strength, 
    dexterity and constitution by 3.  It sustains your strength, dexterity
     and constitution.  It provides resistance to fear, acid, cold, dark
     and nexus.  It slows your metabolism.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
u) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if
    it is being worn.  It provides light (radius 1) forever.  It sustains 
    your constitution.  It provides resistance to paralysis and light.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
x) The Pair of Metal Shod Boots of Gimli (+5,+5) [4,+10] (+4)
    It grants you the
    power of magic map if it is being worn.  It increases your searching, 
    infravision and ability to tunnel by 4.  It allows you to climb
    mountains.  It cannot be harmed by acid, cold, lightning or fire.  
z) (nothing)
{) 18 Blessed Arrows of Wounding (1d4) (+22,+24)
    It
    hits with fire.  It strikes at demons with holy wrath.  It strikes at
    undead with holy wrath.  It fights against evil with holy fury.  It
    has been blessed by the gods.  It cannot be harmed by acid.  It cannot
    be harmed by fire.  
    You found it lying on the ground on level 47 of Cirith Ungol.
|) Portable hole {!*}


  [Character Inventory]

a) 7 Potions of Cure Insanity {100% off}
b) 25 Potions of Healing {100% off}
c) 5 Potions of *Healing* {100% off}
d) 2 Potions of Life {100% off}
e) a Potion of New Life {100% off}
f) (nothing)
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) 4 Pinches of Longbottom Leaf
b) The Wand of Digging of Thrain (19 charges)
c) The Amulet of Faramir (+18,+0) [+8] (+5)
    It can be
    activated for word of recall every 200 turns if it is being worn.  It
    increases your stealth by 5.  It sustains your dexterity.  It provides
    resistance to confusion.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.
d) a Dwarven Lantern of the Magi (+3)
    It grants you the power of magic map
     if it is being worn.  It provides light (radius 2) forever.  It
    increases your intelligence, wisdom and charisma by 3.  It makes you
    invisible.  It provides resistance to blindness.  It cannot be harmed
    by fire.  
    It was given to you as a reward.
e) The Chain Mail of Peregrin Took (+3,+5) [14,+11] (+2)
    It can be activated for rays of fear
    in every direction if it is being worn.  It provides light (radius 1)
    forever.  It increases your strength by 2.  It sustains your strength.
    It provides resistance to fear.  It allows you to sense the presence 
    of trolls.  It speeds your regenerative powers.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it lying on the ground on level 25 of Cirith Ungol.
f) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
    It
    increases your strength, stealth, infravision and ability to tunnel by 
    5.  It provides resistance to acid, electricity, fire and poison.  It
    allows you to sense the presence of animals.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of The Sandworm Queen on level 30 of The
    Withered Heath.
g) a Metal Cap of Seeing [3,+6] (+3 to searching)
    It increases your searching by 3.  It provides
    resistance to blindness.  It allows you to see invisible monsters.  It
    gives telepathic powers.  
    It was given to you as a reward.
h) The Lochaber Axe of the Dwarves (4d6) (+12,+17) (+10 to searching)
    It increases your searching, 
    infravision and ability to tunnel by 10.  It is especially deadly
    against giants.  It fights against evil with holy fury.  It provides
    resistance to fear, acid, electricity, fire and cold.  It should be
    wielded two-handed.  It cannot be harmed by acid, cold, lightning or
    fire.  
i) a Parchment - Map



Posted on 15.5.2010 04:58

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On 15.5.2010 04:58 Xandor Tik'Roth wrote:
Caught me right in the middle of raiding the potion shop...

Anyway, very interesting character. Oh, Fury, just so you know, the Dismantle Construction power doesn't work. It keys a target, but it doesn't disarm any traps.

On 19.5.2010 19:03 Xandor Tik'Roth wrote:
Well, he's dead. Not sure what killed him, but he always had this issue with getting hit for lots of damage even though his AC was high.

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