The Angband Ladder: Cuar, Beorning Warrior by Shinedog

  [FAangband 1.1.4 Character Dump]

 Name    : Cuar            Age                    19 STR      18/40
 Sex     : Female          Height                 64 INT          7
 Race    : Beorning        Weight                166 WIS         11
 Class   : Warrior         Social Class           84 DEX         18
                                                     Con         17    18/10
                                                     CHR          9

 Max Hit Points      273   Level                24   Max SP (Mana)         0
 Cur Hit Points      190   Experience        23425   Cur SP (Mana)         0
                           Max Exp           23425
        (Fighting)         Exp to Adv.       27500          (Shooting)
 Blows/Round           2   Gold               5185   Shots/Round         1.0
 + to Skill            8   Score              4620   + to Skill            3
 Deadliness (%)       45   Base AC/+ To AC  15/ 28   Deadliness (%)       36
                           Game Turn        202066

 Fighting   :Excellent(85) Stealth    :Very Good(6)  Disarming  :Very Good(48)
 Bows/Throw :Very Good(66) Perception :Mediocre(18)  MagicDevice:Fair(32)
 SavingThrow:Very Good(43) Searching  :Poor(17)      Infravision:0 feet

                            (Character Background)
          You are one of several children of a Druid.  You are a
          credit to the family.  You have brown eyes, wavy auburn
          hair, and a fair complexion.
          

  [Recent locations]

 Current Location : Khazad Dum Level 0
 Recall Point 1   : Amon Rudh Level 27

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:....+...+....  66% Confu:.......+.....  16%
 Elec:....+........  40% Sound:.............   0%
 Fire:........-.... -10% Shard:.............   0%
 Cold:.......+.....   7% Nexus:.............   0%
 Pois:.............   0% Nethr:.............   0%
 Lite:.............   0% Chaos:.............   0%
 Dark:.............   0% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:.............
Feath:.............      Stea.:...........3.
PLite:.............      Sear.:.............
Regen:.............      Infra:.............
Telep:+............      Tunn.:.............
Invis:.............      Speed:.............
FrAct:.............      Shots:.............
HLife:.............      Might:.............
Blind:.............
NFear:.............


  [Specialty Abilities]

Armsman 
Fury 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     16   1   5   0  18/40            ............
Int:     10  -1  -2   0      7            ............
Wis:     11   1  -2   1     11            1...........
Dex:     16   0   2   0     18            ............
Con:     16   1   2   0  18/10     17     ............
Chr:     11  -1  -1   0      9            ............

  [Character Equipment]

a) a Thrusting Spear (Blessed) (1d7) (+6,+6) [2,+0] <+1>
b) a Short Bow (x2) (+1,+3)
e) a Chalcedony Amulet of Basic Resistance
f) The Lamp of Gwindor
g) Hard Leather Armour (-1) [6,+3]
h) a Cloak of Protection [1,+11] {25% off}
i) a Small Leather Shield (Coated) [3,+12]
k) a Set of Mail Gauntlets [2,+0]
l) a Pair of Leather Sandals of Stealth [1,+0] <+3 to stealth>

         [Quiver]
n) The Dagger 'Narthanc' (1d5) (+8,+5)
o) 6 Darts (1d5) (+0,+0)
p) 14 Arrows (2d4) (+1,+5)
q) 32 Arrows (2d4) (+2,+2)


  [Character Inventory]

a) 8 Red Mushrooms of Cure Blindness
b) 5 Light Green Mushrooms of Cure Confusion
c) 4 Rations of Food
d) 3 Peach Potions of Heroism {75% off}
e) 2 Blue Potions of Berserk Strength
f) 3 Tangerine Potions of Cure Serious Wounds
g) 2 Shimmering Potions of Healing
h) 18 Scrolls titled "klis cansef" of Phase Door
i) a Scroll titled "bin tueo qua" of Teleportation
j) 13 Scrolls titled "fasun unipet" of Teleport Level
k) 4 Scrolls titled "bieturs oodwex" of Word of Recall
l) a Scroll titled "marcos rosnik" of Identify
m) a Scroll titled "vivsta i romik" of Magic Mapping
n) a Steel Rod of Perception
o) a Fir Staff of Dungeon Mapping (8 charges)
p) a Baobab Staff of Detect Invisible (25 charges)
q) a Golden Staff of Cure Medium Wounds (7 charges)
r) a Sequoia Staff of Curing (5 charges)
s) a Pewter Ring of Utility (charging)
t) a Scimitar of Nogrod (3d5) (+4,+2) <+2, +1>
u) a Flail of Melting (2d6) (+4,+2)


  [Home Inventory]

a) a Hard Leather Cap of the Shadow Realm [2,+6] <+3 to stealth>


Cuar the Beorning Warrior
Began the quest to kill Morgoth on 05/08/2010 at 03:55 PM

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
|        1|      Khazad Dum Town |  1  | Gained the Armsman specialty.
|        1|      Khazad Dum Town |  1  | Gained the Fury specialty.
|     3109|      Khazad Dum Town |  1  | Killed The Complainer
|    26857|      Hithaeglir   5  |  5  | Reached level 5
|    47671|      Hithaeglir   9  | 10  | Reached level 10
|    55236|      Hithaeglir   9  | 11  | Killed Mughash the Kobold Lord
|    63150|      Hithaeglir  11  | 13  | Killed Ulfast, son of Ulfang
|    77812|      Hithaeglir  11  | 14  | Found The Dagger 'Narthanc'
|    80657|      Hithaeglir  11  | 14  | Killed Orfax, Son of Boldor
|    80747|      Hithaeglir  11  | 14  | Killed Lug, the Hill Orc
|    81740|      Hithaeglir  11  | 14  | Killed Brodda, the Easterling
|    81756|      Hithaeglir  11  | 14  | Found The Lamp of Gwindor
|    83399|      Hithaeglir  11  | 14  | Destroyed Antoine, the Skeleton
|    84039|      Hithaeglir  11  | 15  | Reached level 15
|   103235|      Hithaeglir   9  | 15  | Killed Balcmeg, the Cave Orc
|   109462|      Hithaeglir  12  | 16  | Killed Pongo the Devious
|   136427|      Hithaeglir  15  | 17  | Destroyed Diego Gonzalez, the 
|  continued...                  |     | Zombie 
|   152839|       Amon Rudh  23  | 20  | Reached level 20
|   154811|       Amon Rudh  24  | 20  | Killed Orcogar, Son of Orcobal
|   176618|       Amon Rudh  27  | 22  | Killed Othrod, Lord of the Orcs
============================================================
|   202066|      Khazad Dum Town | 24  | Still alive
============================================================

  [Options]

Adult: No selling to stores                      : no  (adult_no_sell)
Adult: Never return to less danger before winning: no  (adult_ironman)
Adult: Start as a thrall at the gate of Angband  : no  (adult_thrall)
Adult: View and spell distances halved           : no  (adult_small_device)
Adult: Play with no wilderness                   : yes (adult_dungeon)
Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 10.5.2010 06:16
Last updated on 10.5.2010 18:28

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22. on the Competition No.87 Ladder (of 28)

Comments

Jump to latest

On 10.5.2010 06:16 Shinedog wrote:
This is my first real attempt at FA (aside from playing with the Thrall mode), having been intimidated by the wilderness. It is fun so far. What exactly are the bonuses I get for combat in bear form? Do I still keep brands and slays from the weapon that merges into my body? Also, how do I switch to different dungeons if there is no wilderness? What happens when I get to the bottom of Hithleagar?

On 10.5.2010 07:10 Nick wrote:
Bears get various plusses to skill, deadliness, armour, STR and CON (more with increased level) and minusses to INT, WIS, shooting, throwing and device skill. All weapon and armour properties remain the same.

The dungeon transition will happen when it needs to - make sure to always have some ?Recall :)

On 10.5.2010 12:56 Matthias wrote:
I never played FA as well but I think it uses O-Style combat or something similar, so the Acid Flail should do a lot more damage than that dagger.

On 10.5.2010 16:34 Shinedog wrote:
Swapped the thanc for the Flail of Melting and put the thanc in the quiver. Moving deeper. Are there themes to the various dungeons (types of monsters, etc.).

On 11.5.2010 02:05 Nick wrote:
There are (sometimes quite noticeable) themes for the later dungeons. Also, Hithaeglir<->Amon Rudh is the only one where you can go both directions. I probably should warn people of that...

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