The Angband Ladder: SamIAm I, Dwarf Warrior by PowerDiver

  [Angband 3.1.2 Character Dump]

 Name   SamIAm I                                 Self  RB  CB  EB   Best
 Sex    Male         Age             38   STR:  18/85  +2  +5 +15 18/***
 Race   Dwarf        Height          48   INT:     18  -3  -2 +10  18/50
 Class  Warrior      Weight         149   WIS:  18/19  +2  -2 +13 18/149
 Title  ***WINNER*** Social      Lordly   DEX! 18/100  -2  +2 +11 18/210
 HP     1058/1156    Maximize         Y   CON! 18/100  +2  +2 +11 18/***
 SP     0/0                               CHR:  18/39  -3  -1  +5  18/49

 Level               50   Armor   [19,+118]     Saving Throw         88%
 Cur Exp        5766115   Fight   (+65,+34)     Stealth        Excellent
 Max Exp        5766115   Melee   (+80,+52)     Fighting       Legendary
 Adv Exp       ********   Shoot   (+82,+19)     Shooting       Legendary
 MaxDepth  5000' (L100)   Blows      6/turn     Disarming            87%
 Game Turns      412467   Shots      1/turn     Magic Device          68
 Player Turns     59709   Infra      110 ft     Perception        1 in 8
 Active Turns     56762   Speed          27     Searching            51%
 Gold            213221   Burden  171.1 lbs

 You are the only child of a Dwarven Warrior.  You are a well liked
 child.  You have dark brown eyes, straight black hair, a three foot
 beard, and a dark complexion.


rAcid:......++..... rConf:.........+...
rElec:..*.......... Sound:.........+...
rFire:.........+... Shard:.............
rCold:*........+... Nexus:....+........
rPois:..+.+...+.... Nethr:.............
rFear:+..........++ Chaos:.....+...+...
rLite:.........+... Disen:........+....
rDark:..+.......... S.Dig:..+..........
rBlnd:.....+...+..+ Feath:..+..........

Light:.........+... Aggrv:.....+.......
Regen:..+......+... Stea.:....+..+.....
  ESP:..+..+....... Sear.:....++.......
Invis:+.+..+...+... Infra:....++......+
FrAct:+++.......... Tunn.:............+
HLife:..+.....+.... Speed:.++++..+.+.+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Character Equipment]

a) The Great Axe of Eonwe (5d4) (+15,+18) [+8] (+2)
     +2 strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     Slays evil creatures, undead, orcs.
     *Slays* demons.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When activated, it removes all non-unique monsters within 20 squar
     es, dealing you damage in the process.
     Takes 3600 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
     Combat info:
     6 blows/round.
     Average damage/hit: 85.5 vs. evil creatures, 100.4 vs. undead, 
     100.4 vs. orcs, 100.4 vs. creatures not resistant to cold, 130.2
     vs. demons, and 70.7 vs. others.
     
b) The Long Bow of Bard (x5) (+17,+19) (+2)
     +2 dexterity, speed, shooting power.
     Slays dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
c) The Ring of Power 'Vilya' (+10,+10) (+3)
     +3 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to lightning.
     Provides resistance to lightning, poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, dexterity, constitution.
     Slows your metabolism.  Feather Falling.  Speeds regeneration.  
     Prevents paralysis.  Sustains your life force.  Grants telepathy.  
     Grants the ability to see invisible things.  
     
     When activated, it heals 1000 hit points.
     Takes 727 to 1080 turns to recharge at your current speed.
     Your chance of success is 76.2%
     
d) a Ring of Speed (+9)
     +9 speed.
     
e) an Amulet of Trickery (+4)
     +4 dexterity, stealth, infravision, speed.
     +20% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) The Palantir of Westernesse (+2) (charging)
     +2 intelligence, wisdom, infravision.
     +10% to searching.
     Provides resistance to blindness, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  Drains experience.  
     
     When activated, it maps the entire level and detects objects, trap
     s, doors, and stairs.
     Takes 183 to 360 turns to recharge at your current speed.
     Your chance of success is 82.3%
     
     Radius 3 light.
g) a Robe of Resist Acid [2,+4] {!k}
     Provides resistance to acid.
     Cannot be harmed by acid.
     
h) The Cloak 'Holcolleth' [1,+4] (+3)
     +3 intelligence, wisdom, stealth, speed.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts to sleep the monsters around you.
     Takes 198 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
i) a Mithril Shield of Preservation [10,+35]
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
j) The Golden Crown of Gondor [0,+15] (+3)
     +3 strength, wisdom, constitution, speed.
     Provides resistance to fire, cold, light, blindness, confusion, 
     sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Grants the ability to see invisible things.  
     
     
     When activated, it heals 500 hit points.
     Takes 900 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
     Radius 1 light.
k) a Set of Alchemist's Gloves of Power (+3,+4) [0,+12] (+4)
     +4 strength.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) The Pair of Steel Shod Boots of Thror [6,+20] (+3)
     +3 strength, constitution, speed.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Character Quiver]

n) 14 Arrows of Slay Evil (1d4) (+13,+13) {f0}
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 372.6 vs. evil creatures, 558.9 vs. dragons, 
     and 186.3 vs. others.
     35% chance of breaking upon contact.
     
o) 16 Seeker Arrows of Frost (4d4) (+12,+15)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 712.8 vs. dragons, 712.8 vs. creatures not
     resistant to cold, and 237.6 vs. others.
     35% chance of breaking upon contact.
     
p) 17 Arrows of Acid (2d4) (+11,+11)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 567 vs. dragons, 567 vs. creatures not
     resistant to acid, and 189 vs. others.
     35% chance of breaking upon contact.
     
q) 23 Arrows of Slay Evil (1d4) (+10,+10)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 340.2 vs. evil creatures, 510.3 vs. dragons, 
     and 170.1 vs. others.
     35% chance of breaking upon contact.
     
r) 27 Mithril Arrows of Slay Demon (3d4) (+17,+16)
     Slays demons.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 688.5 vs. demons, 688.5 vs. dragons, and 229.5
     vs. others.
     35% chance of breaking upon contact.
     
s) 9 Mithril Arrows of Venom (3d4) (+19,+14)
     Branded with venom.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 656.1 vs. dragons, 656.1 vs. creatures not
     resistant to poison, and 218.7 vs. others.
     35% chance of breaking upon contact.
     
t) 3 Arrows of Lightning (1d4) (+12,+12)
     Branded with lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 542.7 vs. dragons, 542.7 vs. creatures not
     resistant to electricity, and 180.9 vs. others.
     35% chance of breaking upon contact.
     
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 9 Potions of Cure Light Wounds
     
b) 5 Potions of Cure Serious Wounds
     
c) 9 Potions of Cure Critical Wounds
     
d) 6 Potions of Healing
     
e) a Potion of *Healing* {!*}
     It can be thrown at creatures with damaging effect.
     
f) a Potion of Life {!*}
     It can be thrown at creatures with damaging effect.
     
g) 5 Potions of Speed
h) 20 Scrolls of Phase Door
i) 3 Scrolls of Banishment {!*}
j) a Scroll of Mass Banishment {!*}
k) 3 Scrolls of Recharging
l) a Scroll of *Destruction* {!*}
m) 6 Rods of Trap Location {@z5 !!}
n) 3 Rods of Teleport Other (2 charging) {@z4 !!}
o) 4 Rods of Recall {!*}
     Cannot be harmed by electricity.
     
p) 2 Rods of Identify {@z1 !!}
     Cannot be harmed by electricity.
     
q) 2 Wands of Stone to Mud (5 charges)
     
r) 3 Wands of Teleport Other (7 charges) {@a4}
     
s) 2 Staves of *Destruction* (0 charges) {!*}
t) The Ring of Power 'Narya' (+6,+6) (+1)
     +1 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to fire.
     Provides resistance to fire, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis.  
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 734 to 1440 turns to recharge at your current speed.
     Your chance of success is 83.9%
     
u) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
     +10 speed.
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Home Inventory]

a) 9 Scrolls of Teleport Level {!*}
b) 3 Staves of Speed (7 charges) {!*}
     
c) an Amulet of Weaponmastery (+4,+5) (+3)
     +3 strength.
     Provides resistance to fear, disenchantment.
     Sustains strength, constitution.
     Prevents paralysis.  
     
d) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
     +2 strength, wisdom, charisma, speed.
     Provides resistance to fire, poison, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 500 hit points.
     Takes 720 turns to recharge at your current speed.
     Your chance of success is 86.6%
     
e) The Arkenstone of Thrain
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  Grants the ability to see invisible
     things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 111 to 216 turns to recharge at your current speed.
     Your chance of success is 88.8%
     
     Radius 3 light.
f) The Balance Dragon Scale Mail 'Mediator' (-4) [30,+25]
     Provides resistance to confusion, sound, shards, nexus, chaos, 
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis.  
     
     
     When activated, it fires a ball of electricity in all directions, 
     each one causing 150 damage.
     Takes 180 turns to recharge at your current speed.
     Your chance of success is 73.5%
     
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
     +3 intelligence, wisdom, constitution.
     Provides resistance to acid, poison, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 36 turns to recharge at your current speed.
     Your chance of success is 92.8%
     
h) The Full Plate Armour of Isildur [26,+25] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Leather Shield of Celegorm [4,+20]
     Provides resistance to acid, lightning, fire, cold, light, dark, 
     blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Iron Helm of Dor-Lomin [5,+20] (+4)
     +4 strength, dexterity, constitution.
     Provides resistance to acid, lightning, fire, cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
k) The Steel Helm of Hammerhand (+9,+9) [6,+20] (+3)
     +3 strength, dexterity, constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Aggravates creatures nearby.  
     
l) The Main Gauche of Azaghal (2d5) (+12,+14)
     *Slays* dragons.
     Provides immunity to fire.
     Provides resistance to acid, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6 blows/round.
     Average damage/hit: 83 vs. dragons, and 56.4 vs. others.
     
m) The Katana 'Aglarang' (8d4) (+10,+10) (+5)
     +5 dexterity, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     
     Combat info:
     6 blows/round.
     Average damage/hit: 67.5.
     
n) The Great Hammer of Aule (9d3) (+19,+21) [+5] (+4)
     +4 wisdom, tunneling.
     Slays evil creatures, undead, demons.
     *Slays* dragons.
     Branded with acid.
     Provides resistance to acid, lightning, fire, cold, fear, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     6 blows/round.
     Average damage/hit: 99.8 vs. evil creatures, 120.5 vs. undead, 
     120.5 vs. demons, 120.5 vs. creatures not resistant to acid, 161.9
     vs. dragons, and 79.1 vs. others.
     
o) The Short Bow of Amrod (x4) (+12,+15) (+2)
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
p) a Light Crossbow of the Haradrim (x4) (+8,+13) (+1)
     +1 shooting speed, shooting power.
     Cannot be harmed by acid, fire.
     
q) 29 Bolts of Slay Giant (2d5) (+12,+14)
     Slays giants.
     
r) 28 Bolts of Slay Undead (1d5) (+20,+10)
     Slays undead.
     
s) 24 Bolts of Venom (1d5) (+13,+11)
     Branded with venom.
     
t) 20 Bolts of Slay Evil (1d5) (+4,+4)
     Slays evil creatures.
     
u) 30 Seeker Bolts of Venom (4d5) (+16,+16)
     Branded with venom.
     
v) 3 Seeker Bolts of Acid (4d5) (+11,+8)
     Branded with acid.
     Cannot be harmed by acid.
     
w) 18 Seeker Bolts of Slay Animal (4d5) (+13,+17)
     Slays animals.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1722     50'    2   Reached level 2
      4234    150'    3   Reached level 3
      5366    150'    4   Reached level 4
      5476    150'    5   Reached level 5
      9719    200'    5   Killed Grip, Farmer Maggot's dog
      9719    200'    6   Reached level 6
     11300    200'    7   Reached level 7
     19691    300'    8   Reached level 8
     23153    350'    9   Reached level 9
     26295    350'   10   Reached level 10
     31248    500'   11   Reached level 11
     36246    650'   12   Reached level 12
     38497    650'   13   Reached level 13
     39597    650'   14   Reached level 14
     41307    750'   14   Killed Fang, Farmer Maggot's dog
     42027    750'   15   Reached level 15
     49652    750'   16   Reached level 16
     63643   1100'   17   Reached level 17
     68775   1100'   18   Reached level 18
     85160   1200'   19   Reached level 19
     89093   1200'   20   Reached level 20
     90357   1200'   21   Reached level 21
     94641   1400'   22   Reached level 22
    100528   1550'   23   Reached level 23
    106191   1600'   23   Killed Ibun, Son of Mim
    109132   1650'   23   Found The Zweihander 'Gurthang' (LOST)
    109434   1700'   24   Reached level 24
    116106   1800'   26   Reached level 26
    125624   1750'   26   Found The Pike 'Til-i-arc' (LOST)
    129597   1800'   26   Found The Cutlass 'Gondricam' (LOST)
    129771   1800'   26   Killed Boldor, King of the Yeeks
    129849   1800'   26   lucked out with -recall, been looking for way home
long time
    133923   1800'   26   Killed Lugdush, the Uruk
    135576   1850'   27   Reached level 27
    141990   1850'   27   Killed Smeagol
    145521   1900'   28   Reached level 28
    148602   1950'   28   Killed Orfax, Son of Boldor
    149538   1950'   28   Killed Gorbag, the Orc Captain
    149859   1950'   28   Found The Flail 'Totila' (LOST)
    156598   1950'   28   Killed Beorn, the Shape-Changer
    159623   2000'   29   Reached level 29
    165565   2050'   29   Killed Lagduf, the Snaga
    167781   2050'   29   Killed Nar, the Dwarf
    172993   2150'   29   Found The Phial of Galadriel (LOST)
    179537   2200'   30   Reached level 30
    196243   2350'   30   Found The Augmented Chain Mail of Caspanion
    199079   2350'   30   Found The Set of Gauntlets 'Paurhach'
    200771   2400'   30   Killed Adunaphel the Quiet
    200771   2400'   31   Reached level 31
    213577   2450'   31   Killed Mughash the Kobold Lord
    220051   2550'   31   Found The Full Plate Armour of Isildur
    225173   2600'   31   Killed Lokkak, the Ogre Chieftain
    225300   2600'   32   Reached level 32
    234708   2700'   32   finally got -dStairs
    241462   2750'   32   Killed Tom the Stone Troll
    247099   2800'   33   Reached level 33
    262809   2950'   34   Reached level 34
    275475   3250'   33   Killed Uldor the Accursed
    275827   3250'   33   -telOther[9] , first of game
    279310      0'   34   helm{ESP} armory
    282928   3300'   34   haradrim xbow
    284150   3350'   34   Found The Pair of Leather Boots of Wormtongue (LOST)
    288457   3550'   34   !CON troll pit
    292133   3750'   35   Reached level 35
    296715   3850'   35   !CON uruk
    297406   3850'   35   Killed Shagrat, the Orc Captain
    307668   4050'   35   Killed Gorlim, Betrayer of Barahir
    316431   4400'   35   Killed Wormtongue, Agent of Saruman
    316443   4400'   35   Found The Leather Shield of Celegorm
    316452   4400'   35   Celegorm Wormtongue
    316493   4400'   36   Reached level 36
    319346   4550'   36   Killed Rogrog the Black Troll
    320954   4550'   36   Killed Scatha the Worm
    322737   4550'   36   lost only -telOther to colbran
    323286   4550'   36   Killed Ji Indur Dawndeath
    323286   4550'   37   Reached level 37
    323790   4550'   37   Killed Mim, Betrayer of Turin
    323807   4550'   37   Found The Main Gauche of Azaghal
    323998   4550'   37   Killed Sangahyando of Umbar
    327380   4550'   37   Found The Steel Helm of Hammerhand
    328260   4650'   38   Reached level 38
    328317   4650'   38   Found The Metal Brigandine Armour of the Rohirrim
(LOST)
    329834   4750'   39   Reached level 39
    330474   4750'   39   no _dispelEvil, take out red dragon pit old fashioned
with Azag
    331880   4750'   39   Found The Pair of Steel Shod Boots of Thror
    331989   4750'   39   Found The Ring of Power 'Vilya'
    331994   4750'   39   Vilya red dragon pit
    335421   4800'   39   Found The Amulet of Carlammas (LOST)
    339990   4900'   40   Reached level 40
    340689   4900'   40   Killed Tselakus, the Dreadlord
    345385   4850'   40   Found The Great Hammer of Aule
    345456   4850'   40   Aule cave ogre
    347636   4850'   40   Killed Saruman of Many Colours
    347667   4850'   40   Found The Lochaber Axe 'Mundwine' (LOST)
    348183   4850'   41   Reached level 41
    349726   4800'   41   Killed Atlas, the Titan
    350352   4800'   41   Killed Draugluin, Sire of All Werewolves
    350352   4800'   42   Reached level 42
    351171   4850'   42   Found The Ring of Power 'Narya'
    351232   4850'   42   Narya lesser titan
    351757   4850'   42   Killed The Lernaean Hydra
    352931   4850'   42   Killed The Phoenix
    353563   4850'   42   Killed Glaurung, Father of the Dragons
    353570   4850'   42   Found The Executioner's Sword 'Crisdurian' (LOST)
    353581   4850'   42   Found The Scythe 'Avavir' (LOST)
    353587   4850'   42   Crisdurian and Avavir Glaurung
    354205   4900'   42   !DEX black pudding
    354706   4900'   42   Killed Ulfang the Black
    356577   4950'   42   !STR
    357420   4950'   42   Killed Gothmog, the High Captain of Balrogs
    357598   4950'   42   got Sauron down low with acid bolts, dropped charged
items to
    357598   4950'   42   finish with melee, then too much trouble ?destruct
losing all
    358494   4950'   42   Killed Pazuzu, Lord of Air
    358494   4950'   43   Reached level 43
    359344   4950'   43   first -telOther, a little earlier would have made all
the diffe
    362575   4900'   43   Found The Palantir of Westernesse
    362576   4900'   43   Palantir storm wyrm from pit
    363471   4900'   43   Killed Akhorahil the Blind
    363471   4900'   44   Reached level 44
    365581   4900'   44   Killed Azog, King of the Uruk-Hai
    366008   4900'   44   Found The Katana 'Aglarang'
    366394   4900'   44   Killed Cantoras, the Skeletal Lord
    368546   4900'   44   Killed Harowen the Black Hand
    368635   4900'   44   Found The Arkenstone of Thrain
    372897   4950'   44   Found The Glaive of Pain (LOST)
    374847   4950'   44   Killed Fundin Bluecloak
    376844   4950'   45   Reached level 45
    376928   4950'   45   Found The Elfstone 'Elessar'
    376946   4950'   45   Elessar swamp wyrm summoned by balance wyrm
    378375   4950'   45   Killed Feagwath, the Undead Sorcerer
    378467   4950'   45   Found The Short Sword 'Sting' (LOST)
    378490   4950'   45   Found The Lance of Eorlingas (LOST)
    379012   4950'   45   Found The Lucerne Hammer 'Turmil' (LOST)
    380473   4900'   46   Reached level 46
    380598   4900'   46   Found The Light Crossbow 'Cubragol'
    380621   4900'   46   Cubragol chaos wyrm from Ancalagon, couldn't beat
    380863   4900'   46   Killed Bullroarer the Hobbit
    381843   4900'   46   Killed Ancalagon the Black
    381893   4900'   46   Killed Itangast the Fire Drake
    381897   4900'   46   With Cubragol, easy to kill Ancalagon
    382252   4900'   46   Found The Beaked Axe of Hurin (LOST)
    383572   4950'   46   Killed Uvatha the Horseman
    383674   4950'   46   _speed[5], have temp speed boost again
    384178   4950'   46   Killed Smaug the Golden
    384922   4950'   47   Reached level 47
    384952   4950'   47   Killed Khamul, the Black Easterling
    385228   4950'   47   Killed The Witch-King of Angmar
    385360   4950'   47   Found The Pick of Erebor (LOST)
    385369   4950'   47   Found The Iron Helm of Dor-Lomin
    385369   4950'   47   DorLomin WitchKing
    386045   4950'   47   Killed Ren the Unclean
    386129   4950'   47   Killed Hoarmurath of Dir
    387008   4950'   47   Found The Balance Dragon Scale Mail 'Mediator'
    387016   4950'   47   Mediator IceWyrm
    389694   4900'   47   Killed Vecna, the Emperor Lich
    389820   4900'   48   Reached level 48
    393038   4850'   48   Killed Ar-Pharazon the Golden
    393067   4850'   48   Found The Cloak 'Holcolleth'
    393073   4850'   48   Holcolleth Ar-Pharazon
    394908   4950'   48   Found The Golden Crown of Gondor
    395728   4950'   48   Found The Iron Helm 'Holhenneth' (LOST)
    395746   4950'   48   Found The Amulet of Ingwe (LOST)
    395763   4950'   48   Found The Long Bow of Bard
    395771   4950'   48   Bard Chaos wyrm
    398198   4950'   48   Killed Thuringwethil, the Vampire Messenger
    398221   4950'   48   Found The Zweihander 'Mormegil' (LOST)
    398227   4950'   48   Found The Set of Gauntlets 'Camlost' (LOST)
    398390   4950'   48   Mormegil and Camlost Thuringwethil, tested Mormegil
    398475   4950'   48   too lazy to drop something to pick up before testing
    398871   4950'   48   Basically uber-powered got me complacent
    400537      0'   48   return to town, buy back huge stack of ?enchant,
tedious
    403132   4950'   48   Killed Sauron, the Sorcerer
    403132   4950'   49   Reached level 49
    403475   4950'   49   Killed The Tarrasque
    403563   4950'   49   Found The Spear 'Aeglos' (LOST)
    403604   4950'   49   Found The Star of Elendil (LOST)
    406444   5000'   49   Found The Ring of Barahir (LOST)
    407809   5000'   50   Reached level 50
    407855   5000'   50   Killed The Balrog of Moria
    408103   5000'   50   Found The Great Axe of Eonwe
    408103   5000'   50   Eonwe lesser balrog greater vault
    409410   5000'   50   Killed Huan, Wolfhound of the Valar
    410361   4950'   50   Found The Short Bow of Amrod
    412464   5000'   50   Killed Morgoth, Lord of Darkness


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 6.2.2010 07:42
Last updated on 11.2.2010 22:16

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5326. on the Ladder (of 18953)
2164. on the Angband Ladder (of 6492)
11. for this player (

Comments

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On 6.2.2010 07:46 PowerDiver wrote:
I hacked the code to print out SP even for warriors. See the problem?

This guy was generated after a dead mage, so I had to interrupt the repeat generation from a previous character. I wonder if that could be involved somehow.


On 10.2.2010 20:19 PowerDiver wrote:
I made a couple small changes to fix the mana bug, otherwise std 3.1.2.

I think this is the first time I have found Mediator.

On 11.2.2010 00:20 PowerDiver wrote:
I just noticed Mediator is 50 lbs. That extra 30 lbs probably turned it into junk. I was wearing it over Isildur for rShards, but that's not worth -1 speed, so I doubt I'll put it on again.

On 11.2.2010 04:49 Pete Mack wrote:
Why Turmil instead of Aule?


On 11.2.2010 04:54 Pete Mack wrote:
Never mind. I see that Turmil is suddenly very powerful...

On 11.2.2010 05:13 PowerDiver wrote:
If I had to choose, I'd obviously choose Aule, but I run around with Turmil to protect my potions from cold vortex etc.

On 11.2.2010 22:23 PowerDiver wrote:
This is how I fought, even the robe of acid resistance, with a whole bunch of arrows of slay evil. M never touched me, but he did manastorm twice in a row once. The only healing was 1 !CLW, 1 !heal, and 1 !*HEAL. I also used 29 ?phase. Didn't need any banishment, got by with -telOther rods and wands.

I am trying to learn to make do without store buyouts. I only bought items I wanted to use, no buying out slots to speed restocking.

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