The Angband Ladder: Durandal, Dwarf Priest by <xxxx@gmail.com>
[Angband 3.0.6 Character Dump]
Name Durandal Self RB CB EB Best
Sex Male Age 38 Str! 18/100 +2 -1 +5 18/160 18/155
Race Dwarf Height 49 INT! 18/100 -3 -3 +3 18/70
Class Priest Weight 165 WIS! 18/100 +2 +3 +10 18/250
Title Patriarch Status 61 DEX: 18/99 -2 -1 +6 18/129
HP -91/962 Maximize Y CON! 18/100 +2 +0 +10 18/220
SP 25/377 Preserve Y Chr! 18/100 -3 +2 +6 18/150 18/125
Level 47 Armor [47,+111] Saving Throw Legendary
Cur Exp 4335119 Fight (+27,+21) Stealth Superb
Max Exp 4335119 Melee (+48,+45) Fighting Legendary
Adv Exp 4900000 Shoot (+47,+22) Shooting Legendary
MaxDepth 3750 ft Blows 4/turn Disarming Superb
Gold 1342937 Shots 2/turn Magic Device Heroic
Burden 234.7 lbs Perception Fair
Speed +17 Infra 50 ft Searching Fair
You are the only child of a Dwarven Warrior. You are a credit to the
family. You have dark brown eyes, straight black hair, a two foot
beard, and a dark complexion.
abcdefghijkl@ abcdefghijkl@
Acid:......++*.+.. Blind:............+
Elec:......+...... Confu:.........+...
Fire:......++..... Sound:........+....
Cold:+.....++..... Shard:.............
Pois:...+..+...... Nexus:.............
Fear:+.......+.... Nethr:.............
Lite:+....+....... Chaos:........+....
Dark:...+.+....... Disen:.+...........
abcdefghijkl@ abcdefghijkl@
S.Dig:+............ Stea.:.+.+..++.....
Feath:............. Sear.:.............
PLite:+............ Infra:.............
Regen:+............ Tunn.:.............
Telep:............. Speed:++.....+...+.
Invis:+....+....... Blows:.............
FrAct:+.......+.+.. Shots:.+...........
HLife:.....+....... Might:.............
[Last Messages]
> You miss the Osyluth.
> You hit the Osyluth. <3x>
> The Osyluth hits you.
> *** LOW HITPOINT WARNING! ***
> You feel very ugly.
> The Osyluth misses you.
> The Osyluth bites you.
> *** LOW HITPOINT WARNING! ***
> The Osyluth stings you.
> *** LOW HITPOINT WARNING! ***
> You feel very weak.
> The Gelugon breathes frost.
> The Purple Speckled Potion of Restore Wisdom shatters!
> The Osyluth resists a lot.
> You die.
[Character Equipment]
a) The Long Sword 'Ringil' (4d5) (+21,+24) (+10 to speed)
It increases your speed by 10. It slays trolls, undead, and all evil
creatures, and is especially deadly against demons. It is branded with
frost. It provides resistance to cold, fear, and light. It is blessed
by the gods, slows your metabolism, lights the dungeon around you, and
speeds your regeneration. It grants you immunity to paralysis and the
ability to see invisible things. It activates for frost ball (100)
every 40 turns. It cannot be harmed by the elements.
b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1)
It increases your dexterity by 1. It increases your stealth, speed,
and shooting speed by 1. It provides resistance to disenchantment. It
cannot be harmed by the elements.
c) a Granite Ring of Constitution (+5)
It increases your constitution by 5. It sustains your constitution.
d) The Ring of Barahir (+1)
It increases all your stats by 1. It increases your stealth by 1. It
provides resistance to poison and dark. It cannot be harmed by the
elements.
e) an Ivory Amulet of Wisdom (+4)
It increases your wisdom by 4. It sustains your wisdom.
f) The Arkenstone of Thrain
It provides resistance to light, dark, and life draining. It lights
the dungeon around you. It grants you the ability to see invisible
things. It activates for detection every 30+d30 turns. It cannot be
harmed by the elements.
g) The Mithril Chain Mail 'Belegennon' (-1) [28,+20] (+4)
It increases your stealth by 4. It provides resistance to acid,
lightning, fire, cold, and poison. It activates for phase door every 2
turns. It cannot be harmed by the elements.
h) The Shadow Cloak of Luthien [6,+20] (+2)
It increases your intelligence, wisdom, and charisma by 2. It
increases your stealth and speed by 2. It provides resistance to acid,
fire, and cold. It activates for restore life levels every 250 turns.
It cannot be harmed by the elements.
i) The Small Metal Shield of Thorin [3,+25] (+4)
It increases your strength and constitution by 4. It provides immunity
to acid. It provides resistance to fear, sound, and chaos. It grants
you immunity to paralysis. It cannot be harmed by the elements.
j) The Metal Cap of Thengel [3,+9] (+3)
It increases your wisdom and charisma by 3. It provides resistance to
confusion. It cannot be harmed by the elements.
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4)
It increases your dexterity by 4. It provides resistance to acid. It
grants you immunity to paralysis. It activates for a magical arrow
(150) every 30+d30 turns. It cannot be harmed by the elements.
l) a Pair of Soft Leather Boots of Speed [2,+9] (+6)
It increases your speed by 6.
[Character Inventory]
a) 2 Holy Books of Prayers [Beginners Handbook]
b) 4 Holy Books of Prayers [Words of Wisdom]
c) 3 Holy Books of Prayers [Chants and Blessings]
d) 6 Holy Books of Prayers [Exorcism and Dispelling]
e) 12 Holy Books of Prayers [Ethereal Openings]
It cannot be harmed by the elements.
f) 10 Holy Books of Prayers [Godly Insights]
It cannot be harmed by the elements.
g) 4 Holy Books of Prayers [Purifications and Healing]
It cannot be harmed by the elements.
h) 2 Holy Books of Prayers [Holy Infusions]
It cannot be harmed by the elements.
i) 2 Cottonwood Staffs of Teleportation (0 charges)
j) 3 Cypress Staffs of Speed (0 charges)
k) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
It increases your strength and dexterity by 2. It provides resistance
to acid, lightning, fire, cold, fear, confusion, and sound. It cannot
be harmed by the elements.
l) a Shadow Cloak [6,+11]
m) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
It increases your wisdom by 4. It increases your infravision by 4. It
slays orcs. It is branded with frost. It provides resistance to cold
and light. It lights the dungeon around you and speeds your
regeneration. It activates for drain life (90) every 40 turns. It
cannot be harmed by the elements.
[Home Inventory]
a) 13 Copper Speckled Potions of Speed
b) 2 Yellow Potions of Life
c) 12 Scrolls titled "wedrol monrol" of *Identify*
d) The Jewel 'Evenstar'
It provides resistance to cold, dark, and life draining. It sustains
your intelligence, wisdom, and constitution. It activates for restore
life levels every 150 turns. It cannot be harmed by the elements.
e) The Chain Mail of Arvedui (-2) [14,+15] (+2)
It increases your strength and charisma by 2. It provides resistance
to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed
by the elements.
f) The Full Plate Armour of Isildur [25,+25] (+1)
It increases your constitution by 1. It provides resistance to acid,
lightning, fire, cold, confusion, sound, and nexus. It cannot be
harmed by the elements.
g) The Large Leather Shield of Celegorm [4,+19]
It provides resistance to acid, lightning, fire, cold, light, and dark.
It cannot be harmed by the elements.
h) The Hard Leather Cap of Thranduil [2,+10] (+2)
It increases your intelligence and wisdom by 2. It provides resistance
to blindness. It grants you the power of telepathy. It cannot be
harmed by the elements.
i) The Metal Cap of Celebrimbor [3,+18] (+3 to searching)
It increases your intelligence, dexterity, and charisma by 3. It
increases your searching by 3. It provides resistance to acid, fire,
shards, and disenchantment. It cannot be harmed by the elements.
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
It increases your intelligence and wisdom by 2. It increases your
searching by 2. It provides resistance to blindness and confusion. It
grants you the ability to see invisible things. It activates for
detection every 55+d55 turns. It cannot be harmed by the elements.
k) The Steel Helm of Hammerhand [6,+20] (+3)
It increases your strength, dexterity, and constitution by 3. It
provides resistance to acid, cold, dark, and nexus. It sustains your
strength, dexterity, and constitution. It aggravates creatures around
you. It cannot be harmed by the elements.
l) The Dagger of Rilia (2d4) (+4,+3)
It slays orcs. It is branded with poison. It provides resistance to
poison and disenchantment. It activates for stinking cloud (12) every
4+d4 turns. It cannot be harmed by the elements.
m) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
It increases your searching by 1. It slays orcs, demons, and all evil
creatures. It is branded with fire. It provides resistance to fire
and light. It is blessed by the gods, slows your metabolism, and
lights the dungeon around you. It cannot be harmed by the elements.
n) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2)
It increases your strength and constitution by 2. It increases your
speed by 2. It slays demons and all evil creatures. It is branded
with poison. It provides resistance to lightning, light, and dark. It
lights the dungeon around you. It grants you immunity to paralysis and
the ability to see invisible things, but it also aggravates creatures
around you. It cannot be harmed by the elements.
o) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4)
It increases your strength and dexterity by 4. It slays orcs, trolls,
undead, and all evil creatures. It is branded with fire. It provides
resistance to fire, fear, and disenchantment. It sustains your
strength and dexterity. It is blessed by the gods. It grants you
immunity to paralysis and the ability to see invisible things. It
activates for fire ball (72) every 40 turns. It cannot be harmed by
the elements.
p) The Long Sword 'Elvagil' (2d5) (+2,+7) (+2)
It increases your dexterity and charisma by 2. It increases your
stealth by 2. It slays orcs and trolls. It makes you fall like a
feather. It grants you the ability to see invisible things. It cannot
be harmed by the elements.
q) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to stealth)
It increases your strength and charisma by 4. It increases your
stealth and speed by 4. It slays animals, giants, and all evil
creatures, and is especially deadly against undead. It provides
resistance to cold, fear, dark, and nether. It cannot be harmed by the
elements.
r) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed}
It increases your constitution by 5. It slays trolls, demons, and all
evil creatures, and is especially deadly against dragons. It provides
resistance to disenchantment. It aggravates creatures around you and
is heavily cursed. It cannot be harmed by the elements.
s) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2)
It increases your intelligence by 2. It slays trolls, giants, and
demons. It is branded with fire and frost. It provides resistance to
fire and cold. It sustains your intelligence. It slows your metabolism.
It cannot be harmed by the elements.
t) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3)
It increases your constitution by 3. It slays orcs, trolls, giants,
and all evil creatures. It grants you the ability to see invisible
things. It cannot be harmed by the elements.
u) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1)
It increases your strength and dexterity by 1. It slays orcs and
trolls. It activates for cure wounds (4d8) every 3+d3 turns. It
cannot be harmed by the elements.
v) The Lochaber Axe 'Mundwine' (3d8) (+12,+17)
It slays animals, demons, and all evil creatures. It provides
resistance to acid, lightning, fire, and cold. It cannot be harmed by
the elements.
w) The Short Bow of Amras (x2) (+12,+15) (+1 to speed)
It increases your intelligence, wisdom, and dexterity by 1. It
increases your speed, shooting speed, and shooting power by 1. It
provides resistance to lightning, fire, and cold. It slows your
metabolism. It cannot be harmed by the elements.
x) The Short Bow of Amrod (x2) (+12,+15) (+2)
It increases your strength and constitution by 2. It increases your
shooting power by 2. It provides resistance to lightning, fire, and
cold. It speeds your regeneration. It cannot be harmed by the
elements.
[Options]
Adult: Allow purchase of stats using points : no (adult_point_based)
Adult: Allow specification of minimal stats : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 31.1.2010 21:02
6759. on the Ladder (of 19313)
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