The Angband Ladder: Black, Human Warrior by nullfame
[Angband 3.1.1 dev (r1626) Character Dump]
Name Black Self RB CB EB Best
Sex Male Age 20 STR: 17 +0 +5 +0 18/40
Race Human Height 72 INT: 10 +0 -2 +0 8
Class Warrior Weight 180 Wis: 10 +0 -2 +0 8 7
Title Veteran Social Known Dex: 17 +0 +2 +0 18/10 13
HP -2/267 Maximize Y CON: 17 +0 +2 +0 18/10
SP 0/0 CHR: 12 +0 -1 +0 11
Level 24 Armor [8,+10] Saving Throw 42%
Cur Exp 11755 Fight (+1,+3) Stealth Poor
Max Exp 11755 Melee (+4,+12) Fighting Heroic
Adv Exp 12500 Shoot (+17,+2) Shooting Superb
MaxDepth 1350' (L27) Blows 1/turn Disarming 46%
Turns 257906 Shots 2/turn Magic Device Good
Gold 133 Infra 0 ft Perception 1 in 28
Burden 107.5 lbs Speed Normal Searching 24%
You are the first child of a Serf. You are a credit to the family.
You have brown eyes, straight auburn hair, and an average complexion.
rAcid:......+...... rConf:........???..
rElec:....+...???.. Sound:........???..
rFire:............. Shard:........???..
rCold:...+....???.. Nexus:........???..
rPois:............. Nethr:........???..
rFear:............. Chaos:........???..
rLite:............. Disen:........???..
rDark:........???.. S.Dig:.............
rBlnd:........???.. Feath:.............
PLite:.....+..???.. Aggrv:.............
Regen:............. Stea.:.............
ESP:........???.. Sear.:..+..........
Invis:........???.. Infra:........???..
FrAct:............. Tunn.:........???..
HLife:........???.. Speed:........???..
ImpHP:............. Blows:........???..
ImpSP:............. Shots:.+......???..
Fear:........???.. Might:........???..
[Last Messages]
> The Ghoul bites you.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> The Ghoul claws you.
> *** LOW HITPOINT WARNING! ***
> You are more paralysed!
> The Ghoul claws you.
> *** LOW HITPOINT WARNING! ***
> You resist the effects!
> The Ghoul bites you.
> *** LOW HITPOINT WARNING! ***
> You are more poisoned!
> The Ghoul misses you.
> The Ghoul claws you.
> You die.
Killed by a Ghoul.
[Character Equipment]
a) an Awl-Pike of Venom (1d8) (+3,+9)
Branded with venom.
Combat info:
1 blow/round.
Average damage/hit: 26.7 vs. creatures not resistant to poison,
and 17.2 vs. others.
b) a Long Bow of Extra Shots (x3) (+16,+2) (+1)
+1 shooting speed.
c) a Ring of Searching (+2)
+10% to searching.
d) a Ring of Resist Cold
Provides resistance to cold.
Cannot be harmed by cold.
e) an Amulet of Resist Lightning
Provides resistance to lightning.
Cannot be harmed by electricity.
f) a Lantern of Brightness (6321 turns)
Cannot be harmed by fire.
Radius 3 light.
g) Soft Leather Armour of Resist Acid [4,+7]
Provides resistance to acid.
Cannot be harmed by acid.
h) a Cloak [1,+2]
i) (nothing)
j) (nothing)
k) (nothing)
l) a Pair of Iron Shod Boots [3,+1]
[Character Inventory]
a) 9 Rations of Food {@E1}
b) 7 Flasks of oil {@v1}
Branded with flames.
c) a Potion of Cure Serious Wounds
When drunk, it heals you a fair amount (1/5 of your wounds, minimu
m 25HP), heals cut damage, and cures blindness and confusion.
d) 5 Potions of Cure Critical Wounds
When drunk, it heals you a large amount (1/4 of your wounds, minim
um 30HP), heals cut damage, and cures stunning, poisoning, blindne
ss, and confusion.
e) 3 Potions of Speed
When drunk, it hastens you for 2d10+20 turns.
f) a Potion of Resist Poison
When drunk, it grants temporary resistance to poison for 1d10+10 t
urns.
g) 6 Scrolls of Teleportation {@r2}
When read, it teleports you randomly up to 100 squares away.
h) 2 Scrolls of Magic Mapping {@r6}
When read, it maps the area around you.
i) 2 Scrolls of Word of Recall {@r4!r}
When read, it returns you from the dungeon or takes you to the dun
geon after a short delay.
j) a Scroll of Aggravate Monster
When read, it awakens all nearby sleeping monsters and hastens all
monsters within line of sight.
k) 2 Scrolls of Curse Armour
When read, it curses your currently worn body armor.
l) a Rod of Door/Stair Location {@z6}
When activated, it detects doors and stairs nearby.
Takes 70 turns to recharge.
m) a Wand of Sleep Monster (10 charges) {@a6}
When aimed, it attempts to induce magical sleep in a single monste
r.
n) a Wand of Polymorph (10 charges) {@a9}
When aimed, it polymorphs a monster into another kind of creature.
o) a Wand of Teleport Other (5 charges) {@a0}
When aimed, it teleports a target monster away.
p) a Wand of Trap/Door Destruction (13 charges)
When aimed, it destroys traps and doors.
q) a Ring of Resist Cold
Provides resistance to cold.
Cannot be harmed by cold.
r) Chain Mail (-2) [14,-2] {squelch}
s) a Short Sword (1d7) (+3,+5)
Combat info:
2 blows/round.
Average damage/hit: 12.3.
t) 30 Arrows (1d4) (+0,+0) {@f1}
Combat info:
Hits targets up to 120 feet away.
Average damage/hit: 13.6.
35% chance of breaking upon contact.
u) 12 Arrows (1d4) (+1,+5) {@f2}
Combat info:
Hits targets up to 120 feet away.
Average damage/hit: 28.7.
35% chance of breaking upon contact.
[Home Inventory]
a) a Potion of Restore Intelligence {dl23}
When drunk, it restores your intelligence.
b) a Potion of True Seeing {dl10 solo}
When drunk, it cures blindness and allows you to see invisible thi
ngs for 2d6+12 turns.
c) a Potion of Healing {dl21}
When drunk, it heals you a really large amount (35% of max HP, min
imum 300HP), heals cut damage, and cures stunning, poisoning, blin
dness, and confusion.
d) 4 Scrolls of Satisfy Hunger
When read, it magically renders you well-fed, curing any gastroint
estinal problems.
e) a Scroll of Trap/Door Destruction {dl10 solo}
When read, it destroys all traps and doors surrounding you.
f) a Scroll of Protection from Evil {dl21 solo}
When read, it grants you protection from evil for 1d25 plus 3 time
s your character level turns.
g) an Amulet of Resist Acid
Provides resistance to acid.
Cannot be harmed by acid.
h) a Lantern (Everburning)
Cannot be harmed by fire.
Radius 2 light. No fuel required.
i) a Dagger (1d4) (+2,+4) {@w1!d!k!s!v}
Combat info:
3 blows/round.
Average damage/hit: 9.6.
j) 18 Arrows (1d4) (+2,+1) {@f2}
Combat info:
Hits targets up to 120 feet away.
Average damage/hit: 16.6.
35% chance of breaking upon contact.
============================================================
CHAR.
| TURN | DEPTH |LEVEL| EVENT
============================================================
1 0' 1 Began the quest to destroy Morgoth.
14604 50' 2 Reached level 2
33933 100' 3 Reached level 3
34389 100' 3 Killed Grip, Farmer Maggot's dog
34389 100' 4 Reached level 4
37023 200' 5 Reached level 5
37874 200' 6 Reached level 6
44536 250' 7 Reached level 7
48138 300' 8 Reached level 8
61053 350' 9 Reached level 9
68410 400' 10 Reached level 10
68800 400' 11 Reached level 11
72094 400' 12 Reached level 12
82046 500' 13 Reached level 13
100237 500' 13 Killed Fang, Farmer Maggot's dog
106338 750' 14 Reached level 14
112151 800' 15 Reached level 15
114837 950' 16 Reached level 16
131392 1050' 17 Reached level 17
137658 1050' 18 Reached level 18
148019 1050' 19 Reached level 19
157775 1100' 19 Killed Ulfast, Son of Ulfang
162122 1100' 20 Reached level 20
171383 1100' 21 Reached level 21
175470 0' 21 Killed Farmer Maggot
180421 1150' 21 Killed Ufthak of Cirith Ungol
181942 1150' 21 Killed Brodda, the Easterling
188772 1150' 22 Reached level 22
207471 1150' 23 Reached level 23
229375 1150' 24 Reached level 24
[Options]
Maximize effect of race/class bonuses : yes (adult_maximize)
Randomize some of the artifacts (beta) : no (adult_randarts)
Restrict the use of stairs/recall : no (adult_ironman)
Restrict the use of stores/home : no (adult_no_stores)
Restrict creation of artifacts : no (adult_no_artifacts)
Don't stack objects on the floor : no (adult_no_stacking)
Lose artifacts when leaving level : no (adult_no_preserve)
Don't generate connected stairs : no (adult_no_stairs)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
|
Posted on 29.1.2010 04:17
15525. on the Ladder (of 19306)
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