The Angband Ladder: Ataia, Dark-Elf Priest by ThunderToads

  [Z+Angband 0.3.2 Character Dump]

Name     : Ataia                Age            115     STR:   36.0
Sex      : Female               Height          52     INT:   36.0
Race     : Dark-Elf             Weight          78     WIS:   40+
Class    : Priest               Social Class    71     DEX:   37.0
Magic    : Life, Sorcery                               CON:   34.0
Title    : Inquisitor                                  CHR:   33.0

+ Skill         47     Level                42     Max Hit Points     533
% Deadliness   380     Experience      2654581     Cur Hit Points     533
+ To AC         88     Max Exp         2654581     Max SP (Mana)      496
  Base AC       40     Exp to Adv.     2880000     Cur SP (Mana)      496
                       Gold            2574126

                         (Miscellaneous Abilities)
Fighting    : Superb         Perception  : Superb         Blows/Round : 7
Bows/Throw  : Excellent      Sensing     : Superb         Shots/Round : 1.0
Saving Throw: Amber [15]     Disarming   : Superb         Avg.Dam./Rnd: 140
Stealth     : Superb         Magic Device: Chaos Rank     Infra-Vision: 50'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Maximum Level Reached:    75 (3750')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   28.0  -1  -1  10   36.0         .2......2.6..
Int:   28.0   3  -3   8   36.0         ...s5..s.3...
Wis:   28.0   2   3  13   40+          32..5...s3...
Dex:   28.0   2  -1   8   37.0         s2...2.22....
Con:   28.0  -2   0   8   34.0         .....s.2..6..
Chr:   28.0   1   2   2   33.0         .....2.......

Skill     abcdefghijkl@ 
BonusSP:  .......2.3... 
Stealth:  .....2.22.... 
Search :  ...4.2..2.... 
Infra  :  ............. 
Tunnel :  ............. 
Speed  :  .2.........*. 
Blows  :  3............ 

        abcdefghijkl@
Acid  : .+...+.+.....
Elec  : ...+....+....
Fire  : ...*....+....
Cold  : ...+...+.+...
Poison: ...+.+.......
Fear  : ++.+....+....
Light : .............
Dark  : .+..........+
Shard : ......+......
Blind : ........+....
Conf  : .+.+.+.+.....
Sound : ...+..+......
Nether: .......+.....
Nexus : ...+.........
Chaos : ...+..+......
Disnch: ......+......

           abcdefghijkl@
Reflect  : ........+....
Aura Acid: .............
Aura Fire: .............
Aura Elec: .......+.....
Aura Cold: .......+.....
No Magic : .............
Free Actn: ........+....
SeeInvis.: +...........+
Hold Life: ........+....
Telepathy: ...+.........
SlwDigstn: ...+.........
Regen.   : .+...+..+....
Levitate : ........++...
PermLite : .....+.......
Mutate   : .............
Patron   : .............
Good Luck: .....+.......
WeirdLuck: .............
Pass Wall: .............
GhulTouch: .............

           abcdefghijkl@
Pr Animal: .......+.....
Pr Evil  : ++...........
Pr Undead: +............
Pr Demon : +.......+....
Pr Orc   : .............
Pr Troll : .............
Pr Giant : .......+.....
Pr Dragon: .............
Cursed   : .............
AutoCurse: .............
Teleport : .............
NoTeleprt: .............
Aggravate: .............
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: .............
EvilCurse: .............
                        

 You have defeated 23582 enemies.


  [Top 10 deepest kills]

 1 Surtur the Giant Fire Demon          Level 93 (4650')
 1 Cyberdemon                           Level 89 (4450')
 1 Maeglin, the Traitor of Gondolin     Level 86 (4300')
 1 Great storm wyrm                     Level 79 (3950')
 1 Great swamp wyrm                     Level 77 (3850')
 7 Hru                                  Level 76 (3800')
 1 Chaos vortex                         Level 76 (3800')
 1 Storm of unmagic                     Level 76 (3800')
 1 Osyluth                              Level 75 (3750')
 4 Great wyrm of thunder                Level 75 (3750')


  [Character Equipment]

a) a Long Sword (Holy Avenger) (2d5) (+14,+85%) [+1] (+3 attacks)
   You have full knowledge of this item.  It increases your wisdom by +3.  It
   provides 3 extra blows per turn.  It is especially deadly against demons,
   the undead and evil monsters.  It sustains your dexterity.  It provides
   resistance to fear.  It allows you to see invisible monsters.  It has been
   blessed by the gods.  It provides protection from evil monsters, the
   undead and demons.  It was dropped by a Half-troll in the wilderness.  
b) The Heavy Crossbow 'Thangdal' (x6) (+27,+100%) [+6] (+2 to speed)
   You have full knowledge of this item.  It increases your strength, wisdom,
   dexterity and speed by +2.  It provides 1 extra shots per turn.  It
   provides resistance to acid, magical darkness, fear and confusion.  Its
   shots are not hindered by trees.  It speeds your regenerative powers.  It
   fires missiles with extra might.  It provides protection from evil
   monsters.  It cannot be harmed by the elements.  It was dropped by a
   Bloodletter of Khorne on dungeon level 65.  
c) a Peridot Ring of Slaying (+12,+65%)
d) The Ring 'Lokmin' [+3] (+4)
   You have full knowledge of this item.  It increases your perception by +4. 
   It sustains your intelligence.  It provides immunity to fire.  It provides
   resistance to electricity, cold, poison, fear, confusion, sound, nexus and
   chaos.  It gives telepathic powers and slows your metabolism.  It produces
   an aura of fear.  It cannot be harmed by the elements.  It was in a chest
   (level 32).  
e) an Agate Amulet of Brilliance (+5)
   It increases your intelligence and wisdom by +5.  It was dropped by a
   Young multi-hued dragon in the wilderness.  
f) The Star 'Survivalist' (+2)
   You have full knowledge of this item.  It can be activated for fire blast
   (300, rad. 5) every 120-240 turns if it is being worn.  It provides light
   (radius 3).  It increases your saving throws by +10.  It increases your
   dexterity, charisma, stealth and perception by +2.  It sustains your
   constitution.  It provides resistance to acid, poison and confusion.  It
   provides permanent light and speeds your regenerative powers.  It cannot
   be harmed by the elements.  It was dropped by a Halfling slinger on
   dungeon level 51.  
g) a Balance Dragon Scale Mail (-2) [30,+13]
   It can be activated for breathe balance (840) every 30-60 turns if it is
   being worn.  It provides resistance to sound, shards, chaos and
   disenchantment.  It cannot be harmed by the elements.  You bought it in a
   Advanced Heavy Armoury in Thorzar Watch.  
h) The Cloak 'Stormveil' [1,+14] (+2)
   You have full knowledge of this item.  It increases your dexterity,
   constitution and stealth by +2.  It increases your maximum sp by 2 per
   level.  It sustains your intelligence.  It provides resistance to acid,
   cold, confusion and nether.  It produces an electric sheath and a freezing
   sheath.  It provides protection from natural creatures and giants.  It
   cannot be harmed by the elements.  You bought it in a Warrior Hall in
   Thorzar Watch.  
i) The Small Shield 'Moonguard' [5,+13] (+2)
   You have full knowledge of this item.  It increases your strength,
   dexterity, stealth and perception by +2.  It sustains your wisdom.  It
   provides immunity to paralysis.  It provides resistance to electricity,
   fire, fear, blindness and life draining.  It allows you to levitate,
   speeds your regenerative powers and reflects bolts and arrows.  It
   provides protection from demons.  It cannot be harmed by the elements. 
   You bought it in a Armoury in Luknad Watch.  
j) an Iron Crown of the Magi [0,+8] (+3)
   You have full knowledge of this item.  It increases your intelligence and
   wisdom by +3.  It increases your maximum sp by 3 per level.  It sustains
   your intelligence and wisdom.  It provides resistance to cold.  It allows
   you to levitate.  It cannot be harmed by acid.  You bought it in a
   Advanced Milliner in Luknad Watch.  
k) The Set of Leather Gloves of the Ogre (+6,+30%) [1,+12] (+6)
   You have full knowledge of this item.  It increases your strength and
   constitution by +6.  It is easy to enchant.  It cannot be harmed by the
   elements.  It was dropped by Brithiaur, the Ancient Red Dragon in a quest
   (level 59).  
l) a Pair of Hard Leather Boots of Speed [3,+4] (+10)
   It increases your speed by +10.  It was dropped by a Ogre chieftain on
   dungeon level 71.  


  [Character Inventory]

a) 2 Books of Life Magic [Book of Common Prayer]
b) 2 Books of Life Magic [High Mass]
c) 2 Books of Life Magic [Sacred Rites]
   It cannot be harmed by the elements.  You found them in a vault on dungeon
   level 51.  
d) a Book of Life Magic [Codex of Heaven]
   It cannot be harmed by the elements.  You found it in a vault in a quest
   (level 65).  
e) 2 Books of Sorcery [Beginner's Handbook]
f) 2 Books of Sorcery [Master Sorcerer's Handbook]
g) 2 Books of Sorcery [Pattern Sorcery] {50% off}
   It cannot be harmed by the elements.  You bought them in a High Temple in
   Khelad Watch.  
h) 8 Metallic Purple Potions of Healing {5% off}
i) 8 Clear Brown Potions of Restore Mana
j) 4 Pewter Rods of Curing (1 charging)
k) a Titanium Rod of Healing
l) 3 Zinc-Plated Rods of Acid Balls
m) 4 Vanadium Wands of Stone to Mud (15 charges)
n) 4 Platinum Wands of Dragon's Breath (15 charges)
o) The Dagger 'Narthanc' (1d6) (+7,+45%)
   You have full knowledge of this item.  It can be activated for fire
   bolt(11d8) every 8-16 turns if it is being worn.  It increases your
   strength by +4.  It does extra damage from fire.  It returns when thrown. 
   It provides resistance to fire and chaos.  It is perfectly balanced for
   throwing.  It provides permanent light.  It cannot be harmed by the
   elements.  It was dropped by Ar-Pharazon the Golden on dungeon level 65.  
p) The Blade of Chaos 'Stormbringer' (6d6) (+16,+80%) (+2)
   You have full knowledge of this item.  It increases your strength and
   constitution by +2.  It drains life from your foes.  It provides immunity
   to paralysis.  It provides resistance to confusion, nether, nexus, chaos
   and life draining.  It prevents teleportation.  It produces an aura of
   fear.  It drains your experience.  It has been blessed by the gods.  It
   cannot be harmed by the elements.  It was dropped by The Stormbringer in a
   quest (level 63).  
q) 27 Seeker Bolts (1d20) (+7,+45%) (267/267)


  [Home Inventory - Suldag]

a) a Copper Speckled Potion of *Healing*


  [Home Inventory - Rushdai]

a) a Silver Speckled Potion of New Life
b) 8 Metallic Purple Potions of Healing {5% off}
c) 7 Copper Speckled Potions of *Healing*
d) 3 Red Speckled Potions of Life
e) a Crystal Ring of Speed (+11)
   It increases your speed by +11.  It was dropped by a Nether wraith on
   dungeon level 65.  
f) The Incandescent Globe of Sawall (+3)
   You have full knowledge of this item.  It provides light (radius 3).  It
   increases your infravision by 30 feet.  It provides permanent light.  It
   produces a fiery sheath and an electric sheath.  It cannot be harmed by
   the elements.  It was in a chest (level 42).  
g) The Phial of Galadriel (+1)
   You have full knowledge of this item.  It can be activated for powerful
   illumination every 10-20 turns (dam 10d15) if it is being worn.  It
   provides light (radius 3).  It increases your perception by +1.  It
   provides permanent light.  It cannot be harmed by the elements.  It was
   dropped by a Dark elven lord on dungeon level 32.  
h) a Multi-Hued Dragon Scale Mail (-2) [30,+20]
   It can be activated for breathe multi-hued (840) every 25-50 turns if it
   is being worn.  It provides resistance to acid, electricity, fire, cold
   and poison.  It cannot be harmed by the elements.  You found it in a vault
   in a quest (level 63).  
i) The Metal Scale Mail of Julian (-2) [15,+40] (+4)
   You have full knowledge of this item.  It can be activated for genocide
   every 500 turns if it is being worn.  It increases your strength and
   charisma by +4.  It provides resistance to acid, electricity, fire, cold,
   magical darkness, confusion and disenchantment.  It cannot be harmed by
   the elements.  It was dropped by a Dracolich on dungeon level 71.  
j) The Hard Leather Cap of Sawall [2,+18] (+3)
   You have full knowledge of this item.  It increases your intelligence,
   wisdom and charisma by +3.  It sustains your intelligence, wisdom and
   charisma.  It provides resistance to blindness.  It cannot be harmed by
   the elements.  You found it on the floor on dungeon level 55.  
k) The Pair of Hard Leather Boots 'Clockwork' [3,+26] (+2 to speed)
   You have full knowledge of this item.  It increases your strength,
   charisma, speed, stealth and perception by +2.  It sustains your strength,
   intelligence and constitution.  It provides resistance to electricity,
   cold, bright light, magical darkness, fear and chaos.  It allows you to
   see invisible monsters, slows your metabolism and allows you to walk the
   wild unhindered.  It provides protection from the undead and demons.  It
   cannot be harmed by the elements.  It was given to you as a reward for
   killing some monsters in Tarhyar.  


  [Home Inventory - Zargun]

a) 6 Tan Mushrooms of Resist Confusion
b) a Steel Wand of Cold Beams (10 charges)
c) a Copper Wand of Lightning Blasts (11 charges)
d) a Bone Ring of Acuity [+6] (+6)
   It can be activated for restore wisdom every 100-200 turns if it is being
   worn.  It increases your wisdom and perception by +6.  It sustains your
   wisdom.  It provides immunity to paralysis.  It cannot be harmed by the
   elements.  You bought it in a High Temple in Khelad Watch.  
e) a Small Shield of Resistance [5,+16]
   This item may have hidden powers.  It provides resistance to acid,
   electricity, fire and cold.  It cannot be harmed by the elements.  It was
   dropped by a Storm giant in a quest (level 50).  
f) a Set of Gauntlets of Free Action [2,+7]
   It provides immunity to paralysis.  It cannot be harmed by acid.  It was
   dropped by a Ogre in a quest (level 20).  
g) The Broad Sword 'Glamdring' (2d5) (+10,+75%) (+1)
   You have full knowledge of this item.  It increases your perception by +1. 
   It does extra damage from fire.  It is especially deadly against orcs and
   evil monsters.  It provides resistance to fire and bright light.  It
   provides permanent light, allows you to see invisible monsters and slows
   your metabolism.  It provides protection from evil monsters and orcs.  It
   cannot be harmed by the elements.  You found it on the floor on dungeon
   level 38.  


  [Home Inventory - Azhed Watch]

a) The Shield of Celegorm [6,+20]
   You have full knowledge of this item.  It provides resistance to acid,
   electricity, fire, cold, bright light and magical darkness.  It cannot be
   harmed by the elements.  You found it on the floor on dungeon level 54.  


  [Home Inventory - Zulzath View]

a) The Robe of the Thaumaturgist [2,+3] (+4)
   You have full knowledge of this item.  It increases your intelligence and
   stealth by +4.  It provides immunity to paralysis.  It provides resistance
   to blindness, confusion and nexus.  It cannot be harmed by the elements. 
   It was dropped by Boldor, King of the Yeeks in a quest (level 18).  


  [Home Inventory - Calatar]

a) a Carnelian Ring of Free Action
   It provides immunity to paralysis.  You found it in a wilderness monster
   pit.  
b) a Sapphire Ring of Augmentation (+2)
   It increases all your stats by +2.  You found it in a vault on dungeon
   level 39.  


  [Home Inventory - Amthon Town]

a) a Red Speckled Potion of Life


  [Home Inventory - Khelad Watch]

a) a Book of Life Magic [Sacred Rites]
   It cannot be harmed by the elements.  You found it in a vault on dungeon
   level 51.  
b) 2 Books of Sorcery [Pattern Sorcery] {50% off}
   It cannot be harmed by the elements.  You bought them in a High Temple in
   Khelad Watch.  
c) 13 Blue Spotted Mushrooms of Resist Blindness
d) a Green Speckled Potion of *Speed*
e) The Star of Elendil (+1 to speed)
   You have full knowledge of this item.  It can be activated for magic
   mapping and illumination every 50-100 turns if it is being worn.  It
   provides light (radius 3).  It increases your speed by +1.  It provides
   resistance to life draining.  It provides permanent light and allows you
   to see invisible monsters.  It cannot be harmed by the elements.  It was
   dropped by a Forest troll on dungeon level 65.  
f) The Chain Mail of Command (-2) [14,+15] (+2)
   You have full knowledge of this item.  It can be activated for mass charm
   every 600 turns if it is being worn.  It increases your strength and
   charisma by +2.  It provides resistance to acid, electricity, fire, cold,
   fear and nether.  It cannot be harmed by the elements.  It was dropped by
   Judge Mortis in a quest (level 55).  
g) The Scimitar 'Soulsword' (3d5) (+10,+75%) (+2)
   You have full knowledge of this item.  It increases your intelligence and
   wisdom by +2.  It is especially deadly against dragons, demons, the
   undead, evil monsters and natural creatures.  It provides resistance to
   nether, nexus, chaos, disenchantment and life draining.  It allows you to
   see invisible monsters and speeds your regenerative powers.  It has been
   blessed by the gods.  It provides protection from natural creatures, evil
   monsters, the undead, demons and dragons.  It cannot be harmed by the
   elements.  You found it on the floor on dungeon level 35.  
h) The Spear of Hagen (1d10) (+11,+65%) (+3)
   You have full knowledge of this item.  It increases your speed by +9.  It
   increases your stealth by +3.  It increases your infravision by 30 feet. 
   It does extra damage from frost.  It is especially deadly against the
   undead.  It provides resistance to cold and magical darkness.  It is
   perfectly balanced for throwing.  It allows you to see invisible monsters. 
   It has been blessed by the gods.  It provides protection from the undead. 
   It cannot be harmed by the elements.  It was dropped by Hagen, son of
   Alberich in a quest (level 35).  


  [Spells]

You have learned 49 spells and/or improvements.

You have 0 tier-1 slots (levels 1-10) remaining.
You have 3 tier-2 slots (levels 1-20) remaining.
You have 0 tier-3 slots (levels 1-30) remaining.
You have 1 tier-4 slot (levels 1-40) remaining.
You have 11 tier-5 slots (levels 1-50) remaining.


Life Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Cure Light Wounds                 2       0%     +55%  
Bless                             3       0%       0%  
Neutralize Poison                 3       0%       0%  
Call Light                        3       0%     +10%  
Detect Traps and Doors            4       0%     +10%  
Cure Medium Wounds                4       0%     +55%  
Heroism                           4       0%       0%  
Satisfy Hunger                    5       0%       0%  
Remove Curse                      5       0%       0%  
Turn Undead                       6       0%     +40%  


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Holy Prayer                       6       0%       0%  
Strength                          7       0%       0%  
Cure Serious Wounds               9       0%     +55%  
Sense Unseen                      9       0%       0%  
Holy Orb                         10       0%     +20%  
Preservation                     13       0%       0%  
Protection from Evil             16       0%       0%  
Healing                          26       0%     +43%  
Glyph of Warding                 43       0%       0%  
Word of Recall                   23       0%     +10%  


Book 3:                        Cost    Fail%   Power%
--------------------------------------------------------
Dispel Undead & Demons           15       0%     +10%  
Holy Armor                       14       0%     +10%  
Summon Angel                     22       0%       0%  
Dispel Evil                      26       0%     +10%  
Banishment                       30       0%       0%  
Holy Word                        34       0%       0%  
Restoration                      64       9%       0%  


Book 4:                        Cost    Fail%   Power%
--------------------------------------------------------
Dispel Curse                     26       0%       0%  
Flame Strike                     34       0%       0%  
Blinding Radiance                43       0%       0%  
Bless Weapon                     43       0%       0%  
Circle of Protection             64       0%       0%  
Holy Vision                      39       5%     +10%  
Divine Intervention              77      23%       0%  




Sorcery Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Detect Monsters                   1       1%       0%  
Phase Door                        2       1%       0%  
Detect Doors and Traps            4       1%     +10%  
Light Area                        4       1%     +10%  
Teleport                          6       1%       0%  
Slow Monster                      8       1%       0%  
Magic Mapping                    10       1%       0%  


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Mass Sleep                       11       1%       0%  
Identify                         12       1%       0%  
Teleport Away                    15       1%       0%  
Haste Self                       20       1%       0%  
Magic Shield                     25       1%     +10%  
Detection True                   24       1%       0%  
Identify True                    33       1%     +10%  


Book 3:                        Cost    Fail%   Power%
--------------------------------------------------------
Recharging                       18       1%       0%  
Sense Minds                      22       1%       0%  
Resistance                       25       1%       0%  
Teleport Level                   26       1%       0%  
Word of Recall                   28       1%     +10%  
Greater Haste                    44      23%       0%  


  [Quests]

====Active quests==== 

From a Castle in Dulluk View (Danger level 42):
   A bunch of religious fanatics have been seen in the area south-east of Dulluk
View.  Discover their lair and terminate them
all.  (2 levels)  

From a Castle in Zulzath View (Danger level 84):
   Kill Brand, Mad Visionary of Amber, who is guarding dungeon level 84. 

Kill Oberon, King of Amber, who is guarding dungeon level 99. 

Kill The Serpent of Chaos, who is guarding dungeon level 100. 

====Finished quests==== 

Defeat the troll camp north-west of Losil.  (Finished)

Defeat the troll camp north-west of Luknad Watch.  (Finished)

Defeat the troll camp south of Dulluk View.  (Finished)

Defeat the orc camp south of Khelad Watch.  (Finished)

Defeat the giant camp north-west of Amthon Town.  (Finished)

Defeat the troll camp north-west of Duzhim.  (Finished)

Defeat the troll camp south of Onhim.  (Finished)

Defeat the troll camp north-east of Tarhyar.  (Finished)

Defeat the troll camp south-east of Tinhyar.  (Finished)

Defeat the troll camp south-west of Bundbur.  (Finished)

Defeat the troll camp west of Bundbur.  (Finished)

Defeat the troll camp near Amthon Town.  (Finished)

Defeat the troll camp east of Dulluk View.  (Finished)

Defeat the troll camp south-west of Luknad Watch.  (Finished)

Defeat the troll camp near Rushdai.  (Finished)

Defeat the orc camp north of Amthon Town.  (Finished)

Defeat the troll camp east of Khelad Watch.  (Finished)

Defeat the orc camp south-east of Dulluk View.  (Finished)

Defeat the troll camp north-west of Duzhim.  (Finished)

(Danger level 1):  Freesia has been spotted in the area south-west of Zulzath
View.  Track it to its lair and kill it. 
(Finished)

(Danger level 1):  Kill the 5 Clear icky things that are guarding dungeon level
1. (Finished)

(Danger level 4):  Kill the 5 Large grey snakes that are guarding dungeon level
4. (Finished)

(Danger level 5):  Bloodfang the Wolf has been discovered in the area north of
Zulkhuzd Keep.  Track
it to its hideout and kill it.  (Finished)

(Danger level 5):  The wounded bear has been spotted in the area east of Zulzath
View.  Track it to its lair and kill it. 
(Finished)

(Danger level 5):  Kill the 5 Novice rogues that are guarding dungeon level 5.
(Finished)

(Danger level 6):  Kill the 5 Green glutton ghosts that are guarding dungeon
level 6. (Finished)

(Danger level 8):  A Novice paladin has been killing people in the area
south-east of Zargun.  Track
him to his den and kill him.  (Finished)

(Danger level 12):  A Nibelung and his legion have been troubling the area west
of Duzhim.  Find their hole and kill them. 
(Finished)

(Danger level 12):  Robin Hood, the Outlaw and his minions have been hiding in
the area west of Amthon Town.  Find his hideout and
terminate him.  (Finished)

(Danger level 13):  A bunch of orcs have been spreading evil in the area
north-east of Suldag.  Discover their den and kill them
all.  (Finished)

(Danger level 13):  A Novice ranger and his followers have been discovered in
the area north-west of Duzhim.  Find their lair and
kill them.  (Finished)

(Danger level 15):  A Rotting corpse and its minions have been discovered in the
area near Duzhim.  Find their den and terminate
them.  (Finished)

(Danger level 16):  A Dark elven mage has been discovered in the area near
Zargun.  Track him to his den and slay him.  (Finished)

(Danger level 16):  Golfimbul, the Hill Orc Chief and his gang have been lurking
in the area north of Dulluk View. 
Find his hideout and slay him.  (Finished)

(Danger level 17):  A Tengu has been running amok in the area south-west of
Suldag.  Track it to its hideout and terminate it. 
(Finished)

(Danger level 17):  A Giant white dragon fly has been troubling the area
south-west of Calatar.  Track it to its den and terminate
it.  (Finished)

(Danger level 18):  An Owlbear and its legion have been discovered in the area
north-east of Suldag.  Find their stronghold and kill
them.  (Finished)

(Danger level 18):  A Dark elven priest and his followers have been hiding in
the area south-west of Zargun.  Find their stronghold
and kill them.  (Finished)

(Danger level 18):  Boldor, King of the Yeeks and his minions have been running
amok in the area near Zargun.  Find his abode and
destroy him.  (Finished)

(Danger level 19):  An Orc shaman and his minions have been spreading evil in
the area south-west of Zulkhuzd Keep.  Find their home
and destroy them.  (Finished)

(Danger level 19):  Many magic-users have been hiding in the area near Zargun. 
Discover their home and terminate them all.  (2
levels)  (Finished)

(Danger level 19):  A bunch of fiery monsters have been killing people in the
area west of Borush City.  Discover their lair and
destroy them all.  (Finished)

(Danger level 20):  It seems that some demons have been discovered in the area
south-west of Tinhyar.  Discover their lair and kill
them all.  (Finished)

(Danger level 21):  A group of religious fanatics have been hiding in the area
north-east of Rushdai.  Discover their lair and slay
them all.  (3 levels)  (Finished)

(Danger level 21):  Many biting insects have been discovered in the area
north-east of Borush City.  Discover their stronghold and
destroy them all.  (Finished)

(Danger level 22):  A Zombie has been spotted in the area south of Zulkhuzd
Keep.  Track it to its home and slay it.  (Finished)

(Danger level 22):  Clear 1 level of a certain underground city north-west of
Suldag.  (Finished)

(Danger level 22):  A Giant bronze dragon fly has been killing people in the
area north-east of
Thorzar Watch.  Track it to its stronghold and kill it.  (Finished)

(Danger level 22):  A bunch of living dead have been seen in the area south of
Zargun.  Discover their den and slay them all. 
(Finished)

(Danger level 25):  Kill the 5 Skeletons that are guarding dungeon level 25.
(Finished)

(Danger level 25):  A Hill giant has been running amok in the area north-east of
Zargun.  Track him to his den and
slay him.  (Finished)

(Danger level 26):  Shagrat, the Orc Captain and his followers have been
rampaging the area east of Zargun.  Find his hideout and
kill him.  (Finished)

(Danger level 26):  Kill the 2 Thieves that are guarding dungeon level 26.
(Finished)

(Danger level 26):  Gorbag, the Orc Captain and his legion have been seen in the
area near Amthon Town.  Find his den
and kill him.  (Finished)

(Danger level 27):  A Sphinx has been terrorizing the area south-east of
Zulkhuzd Keep.  Track it to its hideout and kill it. 
(Finished)

(Danger level 27):  A Forest troll has been spotted in the area south-west of
Zulkhuzd Keep.  Track him to his den and slay him. 
(Finished)

(Danger level 27):  Lots of outlaws have been killing people in the area
north-west of Rushdai.  Discover their lair and kill them
all.  (Finished)

(Danger level 29):  A Forest troll has been running amok in the area south-east
of Suldag.  Track him to his stronghold and kill
him.  (Finished)

(Danger level 29):  A Mummified orc has been discovered in the area south of
Suldag.  Track it to its hideout and destroy it. 
(Finished)

(Danger level 30):  Clear 2 levels of a certain lair south-west of Zargun. 
(Finished)

(Danger level 30):  A Chimera has been troubling the area south-east of Calatar.
 Track it to its lair and kill it. 
(Finished)

(Danger level 30):  Ulwarth, Son of Ulfang has been running amok in the area
east of Amthon Town.  Track him to his stronghold and
kill him.  (Finished)

(Danger level 32):  It seems that some mysterious things have been rampaging the
area north of Tinhyar.  Discover their abode and
slay them all.  (Finished)

(Danger level 32):  A Ranger and his minions have been running amok in the area
near Losil.  Find their hideout and kill them. 
(Finished)

(Danger level 33):  A Paladin and his legion have been spreading evil in the
area north of Zargun.  Find their abode and kill them. 
(Finished)

(Danger level 33):  We have heard that a group of ghosts have been killing
people in the area north of Zargun.  Discover their home
and kill them all.  (2 levels)  (Finished)

(Danger level 33):  A Serpent man and his legion have been spreading evil in the
area near Tinhyar.  Find their den and kill them. 
(Finished)

(Danger level 34):  It seems that some freezing monsters have been killing
people in the area south-west of Tinhyar.  Discover their
hideout and destroy them all.  (Finished)

(Danger level 34):  A Cloud giant and his followers have been hiding in the area
north-west of Calatar.  Find their hideout and kill
them.  (Finished)

(Danger level 34):  A Chimera and its minions have been hiding in the area
north-east of Amthon Town.  Find their abode and destroy
them.  (Finished)

(Danger level 35):  A Green wraith has been running amok in the area near
Rushdai.  Track it to its den and kill it.  (Finished)

(Danger level 35):  Recently, elves have been spotted in the area near Onhim. 
Discover their den and exterminate
them all.  (Finished)

(Danger level 35):  Hagen, son of Alberich and his legion have been troubling
the area south-west of Dulluk View.  Find his abode
and destroy him.  (Finished)

(Danger level 36):  A Wyvern and its followers have been terrorizing the area
north-west of Losil.  Find their hideout and slay
them.  (Finished)

(Danger level 38):  Find the relic 'Soulsword', which is hidden in an
underground temple, south-west of Duzhim.  (Finished)

(Danger level 38):  Find the relic 'Glamdring', which is hidden in a tower
dungeon, south-east of Azhed Watch. 
(Finished)

(Danger level 38):  Beorn, the Shape-Changer and his gang have been killing
people in the area near Dulluk View.  Find his den and
slay him.  (Finished)

(Danger level 39):  An Arch-vile and its gang have been terrorizing the area
south-east of Thorzar Watch.  Find their hideout and
exterminate them.  (Finished)

(Danger level 39):  A Cave ogre and its followers have been lurking in the area
east of Thorzar Watch.  Find their hideout and
destroy them.  (Finished)

(Danger level 39):  Kill Sangahyando of Umbar, who is guarding dungeon level 39.
(Finished)

(Danger level 41):  A Mind flayer has been killing people in the area south-east
of Rushdai.  Track it to its home
and terminate it.  (Finished)

(Danger level 41):  A Dark elven warlock and his legion have been seen in the
area near Zargun.  Find their hideout and slay them. 
(Finished)

(Danger level 41):  Kill 5 Young red dragons.  (Finished)

(Danger level 41):  Lots of religious fanatics have been troubling the area east
of Calatar.  Discover their home and
exterminate them all.  (3 levels)  (Finished)

(Danger level 41):  Grendel and his minions have been killing people in the area
north-west of Amthon Town.  Find his den and
exterminate him.  (Finished)

(Danger level 42):  Kill 5 Young green dragons.  (Finished)

(Danger level 42):  A Clairvoyant and his followers have been troubling the area
west of Onhim.  Find their hole and
kill them.  (Finished)

(Danger level 43):  Clear 3 levels of a certain tower dungeon north of Calatar. 
(Finished)

(Danger level 44):  A Black knight and his gang have been lurking in the area
north-east of Onhim.  Find their den
and kill them.  (Finished)

(Danger level 46):  Recently, fire-breathers have been lurking in the area
north-east of Onhim.  Discover their home and destroy
them all.  (Finished)

(Danger level 46):  Find the relic of Caspanion, which is hidden in an
underground city, west of Luknad Watch.  (Finished)

(Danger level 47):  It seems that some strange substances have been rampaging
the area near Tarhyar.  Discover their
den and slay them all.  (2 levels)  (Finished)

(Danger level 47):  A Mage and his gang have been running amok in the area
north-east of Khelad Watch.  Find their lair and kill
them.  (Finished)

(Danger level 52):  Clear 3 levels of a certain underground temple near Tarhyar.
 (Finished)

(Danger level 52):  We have heard that a group of ghosts have been troubling the
area north of Khelad Watch. 
Discover their lair and kill them all.  (2 levels)  (Finished)

(Danger level 53):  Several demons have been troubling the area south-west of
Onhim.  Discover their abode and destroy them all. 
(Finished)

(Danger level 53):  Kill the 5 Revenants that are guarding dungeon level 53.
(Finished)

(Danger level 55):  Lots of fiery monsters have been spotted in the area
south-west of Thorzar Watch.  Discover their
lair and destroy them all.  (Finished)

(Danger level 55):  Clear 3 levels of a certain planar dungeon north of Calatar.
 (Finished)

(Danger level 55):  Find the relic of Balli Stonehand, which is hidden in a
tower dungeon, west of Duzhim. 
(Finished)

(Danger level 55):  Find the relic of Groo, which is hidden in a ruin,
south-west of Zulkhuzd Keep.  (Finished)

(Danger level 55):  Find the relic of Celegorm, which is hidden in an
underground city, east of Thorzar Watch. 
(Finished)

(Danger level 55):  Kill one Troll chieftain, who is guarding dungeon level 55.
(Finished)

(Danger level 55):  Find the relic of Sawall, which is hidden in a cavern, east
of Calatar.  (Finished)

(Danger level 57):  A Grey wraith and its followers have been rampaging the area
north-east of
Tarhyar.  Find their stronghold and kill them.  (Finished)

(Danger level 57):  Lots of arctic monsters have been lurking in the area
south-east of Onhim.  Discover their abode and kill them
all.  (Finished)

(Danger level 58):  Many freezing monsters have been spotted in the area
north-west of Tarhyar.  Discover their lair and destroy
them all.  (Finished)

(Danger level 58):  Several arctic monsters have been rampaging the area west of
Luknad Watch.  Discover their lair and kill them
all.  (Finished)

(Danger level 59):  Kill one Night mare, who is guarding dungeon level 59.
(Finished)

(Danger level 60):  Kill one Fire vampire, who is guarding dungeon level 60.
(Finished)

(Danger level 61):  An Ancient red dragon has been running amok in the area
north of Tarhyar.  Track
it to its home and slay it.  (Finished)

(Danger level 63):  Several women have been running amok in the area north-west
of Luknad Watch.  Discover their stronghold and
destroy them all.  (Finished)

(Danger level 64):  Clear 4 levels of a certain pit near Luknad Watch. 
(Finished)

(Danger level 65):  Clear 4 levels of a certain ruin near Bundbur.  (Finished)

(Danger level 67):  We have heard that a group of fire-breathers have been
discovered in the area
south of Bundbur.  Discover their abode and exterminate them all.  (Finished)

(Danger level 68):  A High priest and his legion have been seen in the area
south-west of Luknad Watch.  Find their lair and slay
them.  (Finished)

(Danger level 68):  Itangast the Fire Drake and his minions have been troubling
the area near Luknad Watch.  Find his hideout and
slay him.  (Finished)

(Danger level 74):  Many fire-breathers have been seen in the area south-west of
Bundbur.  Discover their abode and kill them all. 
(Finished)

(Danger level 75):  Kill the 2 Storm trolls that are guarding dungeon level 75.
(Finished)



  [Message Log (last 50 messages)]

That command does not work in buildings.
There is a wall blocking your way. <2x>
You have The Blade of Chaos 'Stormbringer' (6d6) (+16,+80%) (+2) (s).

There is a wall blocking your way. <2x>
You are no longer full.
You were wielding a Long Sword (Holy Avenger) (2d5) (+14,+85%) [+1] (+3 attacks)
(a).
You are wielding The Blade of Chaos 'Stormbringer' (6d6) (+16,+80%) (+2) (a).
Based on your current abilities, here is what your weapon will do:
You were wielding The Blade of Chaos 'Stormbringer' (6d6) (+16,+80%) (+2) (a).
You are wielding a Long Sword (Holy Avenger) (2d5) (+14,+85%) [+1] (+3 attacks)
(a).
Based on your current abilities, here is what your weapon will do:
You were wielding a Long Sword (Holy Avenger) (2d5) (+14,+85%) [+1] (+3 attacks)
(a).
You are wielding The Scimitar 'Soulsword' (3d5) (+10,+75%) (+2) (a).
Based on your current abilities, here is what your weapon will do:
The Sparrow wakes up. <2x>
You were wielding The Scimitar 'Soulsword' (3d5) (+10,+75%) (+2) (a).
You are wielding a Long Sword (Holy Avenger) (2d5) (+14,+85%) [+1] (+3 attacks)
(a).
You drop The Scimitar 'Soulsword' (3d5) (+10,+75%) (+2).
There are no more Scimitars 'Soulsword' (3d5) (+10,+75%) (+2).
That command does not work in stores.
There is a wall blocking your way.
You drop 2 Copper Speckled Potions of *Healing*.
There are no more Copper Speckled Potions of *Healing*.
You drop a Red Speckled Potion of Life.
There are no more Red Speckled Potions of Life.
That command does not work in stores. <2x>
There is a wall blocking your way. <2x>
Agreed!
You bought a Scroll titled "wexti seher" of *Enchant Armor* for 570 gold.
You have a Scroll titled "wexti seher" of *Enchant Armor* (j).
The Iron Crown of the Magi glows brightly!
There are no more Scrolls titled "wexti seher" of *Enchant Armor*.
There is a wall blocking your way. <2x>
The door is unlocked.
Target Aborted.
The Portuguese man-o-war misses you.
The Portuguese man-o-war is repelled.
You miss the Portuguese man-o-war.
You hit the Portuguese man-o-war.
You miss the Portuguese man-o-war.
You hit the Portuguese man-o-war.
You have slain the Portuguese man-o-war.
The jungle is impassable. <33x>
The Novice ranger wakes up.
The door is unlocked.
You receive 26645 gold for your services.
You receive experience!
Character dump failed!
Illegal option!



Posted on 4.10.2009 02:39
Last updated on 13.10.2009 06:15

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7723. on the Ladder (of 18945)
24. on the Z+Angband Ladder (of 120)
5. for this player (

Comments

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On 4.10.2009 02:39 ThunderToads wrote:
First Priest I've ever managed to do anything with other than die around dlevel 10. The sword, picked up at around clevel 15, might have helped.

On 13.10.2009 06:18 ThunderToads wrote:
Up to level 42 now, stronger than before but now the monsters are getting nastier too (dlevel 75, Pit type).

I killed Surtur the easy way - him and Azriel were having at it in a pit, I just let them bash each other down to a single red * each and then zapped them with a blast from my Balance Drake Scale Mail.

Still looking for the fourth Sorcery spellbook. I'll probably end up vault-scumming if I don't find one in the next week.

On 17.10.2009 02:18 ThunderToads wrote:
OK, this character is kaput. Not dead in the dungeon - my harddrive on the comp I was playing her on just died. :( But no worries, it was a good run. Before my harddrive broke I'd progressed to clevel 44 and was using a Diamond Edge of Slay Evil which I'd blessed, everything else was the same.

I'm happy with this first Priest I'd ever done well with, I'll try more Priests in the future now. I'll do something different for my next Z+ run though...

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