The Angband Ladder: David IV, Half-Troll Paladin by will_asher
[DaJAngband v1.0.97 (pre 1.1.0) Character Dump]
Name David IV Self RB CB EB Best
Sex Male Age 25 Str: 16 +4 +3 +4 18/90 18/70
Race Half-Troll Height 88 INT: 10 -4 -2 +0 4
Class Paladin Weight 270 WIS: 18 -2 +1 +0 17
Title Guardian Status 1 DEX: 18 -4 +0 +0 14
HP -1/340 Maximize Y CON: 18/37 +3 +1 +0 18/77
SP 39/41 CHR: 14 -6 +2 +2 12
Level 29 Armor [23,+46] Saving Throw 55
Cur Exp 113740 Fight (+2,+14) Stealth 2
Max Exp 113740 Melee (+8,+22) Fighting 215
Adv Exp 116250 Shoot (+12,+11) Shooting 155
MaxDepth Lev 39 Blows 2/turn Disarming 51
Turns 1456479 Shots 1/turn Magic Device 38
Gold 21801 Alertness 43 Perception 15
Burden 199.2 lbs Energy 90% Searching 11
Your father was a Stone-Troll Warrior. You have puke-yellow eyes,
mangy sea-weed green hair, and white scabby skin.
abcdefghijkl@ abcdefghijkl@
Acid:......+...... Confu:.............
Elec:......+...... Sound:.............
Fire:+.....+...... Shard:......++.....
Cold:......+...... Nexus:......+......
Pois:............. Nethr:.............
Fear:............. Chaos:.............
Lite:............. Disen:.............
Dark:............. S.Dig:.............
abcdefghijkl@ abcdefghijkl@
PLite:............. Tunn.:.............
Regen:............+ Speed:.............
Telep:............. Blows:.............
Invis:............. Shots:.............
FrAct:..........+.. Might:.............
HLife:............. :.............
Stea.:...........+. :.............
Sear.:............. :.............
[Last Messages]
> You feel very weak for a moment, but the feeling passes.
> It hits you.
> *** LOW HITPOINT WARNING! ***
> It hits you.
> *** LOW HITPOINT WARNING! ***
> It hits you.
> *** LOW HITPOINT WARNING! ***
> It hits you.
> *** LOW HITPOINT WARNING! ***
> It hits you.
> *** LOW HITPOINT WARNING! ***
> You feel very weak.
> You sense the presence of evil creatures!
> The dread hits you.
> You die.
[Character Equipment]
a) a scimitar of Flame (2d4) (+6,+8) {@w0}
It is branded with fire. It provides resistance to fire. It cannot
be harmed by fire.
b) a heavy crossbow of Power (x4) (+10,+11)
c) a Carbuncle Ring of Damage (+9)
d) a Zircon Ring of Strength (+2)
It increases your strength by 2. It sustains your strength.
e) an Obsidian Amulet of Alertness (+2)
It increases your alertness by 10.
f) a brass lantern (12392 turns) {@w4}
It usually provides light of radius 2. It cannot be harmed by fire.
g) The chain mail of Arvedui (-2) [14,+15] (+2) {Aquirement from a blue naga L}
It increases your strength and charisma by 2. It provides
resistance to acid, electricity, fire, cold, shards, and nexus. It
cannot be harmed by the elements.
h) a cloak of Protection [1,+9]
It provides resistance to shards. It cannot be harmed by the
elements.
i) a small leather shield [2,+8]
j) a hard leather cap of Alertness [2,+5] (+4)
It increases your alertness by 20.
k) a set of mail gauntlets of Free Action [2,+3]
It grants you immunity to paralysis.
l) a pair of soft leather boots of Stealth [2,+6] (+2)
It increases your stealth by 2.
[Character Inventory]
a) 4 Holy Books of Prayers [Beginner's Handbook] {@p1}
b) 3 Holy Books of Prayers [Godly Insights]
c) 2 Holy Books of Prayers [Defences of Light]
d) a Holy Book of Prayers [Exorcism and Dispelling]
e) 3 Coagulated Crimson Potions of Speed {@q7}
f) 2 Hazy Potions of Heroism {@q4}
g) 12 Green Potions of Cure Critical Wounds {@q1}
h) a Pink Potion of Healing {@q2 !*}
i) 2 Orange Speckled Potions of Restore Life Levels
j) 3 Scrolls titled "dium cito" of Phase Door {@r1=g}
k) 8 Scrolls titled "curo scono" of Teleport Level {@r7 !*}
l) 5 Scrolls titled "de plus inotio" of Word of Recall {@r3=g}
m) 12 Scrolls titled "sapuga quibero" of Identify {@r2=g}
n) a Scroll titled "acentis eteo" of Deep Descent
o) 3 Tin Rods of Trap Location {@z3}
p) 3 Lead Rods of Light {@z4}
q) 5 Copper Rods of Frost Bolts {@z5}
r) a Zhelung Scale Wand of Acid Bolts (13 charges)
s) an Elm Staff of Teleportation (1d5) (+0,+0) (7 charges) {@u9}
t) a Wych Elm Staff of Treasure & Object Location (1d5) (+0,+0) (10 charges)
u) a broad axe (2d6) (-4,-2) {cursed}
It is cursed.
v) a gnomish shovel of Mining (1d2) (+9,+6) [+1] (+5) {@w0}
It increases your tunneling by 5. It provides resistance to dark.
It grants you darkvision.
w) 90 bolts (1d5) (+1,+0) {@f1=g}
[Home Inventory]
a) 13 Holy Books of Prayers [Godly Insights]
b) 5 Holy Books of Prayers [Defences of Light]
c) 5 Holy Books of Prayers [Exorcism and Dispelling]
d) 2 Holy Books of Prayers [Purifications & Healing]
It cannot be harmed by the elements.
e) a Slimy Mushroom of Restoring
f) 34 Coagulated Crimson Potions of Speed {@q7}
g) a Pink Potion of Healing
h) 29 Scrolls titled "norrim discer" of Teleportation {@r9 !*}
i) 99 Scrolls titled "curo scono" of Teleport Level {@r7 !*}
j) a Scroll titled "co multo lus" of *Identify*
k) 3 Tin Rods of Trap Location {@z3}
l) 2 Minotaur Horn Wands of Lightning Bolts (18 charges)
m) 3 Elm Staffs of Teleportation (1d5) (+0,+0) (17 charges) {@u9}
n) an Amber Ring of Slow Digestion
It slows your metabolism.
o) an Agate Ring of Resist Fire
It provides resistance to fire. It cannot be harmed by fire.
p) a Lapis Lazuli Ring of Free Action
It grants you immunity to paralysis.
q) a Crystal Amulet of Slow Digestion
It slows your metabolism.
r) an Adamant Amulet of Wisdom (+2)
It increases your wisdom by 2. It sustains your wisdom.
s) leather scale mail of Resistance (-1) [11,+8]
It provides resistance to acid, electricity, fire, and cold. It
cannot be harmed by the elements.
t) a pair of soft leather boots of Stability [2,+6]
It provides resistance to nexus. It makes you fall like a feather.
u) a scimitar (Defender) (2d4) (+7,+10) [+4] (+3 to stealth)
It increases your stealth by 3. It increases your alertness by 15.
It provides resistance to acid, electricity, fire, and cold. It
sustains your intelligence. It makes you fall like a feather and
speeds your regeneration. It grants you immunity to paralysis. It
cannot be harmed by the elements.
v) a gladius of Extra Attacks (1d6) (+5,+6) (+1)
It increases your attack speed by 1.
w) a battle axe of Frost (2d8) (+4,+7) {@w1}
It is branded with frost. It provides resistance to cold. It
cannot be harmed by cold.
x) a whip of Lightning (1d3) (+10,+9)
It is branded with lightning. It provides resistance to electricity.
It cannot be harmed by lightning.
y) a long bow (x3) (+5,+8)
z) 50 arrows (1d4) (+6,+6) {@f2=g}
{) 67 arrows (1d4) (+0,+0) {@f1=g}
[Options]
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Randomize some of the artifacts (beta): no (adult_randarts)
Adult: Auto-scum for good levels : no (adult_autoscum)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Preserve artifacts when leaving level : no (adult_no_preserve)
Adult: Don't generate connected stairs : no (adult_no_stairs)
Adult: Enable selling to shops : no (adult_cansell)
Adult: Monsters chase current location : yes (adult_ai_sound)
Adult: Monsters chase recent locations : yes (adult_ai_smell)
Adult: Monsters act smarter in groups : no (adult_ai_packs)
Adult: Monsters learn from their mistakes : no (adult_ai_learn)
Adult: Monsters exploit players weaknesses : no (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no (adult_ai_smart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
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Posted on 16.4.2009 02:22
7. on the Competition No.67 Ladder (of 11)
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