The Angband Ladder: Eorl I, the Wizard, Man of Rohan Mage by thorgot

  [Unangband 0.6.2 Character Dump]

 Name   Eorl I, the Wizard                       Self  SB  EB  TB   Best   Curr
 Sex    Male               Age       23  STR:   18/19  +0  +4  +0  18/59
 Race   Man of Rohan       Height  5' 8  Int:   18/34  +0  +7  +0 18/104  18/78
 Class  Mage               Status    16  WIS!   18/80  +0  +9  +0 18/170
 Style  Wizardry                         DEX:   18/34  +0  +5  +0  18/84
 Title  Sorcerer                         CON!   18/81  +0  +5  +0 18/131
 Home   a room at the Inn                CHR:      11  +0  +5  +0     16
 Target Udun                             AGI:   18/74  +0  +5  +0 18/124
                                         SIZ:      14  +0  +4  +0     18
 Level           41  HP        -94/755  Fight     (+5,-1)  Fighting        Good
 Curr Exp   1980335  SP         64/257  Dual    (+15,+12)  Shooting        Fair
 Max Exp    1980335  Hit die        15  Off     (+16,+12)  Throwing   Excellent
 Adv Exp    2100000  Armor    [33,+77]  Blows  2/turn(x1)  Stealth    Very Good
 Curr Danger Lev 79  Infravis     0 ft  Shoot     (+5,+0)  Save Throw    Superb
 Max Dungeon Lev 50  Gold      1040960  Shots  1/turn(x0)  Disarming  Excellent
 Game Turn  7402340  Burden    145 lbs  Throw     (+5,+0)  Devices       Heroic
 Plr Turn     92629  % Burden      48%  Hurls  3/turn(x2)  Searching  Excellent
 Act Turn     63459  Speed         +11  Weight    132 lbs  Digging         Good

 You are one of several children of a Serf.  You are a credit to the family.  Y
 wavy brown hair, and a very dark complexion.

 This is 11th Laire of the 2890th year of the third age.
 You are in Udun.

  [Last Messages]

> The Lesser Phoenix grunts with pain.
> You are getting faint from exhaustion!
> You faint from exhaustion.
> You are paralyzed!
> The Lesser Phoenix conjures up a maelstrom of fire upon you!
> You are enveloped in flames!
> Your Cherry Staff of Dispel Evil (2d6) (+0,+0) (0 charges) (r) is damaged!
> The Lesser Phoenix breathes plasma at you.
> The Lesser Phoenix breathes plasma at you.
> The Lesser Phoenix breathes light at you.
> *** LOW HITPOINT WARNING! ***
> The Lesser Phoenix throws a fiery sphere at you.
> You are enveloped in flames!
> You die.
> You were killed by a Lesser Phoenix.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)  +++++ +  +++
       ||=="~[(/]]]               ||=="~[(/]]]
       abcdefghijkl@              abcdefghijkl@
   Str:..2...2......         sStr:..s..........
   Int:.........34..         sInt:.............
   Wis:.2..4....3...         sWis:.s..s........
   Dex:4..........1.         sDex:s..........s.
   Con:.2.3.........         sCon:.s.s.........
   Chr:......2..3...         sChr:.............
   Agi:4..........1.         sAgi:s..........s.
   Siz:..2...2......         sSiz:..s..........
  Acid:1.....1......        Disea:.+........... 
  Elec:......1...1..        Blind:.........+... 
  Fire:......1...1..        Confu:............. 
  Cold:......1.1....        Sound:............. 
  Pois:.............        Shard:......+...... 
  Fear:.+........+..        Nexus:......+...... 
  Lite:.......+.....        Nethr:..........+.. 
  Dark:+............        Chaos:............. 
 Water:.............        Disen:............. 
       abcdefghijkl@              abcdefghijkl@ 
  Food:.............         Save:.............
 Feath:.............        Devic:.............
  Glow:..2347.......        Steal:........3....
 Regen:.............         Sear:..........4..
 Telep:.............        Infra:.............
 Invis:........++...         Tunn:.............
 FrAct:+.........+..        Speed:........3....
 HLife:.........+...        Blows:.............
 Activ:.............        Shots:.............
 Throw:+.......+....        Might:.............
 Undea:.............        Healt:............. 
 Demon:.............         Mana:............. 
   Orc:.............        Exper:............. 
 Troll:.............        Telep:............. 
 Giant:.............        Spell:............. 
 Dragn:.............         Evil:............. 
   Man:............+              abcdefghijkl@ 
 Dwarf:.............              ||=="~[(/]]]  
   Elf:.............                            
 Natur:.............                            
       abcdefghijkl@                            
       ||=="~[(/]]]                             

  [Character Equipment]

a) The Dagger 'Angrist' (2d4) (+10,+13) [+5] (+4)
b) a Harp of Health (+2)
c) a Carnelian Ring of Strength and Size (Glowing) (+2)
d) a Silver Ring of Constitution (Glowing) (+3)
e) an Adamant Amulet of Wisdom (Glowing) (+4)
f) a Wizard Light (12d1) (+0,+0) (+7)
g) The Chain Mail of Arvedui (-2) [14,+15] (+2)
h) Riveted Leather Coat of Resist Light (-2) [8,+7]
i) The Spear 'Nimloth' (1d8) (+11,+13) (+3)
j) The Iron Helm of Falair [5,+10] (+3)
k) The Set of Cesti of Hadon [5,+10] (+4)
l) a Pair of Leather Sandals of Dexterity and Agility [1,+0] (+1)

  [Character inventory]

a) a Magic Book of Life Magic {@m0@b0@G0}
b) a Magic Book of Escapes {@m9@b9@G9}
c) a Magic Book of Frost Magic {@m5@b5@G5}
d) a Magic Book of Storm Magic
e) a Magic Book of Earth Magic
f) 2 Magic Books of Cantrips (Fire proof) {@m1@b1@G1}
g) 2 Magic Books of Conjuring (Fire proof) {@m2@b2@G2, 25% off}
h) 2 Magic Books of Incantations (Fire proof) {@m3@b3@G3}
i) 2 Magic Books of Wizardry (Fire proof) {@m4@b4@G4}
j) a Magical Bag of Scrying
 with a) 38 Scrolls titled "ankhsa plesne" of Identify
      b) 14 Scrolls titled "engnih tuenes" of Read Magic
      c) 14 Scrolls titled "ala sour" of Analyze Magic
      d) 8 Scrolls titled "alasri ulkre" of Magic Mapping
      g) 9 Scrolls titled "wedapp bekre" of Trap Detection
      h) 12 Scrolls titled "klifri pot con" of Door/Stair Location
      j) 5 Scrolls titled "shusna dokkli" of Detect Magic
      k) 37 Scrolls titled "oxsun nagnag" of Detect Curse
      l) 24 Scrolls titled "yergrhov resri" of Gauge Magic
      m) 39 Scrolls titled "wahviv plugar" of Legend Lore
      n) 6 Scrolls titled "henin evsple" of Detection
      o) 18 Scrolls titled "wexnin solsun" of Runic Magic
      p) 25 Scrolls titled "viv ashuni" of Value Magic
      r) 15 Scrolls titled "sneag shu mic" of Sense Magic
      s) 16 Scrolls titled "wedmur dok" of Test Magic
k) a Magical Bag of Lesser Runes
 with a) 6 Acid Rune stones
      b) 3 Blood Rune stones
      c) 4 Cross Rune stones
      d) 4 Door Rune stones
      h) 3 Frost Rune stones
      i) 5 Summoning Rune stones
      j) 4 Hand Rune stones
      k) 2 Mouth Rune stones
      l) 3 Star Rune stones
      m) 5 Storm Rune stones
      n) 4 Earth Rune stones
      o) 4 Wave Rune stones
l) a Magical Bag of Maps
 with f) 2 maps titled 'There and Back Again'
      h) a map to the sunken city of Numenor
      i) 3 maps to the temple of Elemental Evil
      j) 3 maps to the Crystal Castle
      k) a map to the door to Moria
m) a Cloudy Potion of Cure Light Wounds
n) a Yellow Speckled Potion of Cure Critical Wounds
o) 3 Puce Potions of Restore Life Levels
p) a Silver Speckled Potion of Cure Mortal Wounds
q) a Birch Staff of Teleportation (Fire proof) (1d6) (+0,+0) (0 charges)
r) a Cherry Staff of Dispel Evil (2d6) (+0,+0) (0 charges)
s) a Lead-Plated Ring of Flames
t) 2 Brass Lanterns of Wisdom (with 2615 turns of light) (+5)
u) Imperial Plate Armour of Sense Undead (-3) [28,+13]
v) an Iron Crown of Purity [0,+18] (+9)

  [Home inventory]

a) a Magic Book of Lore
b) a Magic Book of Fire Magic
c) a Magic Book of Acid Magic
d) a Magic Book of Celestial Magic
e) a Magic Book of Water Magic
f) a Magic Book of Rune Magic
g) 2 Magic Books of Conjuring {@m2@b2@G2, 25% off}
h) 27 Rations of Food
i) 19 Pieces of Elvish Waybread
j) a Magical Bag of Antidotes
 with d) 9 Light Blue Potions of Resist Cold
      f) 43 Cloudy Potions of Cure Light Wounds
      h) a Puce Potion of Restore Life Levels
      n) 8 Oily Yellow Potions of Invisibility
      q) 17 Metallic Green Potions of Resist Poison
      u) 16 Ice Cold Potions of Cure Moderate Wounds
k) 2 Mulled Potions of Healing
l) a Slushy Potion of *Healing*
m) 14 Pink Potions of Restore Mana
n) 2 Brown Potions of Enlightenment
o) 18 Silver Speckled Potions of Cure Mortal Wounds
p) a Curdled Potion of Cure All Wounds
q) a Lavender Potion of *Cure All Wounds*
r) 4 Turgid Potions of Cure Plague
s) 3 Birch Staffs of Teleportation (1d6) (+0,+0) (12 charges)
t) a Waterwood Staff of *Destruction* (1d6) (+7,+10) (4 charges)

  [vault of the city of Erebor inventory]

a) a Magical Bag of Lesser Runes
b) a Magical Bag of Maps
c) an Arrow Rune stone
d) a Cloud Rune stone
e) 2 Demon Rune stones
f) 2 Dragon Rune stones
g) 2 Dwarven Rune stones
h) an Elven Rune stone
i) a Shield Rune stone
j) a Sword Rune stone
k) 2 Tree Rune stones
l) a Wonder Rune stone
m) a Scroll titled "trolbu uni" of *Enchant Weapon*
n) a Scroll titled "ur um sat zun" of Alter Reality

  [vault of the city of Erebor inventory]

a) Chain Mail of the Quendi (-2) [14,+18] (+4)
b) a Robe of the Magi [2,+6] (+1)
c) The Robe of Halingil [2,+7]
d) a Robe of Resist Shards [2,+4]
e) Tabard of Shadows [3,-2] (+3)
f) Riveted Leather Coat of Shadows (-2) [8,+8] (+4)
g) Riveted Leather Coat of Resist Blindness (-2) [8,+7]
h) Chain Mail Coat of Preservation (-3) [13,+17]
i) a Large Metal Shield of the Khazad [5,+10] (+3)
j) The Hard Leather Cap of Thranduil [2,+6] (+2)
k) a Hard Leather Cap of Brilliance [2,+9] (+3)
l) a Metal Cap of Seeing [3,+7] (+12)
m) The Steel Helm of Hammerhand [6,+11] (+3)
n) a Set of Gauntlets of Might [2,+6] (+2)
o) a Dagger of Numenor (1d4) (+13,+4) [+7] (+1)
p) a Sabre 'Foulheart' (2d7) (+12,+11) (+1)
q) a Harpoon 'Acid wit' (1d8) (+11,+11) (+1)
r) a Beaked Axe of Gondolin (2d6) (+12,+10) (+1)

  [vault of the city of Erebor inventory]

a) 5 Cottonwood Staffs of Enlightenment (1d6) (+0,+0) (11 charges)
b) a Charred Staff of Curing (Glowing) (1d6) (+12,+3) (8 charges) (+2)
c) 3 Charred Staffs of Curing (1d6) (+12,+6) (8 charges) (+2)
d) 3 Charred Staffs of Curing (1d6) (+12,+3) (8 charges) (+2)
e) a Walking Staff of Cure Mortal Wounds (1d6) (+0,+0) (11 charges) (+4)
f) a Jet Ring of Sustaining (Glowing) (+1)
g) a Platinum Ring of Resist Fire (Glowing) (+1)
h) a Nickel-Plated Ring of Free Action (Glowing) (+1)
i) a Bronze Ring of See Invisible (Glowing) (+1) {10% off}
j) 2 Carnelian Rings of Strength and Size (+2)
k) a Steel-Plated Ring of Intelligence (+3)
l) a Steel-Plated Ring of Intelligence (+2)
m) a Beryl Ring of Dexterity and Agility (+2)
n) a Silver Ring of Constitution (+2)
o) a Brass Lantern of Intelligence (with 210 turns of light) (+4)
p) a Brass Lantern of Resist Nether (with 5362 turns of light)
q) a Brass Lantern of Resist Disenchantment (with 2973 turns of light)
r) a Large Leather Shield of Resistance [4,+9]
s) a Large Metal Shield of Resist Water [5,+12]
t) a Metal Cap of Resist Water [3,+6]
u) a Mandolin of Resist Water

  [vault of the city of Erebor inventory]

a) 4 Magical Bags of Harmful Mushrooms
 with b) 3 Silver Mushrooms of Blindness
b) a Magical Bag of Philtres
 with d) 9 Umber Potions of Heroism
      g) 9 Yellow Speckled Potions of Cure Critical Wounds
c) 2 Magical Bags of Helpful Mushrooms
 with c) 2 Fuzzy Mushrooms of Cure Paranoia
      d) 2 Tan Mushrooms of Cure Confusion
      e) 5 Ecru Mushrooms of Cure Serious Wounds
      f) 5 Greasy Mushrooms of Restore Strength and Size
      h) a Smelly Mushroom of Restoring
      i) a Light Blue Mushroom of Mana
      j) 4 Blue Mushrooms of Cure Cuts
      k) 8 Red Spotted Mushrooms of Cure Stun
d) a Magical Bag of Hedge Magics
e) a Magical Bag of Elements
f) a Song Book of Symphonies
g) a Magic Book of Enchantments
h) a Magic Book of Life Magic {@m0@b0@G0}
i) a Magic Book of Resistances
j) a Magic Book of Destruction
k) a Magic Book of Earth Magic
l) a Magic Book of Shapechanging

  [vault of the city of Erebor inventory]

a) The Segmented Plate Mail of the Rohirrim [19,+15] (+2)
b) The Large Leather Shield of Celegorm [4,+9]

  [Dungeons Explored]

You emerged victorious from the Big Cavern under Misty Mountains (5-13).
You cleared the passage through the house of Beorn (15).
You emerged victorious from the Storage Cellars under Mirkwood the Great
 (13-26).
You emerged victorious from the Bottommost Hall under Lonely Mountain (26-42).
You cleared the passage through the ruins of Lake-town (17).
You emerged victorious from the dump outside Bree (0-4).
You cleared the passage through the hill of Weathertop (17-31).
You cleared the passage through the Ford to Rivendell (8).
You emerged victorious from west Moria entrance (6-24).
You emerged victorious from east Moria entrance (13-24).
You emerged victorious from the town of Edoras (8-27).
You emerged victorious from Ithilien (20-21).
You wrecked havoc at Minas Morgul (53-85).
You opened the passage through the Paths of the Dead (66-75).
You emerged victorious from Barrow-downs (4-23).
You emerged victorious from the Troll Cave in Trollshaws Forest (4-6).
You emerged victorious from the peak of Caradhras (20-50).
You cleared the passage through the Battle of Five Armies (30).
You wrecked havoc at Dol Guldur (42-65).
You emerged victorious from Ogre Camp beneath Redhorn pass (7-37).
You emerged victorious from the Midgewater Marshes (10-17).
You emerged victorious from the Woodmen Village (10-13).
You have visited the town of Hobbiton.
You have visited the stronghold of Rivendell.
You have visited Lake-town.
You have visited the marketplace of the Dale.
You have visited the west gates of Moria (36-39).
You have visited Lothlorien.
You have visited Parth Galen (20-50).
You have visited the Fangorn Forest.
You have visited Isengard war-ready (21-50).
You reached level 1 in Minas Tirith (0-55).
You have visited the Battle of Pelennor Fields.
You have visited Fangorn aflame.
You have visited the vaults of Erebor.
You have visited Morannon (50-75).
You have visited Udun (79-98).
You have visited Isenmouthe.
You have visited the East Road.
You have visited the door to Moria.
You have visited Dunland.

  [Self-Knowledge]

You are stunned.  You can learn some spells/prayers.  

  [Spells Learnt]

Detect Monsters          Magic Missile            Stinking Cloud
Wizard Light             Find Hidden Traps/Doors  Phase Door
Gauge Magic              Detect Power             Teleport Self
Spear of Light           Light Area               Cure Light Wounds
Lightning Beam           Minor Acid Ball          Concentration
Frost Bolt II            Lightning Beam II        Acid Bolt
Cure Poison              Cone of Cold             Stair Creation
Word of Recall           Identify                 Teleport Other
Trap/Door Destruction    Fire Swarm               Satisfy Hunger
Cure Serious Wounds      Cure Mortal Wounds       Banishment
Turn Stone to Mud        Bridge of Stone          Haste Self
Mass Banishment          Shooting Star            Fire Proofing
Frost Bolt III           

  [Options]

Randomize all of the artifacts, even fixed   : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Don't generate connected stairs              : no  (adult_no_stairs)
Play in Lord of the Rings campaign           : yes (adult_campaign)
Haggle in stores                             : no  (adult_haggle)
Start the game with almost no birth choices  : no  (adult_beginner)
Reduce the number of birth choices           : no  (adult_intermediate)
Ask all birth setup question at start        : yes (adult_first_time)
Reseed random artifacts on death             : yes (adult_reseed_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)



Posted on 25.3.2009 06:37

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8003. on the Ladder (of 18945)
20. on the Unangband Ladder (of 189)
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Comments

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On 25.3.2009 06:37 thorgot wrote:
Too deep we delved there, and woke the nameless fear.

On 25.3.2009 08:40 andrewdoull wrote:
If you had stayed away, you wouldn't have got hurt...

On 25.3.2009 08:41 andrewdoull wrote:
(A lesser phoenix is the Angband Phoenix & ~(UNIQUE), so don't feel too bad...).

On 25.3.2009 15:53 thorgot wrote:
I'm mostly irritated that I went from exhausted (yellow) to paralyzed in one move. This has cemented my distaste for how haste works in Unangband.

I headed to Udun far earlier than I normally would have because of the great resists I found, but I should have waited for a good ring of speed instead of relying on haste.

On 25.3.2009 18:37 Bandobras wrote:
Ha, hasty adventurers end up orc's food!

Too bad, though, about exhausted -> paralyzed in one move. I remember tweaking that code, but I can't see it now, so I don't know if it's my fault. I think we could just truncate maximum exhaustion increase per turn to the minimal value needed to change exhaustion message displayed.

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