The Angband Ladder: Bard, the Longbowman, Goblin Archer by thorgot
[Unangband 0.6.2 Character Dump]
Name Bard, the Longbowman Self SB EB TB Best Curr
Sex Male Age 22 STR: 18/41 +0 +2 +0 18/61
Race Goblin Height 3' 2 INT: 9 +0 +0 +0 9
Class Archer Status 1 WIS: 11 +0 +0 +0 11
Style Bows DEX! 18/81 +0 +7 +0 18/151
Title Sharpshooter CON: 17 +0 +0 +0 17
Home Bilbo's House in Rivendell CHR: 9 +0 +3 +0 12
Target Orc Camp across Redhorn pass AGI: 18/77 +0 +7 +0 18/147
SIZ: 18/15 +0 +2 +0 18/35
Level 28 HP -6/374 Fight (+21,+6) Fighting Superb
Curr Exp 61463 Spell-Pts 0/0 WShld (+31,+20) Shooting Legendary
Max Exp 61463 Hit die 18 Bash [4,+7] Throwing Superb
Adv Exp 3537 Armor [22,+45] Blows 4/turn(x3) Stealth Very Good
Depth Lev 27 Infravis 90 ft Bow (+38,+4) Save Throw Very Good
MaxDepth Lev 27 Gold 133821 Shots 3/turn(x3) Disarming Excellent
Game Turn 4362840 Burden 205 lbs Throw (+21,+0) Devices Very Good
Plr Turn 83710 % Burden 68% Hurls 5/turn(x1) Searching Iffy
Act Turn 71929 Speed +8 Weight 59 lbs Digging Excellent
You are the largest of a litter of 4 pups. Your father was a hunter, and your
mother was a prisoner of war. You have brown eyes, a deep blue hide, and
large, flat teeth.
This is 39th Tuile of the 2890th year of the third age.
You are on level 20 of Orc Camp across Redhorn pass.
[Last Messages]
> The Young Forge giant dies.
> You are struck by electricity!
> You feel very good.
> You have 2 Lavender Potions of Cure Mortal Wounds (i).
> The Young Forge giant picks up a Steel-tipped Arrow (2d6) (+0,+0)
<Paralysis-coated>.
> The Young Forge giant shoots a spark of lightning at icy granite wall.
> The Young Forge giant is wounded.
> The Young Forge giant is wounded.
> The Young Forge giant is wounded.
> The Young Forge giant shoots a spark of lightning at you.
> The Young Forge giant is badly wounded.
> You are struck by electricity!
> The Young Forge giant shoots a spark of lightning at you.
> You are struck by electricity!
> You die.
[Character Equipment]
a) The Quarterstaff of Umbor (1d9) (+10,+14) (+4)
It does x3 damage from darkness. It does x3 damage against undead. It
increases your dexterity and agility by 4. It is a useful artifact.
b) a Long Bow (x3) (+6,+4) <Earth>
It is of very good quality, but with no additional powers.
c) a Silver Ring of See Invisible (Glowing) {10% off}
d) a Lead-Plated Ring of Sustaining (Glowing)
e) a Mother-of-Pearl Amulet of Infravision (Glowing) (+4)
It is a useful ego item.
f) a Brass Lantern (with 12638 turns of light left) <2 Stars>
g) Leather Scale Mail of Sense Undead (-1) [10,+10]
It senses undead. It is a useful ego item.
h) The Cloak of Thingol [1,+6] (+3)
It increases your dexterity and agility and charisma by 3. It provides
resistance to acid, fire and cold. It protects you from paralysis and
magical slowness. It is a useful artifact.
i) a Large Leather Shield [4,+7] <Flame>
It is not damaged by fire. It is a useful ego item.
j) a Metal Cap [3,+9] <2 Explosives>
It does extra damage from earthquakes. It is a useful ego item.
k) a Set of Leather Gloves of Power worth 17103 gold pieces (+4,+2) [1,-1] (+2)
<M
It has a magically applied enchantment. l) a Pair of Hard Leather Boots of
Execute Dragon [3,+2]
It does x5 damage against dragons. It is a useful ego item.
[Character Equipment -- Quiver]
n) 20 Arrows of Slay Troll (1d6) (+4,+3)
It does x4 damage against trolls. It is a useful ego item.
o) a Golden Arrow of Acid (3d6) (+0,+0)
It does x3 damage from acid. It is not damaged by acid. It is a
useful ego item.
p) 10 Golden Arrows (3d6) (+0,+0)
q) 8 Golden Arrows (3d6) (+0,+0) <Detonations-coated>
It is coated with a substance.
r) 14 Steel-tipped Arrows (2d6) (+11,+3)
It is of great quality, but with no additonal powers.
s) 25 Steel-tipped Arrows of Execute Demon (2d6) (+5,+4)
It does x5 damage against demons. It is a useful ego item.
t) 9 Steel-tipped Arrows (2d6) (+0,+0) <Paralysis-coated>
It is coated with a substance.
u) 57 Steel-tipped Arrows (2d6) (+0,+0)
v) 41 Steel-tipped Arrows (2d6) (+0,+0) <Poison-coated>
It is coated with a substance.
[Character Inventory]
a) a Magical Bag of Poisons
with i) 3 Foamy Potions of Stupidity
k) 8 Cloudy Potions of Clumsiness
v) 26 Moldy Potions of Poison
b) a Magical Bag of Harmful Mushrooms
with a) 3 Spotted Mushrooms of Poison
b) 9 Silver Mushrooms of Blindness
c) 7 Yellow Mushrooms of Paranoia
d) 6 Grey Mushrooms of Confusion
e) a Light Blue Mushroom of Hallucination
f) 3 Copper Mushrooms of Paralysis
g) 4 Pink Mushrooms of Weakness
h) 11 Purple Mushrooms of Sickness
i) 8 Black Mushrooms of Stupidity
j) 4 Green Mushrooms of Naivety
k) 8 Rotting Mushrooms of Unhealth
c) a Magical Bag of Scrying
d) a Door Rune stone
e) 3 slabs of cooked Meat
f) 7 Rations of Food
g) 16 Apples
h) 15 Orange Speckled Potions of Cure Light Wounds
i) 2 Lavender Potions of Cure Mortal Wounds
j) 9 Scrolls titled "compvom pluviv" of Word of Recall {@r1!*=g}
k) 2 Runed Rods of Object Location {@z4}
l) 4 Zinc-Plated Rods of Detect Life {@z1}
m) a Bronze Rod of Detect Evil {@z5}
n) a Pewter Rod of Trap Location (charging) {@z2}
o) a Nickel-Plated Rod of Door/Stair Location {@z3}
p) a Cast Iron Rod of Illumination (charging) {@z0}
q) 3 Aluminum-Plated Wands of Stone to Mud (10 charges)
r) a Bamboo Staff of Teleportation (1d6) (+0,+0) (12 charges)
s) a Lute of Dexterity and Agility (+1)
It increases your dexterity and agility by 1. It sustains dexterity
and agility. It is a useful ego item.
t) a Flail (2d6) (+5,+9)
It is of very good quality, but with no additional powers.
[Home Inventory]
a) a Magical Bag of Supplies
with e) an Iron Spike
b) a Magical Bag of Lesser Runes
with c) a Cross Rune stone
f) an Eye Rune stone
k) a Mouth Rune stone
c) 21 Rations of Food
d) a Red Speckled Potion of Healing
e) 6 Muddy Potions of Restore Life Levels {50% off}
f) a Magical Bag of Poisons
with i) 3 Foamy Potions of Stupidity
k) 8 Cloudy Potions of Clumsiness
v) 26 Moldy Potions of Poison
g) a map to the citadel of Isengard
h) a map to the sunken city of Numenor
i) 2 maps to the Crystal Castle
j) a map to the mountain Caradhras
k) 30 Scrolls titled "vly ankh" of Legend Lore
l) 2 Scrolls titled "ther oxdalf" of Fire Proofing
m) a Chromium Rod of Recall {@z0!*}
n) a Whitewood Staff of Curing (1d6) (+5,+4) (13 charges)
It is of very good quality, but with no additional powers.
o) a Blackstone Amulet of Resist Lightning <2 Waves> {1 Storm}
It is not damaged by water.
p) Riveted Leather Coat of Acid Immunity (-2) [8,+8]
It provides immunity to acid. It is not damaged by acid. It is a
useful ego item.
q) Riveted Leather Coat of Shadows (-2) [8,+12] (+3)
It is a useful ego item.
r) a Pair of Hard Leather Boots of Stability [3,+0]
It is a useful ego item.
s) 9 Arrows (1d6) (+11,+6)
It is of great quality, but with no additonal powers.
t) 6 Arrows (1d6) (+0,+0) <Disease-coated>
It is coated with a substance.
u) 10 Arrows (1d6) (+0,+0) <Blindness-coated>
It is coated with a substance.
v) 31 Arrows (1d6) (+0,+0) <Sleep-coated>
It is coated with a substance.
w) 14 Arrows (1d6) (+0,+0) <Poison-coated>
It is coated with a substance.
x) a Seeker Arrow (4d6) (+0,+0)
[Dungeons Explored]
You have emerged victorious from the Big Cavern under Misty Mountains (5-13).
You've cleared the passage through the house of Beorn (15).
You've fought through to the other side of the Great Hall under Mirkwood the
Great (13-26).
You have emerged victorious from the dump outside Bree (0-4).
You've cleared the passage through west Moria entrance (6-24).
You have emerged victorious from east Moria entrance (13-24).
You've cleared the passage through the east gates of Moria (42).
You have emerged victorious from Barrow-downs (4-23).
You have emerged victorious from the Troll Cave in Trollshaws Forest (4-6).
You have reached level 27 in Orc Camp across Redhorn pass (7-37).
You have emerged victorious from the Midgewater Marshes (10-17).
You have emerged victorious from the Woodmen Village (10-13).
You have visited the town of Hobbiton.
You have visited the stronghold of Rivendell.
You have visited Lake-town.
You have visited the Ford to Rivendell.
You have visited the East Road.
You have visited Dunland.
[Self-Knowledge]
You suffer from no afflictions.
[Character Equipment Stat Modifiers, Sustains and Flags]
(+/-) + + +
\}=="~(()]]] \}=="~(()]]]
abcdefghijkl@ abcdefghijkl@
Str: ..........2.. Str: ...s.........
Int: ............. Int: ...s.........
Wis: ............. Wis: ...s.........
Dex: 4......3..... Dex: ...s.........
Con: ............. Con: ...s.........
Chr: .......3..... Chr: ...s.........
Agi: 4......3..... Agi: ...s.........
Siz: ..........2.. Siz: ...s.........
Acid:.......+..... Disea:.............
Elec:............. Blind:.............
Fire:.......+..... Confu:.............
Cold:.......+..... Sound:.............
Pois:............+ Shard:.............
Fear:............. Nexus:.............
Lite:............- Nethr:.............
Dark:............. Chaos:.............
Water:............. Disen:.............
abcdefghijkl@ abcdefghijkl@
Food:............. Save:.............
Feath:............. Devic:.............
Glow:..??4.....2.. Steal:.............
Regen:............. Sear.:.............
Telep:............. Infra:....4........
Invis:..+.......... Tunn.:.............
FrAct:.......+..... Speed:.............
HLife:............. Blows:.............
Activ:.......+..... Shots:.............
Throw:............. Might:.............
Undea:......s...... Healt:.............
Demon:............. Mana:.............
Orc:............+ Exper:.............
Troll:............. Telep:.............
Giant:............. Spell:.............
Dragn:............. Evil:.............
Man:............. abcdefghijkl@
Dwarf:............+ \}=="~(()]]]
Elf:.............
Natur:.............
abcdefghijkl@
\}=="~(()]]]
[Home Inventory Stat Modifiers, Sustains and Flags]
(+/-)
&&,!!&??????-_"((]{{{{{{ &&,!!&??????-_"((]{{{{{{
abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx
Str: ........................ Str: ........................
Int: ........................ Int: ........................
Wis: ........................ Wis: ........................
Dex: ........................ Dex: ........................
Con: ........................ Con: ........................
Chr: ........................ Chr: ........................
Agi: ........................ Agi: ........................
Siz: ........................ Siz: ........................
abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx
Acid: ...............*........ Disea: ........................
Elec: ..............+......... Blind: .............+..........
Fire: ........................ Confu: ........................
Cold: ........................ Sound: ........................
Pois: ........................ Shard: ........................
Fear: ........................ Nexus: .................+......
Lite: ........................ Nethr: ........................
Dark: ................+....... Chaos: ........................
Water: ........................ Disen: ........................
abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx
Food: ...............*........ Save: ........................
Feath: .................+...... Devic: ........................
Glow: ........................ Steal: ................+.......
Regen: .............+.......... Sear.: ........................
Telep: ........................ Infra: ........................
Invis: ........................ Tunn.: ........................
FrAct: ........................ Speed: ........................
HLife: ........................ Blows: ........................
Activ: ........................ Shots: ........................
abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx
Undea: ...............*........ Healt: ........................
Demon: ........................ Mana: ........................
Orc: ........................ Exper: ........................
Troll: ........................ Telep: ........................
Giant: ........................ Spell: ........................
Dragn: ........................ Evil: ........................
Man: ........................ abcdefghijklmnopqrstuvwx
Dwarf: ........................
Elf: ........................
[Options]
Game: Expand the power of the look command : yes (expand_look)
Game: Expand the power of the list commands : yes (expand_list)
Game: Map remembers all perma-lit grids : yes (view_perma_grids)
Game: Map remembers all torch-lit grids : no (view_torch_grids)
Game: Generate dungeons with aligned rooms : yes (dungeon_align)
Game: Generate dungeons with connected stairs: yes (dungeon_stair)
Game: Mark where you have detected traps : yes (view_unsafe_grids)
Game: Mark where you have detected monsters : yes (view_detect_grids)
Game: When running, ignore interesting floors: yes (run_ignore_floors)
Game: Show tips as you explore the dungeon : no (show_tips)
Adult: Allow purchase of stats using points : yes (adult_point_based)
Adult: Allow specification of minimal stats : no (adult_auto_roller)
Adult: Restrict the use of stairs/recall : no (adult_ironman)
Adult: Restrict the use of stores/home : no (adult_no_stores)
Adult: Restrict creation of artifacts : no (adult_no_artifacts)
Adult: Randomize all of the artifacts : no (adult_rand_artifacts)
Adult: Play in Lord of the Rings campaign : yes (adult_campaign)
Adult: Don't stack objects on the floor : no (adult_no_stacking)
Adult: Haggle in stores : no (adult_haggle)
Adult: Scum for good levels : no (adult_scum)
Adult: Start the game with simplest options : no (adult_beginner)
Adult: Reduce the number of birth options : no (adult_intermediate)
Adult: Always generate small levels : no (adult_small_levels)
Adult: Show all birth menus at start : no (adult_first_time)
Adult: Start the game with same choices : no (adult_quickstart)
Score: Peek into object creation : no (score_peek)
Score: Peek into monster creation : no (score_hear)
Score: Peek into dungeon creation : no (score_room)
Score: Peek into something else : no (score_xtra)
Score: Know complete monster info : no (score_know)
Score: Allow player to avoid death : no (score_live)
Score: Know complete artifact/ego info : no (score_lore)
Score: Auto-inscribe items as if known : no (score_auto)
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Posted on 6.1.2008 14:52
13519. on the Ladder (of 19313)
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