The Angband Ladder: Toki, High-Elf Sniper by <ehuang>

  [XAngband 1.1.1 Character Dump]

                          Name  : Toki

 Sex      : Male             Age               109    STR!   18/***
 Race     : High-Elf         Height             96    INT!   18/***
 Class    : Sniper           Weight            187    WIS!   18/190
                             Social Class       46    DEX!   18/***
                                                      CON!   18/***
                                                      CHR!   18/***

 + Melee         (+92,+82)   Hit point    953/ 953    Fighting    : Legendary [
                             SP (Mana)      0/   0    Bows/Throw  : Legendary [
 Blows/Round             3                            Saving Throw: Legendary [
 AverageDmg/Rnd        282   Level              50    Stealth     : Legendary [
                             Experience   10928741
 + Shooting      (+82,+14)   Max Exp      10928741    Perception  : Excellent
 Multiplier          x6.25   Exp to Adv      *****    Searching   : Excellent
 Shots/Round          0.83   Gold         10264555    Disarming   : Heroic
                                                      Magic Device: Legendary [
 AC              [34,+128]   Time     Day 46 20:18
 Speed               (+20)   Play time    65:07:20    Infra-Vision: 40 feet


                         (Character Background)
          You are the only child of a Teleri Archer.  You have light
          grey eyes, straight black hair, and a fair complexion.



          ...You retired from the adventure after the winning.


                                                                Modifications
                          Stat Intrnl Rce Cls Mod Actual Currnt abcdefghijkl@
                          Str: 18/100   1   1  10 18/***        4.22...11....
                          Int: 18/100   3  -1  12 18/***        ..22333..3..4
         abcdefghijkl@    Wis: 18/100   2  -2   9 18/190        ..22333.....4
 Acid  : ....+.+...+.#    Dex: 18/100   3   2  19 18/***        4.22.....344.
 Elec  : ....+.......#    Con: 18/100   1   0  12 18/***        4.22..3.1....
 Fire  : .+..+.......#    Chr: 18/100   5  -1  10 18/***        ..223....3...
 Cold  : +...+.......#
 Poison: ......+......              abcdefghijkl@               abcdefghijkl@
 Fear  : +.+.+..+....#    Speed   : ++...+...+.+.    Free Actn: +...+....+++.
 Light : .........+..+    Reflect : .............    SeeInvis.: +.++++...+..+
 Dark  : .........+...    MagicDev: ...+.........    Hold Life: +.+.++.......
 Shard : ..+...+..+...    AuraFire: .............    Telepathy: .............
 Blind : .........+...    AuraElec: .............    Warning  : ....+.....+..
 Conf  : .....++......    AuraCold: .............    SlwDigstn: ++..+........
 Sound : .........+...    Dec.mana: .............    Regen.   : +...+........
 Nether: +.......+....    Teleport: .............    Levitate : ...........+.
 Nexus : ...........+.    NoTelprt: .............    PermLite : ....++...+...
 Chaos : +..+.+.......    No Magic: .............    Aggravate: .............
 Disnch: .......+.....    DrainExp: ..++.........    EvilCurse: .............


  [Quest information]

< Recall Depth >
  Level 100 (5000')

< Completed Quest >
  Thieves Hideout                          (Danger level:   5)  - level  6
  The Sewer                                (Danger level:   5)  - level  9
  Warg problem                             (Danger level:   5)  - level 13
  Wormtongue, Agent of Saruman             (Dungeon level:   6) - level 14
  Orc Camp                                 (Danger level:  15)  - level 16
  Doom Quest 1                             (Danger level:  15)  - level 18
  Archdruid                                (Danger level:  25)  - level 21
  The Orcish Mine                          (Danger level:  25)  - level 21
  Nar, the Dwarf                           (Dungeon level:  12) - level 22
  Old Man Willow Quest                     (Danger level:  24)  - level 22
  Dark Elven Lords Quest                   (Danger level:  25)  - level 23
  The Vault                                (Danger level:  30)  - level 24
  The Mimic's Treasure                     (Danger level:  25)  - level 26
  Tengu and Death Swords                   (Danger level:  25)  - level 26
  Vapor Quest                              (Danger level:  25)  - level 26
  The Tower                                (Danger level:  30)  - level 31
  Quaker, Master of Earth                  (Dungeon level:  38) - level 32
  The Cloning Pits                         (Danger level:  40)  - level 33
  Garm, Guardian of Hel                    (Dungeon level:  44) - level 34
  The Old Castle                           (Danger level:  40)  - level 37
  The Rise and Fall of Micro$oft           (Danger level:  50)  - level 37
  Nidhogg the Hel-Drake                    (Dungeon level:  50) - level 39
  Saruman of Many Colours                  (Dungeon level:  56) - level 40
  Haunted House                            (Danger level:  48)  - level 41
  Killing Fields                           (Danger level:  50)  - level 41
  Water Cave                               (Danger level:  50)  - level 41
  Doom Quest 2                             (Danger level:  55)  - level 41
  Takemikaduchi, the Thunder               (Dungeon level:  62) - level 42
  Spawning Pits                            (Danger level:  65)  - level 42
  Godzilla                                 (Dungeon level:  76) - level 46
  Great Cthulhu                            (Dungeon level:  88) - level 48
  Sauron                                   (Danger level:  99)  - level 50
  Morgoth, Lord of Darkness                (Danger level: 100)  - level 50

< Failed Quest >
  Barney the Dinosaur                      (Dungeon level:  24) - level 27


  [Miscellaneous information]

 Maximize Mode:      ON
 Preserve Mode:      ON
 Autoscum:           OFF
 Small Levels:       ENABLED
 Arena Levels:       ENABLED
 Num. Random Quests: 10

 You have defeated 15444 enemies.


  [Mutations]

 You are subject to berserker fits.
 You are moronic (-4 INT/WIS).


  [Character Equipment]

a) The Katana 'Fustu-no-mitama' (4d4) (+20,+13) [+5] (+4)
{SpStDxCn;CoNtCaFe;FaSiHlSdRgBs|EFS/*DUL(StDxCn}
      +4 to STR, DEX, CON, Speed
      Slay Evil, Undead, Demon, Dragon
       Lightning Brand; Flame Tongue; Very sharp
      Resist Cold, Fear, Nether, Chaos
      Sustain STR, DEX, CON
       Free Action; Hold Life; See Invisible; Slow Digestion
    Regeneration; Blessed Blade
      Activates for nothing
b) The Light Crossbow 'Cubragol' (x5) (+10,+14) (+10 to speed) (charging)
{Sp;Fi;SdXm!!}
      +10 to Speed
      Resist Fire
       Slow Digestion
      Activates for fire branding of bolts every 999 turns
c) The Ring of Wraith 'Kanoael' (+12,+12) (+2) {StInWiDxCnCh;ShFe;SiHl!!}
      +2 to All stats
      Resist Fear, Shards
       Hold Life; See Invisible; Drains Experience
      Activates for fire bolt (9d8) every 8+d8 turns
d) The Ring of Wraith 'Tauranca' (+12,+12) (+2) {StInWiDxCnChSl;Ca;Si(Wi!!}
      +2 to All stats, Magic device
      Resist Chaos
      Sustain WIS
       See Invisible; Drains Experience
      Activates for drain life (90) every 70 turns
e) The Bead 'Yasaka-no-Magatama' [+5] (+3)
{InWiChSlSr;AcElFiCoFe;FaSiHlSdRgXlWr(InWiCh!!}
      +3 to INT, WIS, CHR, Stealth, Searching
      Resist Acid, Lightning, Fire, Cold, Fear
      Sustain INT, WIS, CHR
       Free Action; Hold Life; See Invisible; Slow Digestion; Warning
    Regeneration; Permanent Light(1)
      Activates for word of recall every 200 turns
f) The Arkenstone of Thrain (+3 to speed) {SpInWi;CfCa;SiHlXl!!}
      +3 to INT, WIS, Speed
      Resist Confusion, Chaos
       Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
      Activates for clairvoyance and recall, draining you every 20+d20 turns
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoShCf!!}
      +3 to INT, WIS, CON
      Resist Acid, Poison, Confusion, Shards
      Activates for door and trap destruction every 10 turns
h) a Cloak of Justice 'Calann' [1,+10] (+1) (charging) {St;DiFe!!}
      +1 to STR
      Resist Fear, Disenchantment
      Activates for invulnerability (dur 8+d8) every 1000 turns
i) a Large Metal Shield of Might 'Ranael' (+3,+5) [8,+21] (+1 to stealth)
(charging) {StCnSl;Nt!!}
      +1 to STR, CON, Stealth
      Resist Nether
      Activates for resist elements (dur 40+d40) every 200 turns
j) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
{SpInDxCh;LiDkShBlSo;FaSiXl}
      +3 to INT, DEX, CHR, Speed
      Resist Light, Dark, Blindness, Sound, Shards
       Free Action; See Invisible; Permanent Light(1)
      Activates for nothing
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaWr!!}
      +4 to DEX
      Resist Acid
       Free Action; Warning
      Activates for a magical arrow (150) every 90+d90 turns
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDxSl;Nx;FaLv(Dx}
      +4 to DEX, Stealth, Speed
      Resist Nexus
      Sustain DEX
       Free Action; Levitation
      Activates for nothing


  [Character Inventory]

a) 24 Potions of Speed {!k}
b) 32 Potions of Heroism
c) 21 Potions of Healing {!k}
d) 19 Potions of *Healing* {!k}
e) 4 Potions of Life {!k!q}
f) 5 Potions of Enlightenment {25% off}
g) 17 Potions of Resistance {!k}
h) 20 Scrolls of Phase Door
i) 24 Scrolls of Teleportation {25% off}
j) 16 Scrolls of Recharging
k) 3 Scrolls of *Destruction*
l) 6 Rods of Perception (6 charging) {@z6}
m) 7 Rods of Detection (2 charging) {@z2}
n) 16 Rods of Teleport Other {@z3}
o) The Mithril Plate Mail of Celeborn (-2) [35,+25] (+4) (charging)
{StCh;AcElFiCoDkCaDi!!}
      +4 to STR, CHR
      Resist Acid, Lightning, Fire, Cold, Dark, Chaos, Disenchantment
      Activates for genocide every 500 turns
p) The Golden Crown of Gondor [0,+15] (+3)
      +3 to STR, WIS, CON, Speed
      Resist Lightning, Fire, Cold, Light, Blindness, Confusion, Nether, 
      Chaos
       See Invisible; Slow Digestion; Regeneration; Permanent Light(1)
      Activates for heal 700 hit points every 250 turns
q) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}
      +125 to All stats, Infravision
      Resist Acid, Lightning, Fire, Cold, Poison, Light, Dark, Confusion, 
      Nexus
       Prevent Teleportation; See Invisible; ESP; Permanent Light(1)
    Permanently Cursed
      Activates for nothing
r) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;DkBl;Esp}
      +2 to INT, WIS
      Resist Dark, Blindness
       ESP
      Activates for nothing
s) a Pair of Soft Leather Boots of Speed [2,+14] (+5)
t) a Beaked Axe of Slay Giant (3d6) (+17,+11) (+2)
u) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
      Slay Animal, Evil, Undead, Demon, Orc, Troll, Xdragon
       Earthquake impact on hit
      Resist Acid, Lightning, Fire, Cold
       Anti-Magic; See Invisible; ESP; Aggravates
      Activates for nothing
v) 58 Steel Bolts of Flame (3d5) (+10,+10) (206/171) {=g}
w) 3 Seeker Bolts of Flame (6d5) (+10,+11) (268/223)


  [Home Inventory]

 ( page 1 )
a) 57 Potions of Cure Critical Wounds {25% off}
b) a Potion of Restore Constitution
c) a Potion of Restore Charisma
d) 3 Scrolls of Rune of Protection
e) 4 Rods of Recall (1 charging) {@z0}
f) 3 Rods of Illumination {@z1}
g) 4 Rods of Enlightenment {@z4}
h) a Rod of Havoc
i) a Wand of Tame Monster (5 charges)
j) a Staff of Speed (12 charges)
k) a Staff of Speed (8 charges)
l) 2 Staffs of Speed (2x 7 charges)

 ( page 2 )
a) 3 Staffs of Speed (3x 5 charges)
b) a Staff of Speed (4 charges)
c) 2 Staffs of *Destruction* (2x 5 charges)
d) a Staff of *Destruction* (3 charges)
e) a Ring of Levitation
f) a Ring of Resist Cold
g) The Ring of Sustain Constitution 'Celereg' (+2) {InCh;ShNt(Cn}
      +2 to INT, CHR
      Resist Shards, Nether
      Sustain CON
      Activates for nothing
h) The Ring of Sustain Charisma 'Cuiam' (+4) {DxCh;FiDkNt;EspXl(Ch!!}
      +4 to DEX, CHR
      Resist Fire, Dark, Nether
      Sustain CHR
       ESP; Permanent Light(1)
      Activates for fire bolt (9d8) every 8+d8 turns
i) a Ring of Acid [+14]
j) a Ring of Flames [+8]
k) a Ring of Ice [+13]
l) a Ring of Poison Resistance

 ( page 3 )
a) a Ring of Free Action
b) a Ring of Strength (+5)
c) a Ring of Strength (+4)
d) a Ring of Electricity [+15]
e) a Ring of Constitution (+6)
f) a Ring of Slaying (+12,+14)
g) a Ring of Slaying (+9,+12)
h) a Ring of Slaying (+3,+11)
i) a Ring of Speed (+9)
j) a Ring of Speed (+8)
k) The Ring of Barahir (+1) {StInWiDxCnChSlSr;Po;Si}
      +1 to All stats, Stealth, Searching
      Resist Poison
       See Invisible
      Activates for nothing
l) The Ring of Light and Darkness Resistance 'Losech' (+0,+14) {LiDkSh;Si(In}
      Resist Light, Dark, Shards
      Sustain INT
       See Invisible
      Activates for nothing

 ( page 4 )
a) a Ring of Nether Resistance
b) a Ring of Nexus Resistance
c) a Ring of Sound Resistance
d) The Ring of Sound Resistance 'Toliath' (+4) {WiCn;ElSoNx}
      +4 to WIS, CON
      Resist Lightning, Sound, Nexus
      Activates for nothing
e) a Ring of Confusion Resistance
f) The Ring of Confusion Resistance 'Lomen' {PoCfNt;RgXl}
      Resist Poison, Confusion, Nether
       Regeneration; Permanent Light(1)
      Activates for nothing
g) a Ring of Shard Resistance
h) a Ring of Disenchantment Resistance
i) a Ring of Chaos Resistance
j) a Ring of Extra Attacks (+2 attacks)
k) a Ring of Extra Shots
l) The Ring of Wraith 'Manen' (+11,+11) (+1)
{SpStInWiDxCnChSlSrIf;Co;SiLv(Ch!!}
      +1 to All stats, Stealth, Searching, Infravision, Speed
      Resist Cold
      Sustain CHR
       Levitation; See Invisible; Drains Experience
      Activates for detection every 55+d55 turns

 ( page 5 )
a) The Ring of Wraith 'Lothak' (+11,+11) (+2) {cursed,
StInWiDxCnChIf;ElShSoNtCa;SiAgCu(St!!}
      +2 to All stats, Infravision
      Resist Lightning, Sound, Shards, Nether, Chaos
      Sustain STR
       See Invisible; Drains Experience; Aggravates; Heavily Cursed
      Activates for summon animal every 200+d300 turns
b) The Ring of Wraith 'Hadan' (+12,+12) (+1) {cursed,
StInWiDxCnCh;Fi;SiAgCu[T(InWi!!}
      +1 to All stats
      Resist Fire
      Sustain INT, WIS
       Prevent Teleportation; See Invisible; Drains Experience
    Aggravates; Heavily Cursed
      Activates for earthquake (rad 10) every 50 turns
c) The Amulet of Searching 'Luinelen' (+6) {SrIf;FiCoDk;Si}
      +6 to Searching, Infravision
      Resist Fire, Cold, Dark
       See Invisible
      Activates for nothing
d) an Amulet of Reflection
e) The Amulet of Carlammas (+2) {Cn;Fi!!}
      +2 to CON
      Resist Fire
      Activates for protect evil (dur level*3 + d25) every 225+d225 turns
f) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi!!}
      +3 to WIS, CHR, Infravision
      Resist Acid, Lightning, Cold
       Free Action; See Invisible
      Activates for dispel evil (level*5) every 200+d200 turns
g) an Amulet of Anti-Magic
h) The Amulet of Anti-Magic 'Cuiin' (+3 to infravision) {DxIf;PoNt;Fa[M}
      +3 to DEX, Infravision
      Resist Poison, Nether
       Free Action; Anti-Magic
      Activates for nothing
i) an Amulet of Anti-Teleportation
j) an Amulet of Resistance
k) an Amulet of the Magi
l) The Torque of Boromir (+0,+8) (+3) {St(St!!}
      +3 to STR
      Sustain STR
      Activates for frighten monsters every 40+d40 turns

 ( page 6 )
a) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx!!}
      +3 to Stealth
      Resist Confusion
      Sustain DEX
      Activates for dispel small life every 55+d55 turns
b) an Amulet of Health
c) The Amulet of Pitch Dark Night [+5] (+4) {SlSr;DkBl;Si!!}
      +4 to Stealth, Searching
      Resist Dark, Blindness
       See Invisible
      Activates for a dark storm (250) every 150+d150 turns
d) The Juwel 'Evenstar' (+2) {Cn;CoDkNt;HlRgXl(InWiCn!!}
      +2 to CON
      Resist Cold, Dark, Nether
      Sustain INT, WIS, CON
       Hold Life; Regeneration; Permanent Light(1)
      Activates for restore stats and life levels every 750 turns
e) The Feanorian Lamp 'Sulon' (+2) {Sl;AcLiSo!!}
      +2 to Magic device
      Resist Acid, Light, Sound
      Activates for word of recall every 200 turns
f) The Feanorian Lamp 'Valol' (+3 to searching) {WiChSr;SoFe!!}
      +3 to WIS, CHR, Searching
      Resist Fear, Sound
      Activates for sleep nearby monsters every 55 turns
g) The Feanorian Lamp 'Gwathilm' (+4) {Dx;Bl!!}
      +4 to DEX
      Resist Blindness
      Activates for vampiric drain (3*50) every 400 turns
h) The Incandescent Light of Edison (+3 to infravision)
      +3 to Infravision
       Fiery Aura; Electric Aura; Permanent Light(3); Permanent Light(1)
      Activates for nothing
i) The Phial of Galadriel (+1 to searching)
      +1 to Searching
       Permanent Light(3); Permanent Light(1)
      Activates for light area (dam 2d15) every 10+d10 turns
j) The Star of Elendil (+1 to speed) {Sp;SiHlXl!!}
      +1 to Speed
       Hold Life; See Invisible; Permanent Light(3); Permanent Light(1)
      Activates for magic mapping and light area every 50+d50 turns
k) The Palantir of Westernesse (+3) {WiCh;EspXl!!}
      +3 to WIS, CHR
       ESP; Permanent Light(3); Permanent Light(1)
      Activates for list of the uniques on the level every 200 turns
l) The stone of flying (+2 to speed) {SpInCh;HlLvXl!!}
      +2 to INT, CHR, Speed
       Hold Life; Levitation; Permanent Light(3); Permanent Light(1)
      Activates for a mana storm every 250+d250 turns

 ( page 7 )
a) The stone of Lore (+1)
      +1 to INT, WIS
       Permanent Light(3)
      Activates for get a knowledge : everytime
b) Law Dragon Scale Mail (-2) [30,+17]
c) Chaos Dragon Scale Mail (-2) [30,+20]
d) Balance Dragon Scale Mail (-2) [30,+12]
e) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoDkShNx}
      +2 to STR, CHR
      Resist Acid, Lightning, Fire, Cold, Dark, Shards, Nexus
      Activates for nothing
f) The Augmented Chain Mail of the Gods (-2) [16,+18] (+4 to speed)
{SpInWi;PoDiFe;Sd(Wi}
      +4 to INT, WIS, Speed
      Resist Poison, Fear, Disenchantment
      Sustain WIS
       Slow Digestion
      Activates for nothing
g) The Augmented Chain Mail 'Calensirith' (-2) [16,+16] (+3)
{InWiSl;AcPoCfCa(In!!}
      +3 to INT, WIS, Magic device
      Resist Acid, Poison, Confusion, Chaos
      Sustain INT
      Activates for remove fear and cure poison every 5 turns
h) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElFiCoBlCfSo}
      +2 to STR, DEX
      Resist Acid, Lightning, Fire, Cold, Blindness, Confusion, Sound
      Activates for nothing
i) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
      +2 to CON
      Resist Acid, Lightning, Fire, Cold, Confusion, Sound, Nexus
      Activates for nothing
j) a Robe of Permanence 'Menelorn' [2,+19] (+3) {Ch;AcElFiCoCa;Hl(StInWiDxCnCh}
      +3 to CHR
      Resist Acid, Lightning, Fire, Cold, Chaos
      Sustain All stats
       Hold Life
      Activates for nothing
k) The Robe 'Sign of Brilliance' [2,+19] (+3 to searching) {StInCnSr;AcFe!!}
      +3 to STR, INT, CON, Searching
      Resist Acid, Fear
      Activates for heal 700 hit points every 250 turns
l) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
{Sl;AcElFiCoDkCf}
      +4 to Stealth
      Resist Acid, Lightning, Fire, Cold, Dark, Confusion
      Activates for nothing

 ( page 8 )
a) Soft Studded Leather of Resist Fire 'Wingon' [5,+13] {*El;Fi}
      Immunity to Lightning
      Resist Fire
      Activates for nothing
b) The Hard Leather Armour 'calenthond' (-1) [6,+20] (+3 to speed)
{SpCnChSl;Sd}
      +3 to CON, CHR, Stealth, Speed
       Slow Digestion
      Activates for nothing
c) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShCa}
      +3 to DEX
      Resist Acid, Shards, Chaos
      Activates for nothing
d) The Leather Jacket of Shiva's Avatar (+3,+4) [12,+20] (+1 attack)
{At;AcElFiCoSh;HlSd(StInWiDxCnCh}
      +1 to Attacks
      Resist Acid, Lightning, Fire, Cold, Shards
      Sustain All stats
       Hold Life; Slow Digestion
      Activates for nothing
e) a Cloak of Justice 'Rileth' [1,+22] (+1 to stealth) {StSl;Fe!!}
      +1 to STR, Stealth
      Resist Fear
      Activates for invulnerability (dur 8+d8) every 1000 turns
f) The Cloak of Jack of Shadow [1,+19] (+7 to stealth) {SlSr;FaSiHlEsp}
      +7 to Stealth, Searching
       Free Action; Hold Life; See Invisible; ESP
      Activates for nothing
g) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac!!}
      +3 to Stealth
      Resist Acid
      Activates for teleport every 45 turns
h) an Elven Cloak of Life Stream 'Rimereg' [4,+23] (+3 to stealth)
{StCnSlSr;HlRg(Cn!!}
      +3 to STR, CON, Stealth, Searching
      Sustain CON
       Hold Life; Regeneration
      Activates for restore life levels every 450 turns
i) The Shadow Cloak of Tuor [6,+12] (+4 to stealth) {Sl;*Ac;LiDk;FaSi}
      +4 to Stealth
      Immunity to Acid
      Resist Light, Dark
       Free Action; See Invisible
      Activates for nothing
j) a Small Leather Shield of Resistance 'Bragad' [3,+22] {AcElFiCoPoShNx}
      Resist Acid, Lightning, Fire, Cold, Poison, Shards, Nexus
      Activates for nothing
k) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCoFe;Rf(St}
      +2 to STR
      Resist Acid, Cold, Fear
      Sustain STR
       Reflection
      Activates for nothing
l) a Large Leather Shield of Resistance 'Ringarth' [6,+19] (+4) {St;AcElFiCoPo}
      +4 to STR
      Resist Acid, Lightning, Fire, Cold, Poison
      Activates for nothing

 ( page 9 )
a) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDkNx}
      Resist Acid, Lightning, Fire, Cold, Light, Dark, Nexus
      Activates for nothing
b) a Large Metal Shield of Reflection 'Risan' [8,+11] (+4 to speed) {Sp;Rf}
      +4 to Speed
       Reflection
      Activates for nothing
c) a Large Metal Shield of Might (+2,+4) [8,+14] (+2) {StCn;So}
d) a Large Metal Shield of Night and Day 'Ruinon' [8,+15] (+3 to stealth)
{Sl;LiDk}
      +3 to Stealth
      Resist Light, Dark
      Activates for nothing
e) The Large Metal Shield of Anarion [8,+18] {AcElFiCoSo(StInWiDxCnCh}
      Resist Acid, Lightning, Fire, Cold, Sound
      Sustain All stats
      Activates for nothing
f) a Mirror Shield of Might 'Kemenes' (+1,+2) [14,+34] (+2 to searching)
{StCnSr;Nt;Rf!!}
      +2 to STR, CON, Searching
      Resist Nether
       Reflection
      Activates for stinking cloud (12), rad. 3, every 4+d4 turns
g) The Iron Crown of Beruthiel [0,+25] (-5) {cursed, StDxCn;MaFaSiEspSd}
      -5 to STR, DEX, CON
       Free Action; See Invisible; ESP; Slow Digestion
    Decrease Need Mana; Cursed
      Activates for nothing
h) The Hard Leather Cap 'bruirauko' [2,+17] (+3 to stealth)
      +3 to STR, WIS, DEX, CON, Stealth
      Resist Lightning
      Sustain CON
      Activates for nothing
i) The Metal Cap of Titans [3,+20] (+3) {St;BlSoDi;Fa!!}
      +3 to STR
      Resist Blindness, Sound, Disenchantment
       Free Action
      Activates for destroy doors every 10 turns
j) a Kabuto of Infravision 'galith' [4,+7] (+4) {If;*Fi}
      +4 to Infravision
      Immunity to Fire
      Activates for nothing
k) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;*Co;AcPoDiFe;FaSiTeAgCuTy[M.!!}
      -1 to INT, WIS, Searching
      Immunity to Cold
      Resist Acid, Cold, Poison, Fear, Disenchantment
       Free Action; Anti-Magic; See Invisible; Aggravates; Ancient Curse
    Heavily Cursed
      Activates for rays of fear in every direction every 3*(level+10) turns
l) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
      +3 to STR, DEX, CON
      Resist Acid, Nexus
      Activates for nothing

 ( page 10 )
a) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaXl(Cn!!}
      Resist Light
      Sustain CON
       Free Action; Permanent Light(1)
      Activates for magic missile (2d6) every 2 turns
b) The Set of Gauntlets 'Pauraegen' [2,+15] (+4) {In;El;Fa(In!!}
      +4 to INT
      Resist Lightning
      Sustain INT
       Free Action
      Activates for lightning bolt (4d8) every 6+d6 turns
c) a Set of Cesti of Slaying 'bandes' (+5,+10) [5,+11] {poison}
      Resist Poison
      Activates for nothing
d) a Pair of Hard Leather Boots of Levitation 'himes' [3,+6] {ResChaos}
      Resist Chaos
       Levitation; Slow Digestion
      Activates for nothing
e) a Pair of Metal Shod Boots of Speed 'Feaos' [6,+6] (+7) {Sp;*El}
      +7 to Speed
      Immunity to Lightning
      Activates for nothing
f) a Pair of Metal Shod Boots of Dwarf [6,+10] (+4) {StCn}
g) a Pair of Metal Shod Boots of Levitation 'risanga' [6,+6] {Di;Lv(Cn}
      Resist Disenchantment
      Sustain CON
       Levitation
      Activates for nothing
h) The Dagger 'Angrist' (2d4) (+10,+15) [+5] (+4) {DxSlSr;Dk;ThFaSi|S/*oT(Dx}
      +4 to DEX, Stealth, Searching
      Slay Evil, Orc, Troll
       Very sharp
      Resist Dark
      Sustain DEX
       Throwing; Free Action; See Invisible
      Activates for nothing
i) The Dagger 'Belangil' (2d4) (+6,+9) (+2) {AtSpDx;Co;ThSiSdRg|CoP!!}
      +2 to DEX, Attacks, Speed
       Frost Brand; Poisoned
      Resist Cold
       Throwing; See Invisible; Slow Digestion; Regeneration
      Activates for frost bolt (6d8) every 7+d7 turns
j) The Dagger 'Grimtooth' (2d4) (+5,+5) (+1 attack) {AtDx;Th|P}
      +1 to DEX, Attacks
       Poisoned
       Throwing
      Activates for nothing
k) The Dagger 'Narthanc' (2d4) (+4,+6) {FiSh;ThXl|F!!}
       Flame Tongue
      Resist Fire, Shards
       Throwing; Permanent Light(1)
      Activates for fire bolt (9d8) every 8+d8 turns
l) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {SpInDx;FaSiWr/oTP}
      +3 to INT, DEX, Speed
      Slay Orc, Troll, Giant
       Free Action; See Invisible; Warning
      Activates for nothing

 ( page 11 )
a) The Small Sword 'Sting' (1d6) (+9,+9) (+2 attacks) {StrDexCon/ResLt/FrAct}
      +2 to STR, DEX, CON, Attacks
      Slay Evil, Undead, Orc
      Resist Light
       Free Action; See Invisible; Permanent Light(1)
      Activates for nothing
b) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+1 attack) {At/DoTPZ}
      +1 to Attacks
      Slay Animal, Orc, Troll, Giant, Dragon
      Activates for nothing
c) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4)
{SpStDxCh;CoDi;FaSiSdLv|CoS/*oUL!!}
      +4 to STR, DEX, CHR, Speed
      Slay Evil, Undead, Demon, Orc
       Frost Brand; Very sharp
      Resist Cold, Disenchantment
       Free Action; Levitation; See Invisible; Slow Digestion
      Activates for frost bolt (6d8) every 7+d7 turns
d) The Broad Sword 'Orcrist' (2d5) (+11,+15) (+3 to stealth)
      +3 to Stealth
      Slay Evil, Orc
       Frost Brand
      Resist Cold, Blindness
       Slow Digestion; Permanent Light(1)
      Activates for nothing
e) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching)
{InSr;FiLi;SdXl|F/*o}
      +1 to INT, Searching
      Slay Evil, Orc
       Flame Tongue
      Resist Fire, Light
       Slow Digestion; Permanent Light(1)
      Activates for nothing
f) a Scimitar of Slaying (4d5) (+19,+13)
g) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)
{AtInWi;NtNxCaDi;SiHlWrBs/*DULZ}
      +2 to INT, WIS, Attacks
      Slay Animal, Evil, Undead, Demon, Dragon
      Resist Nether, Nexus, Chaos, Disenchantment
       Hold Life; See Invisible; Warning; Blessed Blade
      Activates for nothing
h) The Katana 'Aglarang' (8d4) (+0,+0) (+2) {AtSpDx|S(Dx}
      +2 to DEX, Attacks, Speed
       Very sharp
      Sustain DEX
      Activates for nothing
i) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 to speed)
{SpStChSl;CoDkNtFe/*PLZ}
      +4 to STR, CHR, Stealth, Speed
      Slay Animal, Evil, Undead, Giant
      Resist Cold, Fear, Dark, Nether
      Activates for nothing
j) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed,
Cn;Di;AgCu|VS/*DDTU}
      +5 to CON
      Slay Evil, Demon, Troll, Xdragon
       Vampiric; Very sharp
      Resist Disenchantment
       Aggravates; Heavily Cursed
      Activates for nothing
k) an Executioner's Sword (Crusader) 'Kheleith' (4d5) (+17,+18) (+1)
{StCn;Po;FaSiHl|Co/*UL}
      +1 to STR, CON
      Slay Evil, Undead, Demon
       Frost Brand
      Resist Poison
       Free Action; Hold Life; See Invisible
      Activates for nothing
l) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19) {Si|PS/*DoTPL}
      Slay Evil, Undead, Orc, Troll, Giant, Dragon
       Poisoned; Very sharp
       See Invisible
      Activates for nothing

 ( page 12 )
a) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
{StCn;CfNtNxCa;FaHlAgCu|V}
      +2 to STR, CON
       Vampiric
      Resist Confusion, Nether, Nexus, Chaos
       Free Action; Hold Life; Drains Experience; Aggravates
    Heavily Cursed
      Activates for nothing
b) The Spear 'Tabasco' (1d6) (+26,+20) (+3) {Dg;So;ThRgXl!!}
      +3 to Tunneling
      Resist Sound
       Throwing; Regeneration; Permanent Light(1)
      Activates for fire bolt (9d8) every 8+d8 turns
c) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
      +3 to Stealth, Infravision, Speed
      Slay Undead
       Frost Brand
      Resist Cold, Dark
       Throwing; See Invisible
      Activates for nothing
d) The Broad Spear of Destiny (2d9) (+15,+15) (+4)
{InWiSrIf;FiLiFe;ThSiHlLvXlBs|F/*DPUL!!}
      +4 to INT, WIS, Searching, Infravision
      Slay Evil, Undead, Demon, Giant, Dragon
       Flame Tongue
      Resist Fire, Fear, Light
       Throwing; Hold Life; Levitation; See Invisible; Blessed Blade
    Permanent Light(1)
      Activates for stone to mud every 5 turns
e) The Beaked Axe of Hurin (2d6) (+10,+12) [+2] (+3)
      +3 to CON, Attacks
      Slay Demon, Troll
       Acid Brand
      Activates for hero and +10 to speed (50) every 100+200d turns
f) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}
      +3 to CON
      Slay Evil, Orc, Troll, Giant
       See Invisible
      Activates for nothing
g) The Lucerne Hammer of Koga (3d5) (+18,+19) (+3 to stealth)
{StSlSr;Po;Lv|EP!!}
      +3 to STR, Stealth, Searching
       Lightning Brand; Poisoned
      Resist Poison
       Levitation
      Activates for identify spell every 10 turns
h) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
{WiIf;CoLiCf;RgXlBs|Co/o!!}
      +4 to WIS, Infravision
      Slay Orc
       Frost Brand
      Resist Cold, Light, Confusion
       Regeneration; Blessed Blade; Permanent Light(1)
      Activates for drain life (90) every 70 turns
i) The Battle Axe of the Master (2d8) (+16,+19) {CaDi|V/D(Dx!!}
      Slay Dragon
       Vampiric
      Resist Chaos, Disenchantment
      Sustain DEX
      Activates for heroism and berserk (dur 50+d50) every 100+d100 turns
j) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
{StCnSl;AcElFiCoBl;FaSiRgLv/oTU}
      +3 to STR, CON, Stealth
      Slay Demon, Orc, Troll
      Resist Acid, Lightning, Fire, Cold, Blindness
       Free Action; Levitation; See Invisible; Regeneration
      Activates for nothing
k) The Nunchaku of Xiaolong (4d3) (+25,+10) [+10] (+5 to speed)
{SpSl;FiFe;FaRg|F/DZ(StDxCn}
      +5 to Stealth, Speed
      Slay Animal, Dragon
       Flame Tongue
      Resist Fire, Fear
      Sustain STR, DEX, CON
       Free Action; Regeneration
      Activates for nothing
l) The Mace 'Taratol' (4d4) (+12,+12) {*El|E/DD!!}
      Slay Xdragon
       Lightning Brand
      Immunity to Lightning
      Activates for speed (dur 20+d20) every 100+d100 turns

 ( page 13 )
a) a Long Bow of Extra Shots 'Delech' (x3) (+12,+13) [+13] {Xs|E}
       Lightning Brand
       +1 Extra Shot
      Activates for nothing
b) a Light Crossbow of Hunter (x4) (+13,+11) (+3 to stealth) {Sl;Cf;Xs}
c) a Heavy Crossbow of Extra Might 'Golael' (x6) (+13,+19) (+4) {Dx;Po;Xm!!}
      +4 to DEX
      Resist Poison
      Activates for drain life (120) every 400 turns
d) a Heavy Crossbow of Hunter 'Faler' (x5) (+14,+20) (+3 to stealth)
      +3 to Stealth
      Resist Confusion
      Sustain WIS
       +1 Extra Shot
      Activates for nothing
e) The Heavy Crossbow 'Vorannon' (x5) (+20,+19) (+4 to stealth)
{SlSr;FiNx;XlXs|F}
      +4 to Stealth, Searching
       Flame Tongue
      Resist Fire, Nexus
       +1 Extra Shot; Permanent Light(1)
      Activates for nothing
f) The Heavy Crossbow 'Warrior's Charge' (x5) (+15,+15) (+4) {St;BlSo}
      +4 to STR
      Resist Blindness, Sound
      Activates for nothing
g) 21 Bolts (2d5) (+2,+5) (156/130) {=g}
h) 22 Bolts (2d5) (+3,+4) (150/125)
i) 18 Bolts of Hurt Animal (2d5) (+5,+4) (150/125) {=g}
j) 18 Bolts of Hurt Evil (2d5) (+7,+7) (168/140) {/*}
k) 12 Bolts of Holy Might (2d5) (+7,+8) (175/145) {Bs|F/*UL}
l) 24 Bolts of Shocking (2d5) (+7,+9) (181/150) {|E}

 ( page 14 )
a) 26 Bolts of Flame (2d5) (+9,+7) (168/140)
b) 21 Bolts of Hurt Dragon (2d5) (+8,+9) (181/150)
c) 17 Bolts of Wounding (2d5) (+9,+9) (181/150) { }
d) 17 Bolts of Shocking (2d5) (+14,+6) (162/135) {|E}
e) 30 Bolts of Wounding (2d5) (+9,+12) (200/166) {=g}
f) 15 Bolts of Hurt Evil (2d5) (+13,+9) (181/150) {/*}
g) 17 Bolts of Hurt Animal (2d5) (+15,+7) (168/140) {/Z}
h) 15 Bolts of Frost (2d5) (+11,+12) (200/166) {|Co}
i) 24 Bolts of Hurt Evil (2d5) (+10,+13) (206/171)
j) 22 Bolts of Hurt Animal (2d5) (+13,+13) (206/171)
k) 15 Bolts of Wounding (2d5) (+13,+13) (206/171) { }
l) 17 Bolts of Wounding (2d5) (+14,+12) (200/166)

 ( page 15 )
a) 23 Bolts of Wounding (2d5) (+16,+17) (231/192)
b) 16 Bolts of Slaying (3d5) (+17,+19) (262/218) { }
c) 31 Steel Bolts (3d5) (+3,+3) (162/135)
d) 21 Steel Bolts (3d5) (+7,+4) (168/140)
e) 25 Steel Bolts (3d5) (+8,+4) (168/140)
f) 30 Steel Bolts (3d5) (+4,+9) (200/166)
g) 80 Steel Bolts (3d5) (+8,+8) (193/160) {=g}
h) 96 Steel Bolts (3d5) (+9,+9) (200/166) {=g}
i) 19 Steel Bolts of Shocking (3d5) (+5,+4) (168/140) {|E}
j) 23 Steel Bolts of Hurt Animal (3d5) (+4,+9) (200/166) {/Z}
k) 15 Steel Bolts of Wounding (3d5) (+6,+7) (187/155) {-g}
l) 13 Steel Bolts of Hurt Evil (3d5) (+8,+8) (193/160)

 ( page 16 )
a) 16 Steel Bolts of Holy Might (3d5) (+7,+10) (206/171) {Bs|F/*UL}
b) 24 Steel Bolts of Hurt Animal (3d5) (+9,+8) (193/160)
c) 15 Steel Bolts of Hurt Dragon (3d5) (+8,+10) (206/171) {/D}
d) 17 Steel Bolts of Frost (3d5) (+12,+8) (193/160)
e) 27 Steel Bolts of Hurt Evil (3d5) (+10,+11) (212/176)
f) 23 Steel Bolts of Hurt Animal (3d5) (+7,+14) (231/192)
g) 10 Steel Bolts of Wounding (3d5) (+13,+11) (212/176)
h) 5 Steel Bolts of Slaying (4d5) (+14,+13) (243/202) {=g}
i) 30 Steel Bolts of Shocking (3d5) (+17,+10) (206/171)
j) 10 Steel Bolts of Wounding (3d5) (+14,+14) (231/192)
k) The Steel Bolt 'AHO~~~~~~~~~~' (3d5) (+11,+18) (256/213) (+3) {25% off, =g}
      +3 to CHR
       Mark of Chaos
      Resist Acid, Poison, Confusion, Nether
      Sustain CHR
      Activates for animal friendship every 500 turns
l) 26 Flight Arrows of Wounding (1d4) (+19,+17)

 ( page 17 )
a) 26 Sheaf Arrows (3d4) (+5,+8)
b) 61 Arrows (2d4) (+7,+7) {=g}
c) 22 Sheaf Arrows of Hurt Evil (3d4) (+8,+4) {/*}
d) 16 Sheaf Arrows of Holy Might (3d4) (+11,+17)
e) 22 Arrows of Bard (8d6) (+40,+10) {/DD}
      Slay Xdragon
      Activates for nothing
f) 19 Seeker Arrows (6d4) (+6,+3)
g) 25 Seeker Arrows (6d4) (+3,+7)
h) a Clay Statue of a Sea troll
i) a Copper Statue of Farmer Maggot
j) a Copper Statue of Azriel, Angel of Death
k) a Silver Statue of The Greater hell magic mushroom were-quylthulg



Posted on 11.1.2007 18:05
Last updated on 17.2.2007 08:05

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3691. on the Ladder (of 18945)
2. on the XAngband Ladder (of 26)
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On 11.1.2007 18:05 ehuang wrote:
Toki~~~~~~

On 19.1.2007 05:31 ehuang wrote:
TOKI!!!!!!!!!!!

On 26.1.2007 03:44 ehuang wrote:
Justice always triumphs!

On 31.1.2007 19:22 ehuang wrote:
I have no idea what equippment combination is best right now.

On 1.2.2007 04:22 ehuang wrote:
That was absolutely.....stupid!

On 1.2.2007 16:29 p_ouji@hotmail.com wrote:
haha! Animal friendship! That's great! I made the same mistake just 2 days ago, blasting a nice stack of ammo into a single lousy pebble. Ah the perils of learning a new game.

As for eq, you seem fine for your depth with autoscum off. Your Con seems pretty low, and I prefer Con over everything, including speed and resists. I suggest dumping your shield for the shield of might that activates for resistance, wear Caspanion for armor, wear Calamas for Con, wear Tranduil for telepathy, and carry the helm of Fire immunity as a swap. The invulnerabilty from the cloak is awesome, but I'd prefer the life stream cloak for HP or Tuor as a swap after activation. With all that immunity, HP. and resistance you could dive down to D75 and look for a better speed ring. Carry around a staff of destruction if your planning to dive this way. Oh wait, that would mean 2 random quests. Oh well, good luck regardless.

Sorry about the scroll. Just think of it this way, it is just as likely to ruin a piece of equipment as improve it.


On 17.2.2007 08:03 ehuang wrote:
Toki wins!

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