The Angband Ladder: Bartholomew, Gnome Mage by <chadhogg@gmail.com>

  [Quickband 1.0.5 Character Dump]

 Name   Bartholomew                     Self RB CB  EB   Best
 Sex    Male         Age      85 STR:     15 -1 -5  +4     13
 Race   Gnome        Height   45 INT:     17 +2 +3  +5  18/90
 Class  Mage         Weight   90 WIS:     10 +0 +0  +8     18
 Title  Warlock      Status   29 DEX:     15 +2 +1  +4  18/40
 HP     -40/198                  CON:     15 +1 -2  +1     15
 SP     7/363        Level    37 CHR:     11 -2 +1  +8     18

 GameTurn    781893  Armor   [22,+96] Saving Throw     Superb
 Cur Exp     577330  Fight    (+4,+0) Stealth          Superb
 Max Exp     577330  Melee  (+14,+13) Fighting         Superb
 Adv Exp     577500  Shoot  (+15,+15) Shooting         Superb
 MaxDepth   Lev  12  Blows     1/turn Disarming        Superb
 Gold        295343  Shots     1/turn Magic Device     Heroic
 Burden     116 lbs  Speed        +11 Perception    Very Good
 % Burden       77%  Infra      90 ft Searching          Fair

 You are one of several children of a Gnome Braggart. You are a
 well liked child. You have green eyes, straight black hair, and
 an average complexion.



  [Last Messages]

> The Energy hound dies. <3x>
> The Energy hound claws you. <2x>
> The Energy hound misses you.
> The Patriarch gathers his power.
> The Gauth squelches.
> The Death knight whips a poisoned dart at you.
> You are poisoned!
> The Gauth squelches.
> The Gauth writhes in agony.
> The Gauth flees in terror!
> The Death knight magically summons monsters!
> The Energy hound misses you. <3x>
> The Gauth dies.
> The Death knight casts a nether bolt.
> You die.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) ++ ++ +  +  
      \}=="~(()]]]               \}=="~(()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: ...4.........        Str:  ...s.........
 Int: 41...........        Int:  .s...........
 Wis: 4...1....3...        Wis:  ....s........
 Dex: .1....3......        Dex:  .s...........
 Con: .1...........        Con:  ..........s..
 Chr: 4...1....3...        Chr:  ....s........
      abcdefghijkl@              abcdefghijkl@ 
 Acid:......+.+....        Blind:............. 
 Elec:........+....        Confu:.........+... 
 Fire:+...+...+....        Sound:............. 
 Cold:........+....        Shard:......+...... 
 Pois:.............        Nexus:.+.....+..... 
 Fear:.+...........        Nethr:+............ 
 Lite:....+.....+..        Chaos:............. 
 Dark:....+........        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.+...........        Stea.:.+.....+.....
Feath:.............        Sear.:.+...........
PLite:....+.....+..        Infra:.............
Regen:.+...........        Aggr.:.............
Telep:.............        Speed:.++...++.....
Invis:+............        Blows:.............
FrAct:..........+.+        Shots:.............
HLife:+...+........        Might:.+...........
      abcdefghijkl@              abcdefghijkl@
      \}=="~(()]]]               \}=="~(()]]] 

  [Character Equipment]

a) The Quarterstaff of Olorin (2d9) (+10,+13) (+4)
   It increases your intelligence, wisdom, and charisma by 4.  
   It slays orcs, trolls, and all evil creatures, and it is
   especially deadly against demons.  It is branded with fire.  
   It provides resistance to fire, nether, and life draining.  
   It grants you the ability to see invisible things.  It
   activates for probing every 20 turns.  It cannot be harmed by
   the elements.  It gives you one attack per turn.  
b) The Sling of Brandinde (x2) (+11,+15) (+1)
   It increases your intelligence, dexterity, and constitution
   by 1.  It increases your stealth, searching, speed, and 
   shooting power by 1.  It provides resistance to fear and 
   nexus.  It sustains your intelligence and dexterity.  It 
   slows your metabolism and speeds your regeneration.  It
   cannot be harmed by the elements.  
c) a Corundum Ring of Speed (+3)
   It increases your speed by 3.  
d) a Gold Ring of Strength (+4)
   It increases your strength by 4.  It sustains your strength.  
   
e) a Sea Shell Amulet of Devotion (+1)
   It increases your wisdom and charisma by 1.  It provides
   resistance to fire, light, dark, and life draining.  It
   sustains your wisdom and charisma.  It lights the dungeon
   around you.  It cannot be harmed by fire.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It activates for
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by
   3.  It provides resistance to acid and shards.  It cannot be
   harmed by the elements.  
h) The Cloak 'Colannon' [1,+15] (+3)
   It increases your stealth and speed by 3.  It provides
   resistance to nexus.  It activates for teleport every 45
   turns.  It cannot be harmed by the elements.  
i) a Small Metal Shield of Resistance [3,+19]
   It provides resistance to acid, lightning, fire, and cold.  
   It cannot be harmed by the elements.  
j) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It provides
   resistance to confusion.  It cannot be harmed by the
   elements.  
k) The Set of Leather Gloves 'Cammithrim' [1,+10]
   It provides resistance to light.  It sustains your 
   constitution.  It lights the dungeon around you.  It grants
   you immunity to paralysis.  It activates for magic missile
   (2d6) every 2 turns.  It cannot be harmed by the elements.  
l) a Pair of Hard Leather Boots [3,+5]


  [Character Inventory]

a) 4 Books of Magic Spells [Magic for Beginners]
b) 4 Books of Magic Spells [Conjurings and Tricks]
c) 4 Books of Magic Spells [Incantations and Illusions]
d) 5 Books of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
   It cannot be harmed by the elements.  
f) 3 Books of Magic Spells [Raal's Tome of Destruction]
   It cannot be harmed by the elements.  
g) 5 Azure Potions of Healing
h) a Silver-Plated Rod of Recall
   It cannot be harmed by electricity.  
i) a Tin Rod of Detection (charging)
   It cannot be harmed by electricity.  
j) 4 Steel Rods of Fire Bolts (4 charging)
k) 5 Iron Wands of Drain Life (0 charges)

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)       +    + +  + ++++++ 
       ??))""[[()]]]]||||/\\\\}        ??))""[[()]]]]||||/\\\\}
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ....................1...  Str:  .........s..............
 Int:  ..........2........4....  Int:  ........................
 Wis:  ..........2.1..1.114.11.  Wis:  ............s...........
 Dex:  .....2..............1...  Dex:  .....s...s..............
 Con:  ....................1...  Con:  .........s.......s......
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ...++..++............... Blind: ..........+..+..........
 Elec: ....+..+................ Confu: .........+..............
 Fire: ....+.++................ Sound: .......+................
 Cold: ..+.+..+......+.+....... Shard: ........................
 Pois: .....+.................. Nexus: .....+..................
 Fear: ........+........+...... Nethr: ........................
 Lite: ...........+.......+.... Chaos: ........................
 Dark: ................+....... Disen: .........+..............
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ...............++.+..... Stea.: .....+.+................
Feath: ........................ Sear.: .....+.......+..+.......
PLite: ...........+....+..+.... Infra: .....+..................
Regen: .....................+.. Aggr.: ........................
Telep: ..........+............. Speed: .....+..................
Invis: ........+....+...+.++... Blows: ........................
FrAct: ........+...........+.+. Shots: ........................
HLife: .........+.............. Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ??))""[[()]]]]||||/\\\\}        ??))""[[()]]]]||||/\\\\}

  [Home Inventory]

a) 3 Holy Books of Prayers [Godly Insights]
   It cannot be harmed by the elements.  
b) 3 Holy Books of Prayers [Purifications and Healing]
   It cannot be harmed by the elements.  
c) Dragon Scale Shield (White) [3,+20]
   It provides resistance to cold.  It activates for cold
   resistance (10+d10 turns) and breathe frost (50) every 50+d50
   turns.  It cannot be harmed by the elements.  
d) Medium Dragon Scale Shield (Black) [7,+15]
   It provides resistance to acid.  It activates for acid
   resistance (10+d10 turns) and breathe acid (100) every 100+d100
   turns.  It cannot be harmed by the elements.  
e) 2 Coral Amulets of Resistance
   It provides resistance to acid, lightning, fire, and cold.  
   It cannot be harmed by the elements.  
f) an Amber Amulet of Trickery (+2)
   It increases your dexterity by 2.  It increases your stealth, 
   searching, infravision, and speed by 2.  It provides
   resistance to poison and nexus.  It sustains your dexterity.  
   
g) Ancient Dragon Scale Mail (Red) (-3) [30,+33]
   It provides resistance to fire.  It activates for fire
   resistance (10+d10 turns) and breathe fire (300) every 300+d300
   turns.  It cannot be harmed by the elements.  
h) Ribbed Plate Armour of Elvenkind (-3) [28,+13] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to 
   acid, lightning, fire, cold, and sound.  It cannot be harmed
   by the elements.  
i) The Cloak of Thorongil [1,+10]
   It provides resistance to acid and fear.  It grants you 
   immunity to paralysis and the ability to see invisible things.
   It cannot be harmed by the elements.  
j) a Small Leather Shield of Preservation [2,+18] {40% off}
   It provides resistance to confusion, disenchantment, and life
   draining.  It sustains your strength, dexterity, and 
   constitution.  It cannot be harmed by the elements.  
k) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It provides
   resistance to blindness.  It grants you the power of telepathy.
   It cannot be harmed by the elements.  
l) a Hard Leather Cap of Light [2,+11]
   It provides resistance to light.  It lights the dungeon
   around you.  
m) an Iron Helm of Wisdom [5,+6] (+1)
   It increases your wisdom by 1.  It sustains your wisdom.  
n) an Iron Helm of Seeing [5,+2] (+1 to searching) {40% off}
   It increases your searching by 1.  It provides resistance to 
   blindness.  It grants you the ability to see invisible things.
   
o) The Well-balanced Dagger 'Nimthanc' (2d4) (+4,+6)
   It is branded with frost.  It provides resistance to cold.  
   It can be thrown hard and fast.  It activates for frost bolt
   (6d8) every 7+d7 turns.  It cannot be harmed by the elements.
   It gives you 2 attacks per turn.  
p) a Well-balanced Dagger (Blessed) (2d4) (+6,+4) (+1)
   It increases your wisdom by 1.  It can be thrown hard and fast,
   is blessed by the gods, and slows your metabolism.  It gives
   you 2 attacks per turn.  
q) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3)
   It increases your searching by 3.  It slays orcs and all evil
   creatures, and it is especially deadly against dragons.  It
   is branded with frost.  It provides resistance to cold and 
   dark.  It is blessed by the gods, slows your metabolism, and 
   lights the dungeon around you.  It cannot be harmed by the
   elements.  It gives you one attack per turn.  
r) a Long Sword (Holy Avenger) (2d5) (+8,+8) [+4] (+1)
   It increases your wisdom by 1.  It slays demons, undead, and 
   all evil creatures.  It provides resistance to fear.  It
   sustains your constitution.  It is blessed by the gods.  It
   grants you the ability to see invisible things.  It gives you
   one attack per turn.  
s) a Beaked Axe of *Slay Evil* (2d6) (+5,+7) (+1)
   It increases your wisdom by 1.  It slays all evil creatures.  
   It is blessed by the gods and slows your metabolism.  It
   gives you one attack per turn.  It is too heavy for you to
   wield effectively.  
t) The Quarterstaff 'Eriril' (1d9) (+3,+5) (+4)
   It increases your intelligence and wisdom by 4.  It slays all
   evil creatures.  It provides resistance to light.  It lights
   the dungeon around you.  It grants you the ability to see
   invisible things.  It activates for *identify* every 10
   turns.  It cannot be harmed by the elements.  It gives you
   one attack per turn.  
u) a Lucerne Hammer of Westernesse (2d5) (+12,+11) (+1)
   It increases your strength, dexterity, and constitution by 1.
   It slays orcs, trolls, and giants.  It grants you immunity to
   paralysis and the ability to see invisible things.  It gives
   you one attack per turn.  
v) a Flail (Blessed) (2d6) (+7,+7) (+1)
   It increases your wisdom by 1.  It is blessed by the gods and 
   speeds your regeneration.  It gives you one attack per turn.  
   
w) a Mace of Disruption (Blessed) (5d8) (+3,+3) (+1)
   It increases your wisdom by 1.  It slays undead.  It is
   blessed by the gods.  It grants you immunity to paralysis.  
   It gives you one attack per turn.  It is too heavy for you to
   wield effectively.  
x) a Heavy Crossbow of Power (x4) (+11,+11)

Bartholomew the Gnome Mage
Began the quest on 08/18/2006 at 04:24 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    56110|     2 |  5  | Reached level 5
|    57985|     2 |  5  | Killed Fang, Farmer Maggot's dog
|    65560|     2 |  8  | Killed Bullroarer the Hobbit
|    73194|     2 |  8  | Killed Grip, Farmer Maggot's dog
|   101094|     2 | 10  | Reached level 10
|   101094|     2 | 10  | Killed Wolf, Farmer Maggot's dog
|   157425|  Town | 13  | Killed Lotho Pimple
|   201747|     3 | 15  | Reached level 15
|   219470|     4 | 16  | Killed Mughash the Kobold Lord
|   236732|     5 | 17  | Killed Wormtongue, Agent of Saruman
|   236865|     5 | 17  | Found The Hard Leather Cap of Thranduil
|   257661|     5 | 20  | Reached level 20
|   288312|     4 | 21  | Killed Golfimbul, the Hill Orc Chief
|   333363|     6 | 25  | Reached level 25
|   347070|     6 | 25  | Killed Orfax, Son of Boldor
|   352817|     6 | 26  | Killed Brodda, the Easterling
|   355442|     6 | 26  | Killed Bolg, Son of Azog
|   371721|     6 | 28  | Killed Lugdush, the Uruk
|   371730|     6 | 28  | Found The Phial of Galadriel
|   385986|     6 | 28  | Killed Grishnakh, the Hill Orc
|   388781|     6 | 28  | Killed Ugluk, the Uruk
|   407307|     6 | 28  | Killed Azog, King of the Uruk-Hai
|   415710|     6 | 28  | Killed Lagduf, the Snaga
|   424255|     8 | 29  | Killed Sangahyando of Umbar
|   453358|     8 | 29  | Killed Ulwarth, Son of Ulfang
|   475084|     8 | 30  | Reached level 30
|   498675|    10 | 30  | Killed Nar, the Dwarf
|   522381|     9 | 31  | Killed Khim, Son of Mim
|   558315|    10 | 31  | Killed Lokkak, the Ogre Chieftain
|   579053|     9 | 31  | Killed Angamaite of Umbar
|   579135|     9 | 31  | Found The Cloak of Thorongil
|   602715|    10 | 32  | Killed Maglor, Son of Feanor
|   602778|    10 | 32  | Found The Quarterstaff of Olorin
|   602833|    10 | 32  | Found The Sling of Brandinde
|   625546|    10 | 33  | Killed Tom the Stone Troll
|   626920|    10 | 33  | Killed Bert the Stone Troll
|   628185|    10 | 33  | Killed Bill the Stone Troll
|   644299|    10 | 33  | Destroyed Draebor, the Imp
|   647901|    10 | 33  | Killed Boldor, King of the Yeeks
|   677606|    10 | 34  | Found The Quarterstaff 'Eriril'
|   679139|    10 | 34  | Found The Well-balanced Dagger 'Nimthanc'
|   702009|    10 | 35  | Reached level 35
|   723805|    10 | 35  | Killed Lorgan, Chief of the Easterlings
|   752431|    10 | 37  | Killed Shagrat, the Orc Captain
|   755800|    10 | 37  | Killed Beorn, the Shape-Changer
|   755808|    10 | 37  | Found The Broad Sword 'Orcrist'
|   773716|    11 | 37  | Killed Lurtz the Uruk-Hai Captain
|   773728|    11 | 37  | Found The Set of Leather Gloves 'Cammithrim'
|   773740|    11 | 37  | Found The Leather Scale Mail 'Thalkettoth'
|   773743|    11 | 37  | Found The Cloak 'Colannon'
|   773751|    11 | 37  | Found The Metal Cap of Thengel
|   781878|    12 | 37  | Killed Saruman of Many Colours
============================================================
Bartholomew slew Saruman on 09/17/2006 at 05:23 PM.
Long live Bartholomew!
Long live Bartholomew!
============================================================
============================================================
|   781893|    12 | 37  | Killed by a Death knight.
|   781893|    12 | 37  | Killed on 09/17/2006 at 05:23 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-haggle in stores                        : yes (auto_haggle)
Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Expand the power of the look command         : yes (expand_look)
Expand the power of the list commands        : yes (expand_list)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Generate dungeons with aligned rooms         : yes (dungeon_align)
Generate dungeons with connected stairs      : yes (dungeon_stair)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : yes (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable quests                        : yes (adult_no_quests)
Adult: Disable player ghosts                 : yes (adult_no_player ghosts)
Adult: Disable store services                : yes (adult_no_store_services)
Adult: Disable extra artifacts               : yes (adult_no_xtra_artifacts)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 17.9.2006 23:29

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9134. on the Ladder (of 18945)
9. on the Quickband Ladder (of 119)
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Comments

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On 17.9.2006 23:29 chadhogg@gmail.com wrote:
I just HAD to get greedy and want to collect Saruman's drops before retiring. Oh well, at least I am a dead winner.

Contrary to popular experience, I found playing my mage to be easier than my first winning character, a Dunaden warrior also on the ladder. Perhaps I just benefitted from the experience of learning how to play Quickband from the first character. Oh, and small levels is awesome!

On 18.9.2006 00:02 wrote:
With the good melee classes,you can get to cl 15 in a very few minutes--just sneakdown to 300' and kill a single pack of weak Hounds. And you can kill Saruman at cl 29-30 without too much difficulty. (Winning in < 200K turns is pretty easy, and < 100K is possible.)

On the other hand, your cl 37 Mage has fewer HP than any of my winners.

Really, try out Rogue or Brigand. Traps and guaranteed good archery makes a huge difference.

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