The Angband Ladder: Gladis, Giant no-class by <jmiddendorf@hmc.edu>
[Sangband 0.9.9, beta 20d Character Dump]
Gladis Age : 25 STR: 16
the Summoner Height : 8 ft, 1 in INT: 18/50
Weight : 409 lb WIS: 15
Gender : Female DEX: 18
Race : Giant Slayer of a level 51 CON: 18/20
Realm : Necromancy Death quasit CHR: 15
Max Hitpoints 287 Power 60 Max Mana 63
Cur Hitpoints -47 Score 1254 Cur Mana 60
(Melee) Unspent Exp 3108 (Missile)
Blows per round 2 Gold 33663 Shots per round 1
Average Damage 42 Time 488966 turns + to Skill 9
(Wrestling) Max Depth Lev 46 Deadliness (%) 69
(Character Abilities)
Melee : Superb Saving Throw: Very Good Magic Device: Excellent
Shooting : Fair Stealth : Awful Dodging : Very Bad
Throwing : Poor Perception : Awful Fame : Respected
Digging : Superb Disarming : Poor Infra-Vision: 0 feet
Speed : -1
Armour : 63
Kills : 1387
Time Elapsed: 4 days, 21 hours, 21 minutes (488966 turns)
[Character Attributes]
abcdefghijkl@ Stat Intrnl abcdefghijkl@ Adjust
Stlth:............. STR: 9 .1.......2..4 16
Invis:............. INT: 15 ....4.......4 18/50
Aware:............. WIS: 17 ............2 15
Disar:............. DEX: 17 .........2..1 18
Devic:............. CON: 16 .........2s.2 18/20
Speed:............. CHR: 16 ............1 15
abcdefghijkl@ abcdefghijkl@
Infra:............. NFuel:.............
Tunnl:............6 Steal:.............
Save :............. NoMag:.............
Mana :............. Telep:.............
Light:.....2....1.. Aggra:.............
Drain:.............
Curse:.............
abcdefghijkl@ abcdefghijkl@ abcdefghijkl@
Acid :............. Light:..........+.. Food :.............
Elec :......+...... Dark :............. Feath:...........+.
Fire :............. Sound:............. Shine:.............
Cold :............. Shard:............. Regen:.............
Pois :..+.......... Nexus:............. ESP :.............
Fear :............. Nethr:............. SeeIn:.............
Blind:............. Chaos:............. FrAct:.........++.+
Confu:............. Disen:............. HLife:.............
[Last Messages]
The Law drake claws you.
*** LOW HITPOINT WARNING! ***
The Law drake bites you.
*** LOW HITPOINT WARNING! ***
You feel much better.
You have 3 Brown Potions of Cure Critical Wounds {50% off} (f).
The Law drake breathes sound!
Low hitpoint warning!
*** LOW HITPOINT WARNING! ***
The Law drake breathes sound!
You are confused!
You have been stunned.
The noise shatters your wits, and you struggle to recover.
You die.
Replace existing file C:\Games\Angband\sang099b20d\lib\user\Gladis.txt? y
[Skills]
Wrestling : 70%
Spellcasting : 59%
Magical Power : 52%
Blood Dominion : 62%
Magical Device : 54%
Spell Resistance : 51%
You have bound yourself to the Black Mystery.
[Quests]
To fulfill your task, you must kill 10 Law drakes on dungeon level 46.
You have finished no quests yet.
[Character Equipment]
a Light Crossbow of Velocity (x3) (+9,+14) (+1) {*EW*}
Activates for a flaming shot every 10-20 turns. [46% fail]
+1 STR.
a Mother-of-Pearl Ring of Poison Resistance {Acq35}
a Serpent Ring of Combat (+6,+10)
Does 4d10 thrown damage
an Amber Amulet of Intelligence (+4) {+4}
a Brass Lantern (lit) [2] <Fuel: 4784>
Soft Leather Armour of Resist Lightning [4,+4]
a Cloak of Protection [1,+14] {Brodda}
a Large Leather Shield [6,+5]
an Iron Crown of Might [0,+6] (+2) {WightRoom32}
+2 STR, DEX, CON. Sustain STR, DEX, CON.
Free Action.
the Set of Leather Gloves 'Cammithrim' [1,+15] {@A1 youngcrystal27}
Activates for bolt of light (5d24) every 4 turns. [46% fail]
Sustain CON. Resist Light. Free Action.
Permanent Light (radius 1)
a Pair of Soft Leather Boots of Slow Descent [2,+3]
[Character Inventory]
2 Tomes of Necromancy [Beginner's Curses]
Does 2d9 thrown damage
2 Tomes of Necromancy [Darker Elements] {25% off}
Does 4d8 thrown damage
2 Tomes of Necromancy [Frightful Realms]
Does 5d17 thrown damage
a Book of Magic Spells [Phantasms and Illusions]
Does 7d14 thrown damage
5 Ivory White Potions of Speed
3 Brown Potions of Cure Critical Wounds {50% off}
10 Scrolls titled "kulasp" of Teleportation
5 Scrolls titled "u-werg" of Word of Recall {@r0!r}
6 Scrolls titled "nun brogop" of Recharging
a Scroll titled "udlud" of Questing {!r!r}
4 Brass Rods of Illumination {@z4}
2 Steel Rods of Disarming {Ugluk}
2 Adamantium Rods of Blinking
an Iridescent Rod of Acid Bolts
2 Verdigreed Rods of Lightning Bolts (1 charging) {@z1}
2 Silver Rods of Fire Bolts (2 charging) {@z2}
a Carbonized Wand of Teleport Away (0 charges)
a Chromium Wand of Cold Balls (7 charges) {Angamaite}
a Birch Staff of Teleportation (12 charges)
Unusually durable
a Druj-infested Staff of Perception (10 charges) {@u1}
Unusually durable
an Elm Staff of Dungeon Mapping (11 charges)
Unusually durable
a Banyan Staff of Cure Medium Wounds (6 charges) {@u3}
Unusually durable
a Blanket of Ethereal Sanctuary
Resist Disenchantment. Blessed Blade.
[Home Inventory]
10 Scrolls titled "nun brogop" of Recharging
2 Rhodium Wands of Disarming (27 charges)
a Zinc Wand of Scare Monster (13 charges)
a Jeweled Wand of Lightning Bolts (7 charges)
3 Gleaming Wands of Wonder (26 charges)
a Druj-infested Staff of Perception (15 charges)
Unusually durable
a Druj-infested Staff of Perception (10 charges)
Unusually durable
a Banyan Staff of Cure Medium Wounds (19 charges)
Unusually durable
a Banyan Staff of Cure Medium Wounds (17 charges)
Unusually durable
a Banyan Staff of Cure Medium Wounds (11 charges) {@u3}
Unusually durable
2 Emerald Rings of Sustain Body
a Marble Ring of Sustain Mind
a Pearl Ring of Protection [+14]
a Granite Ring of See Invisible
a Turquoise Ring of Strength (+1)
a Beryl Ring of Dexterity (+1)
a Tortoise Shell Ring of Constitution (+2)
a Tortoise Shell Ring of Constitution (+2) {+2}
a Quartzite Ring of Skill (+10)
a Serpentine Amulet of Magical Item Mastery (+1) {+1}
the Dagger 'Aethanc' (1d4) (+8,+8)
Brand Lightning. Well-Balanced. Resist Lightning.
Permanent Light (radius 1)
a Dagger of Heroism (1d4) (+7,+10) (+1) {Golfimbul}
Activates for heroism (15-30 turns) every 50-100 turns. [35% fail]
+1 STR. Resist Fear.
a Dagger (Blessed) (1d4) (+3,+3) (+1)
+1 WIS. Free Action; Blessed Blade.
a Long Bow of Extra Might (x4) (+13,+9) {Sangahyando}
+1 Might.
[Special Advantages and Disadvantages]
You were rolled up 12488 times before being accepted.
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Posted on 21.2.2006 23:57
146. on the Sangband Ladder (of 287)
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